How We Won The CA RAID BASE DAY 2 |BAMS 6 MAN

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  • Опубліковано 24 чер 2024
  • In Todays video we go the bams raid base day 2 and win the event breaking the generator.

КОМЕНТАРІ • 12

  • @butch_2o
    @butch_2o 20 днів тому

    some serious strats from the boys

  • @SteezeTB
    @SteezeTB 21 день тому

    ez w's

  • @badlandschug2425
    @badlandschug2425 21 день тому

    W

  • @plu2315
    @plu2315 21 день тому

    hows it day2 CA raid base Ca doesnt come out till day 3

  • @badlandschug2425
    @badlandschug2425 21 день тому

    @bamspg give this man his shut out 🙄

  • @michawegelewski4941
    @michawegelewski4941 21 день тому

    yo can i get those commands?

    • @dbd4895
      @dbd4895  21 день тому +1

      sg.GroundClutterRadius 0 | r.shadow.maxresolution 10 | sg.ResolutionQuality 150 | sg.GroundClutterQuality 0 | r.shadow.maxresolution 10 | r.Shadow.DistanceScale 100 | r.Streaming.MipBias 6 | r.MaxAnisotropy 8 | r.viewdistancescale 0 | foliage.DensityScale=0 | grass.DensityScale=0 | r.SkeletalMeshLODBias=10000 | r.DetailMode=0 | r.RefractionQuality=0 | r.SSR=0 | r.SceneColorFormat=0 | r.DetailMode=0 | r.TranslucencyVolumeBlur=0 | r.MaterialQualityLevel=0 | r.TranslucencyLightingVolumeDim=0 | r.TrueSkyQuality=0 | r.SSR.Quality=0 | r.SSS.Scale = 0 | r.SSS.SampleSet=0 | r.HFShadowQuality=0 | r.PostProcessAAQuality=0 | r.MSAA.CompositingSampleCount=0 | r.SkeletalMeshLODBias=1000 | r.LightFunctionQuality=0 | r.ShadowQuality=0 | r.Shadow.CSM.MaxCascades=0 | r.Shadow.CSM.MaxFarCascades=0 | r.Shadow.AllowForegroundShadows=0 | r.Shadow.RadiusThreshold=0 | r.Shadow.DistanceScale=0 | r.Shadow.CSM.TransitionScale=0 | r.DistanceFieldShadowing=0 | r.DistanceFieldShadowRaytraceDistance=0 | r.DistanceFieldAO=0 | r.oneframethreadlag=0 | r.MotionBlurQuality=0 | r.AmbientOcclusionSampleSetQuality=0 | r.AmbientOcclusionLevels=0 | r.AmbientOcclusionRadiusScale=0 | r.AmbientOcclusionFadeoutExponent=0 |r.AmbientOcclusion32BitPrecision=0 | r.DepthOfFieldQuality=0 | r.RenderTargetPoolMin=0 | r.LensFlareQuality=0 | r.SceneColorFringeQuality=0 | r.EyeAdaptationQuality=0 | r.BloomQuality=0 | r.FastBlurThreshold=0 | r.UpsampleQuality=0 | r.TonemapperQuality=0 | r.LightShaftQuality=0 | r.ScreenSpaceReflections=0 | r.Streaming.PoolSize=0 | r.TranslucencyLightingVolumeDim=0 | r.RefractionQuality=0 | r.SSR.Quality=0 | r.SceneColorFormat=0 | r.DetailMode=0 | r.TranslucencyVolumeBlur=0 | r.SSS.Scale=0 | r.SSS.SampleSet=0 | grass.enable 0 | r.ContactShadows 0 | r.DynamicGlobalIlluminationMethod 2 | r.Nanite.MaxPixelsPerEdge 4 | r.Shadow.CSM.MaxCascades 0 | r.ShadowQuality 0 | r.VolumetricCloud 0 | r.volumetricfog 0 | r.Water.SingleLayer.Reflection 0 | r.LandscapeLODBias= 100000 | r.ParticleLODBias=10000

    • @michawegelewski4941
      @michawegelewski4941 21 день тому

      @@dbd4895 ty

    • @Medra_on_ark
      @Medra_on_ark 20 днів тому

      @@dbd4895respect to whoever wrote it out for ppl to copy

  • @slntot1
    @slntot1 19 днів тому

    the thing u are copy and pasting in ur game ik how to put it in game files

    • @dbd4895
      @dbd4895  19 днів тому

      Yea me too I’ve done it now this is content from 2 months ago