I've been programming for 15+ years but the videos are so well explained that I'm watching them anyway 🤣 At the very least I'm learning how to teach the basics 🎉
I enjoy how you explain the concepts with analogies and visuals, like a variable being like the cup with a name. Knowing that beneath the techno-babble there are ideas that they already understand really helps people become more comfortable and confident.
I've already got some programming experience, and have even made a few attempts at figuring out Pico-8 (though I've been slightly tutorial avoidant), and now that Picotron is here, I decided to actually sit down and follow some tutorials - so, since the mouse is a lot more accessible in Picotron, my mock-up from last episode's doggy time put the ship at the mouse location. …needless to say, this episode wasn't very useful to me, but that didn't stop me from watching it all the way through! Keep up the good work, I'm sure it's going to get me a lot closer to actually making games of my own!
You're such a great teacher! As a long-time teacher, I can tell -- great analogies, great pacing, great opportunities to play with concepts. Also a great sense of humor! Love it.
For anyone curious on some other keyboard shortcuts like the copy n pasting of code. Ctrl+up takes u to the top of the code, & Ctrl down goes to the bottom. Shift + up will select code in yellow one line per press, as will shift down. Ctrl+X is cut and will cut your selected code out Ctrl+V will paste that code back where u want it. Ctrl+Z is the most handy of all. the undo button. I think i use this more than anything.
krys you are so awesome! Im so grateful for your content, its very fun, clever and feels like I'm actually learning something at the same time. Also, the Doggie zone is fantastic. really separates your content from other creators. Thank you! thank you thank you!
Hi so apparently I can't save on the edu edition and it only shows me runtime error when I try to do anything more complex than print spr cls rect or circ or circfill or rectfill I tried to make a walk
In the edu version when you save it downloads the p8 file onto your computer. Check your downloads folder. If it's not there ask around in the lexaloffle.com forums.
This is good, and while ive managed to mess around with harry putting it in other places. I still dont get WHAT harry is. I know its a function with a variable. But what does harry represent? As in what is the variable? (I think) I think what im asking is why? So if HARRY=40 and i put harry within a function so it becomes say SPR(1,HARRY,1) Why can't i just put SPR(1,40,1) and when i do, why is doing something different despite harry being 40? So what does harry represent? Like i kinda get it but i get confused on the why. And why is harry=40 different from just 40? At least i think thats what i'm asking. This is harder to explain that i thought. I think the question is if harry means 40, then what does the 40 represent....i think.
"Why can't i just put SPR(1,40,1)" You can. But using a variable instead of the 40 allows you to manipulate the variable elsewhere in the code and that is how the sprite moves. If you put in the 40, the sprite will never be able to move. It will always stay at 40.
@@LazyDevs that actually makes a lot of sense. i'm about to start lesson 5 now, and its really cool to see it coming together and mess about with stuff. these lessons are great btw. last time i tried coding i think i was 10, and it was on a commodore 64 with a big book of C++.and i think i learned how to draw a square before just using it to play games. and now finally thanks to your wisdom, i finally get to try and make one. so thanks man.
So having watched part 1 and a little bit of this one, I can tell you this: I've always enjoyed the relaxed, laid back style of your tutorials and the occasional stupid joke, but you should really consider toning down the funny in this series. This is of course my opinion, but to me sometimes it feels forced, and there's a bit too much of it, to the point of distraction. But overall, I think it's much better than the intro to programming in breakout, and I'm excited to seer the result, and (especially) season 2!
@@LazyDevs I'm actually enjoying the amount of funny. Considering the idea of these first episodes is to introduce basic programming concepts to absolute beginners, I feel it makes the experience more approachable and entertaining. I'd say you are at the sweet spot on "the funny factor" in these two episodes. The other series you did were kinda tedious sometimes, although very informative. This one so far feels fresher. Perhaps later on, when you finish explaining basic concepts, then tone down the funny. I feel like most people will skip these first episodes either way, unless they are absolute beginners to programming.
I think the amount of funny is perfect! I'm an experienced developer but new to the pico 8, and this makes watching/following along with these in my spare time fun. I don't have the energy to go through typical tutorials for app frameworks etc. after a day of work. This is something most of us probably do for fun, and even if not, making games and learning about programming should be fun! Keep up the great (and funny) tutorials!
I've been programming for 15+ years but the videos are so well explained that I'm watching them anyway 🤣
At the very least I'm learning how to teach the basics 🎉
I totally agree with you. I know the basics of pico8 but even so I love to watch the videos and I still learn new things.
I enjoy how you explain the concepts with analogies and visuals, like a variable being like the cup with a name. Knowing that beneath the techno-babble there are ideas that they already understand really helps people become more comfortable and confident.
I've already got some programming experience, and have even made a few attempts at figuring out Pico-8 (though I've been slightly tutorial avoidant), and now that Picotron is here, I decided to actually sit down and follow some tutorials - so, since the mouse is a lot more accessible in Picotron, my mock-up from last episode's doggy time put the ship at the mouse location.
…needless to say, this episode wasn't very useful to me, but that didn't stop me from watching it all the way through! Keep up the good work, I'm sure it's going to get me a lot closer to actually making games of my own!
You're such a great teacher! As a long-time teacher, I can tell -- great analogies, great pacing, great opportunities to play with concepts. Also a great sense of humor! Love it.
For anyone curious on some other keyboard shortcuts like the copy n pasting of code.
Ctrl+up takes u to the top of the code, & Ctrl down goes to the bottom.
Shift + up will select code in yellow one line per press, as will shift down.
Ctrl+X is cut and will cut your selected code out
Ctrl+V will paste that code back where u want it.
Ctrl+Z is the most handy of all. the undo button. I think i use this more than anything.
greetings from Poland, an unexpected mentioning hehe, l love your tutorial!
Cześć!
Your Pong Tutorial was great. But one can really see how you developed as a teacher. This is awesome!
been trying to learn how to make a video game for a while and this is actually one of the best tutorial series ive seen
Real hyped for this new series! 😊
I've already watched your other tutorials but it is so satisfying to see how you approach concepts. Makes me want to pick up Pico-8 again!
Wow! You are the best Pico8 developer I've ever seen. I saw your shmup boss fight youtube short and it is AWESOME!!
this is helping me so much, I was kind of afraid to start programming because of some rough start some years ago.
Perfect, that's the tutorial I was expecting! Thanks
You're my hero! Wonderful guy and excellent tutorial :)
Thank you!!
That is a amazing 10 sec spaceship. 10/10
epic intro 10/10 would watch again
krys you are so awesome! Im so grateful for your content, its very fun, clever and feels like I'm actually learning something at the same time. Also, the Doggie zone is fantastic. really separates your content from other creators. Thank you! thank you thank you!
Glad to hear! Thank you for watching!
"It's an older meme, sir, but it checks out."
Updock? What's up doc?
love it bring the shenanigans
Awesome content, thank you so much!
At 9:05 what’s updog?
Why's Tori from Mythbusters putting on that accent???😁 Also Congrats on 10k Also also can you use decimals on values or just whole numbers?
I'll take it! Tori always seemed like he had the most fun on the show. RIP Grant tho ;_(
Hi so apparently I can't save on the edu edition and it only shows me runtime error when I try to do anything more complex than print spr cls rect or circ or circfill or rectfill
I tried to make a walk
In the edu version when you save it downloads the p8 file onto your computer. Check your downloads folder. If it's not there ask around in the lexaloffle.com forums.
This is good, and while ive managed to mess around with harry putting it in other places. I still dont get WHAT harry is.
I know its a function with a variable. But what does harry represent? As in what is the variable? (I think)
I think what im asking is why? So if HARRY=40 and i put harry within a function so it becomes say SPR(1,HARRY,1)
Why can't i just put
SPR(1,40,1)
and when i do, why is doing something different despite harry being 40? So what does harry represent? Like i kinda get it but i get confused on the why. And why is harry=40 different from just 40? At least i think thats what i'm asking. This is harder to explain that i thought. I think the question is if harry means 40, then what does the 40 represent....i think.
"Why can't i just put SPR(1,40,1)"
You can. But using a variable instead of the 40 allows you to manipulate the variable elsewhere in the code and that is how the sprite moves. If you put in the 40, the sprite will never be able to move. It will always stay at 40.
@@LazyDevs that actually makes a lot of sense. i'm about to start lesson 5 now, and its really cool to see it coming together and mess about with stuff. these lessons are great btw. last time i tried coding i think i was 10, and it was on a commodore 64 with a big book of C++.and i think i learned how to draw a square before just using it to play games. and now finally thanks to your wisdom, i finally get to try and make one. so thanks man.
Why is the circle's color changing?
Excellent question! Will be addressed in the next episode. Yeah it's a bit weird.
😢open projet ?
wat
So having watched part 1 and a little bit of this one, I can tell you this: I've always enjoyed the relaxed, laid back style of your tutorials and the occasional stupid joke, but you should really consider toning down the funny in this series. This is of course my opinion, but to me sometimes it feels forced, and there's a bit too much of it, to the point of distraction. But overall, I think it's much better than the intro to programming in breakout, and I'm excited to seer the result, and (especially) season 2!
See the sandwich I've done without even realizing it? Is that profesh or what? :-P
Yeah that's a proper sandwich! Thanks for the feedback. Much appreciated!
@@LazyDevs I'm actually enjoying the amount of funny. Considering the idea of these first episodes is to introduce basic programming concepts to absolute beginners, I feel it makes the experience more approachable and entertaining. I'd say you are at the sweet spot on "the funny factor" in these two episodes. The other series you did were kinda tedious sometimes, although very informative. This one so far feels fresher. Perhaps later on, when you finish explaining basic concepts, then tone down the funny. I feel like most people will skip these first episodes either way, unless they are absolute beginners to programming.
I love the funny, doesn’t feel forced at all!
I think the amount of funny is perfect! I'm an experienced developer but new to the pico 8, and this makes watching/following along with these in my spare time fun. I don't have the energy to go through typical tutorials for app frameworks etc. after a day of work. This is something most of us probably do for fun, and even if not, making games and learning about programming should be fun! Keep up the great (and funny) tutorials!
I really like your videos