I finally have graduated, so I'm hoping to get a video out a week for at least a little while. Also let me know if you liked the video, I might try to expand into some other games for some more very unintended ideas
😂😂😂😂 I get what he’s doing but it just isn’t even possible in this game it only works in games that are based off logic and random chance this game is barely random chance 😅
13:23 There actually is, and in fact, you actually have used it by accident without even realizing it! The Inferno Ring, while itself cannot see camo, the flaming ball that it sometimes shoots off actually can! No idea why it can, but it can! Hope this helps!
Never before in my life I have seen something as transcendent as Bloons TD videogames series. I believe that desire to pop bloons lies deep in the foundations of human behaviour and is that exact thing that led to the creation of civilization of man. Everything that I have ever expirienced, from my studies in Sidney Sussex College, through becoming puritan, fighting a war, ruling entirety of British Isles for five years, to even faking my own death in 1658, made me realise that popping bloons is what every human ultimately ought to do. But I guess building a calculator work aswell.
Thank you, Oliver Cromwell. I remember studying your rule in history class but to be honest I barely remember it. Thank you for reminding me of your existence
Have you tried using regrow bloons? The current approach always decreases the number of bloon layers available and is therefore unable to create a NOT gate, but regrows should solve that issue. Importantly, you should be able to get some fan, since popping a high-level regrow spawns two children. My guess is maybe zebras as 1’s and blacks as 0’s will work. One idea for an AND gate I have with zebras and blacks is to try to freeze the top path and then shoot across the top to the bottom path. The bottom path would then be the output. The idea is that a zebra on top would absorb the damage, while a black would be frozen and not be in place to block the damage. I think that this doesn’t quite work out, but there might be something to the general idea
It spawns 2 children but both children stay on the same track so they'll both go to the same destination, this doesn't actually let you fan out to multiple inputs in other gates
this is cool and all, but i can do 1+1 in my head, come back when it does something actually impressive, like 1+1+1 🙄 EDIT: just finished watching the vid, and I am blown away, I retract all previous negative sentiment
Remember when typewriters first came out, people said "Why do I need a typewriter? I can just hand write books." I dunno when the last time you saw a typewriter and in my 30 years alive I've never seen a handwritten book. That's why engineers get paid $100K+ a year to add "1 + 1" That calculator you no doubt used in highschool is a lot more convenient than hand writing and counting on your fingers, no? and I doubt you know how to use an abacus.
I'm always impressed by how easy you make the whole problem solving look. I always try to "think with you" while watching a video and I have to say I usually can't come to the solutions you come up with. Keep it up
Maybe get somebody to make a mod for you do change the amount of paths. Or actually, I believe that people have done some custom maps before the map editor was out, so you could also try that method. Anyways, this is a crazy video, I never would have thought to create logic gates in BTD6
the "no monkey zone" means you wont be able to place monkeys there, doesnt effect line of sight or projectile throwing as far as i know. you can check some map editor tutorials for more info on each type of object and how to edit them
Even though it isn't as big as your other calculators, it shows really well how to understand logic gates and how you can make them out of pretty much anything. You just gotta define what a 1 and a 0 is.
I just finished taking a Digital Electronics course at my school and actually understand everything in the video, and yet i’m still so in shock you made it work in. Phenomenal job.
Maybe try using regrow bloons? They might help with the problem of having to send one piece of data across multiple paths, as all regrow bloons stronger then black regrow (including black regrow bloons) can duplicate (because when they're popped they pop into 2 bloons, which when regrow, regenrate back to their original layer)
14:02 I've been trying to learn how to fix graphics cards recently and this reminded me of how they make zig-zags with traces on PCBs to transmit data using differential pairs (for example, PCI Express). Funny how a silly monkey game made into a logic gate simulator and actual real sophisticated hardware can have simillar problems and solutions :) Great video!
definitely expected btd6 from an electrical engineering gamer channel. but really i appreceate what you do and i look up to you, you're the reason i want to be an engineer.
There might be a better way of representing your bits, namely as a sequence of balloons on a path. If you could somehow make the gates less timing dependent it would be possible to loop the carry bit back through the original full-adder together with the next bit.
As someone who works with systems like this on a regular basis due to my studies seeing this being replicated in BTD6 is absolutely stunning how you use mechanics of the game to achieve a Calculator
Oh my god, I've always wanted to try this! The most I could come up with is using techbots and the ability to auto-trigger an ability if a bloon gets in an area... Plus, I could never experiment since I don't have BTD6. Excited to see what you came up with!!!
Idk if this helps but there IS a tower that can pop camo without seeing them. 2xx sub can pop camo bloons only when they are in range of a tower that can see camo. The sub itself cannot see or pop camo in its range without a seeing eye monkey.
you might be able to do some shenanigans where two seeking shuriken ninjas can help pop balloons to avoid having to snipe with dart monkeys. that as well as playing with damage ranges so you can have a monkey who does enough damage to hit a green down to a red but doesnt get the opportunity to pop any lower.
The inconsistency with the darts going or not going through the zones was because projectiles don't start from the center point of the circle, but rather some distance away based on the animations of the tower Since dart monkeys have a sort of "reach" or dartling gunners have barrels that their darts come from, the end of those is what determines where the dart starts at. For example, the dart monkey's projectile starts right at the end of his hand when thrown, so the dart was passing the zone because the starting point of the dart (AKA the end of his hand) was passing the zone. This is why when you had the dart monkeys further back from the zone, the starting point was before the zone and the dart was being blocked by it
it's actually pretty easy to make a calculator for Addition in this game. place the number of balloons of the first term you want to add, then the number of balloons of the other, then place down a dart monkey and count how many pops happen. its as shrimple as that
this is such a good project to show how logic gates work. Staring at a whiteboard during a beginning Digital systems class can sometimes be very hard to understand. This video to see the data flow in real time is really cool. Thank you.
This aggravated me when it showed up in a daily challenge. I had no idea this was a thing, spent so much time and frustration using trial and error because the description says nothing of the sort about this. Ended up learning the hard way.
Man, i'm waiting till this guy says "ok, today i'm going to run Doom in People Playground using only game instruments and mechanisms" and won't be even too surprised at all...
its so cool how he can just think of this stuff right. like he could be playing snake an be like "damn, I could totally make a warp drive out of this".
honestly as someone who has played this game for as long as it exists, This is both so cursed. so confusing, so impressive, and can be improved in so many ways
You just summoned the whole bloons playerbase lol 13:24 Not sure if it's patched, but middle path wizard's fireball splash damage does that Also ice monkey has cryo cannon bottom path for non-circular attack, if that's worth anything
btw you can download mods and modded map editor allows for as many paths as you want, but of course these will work only for other people with mods that download it manually if you want it to be shared
"Bloons is a game simply about monkeys popping balloons, so i thought it would be perfect to make a calculator"... Ah yes, a true engineer mind, love it
Mr. Reid. I just realized something that you could try for content. Back around 2012, I played the hell out of Halo: Reach's Forge mode, and I remember being able to craft mechanical contraptions on it. It would be neat to see you use Halo: Reach's Forge to make motors and other machines.
13:17 There IS one instance of this but I don't think they'd work for this purpose since the Spike Factory, whose projectiles pop Camo Bloons but does not provide camo detection via Advanced Intel to a Monkey Sub, does not "attack" Bloons. Anyway yeah I didn't understand this video sry
"No tower that can see projectiles while the tower itself can't." WRONG! Monkey Sub 2/0/0 can't see camo WITHOUT the aid of a tower that can see camo (like a 0/2/0 village). Yes, the tower can briefly see camo while the bloon is in the range of the tower that can, but the projectiles that are fired at a camo will be able to see camo. I can't imagine this is super helpful, but it's something.
I'm surprised you didn't use regrow bloons, using the regrow property, the blue bloon layer will regenerate and can be used again for any number of xor gates
13:20 when 2 plasma accelerator beams collide, it creates a puddle of plasma that can pop camos even though the base tower cannot target camo (need monkey knoledge for the puddle) edit: its the 4-0-0 dartling gunner
This might have been what you were doing in a different way but you could maybe try something where there is a path where a strong balloon can go through but a weak one can not. If the strong one is sent that represents an input of 1 and it will survive. Then it can go back to take hits for a weaker balloon wich represents adding 1. then the protected balloon can take the hits it needs to when it comes out. It would be very time dependant though so idk if it would be possible. Also you may be able to push beyond 1s and 0s to have more of a amount of layers to show numbers. For example first send a strong balloon to represent the starting value. Example: green = 3 then send on another path whatever combination of balloons like minus 2 is a blue and minus 1 is a red or two reds represens minus 2. Then if the timing is right have a monkey throw a dart at the red and blue balloons that travels across the map and hits the green one. Then it comes out and you can either just look at the color of that balloon to determine the output value or try to use that balloon to block hits to make something binary.
You could have made the and gate with a sniper that 1 shots zebras and used zebras... then if 1 zebra gets through it multiplies into four bloon, y8u could duplicate bloons using regrows
I finally have graduated, so I'm hoping to get a video out a week for at least a little while. Also let me know if you liked the video, I might try to expand into some other games for some more very unintended ideas
You should try building a Focke Wulf Treibflugel in some game, I made one in Plane Crazy
You should try stormworks
Love your content and try stormworks
Congrats!
What'd you graduate with? Engineering degree?
Ah yes, this is the first thing I also think of when I play Bloons Tower Defense 6
i was making bloons calculators back in TD3
😂😂😂😂 I get what he’s doing but it just isn’t even possible in this game it only works in games that are based off logic and random chance this game is barely random chance 😅
@@reed6514proof?
Lol
I judge somebodies skill level in btd6 with how many calculators they have
13:23 There actually is, and in fact, you actually have used it by accident without even realizing it! The Inferno Ring, while itself cannot see camo, the flaming ball that it sometimes shoots off actually can! No idea why it can, but it can! Hope this helps!
I think the glue puddle of the 4-0-0 and 5-0-0 glue can pop cammo too but the tower can't see
well hes prob looking for something that can not at all detect camo, so that splash or something can indirectly hit the camo
The splash of the fireball of 0-1-0 wizard monkey can also pop camo without the monkey being able to see camo itself
@@rodriguinhodasilva9331they took that out of a recent version
@@rodriguinhodasilva9331it can’t, the 0.0.4 used to be able to but now that it’s on the top path it’s been changed.
Never before in my life I have seen something as transcendent as Bloons TD videogames series. I believe that desire to pop bloons lies deep in the foundations of human behaviour and is that exact thing that led to the creation of civilization of man. Everything that I have ever expirienced, from my studies in Sidney Sussex College, through becoming puritan, fighting a war, ruling entirety of British Isles for five years, to even faking my own death in 1658, made me realise that popping bloons is what every human ultimately ought to do. But I guess building a calculator work aswell.
Sydney* 🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓
what about the tar you poured on the heads of the irish and then set on fire
Is this a copypasta, if not it definitely should be
Thank you, Oliver Cromwell. I remember studying your rule in history class but to be honest I barely remember it. Thank you for reminding me of your existence
Have you tried using regrow bloons? The current approach always decreases the number of bloon layers available and is therefore unable to create a NOT gate, but regrows should solve that issue. Importantly, you should be able to get some fan, since popping a high-level regrow spawns two children. My guess is maybe zebras as 1’s and blacks as 0’s will work.
One idea for an AND gate I have with zebras and blacks is to try to freeze the top path and then shoot across the top to the bottom path. The bottom path would then be the output. The idea is that a zebra on top would absorb the damage, while a black would be frozen and not be in place to block the damage. I think that this doesn’t quite work out, but there might be something to the general idea
It spawns 2 children but both children stay on the same track so they'll both go to the same destination, this doesn't actually let you fan out to multiple inputs in other gates
this is cool and all, but i can do 1+1 in my head, come back when it does something actually impressive, like 1+1+1 🙄
EDIT: just finished watching the vid, and I am blown away, I retract all previous negative sentiment
Remember when typewriters first came out, people said "Why do I need a typewriter? I can just hand write books." I dunno when the last time you saw a typewriter and in my 30 years alive I've never seen a handwritten book. That's why engineers get paid $100K+ a year to add "1 + 1" That calculator you no doubt used in highschool is a lot more convenient than hand writing and counting on your fingers, no? and I doubt you know how to use an abacus.
unfortunately i do not remember when typewriters came out, as I am not 156 years old @@MarioMastar
No obviously not @@MarioMastar no one alive today would remember that.
Boooooo
I'm always impressed by how easy you make the whole problem solving look. I always try to "think with you" while watching a video and I have to say I usually can't come to the solutions you come up with. Keep it up
Maybe get somebody to make a mod for you do change the amount of paths. Or actually, I believe that people have done some custom maps before the map editor was out, so you could also try that method. Anyways, this is a crazy video, I never would have thought to create logic gates in BTD6
the "no monkey zone" means you wont be able to place monkeys there, doesnt effect line of sight or projectile throwing as far as i know. you can check some map editor tutorials for more info on each type of object and how to edit them
Yeah the only reason it "worked" the first time is because the placement was so close and the bloon movement so erratic that he was missing every shot
@@biscuit715that is not the reason, the reason is shown in the video.
Even though it isn't as big as your other calculators, it shows really well how to understand logic gates and how you can make them out of pretty much anything.
You just gotta define what a 1 and a 0 is.
I just finished taking a Digital Electronics course at my school and actually understand everything in the video, and yet i’m still so in shock you made it work in. Phenomenal job.
This was not on the list of videogames i expected this man to play.
Well, ive seen this one before. It begins with a calculator. It will end with Doom running in fully rendered 3D
Maybe try using regrow bloons? They might help with the problem of having to send one piece of data across multiple paths, as all regrow bloons stronger then black regrow (including black regrow bloons) can duplicate (because when they're popped they pop into 2 bloons, which when regrow, regenrate back to their original layer)
14:02 I've been trying to learn how to fix graphics cards recently and this reminded me of how they make zig-zags with traces on PCBs to transmit data using differential pairs (for example, PCI Express). Funny how a silly monkey game made into a logic gate simulator and actual real sophisticated hardware can have simillar problems and solutions :) Great video!
Timing problems are eternal apparently :)
I swear in literally every game that it’s possible in someone makes a computer
Of course, why wouldn't you?
"If it runs on electricity, it can run Doom"
@@illegalisntlegal I don't even think you need electricity. Has anyone done mechanical Doom yet?
definitely expected btd6 from an electrical engineering gamer channel.
but really i appreceate what you do and i look up to you, you're the reason i want to be an engineer.
Oh boy, can’t wait to do this calculator map on Chimps mode
"Do your homework."
"Okay."
*_Loads up bloons._*
You just took my favorite game and did something that I never thought was possible. That's frickin amazing dude!
There might be a better way of representing your bits, namely as a sequence of balloons on a path. If you could somehow make the gates less timing dependent it would be possible to loop the carry bit back through the original full-adder together with the next bit.
So, uhh, how are you gonna make a calculator?
"Breathes in heavily"
*monke game*
As someone who works with systems like this on a regular basis due to my studies seeing this being replicated in BTD6 is absolutely stunning how you use mechanics of the game to achieve a Calculator
Can't wait. I love weird calculators :)
No one:
Reid: I made a fully functional computer of sticks and stones
Congrats on graduating! Also very nice with Btd6 content!
Wow, did not expect to see something like this in btd6. Somehow you always find a way to do something crazy
Also congrats on graduating!
Oh my god, I've always wanted to try this! The most I could come up with is using techbots and the ability to auto-trigger an ability if a bloon gets in an area... Plus, I could never experiment since I don't have BTD6. Excited to see what you came up with!!!
I don't think I understood a single word unrelated to bloons
10/10 video
Added to likes
Idk if this helps but there IS a tower that can pop camo without seeing them. 2xx sub can pop camo bloons only when they are in range of a tower that can see camo. The sub itself cannot see or pop camo in its range without a seeing eye monkey.
why has this man never touched geometry dash?
abecquse the game suck
@@JogginClown sounds like someone had a skill issue and then got pissed
you might be able to do some shenanigans where two seeking shuriken ninjas can help pop balloons to avoid having to snipe with dart monkeys. that as well as playing with damage ranges so you can have a monkey who does enough damage to hit a green down to a red but doesnt get the opportunity to pop any lower.
13:20 relentless glue blob can hit camos while the main tower cannot see them, and if you get corrosive you can pop with it
They moved the glue blobs the bloom solver relentless no longer has the blobs
13:20 pretty sure relentless glue's ground attack could hit camo bloons but they replaced that upgrade because it sucked
The inconsistency with the darts going or not going through the zones was because projectiles don't start from the center point of the circle, but rather some distance away based on the animations of the tower
Since dart monkeys have a sort of "reach" or dartling gunners have barrels that their darts come from, the end of those is what determines where the dart starts at. For example, the dart monkey's projectile starts right at the end of his hand when thrown, so the dart was passing the zone because the starting point of the dart (AKA the end of his hand) was passing the zone. This is why when you had the dart monkeys further back from the zone, the starting point was before the zone and the dart was being blocked by it
ok, now THIS is the content I want.
i was like: wait i havent subbed to any btd6 youtubers???
then i saw the uploader. this is gonna be fun :D
I let out an audible “oh hell no…” reading the title and thumbnail for this video
No way we've got another Reid Bloonstuber, what are the odds of that?
it's actually pretty easy to make a calculator for Addition in this game. place the number of balloons of the first term you want to add, then the number of balloons of the other, then place down a dart monkey and count how many pops happen. its as shrimple as that
Definitely one of the best Reid videos thus far. Nice work! Very ingenious!
I love this guy! It reminds me that I limit myself to boundaries that I don't even notice. Subarashii
this is such a good project to show how logic gates work. Staring at a whiteboard during a beginning Digital systems class can sometimes be very hard to understand. This video to see the data flow in real time is really cool. Thank you.
13:14 A 5-0-0 Boomerang has glaives that surround it that can pop camo, but the Boomerang itself can’t see camo bloons
This aggravated me when it showed up in a daily challenge. I had no idea this was a thing, spent so much time and frustration using trial and error because the description says nothing of the sort about this. Ended up learning the hard way.
@@D3X1K_AXYZ yeah a stupid amount of advanced challenges are just random knowledge about some paths popping bloon types you wouldn't expect
Few years later this is going to be on a video essay probably called "the history of the bloons working calulator (real)"
this dude is the definition of smartass
Jesus christ, making a caculator in a tower defense game was something i thought wouldn't be possible. Good job
Man, i'm waiting till this guy says "ok, today i'm going to run Doom in People Playground using only game instruments and mechanisms" and won't be even too surprised at all...
Ridiculously impressive. Hats off to you, sir
A 010 wizard can’t pop purple bloons normally but it’s splash damage from the fireball hitting a different bloon can pop it
13:20 a while ago I remember that the sub's seeking dart would seek camo even if the sub couldn't. Don't know if that was changed though
The Intel sub's dart will hit camo when it uses a tower with camo. It still will seek camo even if its out of range of the other towe
Next up: making a working supercomputer out of monkeys in BTD6
its so cool how he can just think of this stuff right. like he could be playing snake an be like "damn, I could totally make a warp drive out of this".
honestly as someone who has played this game for as long as it exists, This is both so cursed. so confusing, so impressive, and can be improved in so many ways
Everything he says just goes over my brain.
So just had to watch the last part.
You just summoned the whole bloons playerbase lol
13:24 Not sure if it's patched, but middle path wizard's fireball splash damage does that
Also ice monkey has cryo cannon bottom path for non-circular attack, if that's worth anything
btw you can download mods and modded map editor allows for as many paths as you want, but of course these will work only for other people with mods that download it manually if you want it to be shared
"Bloons is a game simply about monkeys popping balloons, so i thought it would be perfect to make a calculator"... Ah yes, a true engineer mind, love it
teachers before phones: You need to remember this because you wont always have a calculator in your pocket
Me with btd6 mobile:
Mr. Reid. I just realized something that you could try for content.
Back around 2012, I played the hell out of Halo: Reach's Forge mode, and I remember being able to craft mechanical contraptions on it. It would be neat to see you use Halo: Reach's Forge to make motors and other machines.
Infinites forge would be much better for that.
5-x-x boomerangs that spin around it can hit camo Bloons even without camo detection, unless it’s changed in a recent update
When you Use a wizzard 0-1-0 he can pop magenta Bloons if he can see another bloon
for the amplifier you could use lead balloons to block a gatling monkey from popping the amplifying input
this is insane! I love it, please have more videos like this ❤ love to see how to make a calculator in all games, not just minecraft
Can't belive things I learned in class about logic games helped me understand a video about balloons and monkey
Wait 3 months and some madlad will make a full ass computer
No shot, i know you do unconventional builds, but this i would of never thought this was possible.
Ah yes, the monkulator.
Wizard Fireball explosion can pop camo but the fireball has to hit a non camo bloon!
The 2-0-0 sub can see Bloons in other tower's radius, so if a camo bloon is in a tower's radius that can see camo, the sub can see the camo there too.
Thank you for enlightening me on Bloons TD 6 Mr Reid
13:17 There IS one instance of this but I don't think they'd work for this purpose since the Spike Factory, whose projectiles pop Camo Bloons but does not provide camo detection via Advanced Intel to a Monkey Sub, does not "attack" Bloons.
Anyway yeah I didn't understand this video sry
That exclusive or gate using the two monkeys is so clever wtf
you shuld do a walker of sort in enginer like u did in polybrige the diferences 2d to 3d and you ave strange pieces
Btd6 and raid captain. Sign me the peck up
Finally, the bloons game I told my teachers was on CoolMathGames
What’s next? A fully functioning copy of DOOM inside of TABS?
"No tower that can see projectiles while the tower itself can't."
WRONG! Monkey Sub 2/0/0 can't see camo WITHOUT the aid of a tower that can see camo (like a 0/2/0 village). Yes, the tower can briefly see camo while the bloon is in the range of the tower that can, but the projectiles that are fired at a camo will be able to see camo. I can't imagine this is super helpful, but it's something.
I'm surprised you didn't use regrow bloons, using the regrow property, the blue bloon layer will regenerate and can be used again for any number of xor gates
you kinda sound like NileRed lol, great video!
Cant wait for people to make doom in btd6
We did it guys, the BTD community has gone insane yet again
This actually broke my brain
How is this even possible
13:20 when 2 plasma accelerator beams collide, it creates a puddle of plasma that can pop camos even though the base tower cannot target camo
(need monkey knoledge for the puddle)
edit: its the 4-0-0 dartling gunner
also as someone who studies digital logic, this video is just soooo interesting to me
Regrow with a black white zebra or rainbow should amplify the output
«You may use a simple calculator for the test»
Me:
This might have been what you were doing in a different way but you could maybe try something where there is a path where a strong balloon can go through but a weak one can not. If the strong one is sent that represents an input of 1 and it will survive. Then it can go back to take hits for a weaker balloon wich represents adding 1. then the protected balloon can take the hits it needs to when it comes out. It would be very time dependant though so idk if it would be possible.
Also you may be able to push beyond 1s and 0s to have more of a amount of layers to show numbers. For example first send a strong balloon to represent the starting value. Example: green = 3 then send on another path whatever combination of balloons like minus 2 is a blue and minus 1 is a red or two reds represens minus 2. Then if the timing is right have a monkey throw a dart at the red and blue balloons that travels across the map and hits the green one. Then it comes out and you can either just look at the color of that balloon to determine the output value or try to use that balloon to block hits to make something binary.
You could have made the and gate with a sniper that 1 shots zebras and used zebras... then if 1 zebra gets through it multiplies into four bloon, y8u could duplicate bloons using regrows
I think that 1-0-0 Druids projectiles can pop camo but tower itself doesn't see them
calculators in bloons td6 before gta6
"In cookie clicker ; I used the CPS to calculate the angular velocity of an ICBM I need to laucnh-"
Glaive lord cannot see camo, however his ring of glaives can pop them
I’m pretty sure that the Wizard monkey’s fireball attack can hit camo bloons even if the wizard can’t (it has to explode on a non-camo bloon first)
no.
You’re correct, I was thinking about how the explosion can pop purple bloons but the projectile can’t
I now believe that you can make a calculator in any game you want with dedication
I didnt expect to see you play bloons i thought this was by a regular bloons youtuber but them i heard the background theme you always have
Thank you for teaching me circuits while I watch monkey pop bloons
I remember learning and/or gates, and then the xor and not or, not and, etc... but I couldn't remember all of them.
Hmmm, turning a tower defense game into a calculator somehow. You are going places
at no point in this video did i understand what was happening
THGAT WAS ABSOLUTELY FANTATSIC