@@widerekxxanimations6842 It works so well too since scout is so weak to sentries they have to constantly get other people to even deal with a mini. It makes perfect sense for your scout to round the corner after getting tagged once by a mini and being like "Hey... theres a sentry up there pretty please get rid of it?" with the sentry ahead command.
These kind of mind games are what spy is _amazing_ for, and I personally think it feels better on the receiving end to be genuinely fooled at one’s own fault compared to not being able to outmaneuver the bs trickstab detection
Sniper is the one disguise in the game where the advice of "look at your team not the enemy team" is the most crucial of all options. A sniper who looks at his own team like a lost child wondering where his mom went sticks out like a sore thumb while a sniper hiding in a corner somewhere trying to find an angle on the enemy team for shots is so natural it's hardly even worth looking at.
I think the only thing keeping it from perfection is that spy doesn’t have M2 disguise animations, so you tend to stick out pretty quickly because you’re not scoped :/
Honestly the worst thing to happen while disguising, is accidentally disguising as someone that's not on the other team. "Wait... We don't have a Sniper on our team-"
I don't think that matters at all. No one remembers the exact composition of a 12 man team, especially not right in the moment. Honestly what's worse is disguising as someone that IS on the enemy team and then running into that person while you look just like them.
@@karlisulmanis3810 But why did you catch them out? Because you actively knew that there wasn't a specific person of that particular class on your team, or just because that player was using default loadout? I'm sure it happens but as I said I don't think it's a problem.
@@GiRR007 no, I do specifically recall some guy constantly disguising as engi when we didn't have one. Later he tried the same "let's try to walk 3km up to the enemy while fully uncloaked" as sniper while our only sniper was dead. Granted, it wasn't a full server, probably between 14-20 people, but it is still kinda noticable if you pay attention to the class icons on the top of your screen, since you can also use it to try to catch out dead-ringing spies..
one trick i have, when disguising as medic, is to keep the syringe gun out when i'm by myself, and keep around around frantically like i'm trying not to get ambushed, and as soon as someone turns towards me i quickly change to my medigun and run towards my target (the syringe gun is out for the disguise but i keep my sapper out to quickly change to the medigun). their first thought will be "oh, he just had his weapon out in case someone tried to sneak up on him, that's fine." their second thought will be "wait he's not healing HE'S A SPY" but by that time i've already backstabbed someone and am already on my way out. remember, you only need to fool them for a couple seconds to get a pick
It is so much fun. Play some dead wringer and just practice walking backwards at people. That alone works wonders. Once you get that down you can slowly start doing more creative disguise strats. Its addicting because there is a basically endless number of absurd tricks you can try.
Hi man. You might not remember me, but i'm the guy you played with on steel. It was really very fun and I wanted to thank you for this special experience. Thanks! (Btw I tried to join your discord, but i haven't verified my phone number, so it will take a while.)
I used to disguise as enemy Snipers when bots still existed, looked up, and started spinning my mouse around to emulate a spinbotter to get them kicked.
@@googlesingh7063 He didn't say he was using that method to get the bots kicked. In fact, the way the sentence is worded makes it seem like he was deliberately trying to get innocent Sniper players kicked under the pretext that they were spinbotters, since he himself would disguise as them and emulate spinbotting
@@googlesingh7063 And if you read the comment, you would understand that it can be easily interpreted that he was trying to get regular Sniper players kicked. I mean dude it doesn't take more than 2 brain cells to realize when there's a bot or not. You don't have to emulate one to warn the teams that there's a spinbot, you'll find out VERY quickly when one appears.
Scout Disguise : Actually propagated into common practice because of SaltyPhish (iirc) Heavy Disguise : The BIGGEST gamble you can ever pull off Pyro Disguise : My go-to because it's already do-or-die. If I burst into flames I'm already dead
Pyro is great because of low speed nerf and because pretending to be a reflecting pryo or at a distance flare spamming look really similar to pyros actually doing those things. They also make sense pretty much anywhere on the battle field.
Maybe into common practice, but people definitely choose Scout before that because he has the big advantage of having a smaller hitbox, which is good for sneaking around/hiding behind shit and peeking.
@@aqwkingchampion13 In these situations change weapon. One great thing about the pryo disguise is you can pretend to reflecting with your primary if you are on the front or pretend to be flare spamming if you are further back. This really helps improve the disguise.
@@peterisawesomeplease Fair point, I just know that with the amount of spychecking a pyro does, any that isn’t obviously preoccupied dealing with enemies or puffing a little fire here and there raises alarms.
Something I personally do with the Heavy Disguise. This is entirely for fun and not practical, but I often use Heavy as a "Hoovy" disguise. I purposefully disguise as a Heavy of my team and constantly shout: Help, Medic, and "POOTIS SPENCER". Pairing with crouching and holding a lunchbox item if my disguise has it. My set involves the Ambassador and Dead Ringer. The former to two-shot light classes and the latter to escape if they don't buy into my "friendly" attempts. It is very funny to watch them lower their guard, only to receive absolute betrayal and it is always a joy to do. Only do this if you are very evil.
I would like to add that Spy disguises will ALWAYS be wearing a disguise as well. I don't believe you can see what they are disguised as, but this may give you away as it is random and you will still be moving at normal speed regardless of what you're supposed to be. Seeing a Spy disguised as a Heavy and still moving at normal speed is a dead giveaway. If you see a friendly spy with cosmetics, he is real.
One thing I feel is necessary is knowing how the player you’re disguised as acts, for example, if they have a very aggressive sniper that moves forward don’t act like yourself, act like them, same with someone like an aggressive engineer or a pyro player that prefers to stay back with the engineers, it’s about how the person you’re disguising as acts
Ya this can change disguise choice as well. Like a battle medic makes the disguise more believable or a battle engineer. If a Sniper you’re pretending to be as is always in the same spot and never moving try and use that disguise there. Sometimes I even disguise as a friendly Heavy with the Holiday Punch out and sit in a corner. They look at me, walk past me, then I stab them.
@@theghosttm8245you monster, but yeah, knowing how your target acts is very powerful in being disguised, for the tips on engi in the video dont apply when a mini spamming battle engi who is usually at the payload and is there fore a good Frontline disguise
Something that REALLY helps your disguise but is hard to pull off is coming from the combat zone backpeddling as if you're focused on the action. Of course good luck not bumping into someone walking forward. If you can pull it off it looks super natural, but any disguise csn be thwarted by enemies spy checking.
Might've been too fringe or too advanced for this video, but you can actually disguise as a class from your own team. This pairs fantasticly with the dead ringer.
Oh, pyro player here. Hey spy players, make sure if you disguise as a pyro, check the secondary. If it’s the thermal thruster, jump a lot, like you’re waiting for the cooldown to come up but it’s too slow. Then break line of sight, cloak, and go to where you would imagine a rocket jumper to head to. Might give the impression that a pyro has died trying to escape, and has shamefully respawned. Thermal thruster pyros can be tricky to disguise as especially with the long, loud windups.
Spy main here, pro tip; If a Pyro you're disguised as has the Thermal Thruster, then it's a dead giveaway because the Thermal Thruster doesn't appear on your back. There's also the unfortunate risk of the headless Pyro bug occurring when you disguise as a Pyro, which is also a dead giveaway. It typically is just better to disguise as a Scout and be done with it, since the reduced speed you get from disguising as a class that constantly bugs out really does hurt
heavy can also be used as hoovy disguise, additionally if you know that a certain engineer is playing battle engie then you might be able to go front line
Begone you ehm (sir spy the og wanna finish this?) Begone you "The world will thank me for this, you monster!""Burn in hell, you mumbling abomination!"
completely avoided the toxic reason most spies pick scout disguise, the hitbox is so completely different from spy that it throws off bullet classes from killing him even when they know hes a spy
when the enemy team has a good sniper i usually am disguised as scout if im going to be anywhere infront of them. they can still headshot you if they actually know the hitbox but most pub players aren't that locked in
Something I've found to be really weirdly effective is disguising as your team while behind enemy lines. I did it as a joke more than once and realized that something about seeing an enemy sniper behind while you're walking back from spawn shortcircuits a lot of people's brains. You can also make the enemy team think there's a ninjaneer tele around, which is funny
no one bothers to check heavy unless he's really out of place or running straight at you, i use it rarely, but when i do see the opportunity, it does the job well
if playing spy is like playing a fighting game where each disguise is a move, and heavy is that funny overhead that is slow as molasses and people go "ill never get hit by that", and get hit anyways
one thing i noticed, baby face blaster scouts avoid double jumping even when they don't have speed built, so if a scout has it, it can be more "natural"
i find that spy disguises have the main issue that it reminds players spies exist, similarly to how people will spycheck more when they get backstabbed once
The reasoning on the heavy is a lot why I like the scout disguise, so many people overestimate their ability to detect a spy disguised as a scout because “the movement speed is so obvious” and it’s such a “bad idea” to disguise as a scout in the first place that 9/10 they don’t even bother looking at you when you’re disguised as a scout because in their mind that scout wouldn’t possibly be a disguised spy unless the spy were stupid and bad
Nah, scout disguise was popularized, so nigh-every spy main goes with that. And because of how common it is, more people will train their eye on the "slow scout" thing, resulting in it being even easier to spot
Genius idea. -have friendly hoovy on team -be spy -disguise as your friendly hoovy -trick and kill enemy -they kill/harm the real friendly hoovy next time -entire friendly fraction of the server breaks from the small crack, just like a weak link on a chain -you just ruined an entire server with one kill, good job!
About the medic disguise: I’ve found that if you have the bow out when they see you and u switch to medigun after they see you they tend to turn around. Ofc it works the other way for low hp targets too, they even stop moving sometimes and spy has a gun :)
One thing I would like to add is that the Spy disguise always shows you as an enemy spy WITH a mask on, as if the player you are disguised as is also disguised. This means that it is easier to tell if a spy is on your team or not because if the very obvious paper mask is missing and/or the Spy is wearing cosmetics, then it is immediately clear they are not an enemy. If the enemy team knows about this, which most experienced players do, it could definitely be a downside of the Spy disguise.
The thing I love most about the spy disguise is that the spy- once caught out- wants to get to their own team as soon as possible. A strategy I found most fun is to ask your teammates to pepper you with bullets or have a pyro friend chase you while you backpedal towards the enemy team. The enemy team will see the pyro as the most imminent threat and will let you freely get behind their backs while they focus on your retreating comrade.
I would actually recommend disguising as a Engineer in frontlines when you know they are a battle engie. It doesn't happen often, but knowing the difference between a battle engie, a stationary engie, or even a mixer will easily win the disguise game as spy when it comes to Engineer.
So a few things I want to add to this video. The strongest benefits of a Scout disguise come from his small profile, allowing you to squeeze into corners more easily without cloak, and also making it very hard for snipers to headshot you when they notice you. Due to the movespeed discrepancy, you do not want to be moving around with that disguise. Either method act a strafing skirmisher, or hide in a corner. Pyro is such a strong generalist disguise that it can backfire. Pyros are the most spychecked mercs of any class and a pyro who isn't himself spychecking can be suspicious. Always change up your disguises. Be very very careful disguising as Demoman! If they have booties/bootlegger then it will bug your disguise, making your leg(s) invisible and giving you away completely, and unlike melee weapon bugs, you can't see that in your disguise preview. Generally the buggiest disguise. Heavy disguises also have the extremely underhanded Hoovy act that allows you to get some of the dumbest kills. Crouching sandvich, hidden backstab. Engineer can work as a generalist if he's using gunslinger and widowmaker. In fact, the medic might pop crits on you, as some medics have started to notice that giving crits to a bottomless clip shotgun is really strong. If you're disguised as Medic and you position yourself behind the front line when there is something like a heavy or a sentry around a corner, some power classes will turn around, look directly at you, yell "MEDIC!" and happily present you their backs as they prepare to round the corner under your aid. It's glorious when it happens. Sniper disguises can work on the frontline so long as you are actively pretending to hold a sightline. Spy disguise is the only disguise that works well when you are among your own team. Use it to get from your spawn to where you want to actually be, and then switch. Bonus points if you can get your team to spycheck you in front of the enemy and act the part.
If this requires too much brain power, try simply changing your disguise every time you go for in for kills. I find variety to be the most important factor, especially since people love to call out "spy medic" "spy scout" etc, and people will start to get used to your disguise if you keep using the same one.
The soundsmith reference out of nowhere made my whole day. (Soundsmith, if you see this, please don't do more stereotypes videos they are very good, but I can feel the wear in the voicework and burnout is scary)
The heavy disguise is also a lot better when the enemy heavy is using the tomislav, as you are less expected to rev and there is no rev sound to listen for.
Alright I'm about to drop a pretty pro spy strat here. Don't disguise as an enemy heavy, disguise as a friendly heavy, keep your fists out, crouch and act like a hoovy, bonus points if you can disguise as someone with hoovy cosmetics and has a sandvich. I've fooled a lot of people this way and gotten good kills.
16:15 I don't think reflexive spychecking of spies disguised as enemy spies is because of the teams swapping. I think there are two main reasons for it. Firstly, it's a popular disguise; it obviously has no speed penalty, and unlike Scout and Medic it doesn't give you away nearly as easily when the enemy team sees you moving too slow or not healing people. Secondly, when they see a spy they just remember spy exists and check because why not? Spychecking is practically free, so when spy crosses someone's mind and they have a teammate around who they haven't seen fire their weapon yet, as tends to happen when they see you disguised as one of their own spies, they just go for a quick spycheck automatically.
Top five worst spy disguises 3: There is no objective way of ranking spy’s disguises, they each require you to play as a role and should be used based on where in the map you are and who’s around you 2: Plus, as a spy you want to be changing disguises frequently as to not become predictable by disguising as the same person every time 1: scout. Worst disguise by a long shot. Only way to look believable is to either never move or constantly be jumping and spinning 24/7 whenever you want to move(so, all the time) which also means you can’t do this in the other teams back lines, since acting like that with no enemy’s around gives away that your trying to hide something, causing people to take a closer look at your movement and realize you are a spy. And despite the fact this means it only works on the frontlines where fights are happening, it’s not effective there either since the fact no-one of the other team is shooting the obvious in-your-face scout gives away that you might be a spy a lot, as well as the fact that to get backstabs you have to be behind people, which is a bit hard when you’re disguised as a scout, who’s always supposed to be at the front, charging directly into the enemy team
A note that I find with the engineer (most frequently) but also both the scout and medic is that they can be used as bait in a riskier way than he spoke of. He mentioned baiting enemies towards your buildings or your medigun if they buy the disguise, but a bad medic disguise can often get someone to recklessly chase you, without them realizing you know. Similarly, I like to disguise as the engineer when he's in a busy nest, then get spotted -- break line of sight -- profit. (Same idea with scout, scouts will often chase you if you get caught moving too slow, but if you predict it it can be a stab opportunity.
the scout is useful if you need to get somewhere being watched by a sniper who's good at spotting disguises, since the scouts head is farthest from the head of the spy so snipers wont know where your head actually is and will miss a lot.
As a spy main, I'd put the spy disguise as a specialist disguise. Yes its the best disguise to use to go from your team to theirs to get into position, but once your there you do not want to disguise as a spy. Reflexive spy checking is extremely detrminetal, and loses you half a second you would've gotten from any other disguise as the enemy has to register if your a spy or not, since they don't need to register your other disguise. They register "SPY" since your disguised as spy, and shoot regardless of your team color. And they'll usually fully spy check and wont stop until your either dead or they can confirm your not a spy. Even your team mates will do this if they didn't see your outline/you running from their spawn so yeah. Also you didn't mention reloading. For Soldier disguises and demo disguises, reloading makes them very very believable. Soldier most of all because if your in a spot that isn't the front lines and you see someone, just reload your rocket launcher and they'll think you retreated to reload. Demo is the same thing esp since you can hold the reload for a long time with pipe and sticky reloads. Sniper also has a tech with reloading, since you can 'fake' taking a shot if your in a sniper position by reloading since Sniper doesn't shoot projectiles and has a very obvious reload animation.
I'm pretty sure Sniper's bolt action animation is baked into his primary fire animation (why would it not be), which means you can't mimic it by reloading. The only weapon he really reloads is the SMG/Carbine.
@@Banshee523 Nah, if you push reload you do the bolt rack animation unless its bugged with the recent summer update. I know because I've tricked gold snipers in fun scrims with it.
@@archmagemc3561 Can't find any evidence that the fake reload works on sniper rifles, only evidence to the contrary. On the wiki it states it doesn't apply to sniper rifles. I looked at the player model's animation sequences and it's indeed baked into the firing animation.
I love the heavy disguise because it's the easiest disguise to use, it's impossible to fuck it up, you can be in the frontlines, on the flank, or occasionally in the backline, as well as a main target for medics to heal. Heavy can be in the front obviously, he can flank if the disguise you're using has the second banana and or tomislav, you can be in the backline with your melee out if he's using the gru, yknow, pretending you're struggling from that crippling movement speed, and medics fly to you. Theres also no fancy movement mechanics, you can do everything exactly as you would if you were actually playing heavy
Another thing about the Medic disguise is that you can use it to know what kind of medigun the enemy Medic is using, which is a pretty useful information for me even on casual.
Be very careful when disguising as Demoman because of the boots glitch, sometimes spies disguised as demomen will appear without feet and that gives you away instantly I don't know what causes the bug but I think it happens when there's two demomen in the enemy team and one is a demoknight. Just watch out
Loved how you got that Medic to heal you because you had the Powerjack out and running and jumping. I think a Medic disguise can better work IF the enemy team has a battle medic running around.
Pro tip (not really) disguise as your main, or as your 2nd most played class if your a spy main, because it’ll be easier to act like that class since you play them most often
Ranking spy disquises is like trying to rank Hoi4 nations. There are just so many variables that it becomes nearly impossible to rank them. You either make an unrealistic simplification to the ranking rules or you spend decades play testing each possible scenario. In Hoi4, there are about 50 nations with unique focus trees. Each of these trees has an average path count of 4. So there are 4^50 different scenarios all of which have to be considered for a ranking. Mind you, 4^50 is so large that it'd take the entire ant population of our planet doing one scenario per second each until the end of the universe and they still wouldn't be 1% done.
When in doubt, disguise as Heavy, have either secondary or melee as disguised weapon, look like a Hoovy, then kill, if it doesn’t work then run and try on someone else, bonus points if you disguise as a Sniper with primary, look up and say Medic over and over
Great Video! Really gave me insight on when are where to use certain disguises. If I had to nitpick maybe the structuring and pacing could use a little work (using this video as an example perhaps you could elaborate on what you mean by generalist/specialist disguises and the criterias first before moving into the scout section), but other than that, Fantastic! I also noticed (and loved!) that Faruzan theme in the spy section cause I'm weird like that.
Medic could also be rather good if you’re primarily using your revolver. Having them move in a straight line towards you makes it easier to line up your first shot.
Demo and Pyro are the worst simply due to the fact that they both have glitches where demoman will be missing his legs and pyro will be missing his head.
Here a tip to get the most out of disguises... Use "your eternal reward", you will always have good positioning with disguises, you will not get out of place, and also enemies will have a harder time to find you. It's good for practicing disguises.
i play a lot of spy and honestly outside of needing to sap nests, i just don't disguise. people SEVERELY underestimate how well i can aim my gun, and rocking the spy-cicle and dead ringer gives you such insane survivability you can effectively be invincible. also we played mvm a while ago while you were getting footage for your direct hit video :D
My most common disguise is probably demo, i think besides heavy, he is the most "overlooked", but is much faster than heavy so its not such a pain to walk around with that disguise. other disguises will often attract attention
i typically go with a demoman for general use. Due to his mobility, like the soldier he can be found almost anywhere. He fulfills a similar role as a Sniper disguise, where you hover in one place and pretend to be waiting to detonate your stickies (nobody is going to actually look around and see whether or not you HAVE planted stickies), but you also won't seem suspicious for being closer to the frontline.
I think its sometimes effective to disguise as Medic, change the visible weapon to be the heal gun, then actively run towards people on the other team so they think I'll follow them and heal them. That way they're less prone to look my direction the entire time
i would consider the scout disguise as a generalist role by your definition (if i understood that definition ofc), because you're not really performing a specific task or trying to bait anyone, you usually see the disguise being used to just get past the enemy team while keeping your base movement speed (and the wonky hitbox too), to get past sentries aswell, i see it as a disguise you just get to sneak up and jump straight into action without trying to fool anybody. I'd like to hear what everyone thinks about this, i might have missed the point somewhere
>starts playing the weapon stereotypes music > immediately makes a blanket statement about a straw man for an incredibly specific playstyle Yeah, I’m subscribing to this guy
Medic is my favorite own-team disguise. If you're using the dead ringer and you're running straight to enemy lines with it up, I'd usually pick medic because you can have the medigun out and nobody would be surprised that you die quickly, or that you're not firing your weapon (it's a medigun) or that you only have your medigun out. It looks pretty weird but when you consider how very rare it is for spies to self-team disguise, enemies aren't going to assume you're a dead ringer spy. This is important because if you're undisguised or disguised as an enemy team and you die instantly, people can and will be suspicious that a dead ringer spy is entering their back lines. That's what friendly disguises are for. Same goes for non-DR spies but you have to be really aware that you're opening yourself up to sentry turret fire, it's a really special case disguise.
a mindset to disguises and trickery I keep in mind is the concept of how busy a given player can/should be. A core weakness of the Spy's disguise is the fact that he can't do anything apart from switch disguise weapons and move around, so he will never be able to keep up a convincing act. Simply keeping in mind the job & behaviour of the person you're disguised as will be the biggest differentiator in fooling people. What I'm getting at is that each disguise has its specialist usage, and that part of the reason why Medic, Engineer & Spy are often poor choices for deception is usually because of how "busy" they are in an actual scenario. (Also the fact that spy disguise has you wearing a random class's mask so it can potentially look off-putting to see your friendly spy disguised as heavy and moving normally). Counter to that, sniper may be less outstanding as a disguise because he simply looks for opportunities to shoot and spy check. In the end, its about being adaptable to your targets' weaknesses, and not having any true goto disguises other than the ones that allow you to move fast when you need to. Cool video, thanks for brain food.
Something to note about the spy disguise is that it's the only disguise that makes sense when you're traveling through your own team, and especially if you're traveling in an area guarded by your own team's sentry gun. Also, engineer disguises are the only ones that can get away with you running toward the enemy team without looking at your own team (it looks like you're going back to your buildings)
I have to disagree with Heavy here as a heavy main, most of the time you will most likely be in the front line, revved up, and shooting enemies if those criteria are not met, you are still risk of getting spy check for not being where you supposed to be or what you are supposed to be doing the only scenarios where the heavy disguise would work is when you use the YER, where you take over the heavy's current health, loadout and his position and even then you would also bad because since the front is the where the main fight happens, you cant even use the disguise and opt to cloak away since spy has a small health pool and being in the center of a fights means disaster.
You're not disguising as Heavy on the frontline, pretend you're trying to approach the frontline with some bhopping and watch for unaware "teammates" (enemies) trying to find cover behind you. Maybe. Idk. I made this up.
I like disguising as spy when I'm hanging around my own team, sometimes you can bait someone into taking a 2v1 that they think is in their favor, even though it isn't
This has probably been mentioned before in the comments somewhere but when I disguise as Medic, I pull out my sapper then press B to make the disguise hold the Medigun as it makes it far more believable
For the Sniper section I would've actually been mad at you for creating only two camps which neither of them I fall under. But I'm a happy camper since you were making a _____ Stereotypes impression. I'm close to the middle of the two sides, but lean more to the former due to the amount of times I find an opportunity where a Sniper disguise can easily let me in the back lines.
My favorite disguise for GunSpy is spy with their knife out by far. It lets you transition from gun positioning to stabbing positioning pretty seamlessly and the 'ol back up and switch to disguise's Revolver strat works out way too well. Only real downside is that the head positioning isn't different enough between knife and gun for you to not get headshot, so you gotta watch out for that on occasion. But it just lets you get through your own team while acting really effectively And if you find yourself in gun range with an enemy, a little acting and you usually will get the first shot off which is a big advantage for Spy in a gunfight. Very nice disguise on the whole tbh
I like to disguise a couple seconds before I decloak, (and sometimes stay undisguised decloaking depending on the situation) rather than just putting on a disguise right after every backstab
When using a soldier disguise, get your melee weapon out, if it’s an escape plan you have an excuse to approach the medic, if it’s a whip you have an excuse to approach anyone
Interesting way of phrasing it. I think some disguises like heavy are so rare becuase they're difficult to use but they work way better for tricking baddies. I mostly tend to use the one with same movement as spy like sniper and pyro (medics good because I reckon some people are so deprived of medics they'll do anything to think youre real) scout if I'm trying to be quick and I just need a second of doubt to get away with what Im doing and rarely soldier/demo if I'm trying to be extra convincing
the problem with the scout disguise is that people just gravitate towards it for the unmatching head hitbox feature (the head of the scout doesnt match the head hitbox of the spy) thinking that will help against sniper. In reality nowadays a lot of people are aware of that, so disguising as scout only works when you're good enough to kill without needing a convincing disguise against a team with not really good snipers
Scout has other uses. Its small view model allows you to hide behind small boxes and corners easier. It also has full spy move speed which is helpful in all kinds of cases. Its a good choice if you plan on just trying not be seen at all.
Even if players know about the disjointed head hitbox, it's still harder to shoot a head you can't see. Maybe not by much, but it *will* lower the chance of being headshot, even by a good sniper--no sniper has 100% accuracy.
@@thealientree3821 You can stab or shoot when cloaked. Of course shooting or stabing breaks the disguise. But there is always an window between uncloaking and your attack that you need to deal with. Sometimes you just need to preserve cloak or have run out of cloak. In these cases you can rely on your disguise or you can try to hide using map geometry. Scout is a very useful disguise when trying to use map geometry. I do think scout is generally overused as a disguise but there are many situations where its a good choice.
From my time playing as spy, I do default to scout disguises but I use them in the back, so like I’m in eye sight of the enemy but I’m not perceived as a threat because I’m not putting alot of attention on myself and I do pretty well for a casual spy, I do also use sniper in various situations pretending to hold sight lines, but other then that I think out of all disguises I only use a scout and sniper, rarely soldier if my covers been blown (though this statement is also incorrect as I use the knife that auto disguises so I kinda rely more catching enemies off guard and taking longer routes to get behind enemy lines. Still a scout disguise when your up against competent soldiers/pyro’s/demo’s. So my method is really only good when the enemy is focused on “shooting boolets” instead of “trying not to get back stabbed” Oh forgot too mention I use scout for a minimal speed increase you get (even if it’s not really a speed increase and the other classes are just “heavier” the scout disguise helps me close the distance faster
Spy disguise does have one bit of extra utility. You can hide near your team, off to the side a bit but clearly 'lining up a play'. Then, when the fight kicks off you can freeze for a second and back off "realizing" that your moment is up and you need to relocate. Bonus points if you can have one of your teammates shoot you and freak out before running. You then dive back towards the enemy team or down a corridor and when you're out of sight, you cloak. Then you uncloak near the enemy team asking for help. This is risky, as some people might spycheck you. But seeing an injured friendly spy who's forgotten to undisguise behind friendly lines seems like something a panicked player might do trying to get health from the medic. Especially if you saw that same spy freak out and abandon the frontline after getting shot at.
Yes, I am aware I do the disguise cloak thing in the wrong order. In my defence: muscle memory stinky.
):
that's fair honestly
You spelled defense wrong ☝️🤓
@@TREE_GUY765 ?
@@volisum it's called "a joke"
The funniest disguise is disguising as a heavy from your own team and pretending to be friendly. Only works once though.
So true
The Soundsmith Pavlov classic
Bonus points if you use the dead ringer.
even funnier if it's of a heavy that is being friendly. Bro's not gonna have a good time next time they see him
The perfidy gambit
i got genuinely fooled by a spy using a scout disguise just from him using the “Sentry Ahead!” voice line, and it was honestly impressive
That is very believable if I’m being honest.
Honestly, I can't blame you, it's not often an enemy spy points out thier teams sentry
@@widerekxxanimations6842it might've been a bait as well. Maybe there wasn't even a sentry, or not here
@@widerekxxanimations6842 It works so well too since scout is so weak to sentries they have to constantly get other people to even deal with a mini. It makes perfect sense for your scout to round the corner after getting tagged once by a mini and being like "Hey... theres a sentry up there pretty please get rid of it?" with the sentry ahead command.
These kind of mind games are what spy is _amazing_ for, and I personally think it feels better on the receiving end to be genuinely fooled at one’s own fault compared to not being able to outmaneuver the bs trickstab detection
Sniper is the one disguise in the game where the advice of "look at your team not the enemy team" is the most crucial of all options. A sniper who looks at his own team like a lost child wondering where his mom went sticks out like a sore thumb while a sniper hiding in a corner somewhere trying to find an angle on the enemy team for shots is so natural it's hardly even worth looking at.
I think the only thing keeping it from perfection is that spy doesn’t have M2 disguise animations, so you tend to stick out pretty quickly because you’re not scoped :/
@@william3371 Crouching *disguises* that you aren't scoped in
@@william3371 Crouch it work well
Honestly the worst thing to happen while disguising, is accidentally disguising as someone that's not on the other team.
"Wait... We don't have a Sniper on our team-"
I don't think that matters at all. No one remembers the exact composition of a 12 man team, especially not right in the moment.
Honestly what's worse is disguising as someone that IS on the enemy team and then running into that person while you look just like them.
@@GiRR007 I have caught people out using just the original commenter's called-out spy mistake..
@@karlisulmanis3810 But why did you catch them out? Because you actively knew that there wasn't a specific person of that particular class on your team, or just because that player was using default loadout?
I'm sure it happens but as I said I don't think it's a problem.
@@GiRR007 I've seen it happen before and it's some of the funniest shit ever
@@GiRR007 no, I do specifically recall some guy constantly disguising as engi when we didn't have one. Later he tried the same "let's try to walk 3km up to the enemy while fully uncloaked" as sniper while our only sniper was dead. Granted, it wasn't a full server, probably between 14-20 people, but it is still kinda noticable if you pay attention to the class icons on the top of your screen, since you can also use it to try to catch out dead-ringing spies..
one trick i have, when disguising as medic, is to keep the syringe gun out when i'm by myself, and keep around around frantically like i'm trying not to get ambushed, and as soon as someone turns towards me i quickly change to my medigun and run towards my target (the syringe gun is out for the disguise but i keep my sapper out to quickly change to the medigun).
their first thought will be "oh, he just had his weapon out in case someone tried to sneak up on him, that's fine."
their second thought will be "wait he's not healing HE'S A SPY" but by that time i've already backstabbed someone and am already on my way out.
remember, you only need to fool them for a couple seconds to get a pick
I do that, but with the melee instead
@@Lonqudor i guess it depends on whether they look like a new medic or not
lol easily spy checked
You try to pick every disguise intelligently
I press last disguise button every time
We are not the same
It is so much fun. Play some dead wringer and just practice walking backwards at people. That alone works wonders. Once you get that down you can slowly start doing more creative disguise strats. Its addicting because there is a basically endless number of absurd tricks you can try.
Hi man. You might not remember me, but i'm the guy you played with on steel. It was really very fun and I wanted to thank you for this special experience. Thanks! (Btw I tried to join your discord, but i haven't verified my phone number, so it will take a while.)
Most wholesome comment i've seen today
10:51
“Engineers do not push payloads”
Short Circuit Engineers:
I used to disguise as enemy Snipers when bots still existed, looked up, and started spinning my mouse around to emulate a spinbotter to get them kicked.
r/foundsatan
@@sand_sand7304 he is a hero, a sacrifice of your own enjoyment to get bots kicked is noble.
@@googlesingh7063 He didn't say he was using that method to get the bots kicked. In fact, the way the sentence is worded makes it seem like he was deliberately trying to get innocent Sniper players kicked under the pretext that they were spinbotters, since he himself would disguise as them and emulate spinbotting
@@terrypennington2519 🤓👆🤓👆
if you read the comment you would understand that he was trying to get the spinbotters kicked
@@googlesingh7063 And if you read the comment, you would understand that it can be easily interpreted that he was trying to get regular Sniper players kicked.
I mean dude it doesn't take more than 2 brain cells to realize when there's a bot or not. You don't have to emulate one to warn the teams that there's a spinbot, you'll find out VERY quickly when one appears.
Scout Disguise : Actually propagated into common practice because of SaltyPhish (iirc)
Heavy Disguise : The BIGGEST gamble you can ever pull off
Pyro Disguise : My go-to because it's already do-or-die. If I burst into flames I'm already dead
Pyro is great because of low speed nerf and because pretending to be a reflecting pryo or at a distance flare spamming look really similar to pyros actually doing those things. They also make sense pretty much anywhere on the battle field.
Maybe into common practice, but people definitely choose Scout before that because he has the big advantage of having a smaller hitbox, which is good for sneaking around/hiding behind shit and peeking.
@@stratacat your hitbox is the same no matter the disguise you pick
The thing you didnt mention about the pyro id that since he has no range, you wont look suspicious by not shooting the "enemy" team
Downside on the same level: you will look suspicious by not shooting random bursts of flames to spycheck.
@@aqwkingchampion13 In these situations change weapon. One great thing about the pryo disguise is you can pretend to reflecting with your primary if you are on the front or pretend to be flare spamming if you are further back. This really helps improve the disguise.
@@peterisawesomeplease Fair point, I just know that with the amount of spychecking a pyro does, any that isn’t obviously preoccupied dealing with enemies or puffing a little fire here and there raises alarms.
thats what im saying!
@@aqwkingchampion13tbh when I play pyro I kinda forget to spy check
Something I personally do with the Heavy Disguise. This is entirely for fun and not practical, but I often use Heavy as a "Hoovy" disguise. I purposefully disguise as a Heavy of my team and constantly shout: Help, Medic, and "POOTIS SPENCER". Pairing with crouching and holding a lunchbox item if my disguise has it.
My set involves the Ambassador and Dead Ringer. The former to two-shot light classes and the latter to escape if they don't buy into my "friendly" attempts. It is very funny to watch them lower their guard, only to receive absolute betrayal and it is always a joy to do. Only do this if you are very evil.
creature
@@SpikeForrestGaming
of steel
I would like to add that Spy disguises will ALWAYS be wearing a disguise as well. I don't believe you can see what they are disguised as, but this may give you away as it is random and you will still be moving at normal speed regardless of what you're supposed to be. Seeing a Spy disguised as a Heavy and still moving at normal speed is a dead giveaway.
If you see a friendly spy with cosmetics, he is real.
One thing I feel is necessary is knowing how the player you’re disguised as acts, for example, if they have a very aggressive sniper that moves forward don’t act like yourself, act like them, same with someone like an aggressive engineer or a pyro player that prefers to stay back with the engineers, it’s about how the person you’re disguising as acts
Ya this can change disguise choice as well. Like a battle medic makes the disguise more believable or a battle engineer.
If a Sniper you’re pretending to be as is always in the same spot and never moving try and use that disguise there.
Sometimes I even disguise as a friendly Heavy with the Holiday Punch out and sit in a corner. They look at me, walk past me, then I stab them.
Sure but if I don’t notice *my own teams* habits it wouldn’t help as much in casual to act like them
@@theghosttm8245 thats cruel man, you destroy the peoples feelings towards hoovies
@@theghosttm8245you monster, but yeah, knowing how your target acts is very powerful in being disguised, for the tips on engi in the video dont apply when a mini spamming battle engi who is usually at the payload and is there fore a good Frontline disguise
Something that REALLY helps your disguise but is hard to pull off is coming from the combat zone backpeddling as if you're focused on the action. Of course good luck not bumping into someone walking forward.
If you can pull it off it looks super natural, but any disguise csn be thwarted by enemies spy checking.
7:26 demo:you picked the wrong house fool
"Ay ay ay ay ay! Tavish! It's me, Spy! Chill, chill!"
Might've been too fringe or too advanced for this video, but you can actually disguise as a class from your own team. This pairs fantasticly with the dead ringer.
Categorising spy disguises of the such should probably be its own video
Oh, pyro player here. Hey spy players, make sure if you disguise as a pyro, check the secondary. If it’s the thermal thruster, jump a lot, like you’re waiting for the cooldown to come up but it’s too slow. Then break line of sight, cloak, and go to where you would imagine a rocket jumper to head to. Might give the impression that a pyro has died trying to escape, and has shamefully respawned. Thermal thruster pyros can be tricky to disguise as especially with the long, loud windups.
Spy main here, pro tip; If a Pyro you're disguised as has the Thermal Thruster, then it's a dead giveaway because the Thermal Thruster doesn't appear on your back. There's also the unfortunate risk of the headless Pyro bug occurring when you disguise as a Pyro, which is also a dead giveaway.
It typically is just better to disguise as a Scout and be done with it, since the reduced speed you get from disguising as a class that constantly bugs out really does hurt
@@terrypennington2519 i did not actually know this.
Because i only have like 5 or 10 hours of spy and most are cloak and dagger bullying engineers
@@mythmakroxymore1670 I've been playing this game for way too damn long in my life ;-;
Huntsman sniper is THE BEST spy disguise. He fits everywhere, has a good speed, and is generally inconspicuous
heavy can also be used as hoovy disguise, additionally if you know that a certain engineer is playing battle engie then you might be able to go front line
I hate Spies. I don't wanna be real anymore.
*backstab*
Begone you ehm (sir spy the og wanna finish this?)
Begone you "The world will thank me for this, you monster!""Burn in hell, you mumbling abomination!"
I feel you pyro
@@Z7StudiosMecha *fire blast* no one bullies my fwen >:(
@@scruggly_ahh_commenter darn *kill binds*
completely avoided the toxic reason most spies pick scout disguise, the hitbox is so completely different from spy that it throws off bullet classes from killing him even when they know hes a spy
Are you a spy main, reimu? 🤔
when the enemy team has a good sniper i usually am disguised as scout if im going to be anywhere infront of them. they can still headshot you if they actually know the hitbox but most pub players aren't that locked in
🚀 go brrr
@@BromineBlues-om7yf no
They claim that, but I've never once seen that hitbox actually save the Spy.
Something I've found to be really weirdly effective is disguising as your team while behind enemy lines. I did it as a joke more than once and realized that something about seeing an enemy sniper behind while you're walking back from spawn shortcircuits a lot of people's brains. You can also make the enemy team think there's a ninjaneer tele around, which is funny
no one bothers to check heavy unless he's really out of place or running straight at you, i use it rarely, but when i do see the opportunity, it does the job well
if playing spy is like playing a fighting game where each disguise is a move, and heavy is that funny overhead that is slow as molasses and people go "ill never get hit by that", and get hit anyways
was not expecting a stereotypes reference in 2024
one thing i noticed, baby face blaster scouts avoid double jumping even when they don't have speed built, so if a scout has it, it can be more "natural"
i find that spy disguises have the main issue that it reminds players spies exist, similarly to how people will spycheck more when they get backstabbed once
The reasoning on the heavy is a lot why I like the scout disguise, so many people overestimate their ability to detect a spy disguised as a scout because “the movement speed is so obvious” and it’s such a “bad idea” to disguise as a scout in the first place that 9/10 they don’t even bother looking at you when you’re disguised as a scout because in their mind that scout wouldn’t possibly be a disguised spy unless the spy were stupid and bad
Nah, scout disguise was popularized, so nigh-every spy main goes with that. And because of how common it is, more people will train their eye on the "slow scout" thing, resulting in it being even easier to spot
@@SkarrierI agree
hearing the hat stereotypes music made me age 20 years, it feels like so long ago
Genius idea.
-have friendly hoovy on team
-be spy
-disguise as your friendly hoovy
-trick and kill enemy
-they kill/harm the real friendly hoovy next time
-entire friendly fraction of the server breaks from the small crack, just like a weak link on a chain
-you just ruined an entire server with one kill, good job!
About the medic disguise:
I’ve found that if you have the bow out when they see you and u switch to medigun after they see you they tend to turn around.
Ofc it works the other way for low hp targets too, they even stop moving sometimes and spy has a gun :)
One thing I would like to add is that the Spy disguise always shows you as an enemy spy WITH a mask on, as if the player you are disguised as is also disguised. This means that it is easier to tell if a spy is on your team or not because if the very obvious paper mask is missing and/or the Spy is wearing cosmetics, then it is immediately clear they are not an enemy. If the enemy team knows about this, which most experienced players do, it could definitely be a downside of the Spy disguise.
The torture of being an actor spy and not having the ability to fake fire is agonizing
The thing I love most about the spy disguise is that the spy- once caught out- wants to get to their own team as soon as possible. A strategy I found most fun is to ask your teammates to pepper you with bullets or have a pyro friend chase you while you backpedal towards the enemy team. The enemy team will see the pyro as the most imminent threat and will let you freely get behind their backs while they focus on your retreating comrade.
I would actually recommend disguising as a Engineer in frontlines when you know they are a battle engie. It doesn't happen often, but knowing the difference between a battle engie, a stationary engie, or even a mixer will easily win the disguise game as spy when it comes to Engineer.
So a few things I want to add to this video. The strongest benefits of a Scout disguise come from his small profile, allowing you to squeeze into corners more easily without cloak, and also making it very hard for snipers to headshot you when they notice you. Due to the movespeed discrepancy, you do not want to be moving around with that disguise. Either method act a strafing skirmisher, or hide in a corner.
Pyro is such a strong generalist disguise that it can backfire. Pyros are the most spychecked mercs of any class and a pyro who isn't himself spychecking can be suspicious. Always change up your disguises.
Be very very careful disguising as Demoman! If they have booties/bootlegger then it will bug your disguise, making your leg(s) invisible and giving you away completely, and unlike melee weapon bugs, you can't see that in your disguise preview. Generally the buggiest disguise.
Heavy disguises also have the extremely underhanded Hoovy act that allows you to get some of the dumbest kills. Crouching sandvich, hidden backstab.
Engineer can work as a generalist if he's using gunslinger and widowmaker. In fact, the medic might pop crits on you, as some medics have started to notice that giving crits to a bottomless clip shotgun is really strong.
If you're disguised as Medic and you position yourself behind the front line when there is something like a heavy or a sentry around a corner, some power classes will turn around, look directly at you, yell "MEDIC!" and happily present you their backs as they prepare to round the corner under your aid. It's glorious when it happens.
Sniper disguises can work on the frontline so long as you are actively pretending to hold a sightline.
Spy disguise is the only disguise that works well when you are among your own team. Use it to get from your spawn to where you want to actually be, and then switch. Bonus points if you can get your team to spycheck you in front of the enemy and act the part.
If this requires too much brain power, try simply changing your disguise every time you go for in for kills. I find variety to be the most important factor, especially since people love to call out "spy medic" "spy scout" etc, and people will start to get used to your disguise if you keep using the same one.
The soundsmith reference out of nowhere made my whole day.
(Soundsmith, if you see this, please don't do more stereotypes videos they are very good, but I can feel the wear in the voicework and burnout is scary)
I absolutely loved listening to the background of this video and naming the OSTs
12:00 what a sportsmanlike response to a random crit, very nice man to play with
The heavy disguise is also a lot better when the enemy heavy is using the tomislav, as you are less expected to rev and there is no rev sound to listen for.
I vote to make furina's theme the spy gaming anthem
Alright I'm about to drop a pretty pro spy strat here.
Don't disguise as an enemy heavy, disguise as a friendly heavy, keep your fists out, crouch and act like a hoovy, bonus points if you can disguise as someone with hoovy cosmetics and has a sandvich. I've fooled a lot of people this way and gotten good kills.
16:15 I don't think reflexive spychecking of spies disguised as enemy spies is because of the teams swapping. I think there are two main reasons for it. Firstly, it's a popular disguise; it obviously has no speed penalty, and unlike Scout and Medic it doesn't give you away nearly as easily when the enemy team sees you moving too slow or not healing people. Secondly, when they see a spy they just remember spy exists and check because why not? Spychecking is practically free, so when spy crosses someone's mind and they have a teammate around who they haven't seen fire their weapon yet, as tends to happen when they see you disguised as one of their own spies, they just go for a quick spycheck automatically.
now we need a tier list for friendly disguises my favourite is a friendly hoovy or a friendly pyro tends to make people move away from you
I managed to trick the entire team by disguising as my team’s hoovy. It worked so well… I assumed I was a hoovy…
Tf2 titles if they were exactly what the vid is:
Alright
Alright
Alright
Ok
@@linuxization4205You do not have free will. Alright
Was not expecting the DMC3 menu selection noise as the segway for what disguise is being discussed. 10/10
I’ve taken the sound from Elden Ring. Is it used in multiple games?
@@Lonqudor Yeah I thought it's from Elden Ring. But I wouldn't be surprised if it's from some soundpack or something
Top five worst spy disguises
3: There is no objective way of ranking spy’s disguises, they each require you to play as a role and should be used based on where in the map you are and who’s around you
2: Plus, as a spy you want to be changing disguises frequently as to not become predictable by disguising as the same person every time
1: scout. Worst disguise by a long shot. Only way to look believable is to either never move or constantly be jumping and spinning 24/7 whenever you want to move(so, all the time) which also means you can’t do this in the other teams back lines, since acting like that with no enemy’s around gives away that your trying to hide something, causing people to take a closer look at your movement and realize you are a spy. And despite the fact this means it only works on the frontlines where fights are happening, it’s not effective there either since the fact no-one of the other team is shooting the obvious in-your-face scout gives away that you might be a spy a lot, as well as the fact that to get backstabs you have to be behind people, which is a bit hard when you’re disguised as a scout, who’s always supposed to be at the front, charging directly into the enemy team
A note that I find with the engineer (most frequently) but also both the scout and medic is that they can be used as bait in a riskier way than he spoke of. He mentioned baiting enemies towards your buildings or your medigun if they buy the disguise, but a bad medic disguise can often get someone to recklessly chase you, without them realizing you know. Similarly, I like to disguise as the engineer when he's in a busy nest, then get spotted -- break line of sight -- profit. (Same idea with scout, scouts will often chase you if you get caught moving too slow, but if you predict it it can be a stab opportunity.
the scout is useful if you need to get somewhere being watched by a sniper who's good at spotting disguises, since the scouts head is farthest from the head of the spy so snipers wont know where your head actually is and will miss a lot.
I would tell you my personal teirlist but it cloaked away to not be discovered
As a spy main, I'd put the spy disguise as a specialist disguise. Yes its the best disguise to use to go from your team to theirs to get into position, but once your there you do not want to disguise as a spy. Reflexive spy checking is extremely detrminetal, and loses you half a second you would've gotten from any other disguise as the enemy has to register if your a spy or not, since they don't need to register your other disguise. They register "SPY" since your disguised as spy, and shoot regardless of your team color. And they'll usually fully spy check and wont stop until your either dead or they can confirm your not a spy. Even your team mates will do this if they didn't see your outline/you running from their spawn so yeah.
Also you didn't mention reloading. For Soldier disguises and demo disguises, reloading makes them very very believable. Soldier most of all because if your in a spot that isn't the front lines and you see someone, just reload your rocket launcher and they'll think you retreated to reload. Demo is the same thing esp since you can hold the reload for a long time with pipe and sticky reloads. Sniper also has a tech with reloading, since you can 'fake' taking a shot if your in a sniper position by reloading since Sniper doesn't shoot projectiles and has a very obvious reload animation.
I'm pretty sure Sniper's bolt action animation is baked into his primary fire animation (why would it not be), which means you can't mimic it by reloading. The only weapon he really reloads is the SMG/Carbine.
@@Banshee523 Nah, if you push reload you do the bolt rack animation unless its bugged with the recent summer update. I know because I've tricked gold snipers in fun scrims with it.
@@archmagemc3561 Can't find any evidence that the fake reload works on sniper rifles, only evidence to the contrary. On the wiki it states it doesn't apply to sniper rifles. I looked at the player model's animation sequences and it's indeed baked into the firing animation.
I love the heavy disguise because it's the easiest disguise to use, it's impossible to fuck it up, you can be in the frontlines, on the flank, or occasionally in the backline, as well as a main target for medics to heal. Heavy can be in the front obviously, he can flank if the disguise you're using has the second banana and or tomislav, you can be in the backline with your melee out if he's using the gru, yknow, pretending you're struggling from that crippling movement speed, and medics fly to you. Theres also no fancy movement mechanics, you can do everything exactly as you would if you were actually playing heavy
Another thing about the Medic disguise is that you can use it to know what kind of medigun the enemy Medic is using, which is a pretty useful information for me even on casual.
Be very careful when disguising as Demoman because of the boots glitch, sometimes spies disguised as demomen will appear without feet and that gives you away instantly
I don't know what causes the bug but I think it happens when there's two demomen in the enemy team and one is a demoknight. Just watch out
New to this channel wasn’t expecting furinas theme (my fav character) at the end!
Loved how you got that Medic to heal you because you had the Powerjack out and running and jumping.
I think a Medic disguise can better work IF the enemy team has a battle medic running around.
My favorite disguise is the literal disguise. When the other team is getting too suspicious just switch off of spy for a bit.
Incredible, thanks a lot !! remember not to disguise before the cloaking animation is fully completed
Yeah, I accidentally do that a lot
Pro tip (not really) disguise as your main, or as your 2nd most played class if your a spy main, because it’ll be easier to act like that class since you play them most often
Ranking spy disquises is like trying to rank Hoi4 nations.
There are just so many variables that it becomes nearly impossible to rank them. You either make an unrealistic simplification to the ranking rules or you spend decades play testing each possible scenario.
In Hoi4, there are about 50 nations with unique focus trees. Each of these trees has an average path count of 4. So there are 4^50 different scenarios all of which have to be considered for a ranking. Mind you, 4^50 is so large that it'd take the entire ant population of our planet doing one scenario per second each until the end of the universe and they still wouldn't be 1% done.
Very informative video, I've never gotten disguises to work properly and this genuinely does help a bit, thanks!
When in doubt, disguise as Heavy, have either secondary or melee as disguised weapon, look like a Hoovy, then kill, if it doesn’t work then run and try on someone else, bonus points if you disguise as a Sniper with primary, look up and say Medic over and over
What kind of creature are you
instructions unclear, disguised as saxton hale
Great Video! Really gave me insight on when are where to use certain disguises.
If I had to nitpick maybe the structuring and pacing could use a little work (using this video as an example perhaps you could elaborate on what you mean by generalist/specialist disguises and the criterias first before moving into the scout section), but other than that, Fantastic!
I also noticed (and loved!) that Faruzan theme in the spy section cause I'm weird like that.
Medic could also be rather good if you’re primarily using your revolver. Having them move in a straight line towards you makes it easier to line up your first shot.
Demo and Pyro are the worst simply due to the fact that they both have glitches where demoman will be missing his legs and pyro will be missing his head.
hey, 1st like, cool. also the demoman disguise is slow but no one ever expects it, so i use it a fair amount when i play spy (not often)
4th*
@Rich_YTS how tf do you know?
@@McQuistig sorting my latest comment then scrolling down until no more comments
@Rich_YTS and tou can see te video likes from that? at the time of commenting??
@@McQuistig what??
Here a tip to get the most out of disguises... Use "your eternal reward", you will always have good positioning with disguises, you will not get out of place, and also enemies will have a harder time to find you. It's good for practicing disguises.
Every section felt well written besides the sniper section which was all over the place
i play a lot of spy and honestly outside of needing to sap nests, i just don't disguise. people SEVERELY underestimate how well i can aim my gun, and rocking the spy-cicle and dead ringer gives you such insane survivability you can effectively be invincible.
also we played mvm a while ago while you were getting footage for your direct hit video :D
My most common disguise is probably demo, i think besides heavy, he is the most "overlooked", but is much faster than heavy so its not such a pain to walk around with that disguise.
other disguises will often attract attention
i typically go with a demoman for general use. Due to his mobility, like the soldier he can be found almost anywhere. He fulfills a similar role as a Sniper disguise, where you hover in one place and pretend to be waiting to detonate your stickies (nobody is going to actually look around and see whether or not you HAVE planted stickies), but you also won't seem suspicious for being closer to the frontline.
I think its sometimes effective to disguise as Medic, change the visible weapon to be the heal gun, then actively run towards people on the other team so they think I'll follow them and heal them. That way they're less prone to look my direction the entire time
Running at the enemy disguising as the enemy spy during a push gives me the biggest dopamine rush when it works
i would consider the scout disguise as a generalist role by your definition (if i understood that definition ofc), because you're not really performing a specific task or trying to bait anyone, you usually see the disguise being used to just get past the enemy team while keeping your base movement speed (and the wonky hitbox too), to get past sentries aswell, i see it as a disguise you just get to sneak up and jump straight into action without trying to fool anybody. I'd like to hear what everyone thinks about this, i might have missed the point somewhere
thanks for telling everyone to not use scout because that's literally the only disguise i use
7:42 That amby flick was so clean
Fanks
"Engineers don't push the payload"
*Laughs in Battle-Engineer and Short-Circuit spam
>starts playing the weapon stereotypes music
> immediately makes a blanket statement about a straw man for an incredibly specific playstyle
Yeah, I’m subscribing to this guy
Medic is my favorite own-team disguise. If you're using the dead ringer and you're running straight to enemy lines with it up, I'd usually pick medic because you can have the medigun out and nobody would be surprised that you die quickly, or that you're not firing your weapon (it's a medigun) or that you only have your medigun out.
It looks pretty weird but when you consider how very rare it is for spies to self-team disguise, enemies aren't going to assume you're a dead ringer spy.
This is important because if you're undisguised or disguised as an enemy team and you die instantly, people can and will be suspicious that a dead ringer spy is entering their back lines. That's what friendly disguises are for. Same goes for non-DR spies but you have to be really aware that you're opening yourself up to sentry turret fire, it's a really special case disguise.
a mindset to disguises and trickery I keep in mind is the concept of how busy a given player can/should be. A core weakness of the Spy's disguise is the fact that he can't do anything apart from switch disguise weapons and move around, so he will never be able to keep up a convincing act. Simply keeping in mind the job & behaviour of the person you're disguised as will be the biggest differentiator in fooling people.
What I'm getting at is that each disguise has its specialist usage, and that part of the reason why Medic, Engineer & Spy are often poor choices for deception is usually because of how "busy" they are in an actual scenario. (Also the fact that spy disguise has you wearing a random class's mask so it can potentially look off-putting to see your friendly spy disguised as heavy and moving normally). Counter to that, sniper may be less outstanding as a disguise because he simply looks for opportunities to shoot and spy check. In the end, its about being adaptable to your targets' weaknesses, and not having any true goto disguises other than the ones that allow you to move fast when you need to.
Cool video, thanks for brain food.
Something to note about the spy disguise is that it's the only disguise that makes sense when you're traveling through your own team, and especially if you're traveling in an area guarded by your own team's sentry gun. Also, engineer disguises are the only ones that can get away with you running toward the enemy team without looking at your own team (it looks like you're going back to your buildings)
I have to disagree with Heavy here
as a heavy main, most of the time you will most likely be in the front line, revved up, and shooting enemies
if those criteria are not met, you are still risk of getting spy check for not being where you supposed to be or what you are supposed to be doing
the only scenarios where the heavy disguise would work is when you use the YER, where you take over the heavy's current health, loadout and his position
and even then you would also bad because since the front is the where the main fight happens, you cant even use the disguise and opt to cloak away since spy has a small health pool and being in the center of a fights means disaster.
You're not disguising as Heavy on the frontline, pretend you're trying to approach the frontline with some bhopping and watch for unaware "teammates" (enemies) trying to find cover behind you. Maybe. Idk. I made this up.
No way thats me
Hoovy disguises work wonders.
soldier disguise is OP because why would you eve r use such a slow disguise so usually people dont expect it
4:12 interesting original name
I like disguising as spy when I'm hanging around my own team, sometimes you can bait someone into taking a 2v1 that they think is in their favor, even though it isn't
This has probably been mentioned before in the comments somewhere but when I disguise as Medic, I pull out my sapper then press B to make the disguise hold the Medigun as it makes it far more believable
10:10 you are right, i always talk to team as engineer and warn them about spies or objective becoming threatened soon.
For the Sniper section I would've actually been mad at you for creating only two camps which neither of them I fall under. But I'm a happy camper since you were making a _____ Stereotypes impression. I'm close to the middle of the two sides, but lean more to the former due to the amount of times I find an opportunity where a Sniper disguise can easily let me in the back lines.
My favorite disguise for GunSpy is spy with their knife out by far. It lets you transition from gun positioning to stabbing positioning pretty seamlessly and the 'ol back up and switch to disguise's Revolver strat works out way too well. Only real downside is that the head positioning isn't different enough between knife and gun for you to not get headshot, so you gotta watch out for that on occasion. But it just lets you get through your own team while acting really effectively
And if you find yourself in gun range with an enemy, a little acting and you usually will get the first shot off which is a big advantage for Spy in a gunfight. Very nice disguise on the whole tbh
I like to disguise a couple seconds before I decloak, (and sometimes stay undisguised decloaking depending on the situation) rather than just putting on a disguise right after every backstab
When using a soldier disguise, get your melee weapon out, if it’s an escape plan you have an excuse to approach the medic, if it’s a whip you have an excuse to approach anyone
Interesting way of phrasing it. I think some disguises like heavy are so rare becuase they're difficult to use but they work way better for tricking baddies.
I mostly tend to use the one with same movement as spy like sniper and pyro (medics good because I reckon some people are so deprived of medics they'll do anything to think youre real)
scout if I'm trying to be quick and I just need a second of doubt to get away with what Im doing and rarely soldier/demo if I'm trying to be extra convincing
the problem with the scout disguise is that people just gravitate towards it for the unmatching head hitbox feature (the head of the scout doesnt match the head hitbox of the spy) thinking that will help against sniper. In reality nowadays a lot of people are aware of that, so disguising as scout only works when you're good enough to kill without needing a convincing disguise against a team with not really good snipers
Scout has other uses. Its small view model allows you to hide behind small boxes and corners easier. It also has full spy move speed which is helpful in all kinds of cases. Its a good choice if you plan on just trying not be seen at all.
Even if players know about the disjointed head hitbox, it's still harder to shoot a head you can't see. Maybe not by much, but it *will* lower the chance of being headshot, even by a good sniper--no sniper has 100% accuracy.
What are examples of scenarios where Cloak wouldn’t be better than a Scout Disguise?
@@thealientree3821 You can stab or shoot when cloaked. Of course shooting or stabing breaks the disguise. But there is always an window between uncloaking and your attack that you need to deal with. Sometimes you just need to preserve cloak or have run out of cloak. In these cases you can rely on your disguise or you can try to hide using map geometry. Scout is a very useful disguise when trying to use map geometry.
I do think scout is generally overused as a disguise but there are many situations where its a good choice.
From my time playing as spy, I do default to scout disguises but I use them in the back, so like I’m in eye sight of the enemy but I’m not perceived as a threat because I’m not putting alot of attention on myself and I do pretty well for a casual spy, I do also use sniper in various situations pretending to hold sight lines, but other then that I think out of all disguises I only use a scout and sniper, rarely soldier if my covers been blown (though this statement is also incorrect as I use the knife that auto disguises so I kinda rely more catching enemies off guard and taking longer routes to get behind enemy lines.
Still a scout disguise when your up against competent soldiers/pyro’s/demo’s. So my method is really only good when the enemy is focused on “shooting boolets” instead of “trying not to get back stabbed”
Oh forgot too mention I use scout for a minimal speed increase you get (even if it’s not really a speed increase and the other classes are just “heavier” the scout disguise helps me close the distance faster
Spy disguise does have one bit of extra utility. You can hide near your team, off to the side a bit but clearly 'lining up a play'.
Then, when the fight kicks off you can freeze for a second and back off "realizing" that your moment is up and you need to relocate.
Bonus points if you can have one of your teammates shoot you and freak out before running. You then dive back towards the enemy team or down a corridor and when you're out of sight, you cloak. Then you uncloak near the enemy team asking for help. This is risky, as some people might spycheck you. But seeing an injured friendly spy who's forgotten to undisguise behind friendly lines seems like something a panicked player might do trying to get health from the medic. Especially if you saw that same spy freak out and abandon the frontline after getting shot at.