This is how texturing really works | Procedural Texturing, Episode 1

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  • Опубліковано 18 лис 2024

КОМЕНТАРІ • 52

  • @kodirovsshik
    @kodirovsshik Рік тому +7

    As the video was closing to end, i checked how many subscribers you had. I was expecting something like 650k, but it is only 650 🤯
    Insanely underrated channel for its video quality. Hope for you to get all the recognition you deserve!

  • @kartikeyaShetti
    @kartikeyaShetti Рік тому +14

    This channel will grow and this guy will be the Guru for so many young talents. All the best 👍

  • @muhammad-dq6jg
    @muhammad-dq6jg 2 місяці тому +2

    Brother the only thing this channel needs is quick uploads. You literally have the same quality as the best channel.

    • @vojtechproschl
      @vojtechproschl  Місяць тому +1

      Thank you! I will try my best to increase the upload frequency in the near future 😁

  • @heytraile
    @heytraile Рік тому +1

    awesome channel! really hope to see much more going all the way to advanced matrices stuff dealing with eigen vectors and values etc and calculus with practical examples in CG animation and procedural modeling!

  • @squirrelcarla
    @squirrelcarla Рік тому

    This content is fantastic, this channel is for sure gonna blow up soon, the quality is amazing, what you would expect from the biggest channels on these topics out there. Thank you for sharing the knowledge!

    • @vojtechproschl
      @vojtechproschl  Рік тому

      Thank you for believing in me! I am glad you find the content useful!

  • @multigendersid5462
    @multigendersid5462 Рік тому +1

    GO FOR YOUR DREAMS KING YOU, DESERVE IT! ❤️‍🔥❤️‍🔥❤️‍🔥

  • @wltwt
    @wltwt Рік тому

    So glad youtube recommended this channel, great content!

  • @grobknoblin5402
    @grobknoblin5402 Рік тому

    This is amazing! I hope you continue to series! ❤❤❤❤❤

  • @matejpalm3108
    @matejpalm3108 Рік тому +1

    I think you just helped me discover my new passion. ❤️ keep up the good work, king!

  • @jaimalad2902
    @jaimalad2902 Рік тому

    Each concept explained in detailed manner

  • @effetmere1637
    @effetmere1637 Рік тому

    This is so constructive, i work with touchdesigner and this helps understand more stuff on procedural texturing. Thks alot.😊

  • @edryi0072
    @edryi0072 Рік тому

    Nice video man, helps to understand, even for new people

  • @arronshaw5358
    @arronshaw5358 Рік тому

    Love seeing high effort vids like this, subbed!

  • @_goldfarb_
    @_goldfarb_ Рік тому +1

    Nice work! one note would be to have larger images/examples - you're not using as much screen space as you have available.
    Looking forward to the rest of the series!

    • @vojtechproschl
      @vojtechproschl  Рік тому

      Thank you! You’re right. I will utilize it better next time.

  • @barboraproschlova8662
    @barboraproschlova8662 Рік тому +1

    Love it!!! ❤️

  • @klikkolee
    @klikkolee Рік тому

    I often see normal mapping described as more flexible than bump maps, but as far as I can tell, that isn't the case. They're more or less connected by divergence and gradient, with some nonlinear scaling. I believe a normal map makes more efficient use of resolution and color depth, allowing more detail with smaller textures, but I think that's about it.

    • @vojtechproschl
      @vojtechproschl  Рік тому

      If you take it to theoretical edge cases, I would say a normal map is more flexible. For instance, you can output normal parallel to the surface - you can't construct a height field that would have such normal (at least, I don't know about such a case based on my level of real analysis).
      However, you're right that for most reasonable normal maps, you could get the same result by constructing a height map, but I would say, in many practical cases, they wouldn't be pretty functions.
      You're right about the practice. You get a bit more precision with three numbers instead of one.

  • @МихайлоМихайлов-э4щ

    Great quality!

  • @richardcyr9040
    @richardcyr9040 Рік тому +1

    Hello! I'm a software developer in Canada. I have this problem related to your video. I have one photo of a small 2D surface patch, but I don't want to use it as a declarative texture. Instead, I want a procedural texture whose function and parameters set are automatically computed from that photo. What would you refer me to? Thank you very much. It was a useful video!

    • @vojtechproschl
      @vojtechproschl  Рік тому +2

      Hi! I am unaware of whether such a tool exists that does precisely what you need. Try looking up texture synthesis. That might be helpful. However, those algorithms usually only extend the existing image. I'm glad you've liked the video and good luck with your project!

  • @Wayofwar
    @Wayofwar Рік тому

    What would you say are some of the best available resources to learn more about these topics?

    • @vojtechproschl
      @vojtechproschl  Рік тому

      Well, it depends...
      If you want to understand the concepts deeply, I suggest studying some computer graphics books or courses. If you don't know it already, this will also require you to learn some undergraduate math (Calculus and Linear Algebra).
      My favorite book for computer graphics is "Fundamentals of Computer Graphics" by Shirley. The book covers much of the math you need for computer graphics, so it is accessible without prior knowledge.
      I recommend checking out @keenancrane for the course - he has an excellent CG course on UA-cam. However, for this, you will already need some undergraduate math exposure.
      If you want to use those concepts more practically, I would pick 3D software and try to learn about rendering and texturing in that context, for which you will likely find a lot of tutorials.

  • @bogdanamidzic3494
    @bogdanamidzic3494 Рік тому

    Great! Texture bombing would be nice theme.

    • @vojtechproschl
      @vojtechproschl  Рік тому

      Thanks! That’s a great idea. I will cover it in one of the later episodes.

  • @sawrinka
    @sawrinka Рік тому +1

    🔥🍻

  • @SilverstringsMusings
    @SilverstringsMusings Рік тому

    This is very well made, but it would help to change the audio balancing a little to make your voice louder.

    • @vojtechproschl
      @vojtechproschl  Рік тому

      Thank you! Yes, I should have paid greater attention to the audio. In my later videos, the audio should be more balanced.

  • @WalnutOW
    @WalnutOW Рік тому

    I mean displacement mapping doesn't always have to create new geometry. There's parallax occlusion mapping

    • @vojtechproschl
      @vojtechproschl  Рік тому

      In my experience, the modification of geometry is an integral part of the definition of displacement mapping. Parallax occlusion mapping is an entirely different, albeit related, technique.

    • @vojtechproschl
      @vojtechproschl  Рік тому

      To elaborate on my response... Displacement mapping is a specific technique that was first introduced in the 1984 paper 'Shade Trees.' The explanation in my video should align with that.
      It's possible that different people have different definitions of displacement mapping, but the one I've provided is the most common.

  • @atabac
    @atabac Рік тому

    Can you recommend books for learning computer graphics?

    • @vojtechproschl
      @vojtechproschl  Рік тому

      I personally like the book "Fundamentals of Computer Graphics." It is pretty self-contained in that it explains math foundations you need to follow along - if at some point the explanations aren't enough, I recommend using Khan Academy.

    • @atabac
      @atabac Рік тому

      @@vojtechproschl great thanks!

  • @OFFICEGUY_MAIN
    @OFFICEGUY_MAIN Рік тому

    What will the next video be about?
    I’m a Russian young guy who learns 3D + VFX in free time.

    • @vojtechproschl
      @vojtechproschl  Рік тому +3

      The next video will be about functions. I plan to cover essential mathematical functions for procedural texturing and ways to combine them. Also, I plan to cover some thought patterns that will help you to think about functions in general.

    • @OFFICEGUY_MAIN
      @OFFICEGUY_MAIN Рік тому

      @@vojtechproschl great!

  • @carlwood6142
    @carlwood6142 Рік тому

    ❣️ P R O M O S M

  • @BáraPalmová
    @BáraPalmová Рік тому

    I loved your video, keep up the good work! 🤍