Cinema 4d 2023.1: SMOKE AND FIRE! (NEW FEATURES)

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  • Опубліковано 28 вер 2024
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КОМЕНТАРІ • 27

  • @muger4ik
    @muger4ik Рік тому +4

    Well awaited feature! RIP TurbulenceFD

    • @BTB3D
      @BTB3D  Рік тому +2

      TurbulenceFD, Embergen, and maybe even X-Particles!

    • @chocoblan4288
      @chocoblan4288 Рік тому +2

      @@BTB3D and fumefx

  • @MacToecutter
    @MacToecutter Рік тому +6

    No need to cache pyro. Just click "on" instead of "on Export" (density and temperatur) in the object properties of the pyro object. And it renders.

  • @RuslanKerimov1996
    @RuslanKerimov1996 Рік тому

    Hi. how can I do standard rendering. Setting please/ Not redshift or octane/ Just standart render setting. Help.

    • @BTB3D
      @BTB3D  Рік тому

      You would have use the volume mesher and than use sketch and toon renderer.

  • @Donnie93934
    @Donnie93934 Рік тому

    Is there a way to render without RedShift?

    • @BTB3D
      @BTB3D  Рік тому

      As long as it can read VDB files it can. Standard and Physical cannot.

  • @Sssseytha
    @Sssseytha Рік тому

    OMG the whole interface is completly fucking destroyed i cannot find anything anymore, is there any way to set it back????

    • @BTB3D
      @BTB3D  Рік тому

      If only there was a video that goes over the new UI....

  • @awitadeewe3432
    @awitadeewe3432 Рік тому +1

    Already on Blender 40 years ago 💤

  • @vinicimmm
    @vinicimmm Рік тому +6

    RIP x-particles

    • @JanneWolterbeek
      @JanneWolterbeek Рік тому +1

      Exactly, can’t wait for more… liquids?

    • @chomsky72
      @chomsky72 Рік тому

      Not quite. For one X Particles renders in Octane. Also, X Particles has way more features and options.

  • @JanneWolterbeek
    @JanneWolterbeek Рік тому +3

    Wow, they’re fast, only a short while ago they showed the sneak preview. Thanks for letting us know, good video again!

  • @mousse4493
    @mousse4493 Рік тому +2

    X-Particles is not gone until they implement liquids & particles.

    • @BTB3D
      @BTB3D  Рік тому +1

      I was being a bit dramatic. You are probably right. I know one of the main reasons I bought X-Particles was for Smoke/Fire/Liquids.

    • @moh1t
      @moh1t Рік тому +1

      liquids are probably somewhere on the roadmap

    • @simontrickfilmer
      @simontrickfilmer Рік тому

      @@moh1t I bet we get it in 3 month :-)

  • @SahilMakrani-cy8wy
    @SahilMakrani-cy8wy Місяць тому

    Your content is amazing bro

    • @BTB3D
      @BTB3D  Місяць тому

      I appreciate that!

  • @blarkq1412
    @blarkq1412 Рік тому +1

    Super! Waiting for water now)

  • @jeffreylagden9198
    @jeffreylagden9198 Рік тому +1

    This is a great addition to C4D. Thank you for making this video.

    • @BTB3D
      @BTB3D  Рік тому

      Glad you liked it!

  • @masonbakalekos5153
    @masonbakalekos5153 Рік тому

    Are you aware if this also works in standard renderer? Need some flames for my sketch and toon hatch style

    • @MeshMash
      @MeshMash Рік тому +1

      There isn’t a volume shader for standard render. But you can turn the sims into geo quickly via the Volume Mesher. So you could easily render those using sketch and toon.

    • @masonbakalekos5153
      @masonbakalekos5153 Рік тому

      @@MeshMash that helps a ton thank you!