Honestly feel that XIII had the best character select screen. The boxes were big enough to where it was very visible and clear what character was in each box (without looking at the character art on the side) and they added an idle sprite animation for each character as well as character art
Annual series which means the game itself is actually huge than any other fighting games like Tekken or Street Fighters because have so many series and basically an arcade games and classics, but they really need an upgrades for future game if necessary, in my opinion
KoF 13 was the definitive sprite fighter imo, no game has even come close to topping it yet. I hope SNK hires 2D artists again, but I doubt that's ever happening.
It is really goddamn pretty. Even though they're not necessarily sprites, Them's Fighting Herds and Skullgirls are really pretty 2D fighters. And Guilty Gear Xrd, but GGXrd is fucking cheating.
@@dangerousshoes ACR is the superior GG in every right. 13 alone had such dedication to all the detail that it disappoints me when I hear it nearly bankrupted them. But that's for the love of the art more than anything, something I respected SNK for all those years for.
They went through a lot of questionable art styles, but I'm glad they finally found one that worked. Guilty Gear Xrd is hella pretty, tho. And it's really unique; nothing else like it.
@@dangerousshoes that is true, but I prefer XX's art style and mechanics. One thing I can say for sure is that it's the most flashy and visually appealing fighter on the market. And as for KoF, 12 and 13's art direction were fantastic. I remember thinking that 13 was the gold standard back when in first came out, and I still somewhat think that to this day.
2001 select screen used to be my favourite back in the day. The white background with big enough and horizontally spread out icons of the characters looked good. Also when you hover over a character the big character art looks amazing. This mixed with the addicting cursor movement sound that they added in back in 2000 was everything for me lol (it gets annoying when you spam it by moving the cursor non-stop bit if you don't then I think it sounds amazing.). This might be the reason why XIII's select screen looks so damn good too. They put a black background instead of a white one and added idle character sprites while keeping the big enough spread out icons and the big beautiful character arts.
@@mariusspadasinul because here Mexico there would always be arcade machines in almost every corner store and the game that would be played the most would be KoF 2002 and 2000 and it was a favorite here for a very long time and still is
@@michaelamador913 how i wish my country is just like yours, like here in my country there are no more arcade machines everywhere and people here only play mobile games while bragging they are the best kinds of gamers ever, so sad we can only play these arcade games on an emulator or throu digital copy (like steam), oh man i miss playing them while making new friends learning new things from them that you haven't discovered yet
@@mariusspadasinul I mean KOF 02 is one of the best in the series and I heard in South and Latin America is caught on like wildfire, there's always been a huge fanbase for KOF there. The game holds a special place in my heart as well.
Whoa! Character select screen in fighting games were always one of my favorite part of any fighting game, and The K.O.F series always had one of the best character select ever. There are more King of Fighters games than I could imagine (especially in Japan where it is king.) King of Fighters 2000 (2D) and Maximum Impact Regulation A (3D) had the best character select screens ever. This video is amazing! I love it!!
Desde 1994 Hasta KOF XIV como son sagas vean la otra parte desde el año 1993 cuando snk y neo geo se pusieron de acuerdo hasta la página web es www.neo-geo.com.jp/ y www.snkplaymore.com.jp
KOF XIV is the best sorry to all Old men... But that's the truth. If you don't like XIV it's because you are a noob in 3D games (future) so STFU and go back to the crappy 2D pixel games.
@@DexZeth "Crappy 2D pixel game" You know, I'm oftenly not the kind to go all "you're not a true fan if X thing" because I'm not a true fan of most things But if you genuinely think the old Kof games are crappy 2D pixel games Then you're the most uncultured Kof fan To love kof is to appreciate the fluid 2D pixel art the games built themselves up on. And to accept that it wasn't gonna last forever... But alas Each their own opinion and all but you have to be some kind of rare breed to not like Kofs 2D pixelart, either that or that was just bait.
KOF XIII visuals in general was so amazing. Seeing the SDMs and Neo Max got you so hype. To this day, I'll never grow tired of seeing Nest Kyo's Neo Max😊
The Japan only game Quiz KOF features Haohmaru, Ryo Sakazaki, Terry Bogard, Mai Shiranui, Robert Garcia, and Nakoruru. Takuma Sakazaki is an unlockable character in that game. Yuri Sakazaki is a damsel in distress in this game. KOF XIV is Nakoruru's first canon appearance.
In this order XI, XIII and 2002 UM definitely have the best looking ones and music also. Didn't get to play neowave but the select screen looked nice to.
Doll Ryougi what was good about bgm of 2000. It was all lullaby In my opinion 2001 had the best bgm Play it with earphones on and it will really pump up
@@jaderabbit898 I know your post is old but i have to agree, 2K0 was really ambitious with it's striker system. i wasnt cheap(yet people found way's to make it cheap) It was like SNK's response to MVC2. Huge variation of Strker's with easter egg's and fan service, Very underrated among the KOF community.
Totally agree with you !! Everything that's express from this game was so charismatic !! KoF 2000 was the State of the Art of SNK since theyre begining to me
I love the fact Rock Howard is in KOF XIV. He’s my favourite SNK Character of all time. Go for it rock!!! However, my biggest gripe with KOF XIV is the lack of “hidden” characters. Why couldn’t Antonov and Verse be not visible or unlockable after you beat the game?
I like them all, but my favorite is 99, the very rhythmic loop music and the faces of the characters when you pass the course, I love that anime artistic style
KOF XI has the only roster done right in the entire franchise! Because of the unlockable and exclusive fighters! All the characters have no forced teams and no forced plots while the hidden ones are still playable by fan-service, it even gives the SNK game devs more creative freedom.
Moe ,Jun & a few others should make a return. I used play neo blood &kof99 alot till maximum impact. Kof really should bring the fighter history crew into kof
@@gustavorodriguez6996 La música? Si la musica es lo más qlero que de la 2001 XD Yo hablo de la pantalla de selección, se me hizo muy creativo que arriba salga una imagen grande del luchador y abajo estén todos los cuadritos de selección, da igual que los diseños de los personajes estén qleros, el diseño de la pantalla de selección es lo que me gustó
Guest characters? my dude kof is an snk crossover series with og characters in it. and there are far more other SNK characters than the one you just listed
Tengo la coleccion desde 94 a 2003. y el XIV. pero no sabía de todas las demás versiones hasta que vi este video. Ahora solo debo descargar las que me faltan.
It's sad to see how the team "Psycho soldiers" was taking a very low position in the selection of teams / characters. His position should have continued to be the second, I like to see that they had more relevance
I really think SNK should start a embracing dual audio for KoF. My casting ideas include: -Joe: Greg Chun -Kyo: Joe Zieja -Iori: Ray Chase or Ian Sinclair -Athena: Cristina Vee -Kula: Christine Marie Cabanos (using the voice she used for Hapi from Three Houses) -Leona: Kayli Mills (using her Alice Synthesis 30 voice) or Jeannie Tirado or Erica Mendez -Mai: Allegra Clark (using her Dorothea voice) -Yuri: Eden Riegel
The only problem I have with KOF 2003 is where the whole franchise went off-track because of that game. SNK should've focused on the entire Maximum Impact Saga first before moving onto the Ash Saga.
Honestly feel that XIII had the best character select screen. The boxes were big enough to where it was very visible and clear what character was in each box (without looking at the character art on the side) and they added an idle sprite animation for each character as well as character art
No matter which KOF it is, I'm always impressed by how huge the rosters are. And this is a formerly annual series.
Annual series which means the game itself is actually huge than any other fighting games like Tekken or Street Fighters because have so many series and basically an arcade games and classics, but they really need an upgrades for future game if necessary, in my opinion
Except kof 12 lol
Even the first kof had 24 players
@@hussain6469
KOF 12? There is no such thing as a KOF 12.
and the character and teams barely changed with time.
what they did is just drew new graphics and fine-tuned balance
0:00 KOF '94
0:19 KOF '95
0:32 KOF '96
0:52 KOF '97
1:28 KOF '98
1:54 KOF '99
2:28 KOF 2000
3:10 KOF 2001
3:58 KOF 2002
4:29 KOF 2003
4:53 KOF R-1
5:14 KOF R-2
5:32 KOF EX NEO BLOOD
5:47 KOF EX2 HOWLING BLOOD
6:16 KOF KYO
6:36 KOF HEAT OF BATTLE
6:55 KOF BATTLE DE PARADISE
7:07 QUIZ KOF
7:17 KOF NEOWAVE
8:00 KOF MAXIMUM IMPACT
8:25 KOF MAXIMUM IMPACT REGULATION A
9:14 KOF MAXIMUM IMPACT 2 (KOF 2006)
10:25 KOF '94 RE-BOUT
10:35 KOF '98 ULTIMATE MATCH
11:01 KOF 2002 UNLIMITED MATCH
11:35 KOF SKY STAGE
11:45 KOF XI
13:03 KOF XII
13:30 KOF XIII
15:31 KOF XIV
Oh man thank u a lot!
Now that’s a real kof fan.
Y cual de esos se puede jugar en ps3
Thank you so mush for the list!
When kof XV?
I don't think we'll ever get anything as gorgeous as KOF XIII again.
KoF 13 was the definitive sprite fighter imo, no game has even come close to topping it yet. I hope SNK hires 2D artists again, but I doubt that's ever happening.
It is really goddamn pretty. Even though they're not necessarily sprites, Them's Fighting Herds and Skullgirls are really pretty 2D fighters. And Guilty Gear Xrd, but GGXrd is fucking cheating.
@@dangerousshoes ACR is the superior GG in every right. 13 alone had such dedication to all the detail that it disappoints me when I hear it nearly bankrupted them. But that's for the love of the art more than anything, something I respected SNK for all those years for.
They went through a lot of questionable art styles, but I'm glad they finally found one that worked. Guilty Gear Xrd is hella pretty, tho. And it's really unique; nothing else like it.
@@dangerousshoes that is true, but I prefer XX's art style and mechanics. One thing I can say for sure is that it's the most flashy and visually appealing fighter on the market. And as for KoF, 12 and 13's art direction were fantastic. I remember thinking that 13 was the gold standard back when in first came out, and I still somewhat think that to this day.
kof 2002 unlimited match have the best select screen in my opinion and it's music is awesome
Yeah
Yes agreed
KOF NEOWAVE looks good
I agree
Better than XIV for sure. I'm like wtf was that? That's so PS2
7:58 Kula teamed with Shingo and Saisyu... that's randomly unexpected...
2000’s character selection has the Best 2d art work that Mary is godness.
2001 select screen used to be my favourite back in the day. The white background with big enough and horizontally spread out icons of the characters looked good. Also when you hover over a character the big character art looks amazing. This mixed with the addicting cursor movement sound that they added in back in 2000 was everything for me lol (it gets annoying when you spam it by moving the cursor non-stop bit if you don't then I think it sounds amazing.). This might be the reason why XIII's select screen looks so damn good too. They put a black background instead of a white one and added idle character sprites while keeping the big enough spread out icons and the big beautiful character arts.
KOF 2002 WILL BE ALWAYS IN OUR HEARTS MEXICO/LATIN AMERICA.
para quien no le sabía a los demás, si. XD
Why tho?
@@mariusspadasinul because here Mexico there would always be arcade machines in almost every corner store and the game that would be played the most would be KoF 2002 and 2000 and it was a favorite here for a very long time and still is
@@michaelamador913 how i wish my country is just like yours, like here in my country there are no more arcade machines everywhere and people here only play mobile games while bragging they are the best kinds of gamers ever, so sad we can only play these arcade games on an emulator or throu digital copy (like steam), oh man i miss playing them while making new friends learning new things from them that you haven't discovered yet
@@mariusspadasinul I mean KOF 02 is one of the best in the series and I heard in South and Latin America is caught on like wildfire, there's always been a huge fanbase for KOF there. The game holds a special place in my heart as well.
13:05 Select your memba!
Select your member
@@alexgibalski795 r/woosh
YEET
2 things:
1: this isn't reddit
2: YEET at random is not funny
look at this guy, telling me to select my assh*le, what the world has become?
In the KOF2003 screen, it looks like they've used the same face on Kyo's and Mai's selection portraits...
Same artist. Start from 2000, 01, 02, 03, then XIII (pre-battle quotes, cutscenes + ending)
The roster was designed by same artist.
Whoa! Character select screen in fighting games were always one of my favorite part of any fighting game, and The K.O.F series always had one of the best character select ever. There are more King of Fighters games than I could imagine (especially in Japan where it is king.) King of Fighters 2000 (2D) and Maximum Impact Regulation A (3D) had the best character select screens ever. This video is amazing! I love it!!
KOF, the only videogame series i know, that changes it's artstyle with every new installment.
KOF XIII and 2002UM are the best KOF games ever made. Period.
XIII is overhyped.
@@MattDeRac It ain't bad tho, I definitely had more fun with 96-Xi tbh
I think 2000 has by far the best portraits.
99*
King of Fighters 2001: Big Nose Edition
All the Characters looks weird in 2001 selection
2001 has worst art style but fun gameplay
I don't like at all the gameplay in 2001, i dunno what it is tbh, maybe the characters move too slow? I dunno
@@restlessppf6521 motion inputs are kinda wacky,i dont know if it's just me but it feels that way
King of Big Noses
KOF 99 ..... best gameplay, best boss, best music
Saddam Hossain the 99 character select screen has the best artwork!
Especially arranged version of the soundtrack
True
Best final boss was in 97'
KOF 94 - 97: Orochi Saga
KOF 99 - 2001: NESTS Saga
KOF 2003 - XIII: Ash Saga
Did I get it right?
94 - 98 that's right now.
@@ralfjones7597 The correct one would be Orochi Saga 95 - 97 because 94 is the prologue and 98 is a dream match
94-95 : rugal saga 96-97 : orochi saga
@@nilo91109 94 is a Dream Match of the SNK IP smudge into one.
Desde 1994 Hasta KOF XIV como son sagas vean la otra parte desde el año 1993 cuando snk y neo geo se pusieron de acuerdo hasta la página web es www.neo-geo.com.jp/ y www.snkplaymore.com.jp
That Neowave rap was tight
No sé ustedes pero amo el select de personajes del KOF 2001 3:10, es una obra de arte
x2
No sé ustedes pero tengo la obligación de jugarlo, por ser del año de mi nacimiento.
Same it is very stylished and unique
2000 and 2002 UM have best Select Screen music
Bruno Rollins no it is !1999
Bruno Rollins I have to agree with you because I like the same ones too. Good choices
1999,2000 and 2002 for me
Pick out ya partna
2000 and 2003
I liked that you passed character by character to show the select screen.
I wonder what the KOF15 character select screen will look like..
I wonder - _ -......
@@crimsonmantis27 i wonder
to me the best one it’s the 2001 screen, the images of the characters are so good, the soundtrack is great, all that game is such an art piece.
The 2000 too, both looks so fresh and futuristic
2000 was always the coolest for me
still waiting for capcom vs snk3
Oda expressed how he will never work with Capcom again, so keep dreaming.
Can't wait on capcom vs snk 3
After what crapcom did to their fighters? Are you high? You another shitty fighter with a lot of missing content and missing mechanics?
Capcom vs snk 3D
SNK fanboys big mad.
4.- KOFXIV - 58 Characters (With DLCs)
3.- KOF98UM - 63 Characters (With all Ex, Boss and Orochi Mode)
2.- KOF2002UM - 66 Characters (With all Ex, Boss and Orochi Mode)
1.- KOF2000 - 40 Characters, 96 Strikers (With all Boss, Hidden and Maniac Strikes
kof xiv need more dlcs.
KOF XIV is the best
sorry to all Old men... But that's the truth. If you don't like XIV it's because you are a noob in 3D games (future) so STFU and go back to the crappy 2D pixel games.
DexZetsu
lol, XIV isn't even top 5...
Nothing to do with being "a noob in 3D games", it's just that there are far better entries than XIV
I just count the characters number...
@@DexZeth
"Crappy 2D pixel game"
You know, I'm oftenly not the kind to go all "you're not a true fan if X thing" because I'm not a true fan of most things
But if you genuinely think the old Kof games are crappy 2D pixel games
Then you're the most uncultured Kof fan
To love kof is to appreciate the fluid 2D pixel art the games built themselves up on. And to accept that it wasn't gonna last forever...
But alas
Each their own opinion and all but you have to be some kind of rare breed to not like Kofs 2D pixelart, either that or that was just bait.
11:03 The King of fighters 2002 that was the game that me and my daddy played together 😔❤️
Imbecileees
KOF XIII visuals in general was so amazing. Seeing the SDMs and Neo Max got you so hype.
To this day, I'll never grow tired of seeing Nest Kyo's Neo Max😊
My favorites are :
1. KOF XIII
2. KOF 2002 (with the best music ever)
The Japan only game Quiz KOF features Haohmaru, Ryo Sakazaki, Terry Bogard, Mai Shiranui, Robert Garcia, and Nakoruru. Takuma Sakazaki is an unlockable character in that game. Yuri Sakazaki is a damsel in distress in this game.
KOF XIV is Nakoruru's first canon appearance.
In this order XI, XIII and 2002 UM definitely have the best looking ones and music also. Didn't get to play neowave but the select screen looked nice to.
I'd say the first Maximum Impact has my favorite select screen music. Neowave and 13 are tied for second
Holy crap there's so many King of Fighters games.
The best fighting game series ever made
kof 2001 was my first kof game i played, ive always been a fan since
KOF 2001 is pretty strong. Also I believe that at least one of these is in the wrong order. Regulation A comes after 2006. But still very good video.
For me .. KOF 2000 ARE THE BEST !!!!!!
SELECT SCREEN - 4/5 star
BGM - 10000/5 STAR
Doll Ryougi what was good about bgm of 2000. It was all lullaby
In my opinion 2001 had the best bgm
Play it with earphones on and it will really pump up
2000 was the last game for SNK before bankruptcy back then so they decided to go big. Real big.
@@jaderabbit898
I know your post is old but i have to agree, 2K0 was really ambitious with it's striker system. i wasnt cheap(yet people found way's to make it cheap)
It was like SNK's response to MVC2.
Huge variation of Strker's with easter egg's and fan service, Very underrated among the KOF community.
Damn. I thought 2000 was a fan favorite since I loved the heck out of it.
Totally agree with you !!
Everything that's express from this game was so charismatic !!
KoF 2000 was the State of the Art of SNK since theyre begining to me
Espectacular video,una parte de mi infancia y adolescencia resumida :DD
I love the fact Rock Howard is in KOF XIV. He’s my favourite SNK Character of all time. Go for it rock!!! However, my biggest gripe with KOF XIV is the lack of “hidden” characters. Why couldn’t Antonov and Verse be not visible or unlockable after you beat the game?
2000 have the best portrait style by far!
gotta give it up to those kof 2001 portraits
Lol I thought they were kind of weird I preferred 02 portraits over 01
It gives the game a sort of cheesy charm, in my opinion. Some of the in battle portraits are even more hilarious xD
I like them all, but my favorite is 99, the very rhythmic loop music and the faces of the characters when you pass the course, I love that anime artistic style
Fatal fury and the King of fighters evolution of select screen (1991-2019)
XI had the best UI for kof select screens for sure.
KOF: Regulation A. Omg I love that one!
It was unique for sure
10:02 Fio!!! Why don't they ever put Metal Slug characters in these games, I don't get.
Ralf Jones And Clark Still are characters from Metal Slugs
Ralf and Clark aren't from Metal Slug they were just guest characters in Metal Slug XX. They are from Ikari Warriors.
I was the best reason people bought Maximum Impact games. Me and the Metal Slug itself.
@@Chisette_FG Not really. It was actually because people could switch to the Japanese voices.
@@VideoGameStupidLC actually clark and ralph first appeared in metal slug 6
8:25 King of Fighters :Maximum Impact Reculation is one of My favourite Games in My Life 💔
KOF 2002UM was the best
@@RuhabDabeer maximum impact is better
@@pedrothefish nopeeeee
Kof 2002 UM has such an edgy feel with its OST and character art style. I love it
XI got the best UI design. Love it so much.
Honestly I loved all of them so I can't choose which is the best character select screen. I liked 98, 2000, 2001, 2002, 2003, neon blood, XI, and XIII
❤️
Mai Shiranui ?????
So did you get to find Andy ???
😉✌️
:0
i know your fake xD
@@deadmanself nah hanabi from mobile legends is not fake
I think 99, Neowave, 2002 UM and XIII are my favourites, XI would've been my number 1 if it didn't have off-screen selections and u could see them all
i miss KOF 2002💜
KOF XI has the only roster done right in the entire franchise!
Because of the unlockable and exclusive fighters!
All the characters have no forced teams and no forced plots while the hidden ones are still playable by fan-service, it even gives the SNK game devs more creative freedom.
I have so much mixed feelings about the 2001 art
It's weird knowing that a game I used to play all the time came out in 1994
Love the music of neowave
That music and layout reminds me of Marvel vs Capcom 2
That 98' screen is actually from Slugfest, not Ultimate Match, which actually improved that select theme and had all of the Orochi Saga bosses.
0:33 KOF 96 the BEST select screen, design, and music..EVER!!!
Moe ,Jun & a few others should make a return. I used play neo blood &kof99 alot till maximum impact. Kof really should bring the fighter history crew into kof
3:10 la mejor pantalla de select de KOF, además los retratos de los personajes están muy bien diseñados y son una belleza
Bruh. ¿Es sarcasmo?
@@albertl.matlock6118 no es sarcasmo.
Saludos
@@miguelcastillo3582
Me gusta mucho el diseño de la pantalla de selección, pero los diseños están horribles men...
@@gustavorodriguez6996
La música? Si la musica es lo más qlero que de la 2001 XD
Yo hablo de la pantalla de selección, se me hizo muy creativo que arriba salga una imagen grande del luchador y abajo estén todos los cuadritos de selección, da igual que los diseños de los personajes estén qleros, el diseño de la pantalla de selección es lo que me gustó
KOF is series close to my heart, as soon as i got into series it was better than street fighter, mortal kombat and tekken for me, SNK🐐
Guest Characters
Terry Bogard (Fatal Fury)
Leona (Metal Slug)
Athena (Pshyco Soldier)
Mai (Fatal Fury)
Yuri Sakazaki (Art Of Fighters)
Leona is not from Metal Slug, she is from KoF and is tied with Ikari Warriors.
Lol
Guest characters? my dude kof is an snk crossover series with og characters in it. and there are far more other SNK characters than the one you just listed
I can't remember but I once played a LOT game at an arcade machine and it's like every ultimate move was instantly available it was fun
You forgot the DC versions of '98 and '99; also, 2001 features a massive design overhaul in the PS2 version that I feel worth mentioning.
2001 HAS the best music
KOF XII's select screen looks like MvC1's character select screen
My top 5 character rosters
1. Kof 97
2. Kof 98
3. Kof 2000
4. Kof 2003
5. Kof: MIRA ( Maximum Impact Regulation A)
Tengo la coleccion desde 94 a 2003. y el XIV.
pero no sabía de todas las demás versiones hasta que vi este video.
Ahora solo debo descargar las que me faltan.
It's sad to see how the team "Psycho soldiers" was taking a very low position in the selection of teams / characters.
His position should have continued to be the second, I like to see that they had more relevance
0:52 best kof
1.32 million - Mauritius, Trinidad and Tobago, Gambia, and Lesotho.
FUN FACT:Kyo has been in every game
Literally
I don't called it fun fact. He's always has been a main protagonist of KOF. Like Terry in Fatal Fury.
@@shiibe1238 that's why it is a fact.
Well I should remove fun because everyone knows
Ralf, Clark and Athena: Are we a Joke to You!!!
Did you also know that Ryu has been in every Street Fighter game?
I really think SNK should start a embracing dual audio for KoF.
My casting ideas include:
-Joe: Greg Chun
-Kyo: Joe Zieja
-Iori: Ray Chase or Ian Sinclair
-Athena: Cristina Vee
-Kula: Christine Marie Cabanos (using the voice she used for Hapi from Three Houses)
-Leona: Kayli Mills (using her Alice Synthesis 30 voice) or Jeannie Tirado or Erica Mendez
-Mai: Allegra Clark (using her Dorothea voice)
-Yuri: Eden Riegel
I swear that this is the biggest roster in the history of fighting games! Unless you count Super Smash Bros Ultimate.
Which Terry is now coming to, everything comes full circle!
Ultra street fighter 4
@@kai-oc3vh That has 44, KOF 2002 UM has 66 (and that's not even including all of the characters that were left out of that game or came later).
@@Jordan3DS oh
@@Jordan3DS tenkaichi 3 xenoverse 2
So far, MI and MI 2 has the Tekken feels.
Not really.
@@lonewolf3314 no, they're right
More like dead or alive
For me it's MI A. But the BGM gave me the Pump It Up feels 😂
99
my favourite is 2000, the character art is on point
The King of fighters evolution of order select (1994-2016)
Fabricio Junior 1994-2014
It's strange how in the first game they were split in groups based on country
That's because it tried to be like SFII at first.
95' nostalgia pura
King Of Fighters will always have awesome rosters
I wish the made an anime series of each KOF game
@@rooneykwami4820 Yeah that would be cool
do the bloody roar series
Oh man the memories for that, I always chose leopard
7:30
The roster is same as kof 2002, but they have saisyu, kula and shingo in 1 team and without kim kahpwan for 1 time in kof historg
My favorites are 7:17 and 11:01 (refering to themes)
Neowave I think rap wants to match the rap of player select from 3rd Strike: Street Fighter III.
Damn kof neowave's music was actually pretty good
Even though I didn't play it.
We need more Fio in KOF~♡
Hell yeah, Fio's the best!
No
I dont want to hear her voice again pls
@@vinceanthonygatchalian3323 she barely appeared wdym
@@Chisette_FG HER VOICE IS ANNOYING AS FUXK MAN!
Ok maybe bring her back but remove the screaming in her moves its ear shattering
Man, the character designs really range from like 10s to negative 5s.
Very good ! Respect !
Kof 99 select screen was the best...!
All characters had real faces
And you missed The King Of Fighters 95 (Game Boy)
in celebration of Geese it would be cool if you did more SNK evolution
Kof99
7:20 - The KOF Neowave select track reminded me of the select music in Cool Boarders 2(think it was called Shake it off)
Waiting for KOF XV
Rugal
Krizalid
Igniz
Zero
Clone Zero
Goenitz
Geese
Krauser
Mr.Big
Orochi
I WANNA SEE ALL OF THESE!!!!!!!!!!!!!!!
Jyazu
Silber
King Lion
Mukai,NeoDio
Shion,Magaki
Boss Saiki
Dark Ash
GOODMAN
@@TamirElias Hmmmm
My list sounds more appealing
@@RuhabDabeer I ment add them aswell to your list haha
@@TamirElias Oh geez
That is gonna fill up most of the roster 😂😂😂
@@RuhabDabeer You guys listed boss characters, never gonna have that many
That game is much better than other fighting games by other companies in some fighting games for the year
Regulation A Is the update of MI2, not MI.
Even everybody hates KOF 2003 I have a lot fun with this game and for me have one the best select screen and art style
The only problem I have with KOF 2003 is where the whole franchise went off-track because of that game.
SNK should've focused on the entire Maximum Impact Saga first before moving onto the Ash Saga.
Came here for 5:49