I have massively updated this exercise list since making this video. I wrote a book called the animator's workbook which you can get as part of my online course here: www.animatorguild.com/courses.html The animator's workbook is only available to Getting Started Course members.
when ever i try adding audio to any of my programs for animation it doesn't allow it, it says file cannot be parsed even though i convert it to something that the site says is accepted.
Me personally, i only started to watch this when I kind of actually know how to do smears and all that, my biggest problems are timing and foreshortening (it kinda stucks being massive or small)
I’ve always wanted to start animation but was nervous But after I saw this I did the bouncing ball one and I started crying because I was so happy on how good it looked And now I’m starting to feel more comfortable with doing animation
These are definitely some good exercises, but it would have been nice if you'd have shown some examples of the mentioned exercise. Just to get a better idea of what it could look like.
What i really lack is Motivation and Imagination. When i create a frame that ive never drawn before it makes me think "this is too hard how do i do this?" and then after that i cant think straight and end up making it bad.
you need to get control over those voices. You will need to find your own way to do it but it is important that you can turn the volume down on thoughts of doubt because they will get in your way of making things. Also get back in touch with what it is you love about animation. You must enjoy the process, the results do not matter at all if you don't enjoy the process.
Start suuuuper simple. Like animate a dot moving around. Then just keep building on it. Play with it and have fun. Maybe turn it into a ball that rolls or bounces, or it turns into a line. But start with a complete animation for just a dot. It makes a big difference
@Smilezone anyone can start learning to draw at absolutely any time at all- that's the beauty of it, there's no age limit. It's never too late to start learning so don't be discouraged if you feel like you have the ideas but not the talent- a big part of the learning is to be able to put your thoughts out there through whatever medium you choose, no matter how good or bad you think you are.
Selfnotes: Character travelling across a platform, Character doing a task(like raising a heavy object?) Walk cycle in 3/4 perspectives Dialogue and acting, Fight/martial arts
I like to do what I call "gesture animation", I guess, where I take a random video and then do a 30-45 second gesture drawing of each frame or every two frames. I thought since artists draw from life, why shouldn't animators draw motion from life. Do you think this is a good practice? Or am I developing some kind of bad habits?
I know Disney animators back in the day did this sorta thing when coming up with the 12 principles. I'd like to try and some something similar only instead of rotoscoping-ish, I'd look for extremes and do gestures for those poses.
I did a Perspective Animation for my classical animation course, where I had a one-legged alien emerge from a ship after it descended from the sky and the panel contracts to the floor. It was pretty difficult getting the hop to come straight forward but I managed to pull it off. Perspective walk cycles are pretty fun to make and can test the skill of your animations. Thanks for the tips! Great video.
Thank youuu, my passion is to animate and I even have an idea I want to animate like a cartoon, I love the process behind animation and how you can tell a story bringing it to life.
Very solid video, dude... Several years ago, I was lucky enough to take an animation class in Florida with a former Disney film animator. The contents of this video (minus the flour sack) was about 80% of his course content.
I remember reading online that some animators use the line of motion. Where you draw a line that shows where the ball will be and you put dots to show where the timing for that frame is. Is this also good practice?
Wow I think I skipped straight to 9. Ok, maybe I did a bouncing ball first, but I ended up going to 9 from there. It sucked but I've seen a lot more animation tips now and am slowly improving.
@@eiren4044 my progression has slowed down dramatically, but I am better, nonetheless. Those old animations I mentioned weren't very good, they stretched way out of shape and were all jittery. For the past year or so, I haven't made much progress in animation at all, but I have made progress in drawing. But now, I am actually getting back to animation. I'm working on an animation right now, of a piece of paper folding into an origami cat. A work in progress is over on my channel right now.
Dude, can you create a tutorial about creating actions in animations? Because I struggled in creating motions from pose A to pose B. Its hard to create the movements, though imagining it was easy...
I like to try and forget how tough most of the later steps would get and just dive in! If it's going to be challenging, I take solace in the fact that it will be fun. My first animation was just me working on character expressions.
How many times do you usually do these exercises before moving on to the next? How do you know when it’s good enough to move on? Great video btw , I’ll definitely be trying all of these!
I'm not even serious about animating. I've just started it as a hobby to keep me busy since i dont have any friends and I just feel lonely all the time. So animating is what keeps me occupied and I chose it since it takes a lot of time. I use flipaclip, the not premium version since as I mentioned before, am not serious about aninating so I just wanted something as basic as possible.
hey!!! all I wanna say is your videos have been the biggest inspiration for me to Start animation like animation has always been so very interesting to me. I'm just very lost and clueless on how to start it lol.
hey dude, that's great that I inspired you to animate. Give these exercises a go, they should help you to learn the fundamentals. If you're looking for what equipment to buy, I have some recommended products over on my website: www.animatorguild.com/store.html these are products that I use, but a lot of them are not essential. For starting out i would just recommend getting a wacom bamboo and attaching it to your computer. Animation starts with a drawing! You can't add to/ edit or refine an animation which only exists in your head.
Thank you. I really enjoyed this video. I have a lot of ideas for animating. I am glad i could see this video. It had some great suggestions for someone learning animation!
I sorta skipped the ball part to the floor sack. I did the bouncing ball part. Just not with the tail. I actually did some good bag work. Now I will do the lifting heavy object challenge. That sounds fun.
I have been drawing for 8 years but I never tried animation before and I suck at it. Animation is not about drawing, it's about animating. Your drawings will progress as you go. I think 3 years of drawing practice would be enough for a start though.
Hi! Have you made tutorials regarding effects such as drawing lights or something like that? Example being the sun's moving rays or a moving spotlight.
Just to followup the lighting request, since you gave a video link about adding shadows, what about bursts of light such as muzzle flashes from guns, or explosions, torches or flashlights being lit etc?
1:Ez 2: yeeee 3: yesss tailsss 4: how to flour sack 5: already have done it! 6:yes I've done it but run cycle :0 7: perspectives... 8: cats 9: I'll try but my computer has no sound so I can't edit properly rip
Maybe I should start with the ball, lol. I started too disorganized because I was too excited to create things xD. I started with the dialogue first and then I tried the walk cycle in perspective. And then I tried a lot of complicated perspectives ( TwT)...
bouncing ball weighted/surfaces bounding ball ball w personality and tail flour sack character picking up heavy object walk cycle from side walk cycle in 3/4, or switching up or down stairs walking dialogue
funny ive been learning to animate watching howards channel has helped alot i just completed my animation and i was wondering if howard or anyone else can check it out its based off the tekken series
Bruh. My first animation was a walk cycle from the front, then profile, then backside, then the other side, then the front again.. I think my problem is anatomy.. because my arms looked wonky, and it DEFINITELY was NOT the animations fault..
hey buddy i really really suck at drawing ..i dont have any experience in drawing and painting..once my teacher asked me to draw a parrot on a board and i ended up drawing crow with head like frog lol.. my question is can a person become animator even if he is not that good at drawing..??? please help me out..
uzair shehzan Of course - animation is about the timing and frame usage. Animation, believe it or not, is more about your ability to maintain a clear vision of time than actual drawing. Someone could be a master of human anatomy and proportion, but not be able to correctly time and animate a successful walk cycle. Focus on the simple things. As you learn to animate, you learn to draw. Practice makes perfect!
I'm guessing you're living in England? From all the experiences I've heard of and experiences I have had myself, art A level is an absolute JOKE and you should not take it. It will not help you. It is dogmatic and it will actually narrow your view of what you can do with art. I recommend taking other options besides this and working on your art skills in your spare time. A foundation course after A levels is a very good thing to take, especially at one of the UCA institutions. they really give you room to explore your own art style and they really focus on helping you put together a professional portfolio for the industry (although they are a little traditional and don't teach you how to make an online portfolio) Some other A levels that I think are really good and worth taking ICT - a lot of coursework involved - will teach you to grind and also they simulate a client- producer relationship which is so so so important in the animation industry Any language that you think could come in handy, but especially French, Spanish or Japanese as these countries all have animation industries. Business - I wish i had taken business at A level. entrepreneurship is a great skill to have. i think that being business savy can give you a competitive edge in the new animation economy. English Lit - Writing is a great skill to have (especially creative writing classes) if you are strong enough to put in the work and write mountains of essays. I didn't take this at A level but it would be a good one to take Philosophy - Didn't take this but I wish that I could. it's important to understand the bigger picture sometimes. Sociology - got nothing to do with animation but I took it at A level and it opened up my eyes about how the world functions and the people within society. it's fascinating and not that hard to pass. media studies might be good because it lets you get hands on with film equipment. it's also a soft subject so you can spend more of your time making animations and not fail the class. Any coding or computer science courses- coding is seriously the most valuable skill to have on this earth currently. there is no competitor. if I wasn't doing animation i would probably be learning to code and doing something in that field. coding is so powerful. You could take anything at A level and still become an animator, but it's crucial that through thick and thin, rain or shine you KEEP DRAWING and you keep animating. In the department of art and design, the most powerful skill is DRAWING. Don't put your chances of success in the hands of people around you. Take responsibility for your own learning. Watch YT tutorials, enter animation competitions online, upload animations, read books. Grades don't count for much once you are in a job so go for skillsets you would really like to have, that would be valuable to you in the industry you are going into. and keep drawing. believe me, if you are good at drawing it will open up so many doors. I want to be better at drawing so that more doors will open.
+Bop The A Level (Advanced Level) is a subject-based qualification conferred as part of the General Certificate of Education, as well as a school leaving qualification offered by the educational bodies in the United Kingdom and the educational authorities of British Crown dependencies to students completing secondary or pre-university education. A number of countries, including Singapore, Kenya, Mauritius and Zimbabwe have developed qualifications with the same name as and a similar format to the British A Levels. Obtaining A Level or equivalent qualifications is generally required for university entrance. A Levels are generally worked towards over two years and split into two parts, with one part studied in each year. The first part is known as the Advanced Subsidiary Level, A1 Level or AS Level (the AS Level acronym was previously used for the separate Advanced Supplementary Level qualification). The second part is known as the A2 Level and is more in depth and academically rigorous than the A1 Level. The AS Level is a qualification in its own right and the AS Level combined with the A2 Level forms the complete A Level qualification, with the exception of linear qualifications in which all of the A Level marks are obtained from exams taken in the second year. Up to June 2009 a third Special/Advanced Extension Award level was available for the brightest candidates.
I've done a bouncing ball, but not one with a tail, or on different surfaces... I skipped the flour sack... and I'm working on some lip sync right now.
why ur animation is too fast and there is always a movment there are no rest moment so we can understand what s going on i really like and enjoy watching your animation
Adobe Animate is in a way Adobe Flash, it's just an upgrade. And as far as animation exercises go or timing things they can be applied to any program or a piece of paper. Can't help you with the brush settings tho!
I have massively updated this exercise list since making this video. I wrote a book called the animator's workbook which you can get as part of my online course here: www.animatorguild.com/courses.html
The animator's workbook is only available to Getting Started Course members.
Can you please recommend an animation software for me!!
@@kiminonekoo1623 Flip-A-Clip. Is free and it's amazing. Throw down $7 bucks and it's wonderful. Or get OpenToonz. Also free.
Norton antivirus is blocking your page. I thought I should let you know that.
when ever i try adding audio to any of my programs for animation it doesn't allow it, it says file cannot be parsed even though i convert it to something that the site says is accepted.
The price of the new course?
Finally I know where to start. I've been stuck on creating awkward ass frames and not knowing how to improve on smooth transitionings
glad i could help!
Same ;^;
Me personally, i only started to watch this when I kind of actually know how to do smears and all that, my biggest problems are timing and foreshortening (it kinda stucks being massive or small)
I’ve always wanted to start animation but was nervous
But after I saw this I did the bouncing ball one and I started crying because I was so happy on how good it looked
And now I’m starting to feel more comfortable with doing animation
nice! You might want to consider getting my full course on the fundamentals: www.animatorguild.com/courses.html
I am going to start animation and was really nervous but your comment made me fell really good
Thanks buddy 🙏
Ive done bouncing ball and to me it gave me a rubber vibe like its a rubber ball
Just did my ball bounce today , felt good 😀😀
heheheheheh ...walk cycle ....step by step .
HA!
Michael Bickley puns for days haha
Lol
@Aine yeet
4 years late but thanks for the chuckle!
These are definitely some good exercises, but it would have been nice if you'd have shown some examples of the mentioned exercise. Just to get a better idea of what it could look like.
agreed
also you have 268 likes xD
What i really lack is Motivation and Imagination. When i create a frame that ive never drawn before it makes me think "this is too hard how do i do this?" and then after that i cant think straight and end up making it bad.
you need to get control over those voices. You will need to find your own way to do it but it is important that you can turn the volume down on thoughts of doubt because they will get in your way of making things. Also get back in touch with what it is you love about animation. You must enjoy the process, the results do not matter at all if you don't enjoy the process.
Start suuuuper simple. Like animate a dot moving around. Then just keep building on it. Play with it and have fun. Maybe turn it into a ball that rolls or bounces, or it turns into a line. But start with a complete animation for just a dot. It makes a big difference
Same! I have huge troubles doing that
@SMILE ZONE you had better learn to draw!
@Smilezone anyone can start learning to draw at absolutely any time at all- that's the beauty of it, there's no age limit. It's never too late to start learning so don't be discouraged if you feel like you have the ideas but not the talent- a big part of the learning is to be able to put your thoughts out there through whatever medium you choose, no matter how good or bad you think you are.
Selfnotes:
Character travelling across a platform,
Character doing a task(like raising a heavy object?)
Walk cycle in 3/4 perspectives
Dialogue and acting,
Fight/martial arts
1:Easy
2. Got that covered
3.Not too..... hard....
4. Okay never tried that before
5. Oh...maybe
Others:........help.....
relatable xD
10: F***!
Lol me too
@@softcrab3361 no swaering!!!!!!!
@@user-sv5kt8qz3v fuck that
I like to do what I call "gesture animation", I guess, where I take a random video and then do a 30-45 second gesture drawing of each frame or every two frames. I thought since artists draw from life, why shouldn't animators draw motion from life. Do you think this is a good practice? Or am I developing some kind of bad habits?
That sounds like a good idea, I wouldn't worry about that creating any bad habits because it probably won't
I know Disney animators back in the day did this sorta thing when coming up with the 12 principles. I'd like to try and some something similar only instead of rotoscoping-ish, I'd look for extremes and do gestures for those poses.
I feel weird, the first thing I animated was a walk cycle.
The first thing I tried was animating dialogue....
The first thing I animated was a fox with a scarf on a very windy day.
The first thing i animate was moving objects
My first animation was a waving girl. It was clear but EXTREMELY CHOPPY
First thing I animated was an mlp character "flying" oml if it even could've been called that xD
Everytime i search something animation advice or questions, i see this guy and that made me happy
I did a Perspective Animation for my classical animation course, where I had a one-legged alien emerge from a ship after it descended from the sky and the panel contracts to the floor. It was pretty difficult getting the hop to come straight forward but I managed to pull it off. Perspective walk cycles are pretty fun to make and can test the skill of your animations. Thanks for the tips! Great video.
I would love to see the animation!
Howard Wimshurst dang! 1 year and only 1dislike 😦
Thank youuu, my passion is to animate and I even have an idea I want to animate like a cartoon, I love the process behind animation and how you can tell a story bringing it to life.
Very solid video, dude... Several years ago, I was lucky enough to take an animation class in Florida with a former Disney film animator. The contents of this video (minus the flour sack) was about 80% of his course content.
I remember reading online that some animators use the line of motion. Where you draw a line that shows where the ball will be and you put dots to show where the timing for that frame is.
Is this also good practice?
Yup, it definitely is ! I took a few animating classes for beginners and my teacher gave me that neat tip. It's really helping.
Simply from the title I thank you for at least some guided training
other than aimless sketching in Flash, because that is my animation
process atm
yeah sometimes structure is what animators need
What's the animation in the first 10 seconds from? Looks intriguing.
I don't know but i feel like your parent must so proud of you. You are my role model bro and am new into animation
Thank you for making this short and sweet. I hate having to skip through a 15 minute video, and this was really helpful!
Ah, this video was awesome. No beating around the bush, just the core. Love it!
2:55 lol that skip
I didnt notices that till i see this comment😂
How have I just found you, you are bloody amazing
thank you dude, the internet is a big place!
Wow I think I skipped straight to 9. Ok, maybe I did a bouncing ball first, but I ended up going to 9 from there. It sucked but I've seen a lot more animation tips now and am slowly improving.
The first thing i animated was a head turning
The second was a peice of a music video i never finished
The third was an MAP part
I progress too fast
Same lmaoo
I did a walking cycle,
A wings of fire map (lol hated it)
And then an oc character veiwing
O o p s
Oh gosh I made this comment two years back.
@@doctor_whoey3857 So did you become better after 2 years?
@@eiren4044 my progression has slowed down dramatically, but I am better, nonetheless. Those old animations I mentioned weren't very good, they stretched way out of shape and were all jittery. For the past year or so, I haven't made much progress in animation at all, but I have made progress in drawing. But now, I am actually getting back to animation. I'm working on an animation right now, of a piece of paper folding into an origami cat. A work in progress is over on my channel right now.
Dude, can you create a tutorial about creating actions in animations? Because I struggled in creating motions from pose A to pose B. Its hard to create the movements, though imagining it was easy...
this was pretty good thanks you deserve more views and subs bro
Thanks man - don't you worry, I'm getting there! :D
Howard, you have such an outstanding channel. Thank you for all the knowledge you share with us.
Love seeing how far you've progressed.
I like to try and forget how tough most of the later steps would get and just dive in! If it's going to be challenging, I take solace in the fact that it will be fun. My first animation was just me working on character expressions.
that's a great attitude to have, couldn't agree with you more!
How many times do you usually do these exercises before moving on to the next? How do you know when it’s good enough to move on? Great video btw , I’ll definitely be trying all of these!
This guy is good at this. seriously
I'm not even serious about animating. I've just started it as a hobby to keep me busy since i dont have any friends and I just feel lonely all the time. So animating is what keeps me occupied and I chose it since it takes a lot of time.
I use flipaclip, the not premium version since as I mentioned before, am not serious about aninating so I just wanted something as basic as possible.
hey!!! all I wanna say is your videos have been the biggest inspiration for me to Start animation like animation has always been so very interesting to me. I'm just very lost and clueless on how to start it lol.
hey dude, that's great that I inspired you to animate. Give these exercises a go, they should help you to learn the fundamentals. If you're looking for what equipment to buy, I have some recommended products over on my website:
www.animatorguild.com/store.html
these are products that I use, but a lot of them are not essential. For starting out i would just recommend getting a wacom bamboo and attaching it to your computer.
Animation starts with a drawing! You can't add to/ edit or refine an animation which only exists in your head.
well finally now I know where to start :P coz my animations looks like they were made in ms paint XD thanks for this
Thank you. I really enjoyed this video. I have a lot of ideas for animating. I am glad i could see this video. It had some great suggestions for someone learning animation!
I sorta skipped the ball part to the floor sack. I did the bouncing ball part. Just not with the tail. I actually did some good bag work. Now I will do the lifting heavy object challenge. That sounds fun.
Thank you so much for these exercise suggestions! I will definitely try these out ^ - ^ )
I'm not animating yet but I watch these vids to help me learn more
1:13 your welcome
Instructions unclear, created an award winning mini movie about the horrors of war and who started WW1.
Thank you! This will help me a lot!!
oh wow this is so useful i definitely trying doing these from the bouncing ball, I'll try making each everyday
you're so cool guy
i'm also an animator
a flipaclip animator 😊😊☺😀
This helped me so much, thank you very much
thank you for this video, im good at drawing but i've never animated before and i really want to!
TY for the ideas
Loved that hoodie fam
Does drawing hand at first makes pose more dynamic and expressive.
i cant draW LITREALLY ANYTHING :)
@Thea S I tried that, I made a blob with a head into a trilogy of one minute shorts
I have been drawing for 8 years but I never tried animation before and I suck at it. Animation is not about drawing, it's about animating. Your drawings will progress as you go. I think 3 years of drawing practice would be enough for a start though.
Maybe an exercise that could be really difficult is: a character taking off a shirt, BUT, in digital cut-out animation.
thank you man
Are you using Adobe Animate?
This is extremely helpful! Thanks so much!
Brilliant! You're very welcome :D
Hi! Have you made tutorials regarding effects such as drawing lights or something like that? Example being the sun's moving rays or a moving spotlight.
I haven't done a tutorial on that. i will research it and add it to the list of upcoming videos!
Thank you! I'll be watching the rest of your tutorials for now!
I just remembered, I touched on how to create cast shadows in this tutorial
ua-cam.com/video/tlsAHV67Vk8/v-deo.html
Oh thank you!
Just to followup the lighting request, since you gave a video link about adding shadows, what about bursts of light such as muzzle flashes from guns, or explosions, torches or flashlights being lit etc?
Thanks for the tips, man!
Omg your really cute and your animation tips are awesome
is ipad enough for beginner animators or to learn on?
1:Ez
2: yeeee
3: yesss tailsss
4: how to flour sack
5: already have done it!
6:yes I've done it but run cycle :0
7: perspectives...
8: cats
9: I'll try but my computer has no sound so I can't edit properly rip
Thank you lord Howard!!
hahaha you're welcome
What is a good animation software for beginners ?
2:01 sonic animation
how about jumping character exercise on different surfaces...
Maybe I should start with the ball, lol. I started too disorganized because I was too excited to create things xD. I started with the dialogue first and then I tried the walk cycle in perspective. And then I tried a lot of complicated perspectives ( TwT)...
bouncing ball
weighted/surfaces bounding ball
ball w personality and tail
flour sack
character picking up heavy object
walk cycle from side
walk cycle in 3/4, or switching
up or down stairs walking
dialogue
funny ive been learning to animate watching howards channel has helped alot i just completed my animation and i was wondering if howard or anyone else can check it out its based off the tekken series
My first animation was a scuba diver swimming
Bruh. My first animation was a walk cycle from the front, then profile, then backside, then the other side, then the front again.. I think my problem is anatomy.. because my arms looked wonky, and it DEFINITELY was NOT the animations fault..
Do you know any good free animation program?
Pencil2D is ok but its kinda primitive.
*cough* Macromedia Flash 8, easy to get with serial key *cough*
Did someone say something?
+Molgerax Productions lol
+Molgerax Productions what?
Do you know about OpenToonz?
This was very helpful
You're so good!
Huh how odd, I didn't animate a bouncing ball first. I went straight to animating a martial art move mixed with some water bending.
your tutorials they the best!:
Aha I do try - thanks very much
I guess I should do this.
How long have you been animating for?
Which software are using
I love this, thank you+
Very helpful!!
Making characters talk is not hard! IT SO EASY!!
I feel like you animate with flipaclip... Because that floursack is the exact one it uses for your starter animation!
True😭
Any exercises for those who do real animation? With pencil and paper.
hey buddy i really really suck at drawing ..i dont have any experience in drawing and painting..once my teacher asked me to draw a parrot on a board and i ended up drawing crow with head like frog lol..
my question is can a person become animator even if he is not that good at drawing..???
please help me out..
uzair shehzan Of course - animation is about the timing and frame usage. Animation, believe it or not, is more about your ability to maintain a clear vision of time than actual drawing. Someone could be a master of human anatomy and proportion, but not be able to correctly time and animate a successful walk cycle. Focus on the simple things. As you learn to animate, you learn to draw. Practice makes perfect!
3:55
Neat lip syncing
May i ask, if im gonna be an animator, what A levels should i take?
I'm guessing you're living in England? From all the experiences I've heard of and experiences I have had myself, art A level is an absolute JOKE and you should not take it. It will not help you. It is dogmatic and it will actually narrow your view of what you can do with art. I recommend taking other options besides this and working on your art skills in your spare time. A foundation course after A levels is a very good thing to take, especially at one of the UCA institutions. they really give you room to explore your own art style and they really focus on helping you put together a professional portfolio for the industry (although they are a little traditional and don't teach you how to make an online portfolio)
Some other A levels that I think are really good and worth taking
ICT - a lot of coursework involved - will teach you to grind and also they simulate a client- producer relationship which is so so so important in the animation industry
Any language that you think could come in handy, but especially French, Spanish or Japanese as these countries all have animation industries.
Business - I wish i had taken business at A level. entrepreneurship is a great skill to have. i think that being business savy can give you a competitive edge in the new animation economy.
English Lit - Writing is a great skill to have (especially creative writing classes) if you are strong enough to put in the work and write mountains of essays. I didn't take this at A level but it would be a good one to take
Philosophy - Didn't take this but I wish that I could. it's important to understand the bigger picture sometimes.
Sociology - got nothing to do with animation but I took it at A level and it opened up my eyes about how the world functions and the people within society. it's fascinating and not that hard to pass.
media studies might be good because it lets you get hands on with film equipment. it's also a soft subject so you can spend more of your time making animations and not fail the class.
Any coding or computer science courses- coding is seriously the most valuable skill to have on this earth currently. there is no competitor. if I wasn't doing animation i would probably be learning to code and doing something in that field. coding is so powerful.
You could take anything at A level and still become an animator, but it's crucial that through thick and thin, rain or shine you KEEP DRAWING and you keep animating. In the department of art and design, the most powerful skill is DRAWING. Don't put your chances of success in the hands of people around you. Take responsibility for your own learning. Watch YT tutorials, enter animation competitions online, upload animations, read books. Grades don't count for much once you are in a job so go for skillsets you would really like to have, that would be valuable to you in the industry you are going into.
and keep drawing.
believe me, if you are good at drawing it will open up so many doors. I want to be better at drawing so that more doors will open.
+Bop
The A Level (Advanced Level) is a subject-based qualification conferred as part of the General Certificate of Education, as well as a school leaving qualification offered by the educational bodies in the United Kingdom and the educational authorities of British Crown dependencies to students completing secondary or pre-university education. A number of countries, including Singapore, Kenya, Mauritius and Zimbabwe have developed qualifications with the same name as and a similar format to the British A Levels. Obtaining A Level or equivalent qualifications is generally required for university entrance.
A Levels are generally worked towards over two years and split into two parts, with one part studied in each year. The first part is known as the Advanced Subsidiary Level, A1 Level or AS Level (the AS Level acronym was previously used for the separate Advanced Supplementary Level qualification). The second part is known as the A2 Level and is more in depth and academically rigorous than the A1 Level. The AS Level is a qualification in its own right and the AS Level combined with the A2 Level forms the complete A Level qualification, with the exception of linear qualifications in which all of the A Level marks are obtained from exams taken in the second year. Up to June 2009 a third Special/Advanced Extension Award level was available for the brightest candidates.
program plz
The thing is I don’t know what FPS to choose and also I don’t know why my animation feels so slow
24fps is perfect
@@HowardWimshurst i see, thanks I'll try that one
ganhou uma inscrita
Anyone know tutorials for these exercises
what soft ware do you use?
I think it was adobe flash cc im not sure...
@@cddvd5360 ok thanks
thank you
you're welcome!
:v I start with the character for my first try.
I've done the normal bouncing ball, walk cycle (not with perspective), and lip sync..... maybe I should try that harder things.....
I've done a bouncing ball, but not one with a tail, or on different surfaces... I skipped the flour sack... and I'm working on some lip sync right now.
Where did you get your glove?
Which software it is?
It's adobe animate mate!
I can't even make a ball bounce.. ;-; Help..? :c
heccin marcy
Here's the key:
Practice. Make it 100 times.
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learn the 12 principals of animation. it’ll help a lot 👌🏽
Question, what tablet are you using to draw with?
do a workout tutorial. you're ripped brah! :D
what software do you use?
👁👄👁 me who’s thinking of starting animation out of no where this year
why ur animation is too fast and there is always a movment there are no rest moment so we can understand what s going on i really like and enjoy watching your animation
Fl? What program is this ?
Do you think all of the tutorials you do can be applied to Adobe Animate?
Also, what brush settings do you use? It looks good!
Adobe Animate is in a way Adobe Flash, it's just an upgrade. And as far as animation exercises go or timing things they can be applied to any program or a piece of paper. Can't help you with the brush settings tho!