КОМЕНТАРІ •

  • @peterbraunschweig2779
    @peterbraunschweig2779 Рік тому +370

    Necropotence redefined how both the players and the designer thought about card draw and life costs. I'm a little surprised it's not on the list.

    • @DrMonty-ng5fo
      @DrMonty-ng5fo Рік тому +17

      oh yeah, that totally belongs on this list.

    • @aristizle8797
      @aristizle8797 Рік тому +11

      I came down here to say this. My comment deleted. Your comment thumbed up.

    • @danlorett2184
      @danlorett2184 Рік тому +19

      IIRC he said he's not putting Necropotence on any more lists.

    • @AdamPaulTalks
      @AdamPaulTalks Рік тому +3

      It’s the predecessor to Grisslebrand

    • @markvanderwerf8592
      @markvanderwerf8592 Рік тому +1

      False. Didnt bring anything new, look for example sylvan library.

  • @aappaapp6627
    @aappaapp6627 Рік тому +170

    I'm surprised that you didn't mention Karn the Great Creator as a recent example of Burning Wish's impact on accessing the sideboard

    • @darthparallax5207
      @darthparallax5207 Рік тому +1

      Karn does more than 1 thing. Every Planeswalker does more than one thing.
      Karn might be a mention, but I think you could say a lot about Great Creator without mentioning Burning Wish so he's not most known for that.

    • @2007Shockwave
      @2007Shockwave Рік тому +4

      I think it is because the card he showed was printed first. There were other cards with similar rules printed before this as well however, but I think this card also coincided with the searching sideboard rules change.

  • @grantharriman284
    @grantharriman284 Рік тому +58

    Dredge vs Mill is always the funniest matchup to me. Either the dredge runs out of cards or gets lethal. Either way it's gonna happen FAST.

    • @seandun7083
      @seandun7083 Рік тому +8

      Similar to burn vs death's shadow.

    • @Moroklumpen
      @Moroklumpen Рік тому +8

      Anecdote from way back: Ichorid (precursor to Dredge) vs storm. Storm player wins the die roll, goes first and keeps seven cards. Ichorid player mulligans to four. The storm player combos off on turn one, reaching a storm count of seventeen before playing Brain Freeze and declaring victory. The Ichorid player picks up his library and counts out 54 cards, leaving two; due to his mulligans there were, in fact, 56 cards left in the deck. Then he untapped and swung like he'd never swung before.

    • @xtensioncordtv1969
      @xtensioncordtv1969 Місяць тому

      ​@seandun7083 While it seems that Burn vs death's shadow would be like that, it's actually optimal for the burn player to lower the DS player's life total to a set amount and then wait till they have enough burn spells to go in for lethal all at once.

  • @ShadowEclipex
    @ShadowEclipex Рік тому +41

    Force of Will is so influential it also inspired another card game.

    • @TempestsFury
      @TempestsFury 10 місяців тому +1

      Wait, was FoW named that because of the namesake card in MtG?

    • @ShadowEclipex
      @ShadowEclipex 10 місяців тому +2

      @@TempestsFury That is at least the story I heard.

  • @denisskenderovic3707
    @denisskenderovic3707 Рік тому +55

    I got into MTG Arena just as you started this channel- and it's great to learn from these kinds of videos. MTG has such a rich history.

    • @nzephier
      @nzephier Рік тому +1

      But can you learn from dee snuts?

    • @bolognious2263
      @bolognious2263 Рік тому +4

      there are better channels to learn from, i promise

    • @oORoOFLOo
      @oORoOFLOo Рік тому

      I mean you wanna learn history from channel that doesn't show OG Force of Will, one of the most iconic MTG arts?

  • @everythingcoveredff890
    @everythingcoveredff890 Рік тому +79

    I’m surprised you didn’t mention the fact that the original Nicol Bolas was partly responsible for the reserved list, due to collectors being mad about their expensive cards being worthless now.

    • @DerekScottBland
      @DerekScottBland Рік тому +9

      The sad thing is what made those cards worthless was players advanced in skill and realized that a lot of these big flashy cards just really sucked and were useless in tournament play. Chronicles just put the cards into the hands of more players and let more people figure it out easier.

  • @foxfireinferno197
    @foxfireinferno197 Рік тому +10

    Back in the day, I'd put four Millstone in a deck just to bait out artifact destruction. For some reason, psychologically, my opponents would usually move heaven and earth to destroy the thing before I got a chance to activate it.

  • @nahirigathering1392
    @nahirigathering1392 Рік тому +10

    Tarmogoyf (Future Sight) changed everything for years.

    • @Enja_Near
      @Enja_Near Рік тому +1

      You need to be more than a really big Boi to make this particular list.

    • @AzazelReborn81
      @AzazelReborn81 Рік тому

      @@Enja_Nearbig boy? A 2 mana creature that comes down as an x/x+1 based ok the types of cards in graveyards?

  • @caseysmith7283
    @caseysmith7283 Рік тому +33

    I’d be interested in a list of multi-format all stars that suddenly stopped seeing competitive play

    • @phyrexian_dude4645
      @phyrexian_dude4645 Рік тому +2

      That would take a bit, there are quite a flew that got gutted pretty hard over time. But personally, i would be dissapointed if Mogg Fanatic didnt made the list.

    • @darthparallax5207
      @darthparallax5207 Рік тому +3

      Counterspell should be #1.
      It is from one angle better than Vindicate in multiple significant ways.
      From another angle Force of Will, Pact of Negation, Mindbreak Trap and Force of Negation outclass it by so much that I am not sure what deck wants or needs the card, Even though "two untapped islands" is basically still a meme today and almost every hand is better with the card in it.
      Almost but not quite.
      Counterspell was the victim of power creep in a way that Lightning Bolt, Swords to Plowshares, Dark Ritual, and Demonic Tutor never ever will be.
      If Counterspell were in a Core Set I would not be excited.
      If Swords were I would be surprised.
      If Lightning Bolt Dark Ritual or Demonic Tutor came back to Standard I would be immediately hyped to Pre-order boxes.

    • @darthparallax5207
      @darthparallax5207 Рік тому +2

      Daze or one of the other unsung commons quiet-killed Counterspell because big time decks ran Force and budget decks needed countermagic up faster than Turn 2.
      But if you happen to have the mana for it, then you basically want the card in your hand because countering is a staple of gameplay almost as much as attacking.

    • @amberhernandez
      @amberhernandez Рік тому +1

      @@darthparallax5207 Yooooooo is this the OG Darth Parallax? I remember reading comments on the Gatherer a ton back when I started Magic, and your name was _very_ common!

    • @markvanderwerf8592
      @markvanderwerf8592 Рік тому

      Without a ban a drop off is rarely sudden i think. But over time some realise a card just isn't as good anymore like dark confidant.

  • @petersteiman2443
    @petersteiman2443 Рік тому +12

    Fun fact about the cards from the original wish cycle worked differently when they came out than how they work now. Before the exile zone existed cards would be removed from the game instead. This meant that when they were released in Judgement they could be used to grab cards from your sideboard as well as cards that were removed from the game, most likely from flashback or being a wish. Cunning Wish or Burning Wish would be used with Mirari to copy your wish spell and you use one of the copies to grab a wish so you can keep looping.

    • @paulgaither
      @paulgaither Рік тому +2

      I don't know how other groups ruled it, but when I began EDH in 2007, we allowed players to have one of those 4 pocket folders that had to be organized for quick play that could be used as a wish board.
      You should roughly know what you want each game and a few silver bullet outs. Just cast the wish, grab the card and keep playing.

    • @soxwon04
      @soxwon04 Рік тому +2

      Came here to say this, you could also buy back cards you'd exiled to Psychatog as a way to rebuy your most powerful instants like Accumulated Knowledge and Fact or Fiction. That's why historically Cunning Wish saw way more play than Living Wish.

  • @BDCMatt
    @BDCMatt Рік тому +5

    As someone who's played WoW for 18 years and Magic for 16 years, It was funny finding your MTG channel after watching your WoW stuff for so long.

  • @sormokah8229
    @sormokah8229 Рік тому +14

    I find it funny how planeswalkers are referred to as a relatively recent addition to the game, but MTG has existed with them longer now than it did without.

    • @DarkAshenfall
      @DarkAshenfall Рік тому

      Not quite. MTG came out in 1993. Planeswalkers were introduced in 2010. MTG had been around for 17 years up to that point. Planeswalkers have been around for 13 years. So 4 more years before they've been around for half of MTG's time.

    • @sormokah8229
      @sormokah8229 Рік тому +2

      @@DarkAshenfall Lorwyn came out in 2007, though.

    • @ZakanaHachihaCBC
      @ZakanaHachihaCBC Рік тому +1

      @@DarkAshenfall Lorwyn in 2007 means the game was 14 years old when they were introduced.
      It turns 30 this summer meaning 16 years with Planeswalkers.

  • @n3cromaster441
    @n3cromaster441 Рік тому +6

    Birthing pod and phyrexian mana are both influential and created whole new things for sure.

  • @milotic19
    @milotic19 Рік тому +16

    I dig your content! But I must recommend. If we are insisting on talking about a card’s origins & influence to magics’ meta game. Consider showing us the original printings of the cards instead of a double masters or other reprint. It’s a small nitpick, but adds a good extra polish that could help get the point across better and is more pleasing to the eye!

    • @milotic19
      @milotic19 Рік тому +2

      Maybe I’m the minority here; but I find it extremely distracting. Hopefully this is helpful information ✨

    • @rend7979
      @rend7979 Рік тому +5

      I agree i was sad seeing that golgari grave troll and not the og

    • @brenorocha6687
      @brenorocha6687 Рік тому +3

      Showing the original card would bring more historical information by helping the viewers know in which expasion the card first appeared.

    • @davidvachon6443
      @davidvachon6443 Рік тому +1

      Totally agree!!

  • @drphilly8099
    @drphilly8099 Рік тому

    Glad to see you covering more games, great work!

  • @midorimage
    @midorimage Рік тому +7

    A better card than to represent what point you were trying to make is Morphling... Aetherling came after Jace and I don't believe it saw as much play compared to Morphling. Morphling was a scary card back in the day

  • @Insnebob
    @Insnebob Рік тому

    Talking about fetch lands without talking about the original dual lands, or deck manipulation (brainstorm) into shuffling. I really enjoyed the video. Keep it up!

  • @zionburger861
    @zionburger861 Рік тому +7

    Interesting note on wishes: at the time they came out, they were worded "get a card you own from outside the game"
    Exile used to be worded "remove from game"
    You could definitely get exiled cards at the time.
    Also surprised no acknowledgement on cunning wish's combo history.

    • @danlorett2184
      @danlorett2184 Рік тому

      Yeah I was surprised when he said living wish was the 2nd best one. A fair number of decks have played Cunning Wish.

    • @dstreetz91
      @dstreetz91 Рік тому

      Yeah the best combo one has always been burning wish, but that's a given because as soon as it came out and eventually tendrils of agony it was part of one of the most broken vintage decks ever created since it got to run 4 LED and lotus with the 4 wish to find yawg's win, wheel of fortune, all the most broken stuff in MTG history at that point. Cunning wish saw extensive play in standard and other formats too like when legacy was a newish format solidarity loved to run cunning wish.

    • @HazhMcMoor
      @HazhMcMoor 5 місяців тому

      It doesn't really matter isn't it? Unless you want to get that card that still have counters even when exiled

  • @sagacious03
    @sagacious03 Рік тому

    Neat analysis video! Thanks for uploading!

  • @jeezuhskriste5759
    @jeezuhskriste5759 Рік тому +31

    I’m surprised Rampant Growth didn’t make the list for the term “ramp.” I would’ve at least thought it would be mentioned in the Millstone spot.

    • @roguebanshee
      @roguebanshee Рік тому +9

      People were ramping even in Alpha, Rampant Growth only helped coin the term it didn't help define a new way to play the game.

    • @jeezuhskriste5759
      @jeezuhskriste5759 Рік тому

      @@roguebanshee yeah, I guess you’re right. Still think it should’ve been mentioned when he was talking about Millstone inventing the term mill.

    • @williamdrum9899
      @williamdrum9899 Рік тому

      Was there a lot of ramp in Alpha that involved lands? I thought most ramp was artifacts back then

    • @JD-gk7eh
      @JD-gk7eh Рік тому +2

      Millstone was really significant but not really for the reason he says. Mill decks have largely been kitchen-table annoyances and never serious competitors. But Millstone gave control decks a way to win outside of combat (attacking with some 4/4 a bunch of times, mostly). That was significant and something we see today, except that Planeswalker ults have replaced milling.

    • @funnymcfunfuns1455
      @funnymcfunfuns1455 Рік тому

      @@williamdrum9899 Fastbond was in Alpha which let you play extra lands. Green Alpha ramped with creatures(Llanowar, Bop), enchantments(Wild Growth), and even instants(Channel). Ley Druid and Instil Energy could also be considered ramp.

  • @skadi365
    @skadi365 Рік тому +4

    planeswalkers aren't a somewhat new card type any more the where introduced in late 2007, ~15 YEARS ago, they have now been in the game for HALF its existence. It isn't even the most recent card type anymore that goes to dungeons

    • @williamdrum9899
      @williamdrum9899 Рік тому

      I don't think dungeons count since they're not actually on the battlefield

    • @nolo2484
      @nolo2484 Рік тому

      battles are coming soon apparently

    • @skadi365
      @skadi365 Рік тому +1

      @@williamdrum9899 as per comprehensive rules "300.1. The card types are artifact, conspiracy, creature, DUNGEON, enchantment, instant, land, phenomenon, plane, planeswalker, scheme, sorcery, tribal, and vanguard." It is a card type, it just isn't a permanent.

    • @thek838
      @thek838 Рік тому

      Ikr imagine calling Planeswalkers new when they've been a focal point since I can remember.

    • @williamdrum9899
      @williamdrum9899 Рік тому

      @@skadi365 Huh. Learned something new today.

  • @williamdrum9899
    @williamdrum9899 Рік тому +6

    A few ideas:
    * Decks created/destroyed by rules changes (Sunforger and split cards come to mind)
    * Worst "Draw 3 cards" cards
    * Best "Group Hug" cards
    * Cards you want to give to your opponent
    * Best token generators (not token doublers like Doubling Season)
    * Best/Worst X spells
    * Best/Worst "Choose a creature type" effects
    * Cards that say "The player to your left/right"
    * Overly-specific counter cards
    * Tokens that are made by the fewest number of cards (excluding emblems)
    * Best/Worst emblems
    * Best Aura enchantments
    * Best cards that say "As an additional cost to cast this spell, ..."
    * Best cards with the Trap subtype
    * Best cards with the Tribal type

  • @TheGlobfather710
    @TheGlobfather710 Рік тому +2

    Gaea's Cradle, cursed scroll, masticore, brainstorm, rishadan port - lots of old extended/standard staples that put RnDs lack of attention to detail on notice. I think newer players have no idea how powerful something like cursed scroll was bc of the inherent power creep of the game. How about the ridiculously long extended games bc of morphling or the sheer terror of oath of druids or smokestack?

    • @CristianCiotti
      @CristianCiotti Рік тому

      Opposition too, it broke all the formats back then.

    • @vinceruffalo5949
      @vinceruffalo5949 Рік тому

      Smokestack powered me to winning a Moat many years ago. I think it was worth around $100 back then. Still have it

  • @JD-gk7eh
    @JD-gk7eh Рік тому +3

    The entire Alliances pitch spell cycle was incredibly impactful in its day. Even Bounty of the Hunt (which really sucks by today's standards) saw high level play. Contagion was an all-star in Necropotence decks, where the downside of losing a card was zero. If you've had the misfortune of being blown out by Pyrokinesis (Modern's Fury is close but not quite the same due to not being instant-speed), you know how game-breaking that card is. Even Scars of the Veteran saw play. Highlighting just Force of Will and talking about its role in formats some 26 years later is selling the video concept short--free spells DID change how the game was played, you are right, but it was far more than Force of Will. We'd see this whole mechanic given even more life in Masques block, although in tuned-down form.

    • @WCPFISH
      @WCPFISH Рік тому

      bounty of the hunt and scars of the veteran saw zero high-level play, contagion was necro or SB only, pyrokinesis was SB only. Force of Will was all-time game altering.

  • @simonteesdale9752
    @simonteesdale9752 Рік тому +3

    Honestly, I might have put Ironclaw orcs on this list for it's part in pioneering the mana curve in Sligh.

    • @WCPFISH
      @WCPFISH Рік тому

      a subtle choice....i respect it

    • @UricEric
      @UricEric Рік тому

      Same, used it back in the day...respect for the orcs

  • @sjefdebelg3630
    @sjefdebelg3630 Рік тому

    I still remember opening my first pack that had Millstone, the options .. wow.. love milldecks

  • @freeflowme
    @freeflowme Рік тому

    It was driving me nuts where I knew your voice from… WoW top 10s… so glad that clicked

  • @NeroLordofChaos
    @NeroLordofChaos Рік тому +1

    Millstone being controversial and bad actually reminds me of a card minigame from an old PS2 game. Xenocard committed 1.5 of the 7 sins of TCGs with life decking and making cards cost "life" to play. The single strongest deck was a MILL/burn deck. It basically made all cards cost more, instituted a beginning of turn tax on both players and increased your start of turn draw from 1 to 4 cards...out of 40 card decks. Some of the bigger unit cards cost 5+ to play (5 cards were taken off the top of the deck and discarded to the "Lost" pile) and could still be destroyed by dumping 0 cost units against them so they'd be sent to the salvage pile.

  • @GarciLP
    @GarciLP Рік тому +1

    I love lists like these where you can't really predict what's gonna be on them. Lovely video!

  • @nanka337
    @nanka337 Рік тому +1

    Necropotence, Force of Will, Black Vise, Stasis, Strip Mine, Dockside Extortionist, Donate, Oath of Druids, Ironclaw Orcs, Balance

  • @gabrote42
    @gabrote42 Рік тому

    Great video! Love it

  • @mr45buster
    @mr45buster Рік тому

    A couple other things about stoneforge:
    -it was the first card banned in standard in 6 years (along with jace) since they had to ban artifact lands (which are still banned in modern)
    -the card was on the initial ban list for modern, as it was deemed that it would probably be too strong

  • @OrbitalFlight
    @OrbitalFlight Рік тому +1

    I'd say Entomb, Entomb redefined reanimator decks back in the day, playing and interacting with graveyard cards wasn't really popular until Entomb came out.

  • @zachariahpoltergeist4516
    @zachariahpoltergeist4516 Рік тому +10

    The fact that Giselbrand doesn't cost seven is a crime against design. He'd be known as "7up" or "the Seven Deadly Sins" or something if only all his numbers matched.

    • @freddiesimmons1394
      @freddiesimmons1394 Рік тому +1

      If it cost 7, then people might actually... idk... cast the card? Locking him at 8 means he is at least not also an alternate wincon as easily

    • @zachariahpoltergeist4516
      @zachariahpoltergeist4516 Рік тому +2

      @@freddiesimmons1394 God forbid someone cast a good card. No no no, we all need to focus on small efficient 2/2s, nothing actually big and fun.

    • @amberhernandez
      @amberhernandez Рік тому +1

      @@freddiesimmons1394 [B][B][B][B] is still a big discouraging factor for splashing, and one less mana isn't as much of a make/break above 6 casting cost, imo.

    • @freddiesimmons1394
      @freddiesimmons1394 Рік тому

      @@amberhernandez every turn you have less than a 50% chance to draw a land, and by the time you get 6 youre almost certainly just topdecking them. So the jump from 6 to 8 mana is pretty close to 4 turns away. That's pretty rough.
      So if you're designing a format and you know a card is close to an auto win, you probably want to play it safe and have the average-speed decks outpace this monster. Sticking him at 8 is much safer

    • @freddiesimmons1394
      @freddiesimmons1394 Рік тому

      @@zachariahpoltergeist4516
      If you're designing a format and you know a card is close to an auto win, you probably want to play it safe and have the average-speed decks outpace this monster. Sticking him at 8 is much safer. You don't want to accidentally print more mistakes. They have a hard enough time with that already.

  • @stigmaoftherose
    @stigmaoftherose Рік тому +16

    Coming into this I expect the very first 0 mana counter spell to be high up on the list.
    Edit: wow I called it so hard. Kinda shocked prim titan isn't on the list but other than that it I agree with this list as the 10 biggest.

    • @darthparallax5207
      @darthparallax5207 Рік тому

      Prime Time is just a Fetch Land that costs 5 mana.
      He is definitely playable but he doesn't suddenly warp how people *think*. He is a green dork that is worth playing, nothing more or less.
      Considering you are *ramping* into him not *cheating* him out, his ability isn't quite good enough to compare it to "this type of card will never not be relevant".
      Blood Moon hoses Prime Time and is fast enough to basically always work.
      Force of Will hoses many things.
      Stoneforge is fast and doesn't need Puresteel Paladin to be as good as Demonic Tutor.
      The Fetchlands are fast.
      Prime Time can not only be countered but if you cheat it out it can still Die to Doom Blade on Turn 2.
      Prime Time is fair. Prime Time has a target on his head. So does every Big Green Guy.
      These other cards are unusually difficult to answer.
      Jace was in the decks that would win counter wars. So what was left? Only Lightning Bolt, Vindicate, Bloodbraid Elf and Thoughtseize.
      Usually he was too hard to get rid of.

    • @darthparallax5207
      @darthparallax5207 Рік тому

      Griselbrand and Fetch Lands are both better than Primeval Titan.

    • @yomommashaus
      @yomommashaus Рік тому

      @@darthparallax5207 Primeval Titan is so much more than an expensive fetchland though - he is a Golos who gets any TWO lands instead of just one, which makes eldrazi lands absolutely busted, not to mention any of the janky lands that got Golos banned lol. Primeval may be in the top 10 for "everyone playing it in their deck" cards of all time. I had to make a special rule with a friend that I wouldn't use a search card to get him because he's so busted LOL. But does he beat out the others on this list? No.

  • @pigtaku4276
    @pigtaku4276 Рік тому

    Thank you so much for using the Terese Neilsen version of force of will, Wizards did her so dirty

  • @alexmaragh7766
    @alexmaragh7766 Рік тому +4

    Fetch lands could find original dual lands long before they could find shock lands

    • @williamdrum9899
      @williamdrum9899 Рік тому

      True, but until shock lands, the original duals were the only duals that had basic land types. The rest didn't actually have them

    • @alexmaragh7766
      @alexmaragh7766 Рік тому

      @@williamdrum9899 but mana base construction was still fetch dual, notably there were only 5 fetches but they were still quite powerful effects

  • @Stinkoman87
    @Stinkoman87 Рік тому +10

    Chaos Orb literally changed how people played magic. The correct counter play was to keep your cards spaced out so it couldn't hit too many.

    • @codyskater6073
      @codyskater6073 Рік тому

      Only for a very short time while everything on this list still affect how we think of the game to this day

  • @ZaqueFrasieur
    @ZaqueFrasieur Рік тому

    Excellent video 👍 only issues are when you talked about jace you missed how rare it actually was for a card to be banned in standard. Planeswalkers were always powerful but Jace the mind sculptor broke the mold still. Also probably the biggest boon to fetch lands is definitely brainstorm, the combination is used in every format it’s legal in.
    Also you mentioned Emrakul and I definitely think it should have had a spot. To this day it’s still the number 1 boss monster. Also craterhoof behemoth

  • @paulgaither
    @paulgaither Рік тому

    I didn't catch an honorable mention to the Storm mechanic. Great video regardless.

  • @marcm.3666
    @marcm.3666 Рік тому +2

    Bolas doesnt need to deal combat dmg, he just need to make dmg.

  • @Maurauth
    @Maurauth Рік тому

    Who did the voiceover for this video? I recognise his voice from somewhere but can’t work out which channel it’s from?

  • @yomommashaus
    @yomommashaus Рік тому

    My vote is for Embercleave - I remember someone stating that in all the magic games ever played, this card is probably single handedly responsible for the most wins ever, based on MTG arena, how many games were being played, and the fact that I don't think they banned the damn card, they just let it continue merrily slaughtering away
    Also scuteswarm, aka SCOOPswarm, is on my personal list for how many times I've lost to it...

  • @mistercakes
    @mistercakes Рік тому

    Survival was the precursor to wishes and helped redefine how to build. Narcomoeba made dredge playable. Before that it was mainly just a mechanic. Affinity would have been a good theme to represent. Maybe goblin lackey too.

  • @7Alberto7
    @7Alberto7 Рік тому

    Amazing!

  • @huddleaw
    @huddleaw Рік тому

    Honorable mentions to Blood Artist and Falkenrath Aristocrat. Sacrifice strategies have been around for a while but these two cards made a powerhouse deck in standard and created the archetype called "Aristocrats."

  • @jag3rb0mb
    @jag3rb0mb Рік тому +1

    Fun fact, the first printing of millstone read pay 2 and mill 2 cards. Wizards later changed the flavor text to make you tap it, then the reprints had pay 2 and tap.

    • @playablejank7730
      @playablejank7730 Рік тому +1

      You always had to tap it/ use it once per turn. The AQ version was printed as a mono artifact which effectively meant tap when used.

    • @discobiscuits4251
      @discobiscuits4251 Рік тому

      Flavor text is the text written in italics that doesn’t have any impact on how a card works, it is there simply for well flavor. I think you mean rules text was changed, either that or I’m misunderstanding the point you are trying to make

  • @mrmayday5568
    @mrmayday5568 Рік тому +1

    I remember watching you videos on evaluating magic card on the YuGiOh channel, and how inexperienced you were. Now I am amazed by the quality and understanding of magic in these videos.
    I was genuinely surprised to hear your voice. Actually, at first, I though someone just copied the name theme.

    • @vDeadbolt
      @vDeadbolt Рік тому +1

      He's still inexperienced. He's got scriptwriters. You can clearly tell by the way he pronounces the card names.

  • @lukeweiler1879
    @lukeweiler1879 Рік тому +1

    Considering this video came out a couple weeks ago, I would have thought it would have some of the major changes that have occurred in the past decade. Every card listed here is at least 10 years old. I get that some older cards are iconic and the first to do something, but there have been tons of recent changes that are very controversial, at least to me.

  • @seandun7083
    @seandun7083 Рік тому +1

    Lurrus of the dream den has had a pretty big impact on all the formats it's been legal in, with Yorion, sky nomad following close behind.

    • @ZakanaHachihaCBC
      @ZakanaHachihaCBC Рік тому

      Turns out when the companion is free, it’s just a bonus card and not a build around.

  • @beaubeaubeaubeaubeau
    @beaubeaubeaubeaubeau Рік тому

    Also, bolas is the most popular villan in magics history, with multiple sets revolving around him as their star.

  • @OUKAstraL
    @OUKAstraL Рік тому +2

    For griselbrand it should have been necropotence
    Griselbrand was another attempt at making necro a card and failed as after the third attempt they realized that life for cards, especially for 1 life is too powerful

    • @AllenLSwain
      @AllenLSwain Рік тому +1

      Especially when the lifelink pays for the life cost if you get a swing in, anyway.

  • @simonfernandes6809
    @simonfernandes6809 Рік тому +4

    Channel and Fireball. THE OG killer combo. Especially with 4 of each (pre April/May 1994).
    Another one (back before April/May 1994) was Dark Ritual (and or Black Lotus) Mox, Mindtwist. Followed by another Mindtwist.
    Another was Icy Manipulator, Winter Orb and Stasis.
    Ahhh, those were the days. The days that taught us how BROKEN those early cards were.

  • @jaykubisanidiot8657
    @jaykubisanidiot8657 Рік тому +2

    Obviously there's a bunch more cards you could've put but it's your video so no problem there... But I am sad you didn't mention Solemn Simulacrum... Sad robot noises

  • @DAsrada
    @DAsrada Рік тому +1

    Golgari Grave-Troll does enter the battlefield in my 55 creatures Sidisi Brood Tyrant EDH Deck. Frequently appearing with Phenax.
    Mill 45 cards bro.

  • @grahamoliver1470
    @grahamoliver1470 Рік тому +7

    I think Lightning Bolt and Birds of Paradise/Llanowar Elves are quite deserving of a spot on this list.

    • @Metallicity
      @Metallicity Рік тому +9

      The list is cards that "changed" Magic. While those are very influential designs, they are also all from Alpha, so there wasn't any previous state of the game that they shook up upon release.

    • @grahamoliver1470
      @grahamoliver1470 Рік тому

      @@Metallicity Well that much is true. But even with that in mind Magic started with different rules. In particular the deck construction rules. Once you were limited to four copies of a card per deck, these cards that accelerated or traded resources so efficiently made it so that the game no longer revolved around degenerate "combo" decks.
      And even without that, any time that any of these cards have been printed into a format they immediately begin to warp the format around them. After all, 3 drops become far better with a Bird around and they become far worse if they die to a Bolt. These cards may not be the only determining factors for whether or not a 1-3 mana cards will see play in the case of Bird or Elf or a 2+ mana card in the case of Bolt, but you cannot deny their impact.

    • @Metallicity
      @Metallicity Рік тому

      @@grahamoliver1470 I can see those arguments for Bolt, mainly the deck construction one. It was still so early there was hardly a previous game to be changed, in my opinion, but I could understand putting Bolt in the video due to creating the 4-of rule.
      Mana dorks, however, have basically played the exact same way for the game's entire existence. Yes, sometimes there have been stronger mana dorks printed into standard, and the game would be a lot different without them, but that's not the same as changing the way the game had previously been played. The dynamic of playing a mana dork turn 1, and either having it removed that very same turn cycle or playing a 3 drop turn 2, has never not been a thing.

  • @ryznak4814
    @ryznak4814 Рік тому +2

    This is just a prediction, but I think fetch lands will be number 1.
    Eta: Well I was pretty close, I think an argument could be made to say they should be number one but the actual number in the video is a great choice IMO.

    • @Metallicity
      @Metallicity Рік тому

      I also wondered which of the two deserved the number one spot more, but in the end I do think Force is the right call. Fetchlands are crazy, but they change a bunch of different little things, rather than completely upending any one aspect of the game. Without fetches, Legacy would have less consistent mana and certain individual cards would get a lot worse, but most the same general strategies would still function, more or less. Without Forces, the format would be unrecognizable.

  • @joanaguayoplanell4912
    @joanaguayoplanell4912 4 місяці тому

    That Dragon seems like the ultimate turn 1 target for Sneak Attack. Cut your opponent's life by a third and discard their hand, that might as well be an instakill.

  • @leagreenall5972
    @leagreenall5972 Рік тому +2

    Force of Will was so impactful when it was released from Alliances, that I and a lot of other people quit the game for a time...
    You see back then, there was no ultra-powered cards like today - a card or creature usually had 1 or 2 at most abilities... it was very burn and stomp type plays... and 'Counterspell' and its derivatives was a huge pain to play against and the meta was a lot of card counting, mana left untapped etc.... so when Force came out where you needed no mana, and realistically nothing you could do against it, then a lot of people flipped out and quit...
    I came back at Invasion when I was blown away by, you'll laugh, 'Armadillo Cloak' when I saw how much of a power creep MTG had got - a 3 CMC aura with creature gets +2/+2, Trample and Lifelink!!... unheard of in the early days.... and Force lost a bit of it's scariness and brokenness.

    • @fwg1994
      @fwg1994 Рік тому

      To be fair, trample and lifelink just ends games. Just look at how many games these days end when someone equips a Shadowspear.

    • @leagreenall5972
      @leagreenall5972 Рік тому

      @@fwg1994 Be that as it may, it was not the point I was making...

    • @InquisitorSinCross
      @InquisitorSinCross Рік тому +1

      And now we have even bigger power creep. Six static abilities on a 4/4 body for a measly 2 colorless and 2 green..... Man, I hate Eldraine so much...

    • @leagreenall5972
      @leagreenall5972 Рік тому

      @@InquisitorSinCross Yup.... makes Force of Will seem kind of bland if it wasn't so useful (as someone who hates blue :P )

    • @InquisitorSinCross
      @InquisitorSinCross Рік тому +1

      @@leagreenall5972 as someone who plays nothing but blue (mono u, Azorius, Dimir, Esper, Sultai), I kinda get you :)

  • @DerekScottBland
    @DerekScottBland Рік тому

    Necropotence is a glaring omission. Until then, people really didn't build a deck around one card. Force of Will deserves #1, it literally changed the playing field. I was playing then, and so many decks had to change or were just made irrelevant by a spell that could counter a first turn combo. Jace's impact is even funnier considering everyone thought the card sucked when it was spoiled.

  • @Cryxboy
    @Cryxboy Рік тому

    There’s massive mistakes made in leaving some cards off. Namely the Companions and Oko, which warped the entirety of Magic around them faster and more drastically than any cards before them or since.
    Oko is the most-banned card in the game and Companions were such an immediate fundamental issue to the health of the game that the entire mechanic had to be errata’ed. AND some of the companions still had to be banned even after that.

  • @markpridemore7603
    @markpridemore7603 Рік тому

    Surprised we didn't see either half of Channel Fireball, the first true combo deck ever made. And Felidar Guardian represents the shift of philosophy about card bannings in recent years

  • @nanya524
    @nanya524 Рік тому +3

    You're a bit wrong with Bolas's "discard hand" effect, Mana Logs.
    It doesn't have to deal COMBAT damage, it can be through ANYTHING that lets it deal damage.
    So if you equip Bolas with something that lets it tap: deal 1 damage to target player, that player STILL has to discard their hand.
    Works REALLY good with Warstorm Surge, since it says "whenever a creature enters play under your control, that creature deals damage equal to its power to target creature or player".

  • @kevinreynolds7500
    @kevinreynolds7500 Рік тому

    Appreciate the ambient music

  • @sparkyanimations213
    @sparkyanimations213 Рік тому

    :0 this is a cool topic to speak about

  • @biasdahl4737
    @biasdahl4737 Місяць тому

    Nicol bolas reads when he deals damage. Pretty meaningful difference.

  • @richdean9293
    @richdean9293 Рік тому

    what is the one land cards that might be better than fetches?

  • @omnom5853
    @omnom5853 Рік тому +1

    Awesome that number one isn't a broken combo piece but a good card that increases interaction between two players. Thank you force of will!

  • @alexherrington9142
    @alexherrington9142 Рік тому

    This is a good list. I'd say Thoughtseize/Duals/Fetches and #1 is obviously force Force. "Force pitiching Force" has to be the most used term ever.

  • @mavoc3094
    @mavoc3094 Рік тому

    TIL that the shock lands got reprinted to have basic land types which allows them to be searched. Never knew that fetch lands could search for any non-basic other than the original dual lands.

  • @BLByline
    @BLByline Рік тому +1

    I was expecting uro or lurrus, but I get why you chose what you chose

  • @sharebear421
    @sharebear421 Рік тому +1

    Stoneforge, cauldra and shadow spear are ridiculous in modern. Tbh most of hammer times cards are

  • @corey2232
    @corey2232 Рік тому +2

    Dual Lands already existed since Alpha... Fetchlands didn't need to wait for Shocklands to be good.

    • @williamdrum9899
      @williamdrum9899 Рік тому

      Original duals were the only duals that were fetchable until shocks

    • @corey2232
      @corey2232 Рік тому

      @@williamdrum9899 Yes, but he made the claim fetches had almost no use until shocks. Untrue. Shocks were just lesser dual lands. Modern didn't even exist, so nobody playing Legacy was using shocks over duals either. Shocks didn't make fetchlands suddenly have purpose.

  • @staciefreshener4032
    @staciefreshener4032 Рік тому

    I'm not sure if Force of Will and the other red mana card with " sacrifice two mountains instead of pay cots = deal 4 to any target " card are the only zero mana cost.

  • @jbfraison
    @jbfraison Рік тому

    I remember a world enchantment Who counter every spell already in the grave yard. With the mill it was crazy it was wonder bazar if my memory was ok (20y ago)

  • @martinmackey7191
    @martinmackey7191 Рік тому

    I thought a mana dork like birds or llanowar elves might make the list. A fundamental starting point for new players often includes playing decks that use mana acceleration.

  • @SupremeInvigilator
    @SupremeInvigilator Рік тому

    Benalish Hero deserves to be on this list. Before Benalish Hero was printed in Alpha, there was no M:tG to play.

  • @gabrielstafford5174
    @gabrielstafford5174 Рік тому

    I am surprised that Lurrus was omitted. It was so good, it got banned in Vintage due to power level reasons.

    • @vDeadbolt
      @vDeadbolt Рік тому +1

      It never really changed the game, but caused chaos. The game still played the same, Wizards had to nerf, then ban cards.

  • @underlipetx
    @underlipetx Рік тому

    Planeswalkers came out in 2008. “Somewhat new” shouldn’t be used for something almost 15 years old lol.

  • @keithstolz1106
    @keithstolz1106 Рік тому

    I have 4 Prismatic Vistas and two black fetch lands in my mono black deck to bring Bloodghast back from the graveyard.

  • @fluffdafire157
    @fluffdafire157 Рік тому

    I know it's not important but I remember when my mind was blown when I went to the origins card opening at my local and got the Chandra creature that turns into the planeswalker with the gold signature on it I thought it was game changing with its ability

  • @loganjones4700
    @loganjones4700 Рік тому

    Skullclamp, disciple of the vault, and oko have entered the chat.

  • @jettblade
    @jettblade Рік тому +1

    I hate Fetch lands so much. I was looking at Modern and really was turned away because of the price tag attached to it simply because of the land you 'have' to run. When Pioneer first started with the Fetch lands banned it actually was a fantastic idea, it really opened up the format to new ideas.

    • @The1AndOnlyGoldenboy
      @The1AndOnlyGoldenboy Рік тому +2

      There are formats that you can play on a budget, but Modern really isn't one of them. Generally, the older and more vast the card pool is, the less budget friendly it is.
      Commander, Tiny Leaders, and Pauper are exceptions though, with the latter specifically being geared towards budget play, but beyond those it's pretty much just newer formats that can be played on a budget.

    • @williamdrum9899
      @williamdrum9899 Рік тому

      Check out these cards: Flood Plain, Bad River, Rocky Tar Pit, Mountain Valley, Grasslands

    • @jettblade
      @jettblade Рік тому +2

      @@The1AndOnlyGoldenboy It really was ridiculous. I was told by a Modern player that if I gave him $80 he could build a deck that would win 1 in 5 games. Of that $80 $60 was just for lands. If I wanted an actual competitive deck it would cost over $200 in just that lands alone. Yeah there are some formats where it's just pay-to-win.

  • @williamw8590
    @williamw8590 Рік тому +4

    I am still just so in shock that they printed Kaldra Compleat knowing stoneforge mystic exists lol

    • @williamdrum9899
      @williamdrum9899 Рік тому +4

      I think it was intentional, they clearly think Stoneforge Mystic isn't as strong as it used to be

    • @pkfatstephen6287
      @pkfatstephen6287 Рік тому +2

      Meh, they wanted ppl to be hyped about Kaldra finally

    • @r3dmanMIC
      @r3dmanMIC Рік тому +3

      It was done clearly on purpose. Consider the same set that has Kaldra has two strong answers to it (Solitude/Prismatic ending). Kaldra just gives stoneforge decks a way to play aggro.

    • @williamw8590
      @williamw8590 Рік тому

      @r3dmanMIC yeah, I know it was intentional but just an absolutely unbeatable card for a lot of decks that is tutorable and comes down on turn 3 lol. Hate it

    • @williamdrum9899
      @williamdrum9899 Рік тому

      Easiest out is to exile the germ token. I forget the equip cost of that thing but I think it's 5 or more.

  • @bradleyhoward9638
    @bradleyhoward9638 Рік тому

    Why is there a picture of a reprint of Bazaar of Baghdad that apparently doesn't exist?

  • @burnsida
    @burnsida Рік тому

    Mental Misstep should be on the list. It forced all decks to run 4 copies

  • @recino2
    @recino2 Рік тому

    Stoneforge was pretty big at the time. Like, I went up against some caw blade WU deck the night before they were banned. Let me tell you, if you didn't stop them right as their pieces hit the board (all of them, every single one of them) you got screwed quickly.
    Jace? Yeah, once he got involved, you weren't drawing good cards anymore.
    Honestly, it was shocking that they standard band Jace and Stoneforge at the time. Which is hard to remember if you weren't there, as at the time, it was like admitting a huge failure from WotC. Now it's all, "Whoops, banned lol"

  • @ianr.navahuber2195
    @ianr.navahuber2195 Рік тому

    8:48 that card is basically stronger graceful charity, isn't it?

  • @rageflash9
    @rageflash9 Рік тому

    The fetchlands become good not because of the shock lands..it's because of the original dual lands. So the fetchlands were considered very good EVEN BEFORE the printing of the shocklands

  • @markrobertbb
    @markrobertbb Рік тому

    10:00 I feel attacked as I keep trying to make mill work in every set. 🤣

  • @jbfraison
    @jbfraison Рік тому

    Titania song wih mishra factory and wrath of god. You kill your opponent in one turn because all your artefact become créature
    Winter orb make your llanowar elves mvp. Of course the Last one is still iconic in ramp and midrange deck

  • @Ambushw23
    @Ambushw23 Рік тому

    Control never ever played atherling I think he means morphling, atherling came out after planeswalkers did much after it’s from dragons maze, morphling is the first from that cycle from urzas saga and was considered the best control win condition for awhile I use to play a UB control/reanimator list for a longtime my first versions best reanimator target was verdant force just a 7/7 that made 1/1 tokens on each upkeep hey that was good back in 2002 especially with recurring nightmare sac s token get back morphling or another force, also had Akroma angel of wrath too she was great she replaced force pretty quickly but that’s when creature power creep really started, once the original ravnica block came out UB reanimator become really good with tidespout tyrant ,blazing archon, and simic sky swallower you had 3 targets all big no downsides and all did great things vs different decks you could go with tyrant and bounce their board with cheap spells, drop archon against aggro decks and swallower was hard to block with flying and trample plus it had shroud so you can’t remove it, that was one of my favorite decks that one and my version with Iona by that time morphling was king gone

  • @paulbunyan8902
    @paulbunyan8902 Рік тому

    I thought rampant growth would be number 1 haha, isnt that where the term “Ramp” comes from?

  • @ericgasper6135
    @ericgasper6135 Рік тому

    I was shocked not to see the companion mechanic in the top three, if not number one.
    Literally changed how people built decks just to meet the requirements and is the only mechanic in history to be completely changed because it was too good.
    Another one that I feel disserved a spot was cascade since it also spawned an entire high tier archetype and has lead to rules changes to nerf how powerful it is.

    • @vDeadbolt
      @vDeadbolt Рік тому

      Not really. All you did was build a deck that synergized with the companion, which was pretty much a win con. Everyone synergized their decks around a win con. The only exception was Yorion, but no one ran 80 card decks unless you really needed to play a deck full of blink effects

  • @thomasfplm
    @thomasfplm Рік тому

    I was expecting to see storm spells here.

  • @finecinematix5242
    @finecinematix5242 Рік тому

    Force of will was the first hand trap.

  • @brenorocha6687
    @brenorocha6687 Рік тому

    When you talk about the history of MTG like in this video it would be very helpful if you let us know in which expansion the card first appeared.

    • @jamiebruner8463
      @jamiebruner8463 Рік тому +1

      Or at least show the card in it's first printing. Like him showing the reprint of Stoneforge. Like, grab the worldwake one?

    • @brenorocha6687
      @brenorocha6687 Рік тому

      @@jamiebruner8463 That would be even better.

  • @MetalPheonix
    @MetalPheonix Рік тому

    I think you forgot to mention that Force of Will, was part of a cycle. the other four lost to time as they were, uh, quite bad.

  • @Ramseye123
    @Ramseye123 Рік тому

    Fyi Nicol bolas doesn't have to deal combat damage. It's deals damage. If you enchant him with a tap deal 1damage to any target you can make a player discard their hand

  • @claudiomilzamina3671
    @claudiomilzamina3671 Рік тому

    Fare una lista di sole 10 carte,per me è impossibile.
    Sono molte di più le carte che hanno avuto un impatto importante su mtg.
    Emrakul,Necropotence,Karn,Thassa Oracle,Doomsday,Teferi,Liliana of the Veil,Wrenn and Six,Murktide Regent, ecc ecc ecc..
    Potrei scriverne altre e altre,e secondo me ci sono liste infinite,anche perchè è molto soggettiva.
    Cmq la tua lista può essere giusta come altre mille.