Is it possible to build a hexagonal grid from the center to different directions? Mirror x and y coordinates. I need the initial hexagon to be in the center of the object and all the rest to increase from the center in different directions. I did it using the reflection of the created hexagonal mesh, but I do not know how to then combine all the resulting lines into one object and apply the Area operator to it.
Amazing tutorial and exactly what I was looking for! Subscribed!
I love how you explain everything! I hope you're still making new content and supporting the GH community; thanks a lot
super great the way you have generalised the things...
My right hemisphere thanks you!
Awesome! Thanks for the video and great work!
This is perfect … Thank you very much 😊👍..
It`s very helpful.Thx
Yes!!!awesome 🔥
Awesome. I understood all of part
how would you do this to not one point but a series of points?
Amazing!
great vid, thanks. Just wanted to know if theres a way to change the gradient of the attractor point.
I would love to do Voronoi controlled patterns. They are way too random and chaotic.
amazing
How can I reparametrize the point on the plane if i use cons point
Is it possible to build a hexagonal grid from the center to different directions? Mirror x and y coordinates. I need the initial hexagon to be in the center of the object and all the rest to increase from the center in different directions.
I did it using the reflection of the created hexagonal mesh, but I do not know how to then combine all the resulting lines into one object and apply the Area operator to it.