The charm of Like A Dragon / Yakuza games are this balance of serious and comedy. It is one of a kind crazy rollercoaster ride. I understand where your issues come from (like the normal cutscene being stiff, etc), it's a staple in the series to cut back the budget due to the game have enormous dialogue. The card abilities originally was used only in dungeon battles, but for this remaster/remake it can be used anywhere. I am neutral to it, sometimes it's fun but other times it's too OP but I see a lot of people like them but that's not really for me either. As a long time fan of the series, it's interesting to hear what a newcomer thinks about this game since Ishin is made to be kind of a fanservice to the fans as it has a buck load of characters from the mainline games. But glad you ended up liking it. If you want to play other game in the series, you can pretty much start from anywhere, really, but there are some safest choices; Yakuza 0, which is a prequel set in 80s Japan, plays a lot like Ishin which originally used the same engine and control, Yakuza Like A Dragon (Yakuza 7), it's a new arc in the series starring a new main character, plays in a turn-based RPG and the spin-off Judgment or its sequel Lost Judgment, it stars an ex-lawyer turned detective. It's not a detective game, per se, but it is a detective story with much more grounded story than the mainline games, plays like a brawler newer entries of the series due to it having Dragon Engine which allows for more fluid control, movement, camera, etc.
5:14 that ain't a problem with Unreal Engine, they use those canned animations for almost every Yakuza game. Though I suppose it looks worse in the remaster because they made everything higher quality, so the animations look more dated, plus, the models of the npcs themselves barely got improved, making the drop in overall quality more jarring.
Gotcha, I just tend to see that pattern in a lot of games that use unreal engine. I agree that it being remastered could also make it that much more obvious
Thorough review!! I also really enjoyed playing this, you should definetely check out the yakuza games :))
Maybe a future video!!
The charm of Like A Dragon / Yakuza games are this balance of serious and comedy. It is one of a kind crazy rollercoaster ride. I understand where your issues come from (like the normal cutscene being stiff, etc), it's a staple in the series to cut back the budget due to the game have enormous dialogue. The card abilities originally was used only in dungeon battles, but for this remaster/remake it can be used anywhere. I am neutral to it, sometimes it's fun but other times it's too OP but I see a lot of people like them but that's not really for me either.
As a long time fan of the series, it's interesting to hear what a newcomer thinks about this game since Ishin is made to be kind of a fanservice to the fans as it has a buck load of characters from the mainline games. But glad you ended up liking it.
If you want to play other game in the series, you can pretty much start from anywhere, really, but there are some safest choices; Yakuza 0, which is a prequel set in 80s Japan, plays a lot like Ishin which originally used the same engine and control, Yakuza Like A Dragon (Yakuza 7), it's a new arc in the series starring a new main character, plays in a turn-based RPG and the spin-off Judgment or its sequel Lost Judgment, it stars an ex-lawyer turned detective. It's not a detective game, per se, but it is a detective story with much more grounded story than the mainline games, plays like a brawler newer entries of the series due to it having Dragon Engine which allows for more fluid control, movement, camera, etc.
I definitely would like to try out some of the other games one day! Glad you enjoyed the video, and I definitely understand the hype now!
@@kamuikross Great! Yakuza 0 is often on sale and have fun trying out the other games!
I didn’t think you’d be checking this one out!
5:14 that ain't a problem with Unreal Engine, they use those canned animations for almost every Yakuza game. Though I suppose it looks worse in the remaster because they made everything higher quality, so the animations look more dated, plus, the models of the npcs themselves barely got improved, making the drop in overall quality more jarring.
Gotcha, I just tend to see that pattern in a lot of games that use unreal engine. I agree that it being remastered could also make it that much more obvious