This must have been filmed a while ago.....Matt Colville is now head of MCDM writing and designing his own D&D 5e Supplement (Strongholds and Followers...out on PDF now), and DMing 'The Chain'.
I had to check to make sure I didn’t have the playback speed turned up cause they get so excited or slightly flustered and they talk so fast but I know it’s because it’s something they love! Also I love their intro and wrap up music and I want it as a ringtone lol
I guess I'm old because while they were talking about how long the Decipher STRPG has been out of print, all I could think about was how long the FASA STRPG has been out of print...
You can do a fantasy story inside a science fiction world. You can't necessarily tell a science fiction story inside a fantasy world, cuz then it becomes science fiction. It's like "The Gods Must Be Crazy" the 1980 South African comedy directed by Jamie Uys. The story begins with a small tribe of primitives but the instant a coke bottle falls from the sky, their lives change because of this blessing and curse that infiltrates their home. The fantasy turns into science fiction from the perspective of the poor schmuck tasked with taking the bottle to the edge of the world. His perception of reality is forever shattered.
I love this. Such a great commentary on fantasy and sci-fi. Also, I see a lot of myself in Jackson. I too have spina-bifida, and I definitely relate to the "RPG as escape" angle, being able to explore things from a different perspective. (and level of ability, for lack of a better term)
I love Matt and he's definitely taught me a lot about GMing through his channel, but4 I feel such a kinship when Lanzing said, "I'm a scifi writer. I grew up on scifi and my parents are scientists," cause like yeah, me too.
Oh wow... you can tell how long ago this was filmed, because they're talking about an "upcoming" Star Trek RPG. Meanwhile, looking at Shield of Tomorrow...
Does Matt come with a built in strobe light? Every time he moves there's no transition, almost like a bird XD It's pretty fun to watch, gives me an idea for how to play tengu better ;)
as a non-native english english speaker Jackson Lanzing is hard to follow due to the speed in which he speaks, subtitles isnt really an option at the moment since I listening to it while I working. Dont know if there is anything that can be done about it but wanted to let you guys know. Look forward to this show in the futur
youtube has a speed setting so that you could listen to the show at .75x speed. That slowdown might help you understand better. Personally I'm almost always watching youtube at 1.25 speed and I noticed how fast Jackson was in this >.< Oh also this is an old show being migrated to youtube from alpha, so future episodes featuring Jackson may already be recorded. Hopefully slowing down the speed helps you listen to them.
When making characters, I find myself purposefully challenging natural convention or stereotypes. One example are warlocks; over time I've seen people outside my circle or online stress how tired they are of warlocks being evil edgy boys and are all the same only spamming eldritch blast in combat. So I took some advice from the PHB and made a warlock with a pact of the Great Old One, but the entity didn't acknowledge him nor did he understand the connection while playing as a good guy the whole time. I currently live far from where I was raised, and part of my challenging norms comes from being around people who have very different ideas about what is socially normal/acceptable and the behavioral expectations of others.
As someone that actually played a Spelljammer session (not a campaign)… it tends to be one of those things people think sound awesome but is disappointingly mundane when you actually play it. I would *love* to see it as it was intended to be.
I am yet to find out what these other sci - fi RPGs are and where to get hold of them. very interested. I thought The shield of tomorrow one I watched was just made up for the internet... where do you get hold of the core rule books for these?
The current official license for star trek rpgs is held by modiphios. You can find their books on their site or in drivethrurpg.com. Lots of other stuff in drivethru as well.
That's great -- you might also enjoy looking at the Cepheus Engine, Traveller, Savage Worlds, and the many, many other sci-fi titles at DriveThru. Good luck !
please canonize the crests.... please canonize the crests... please canonize the crests.... please canonize the crests... please canonize the crests.... please canonize the crests... _prays_ those HAVE to be made into actual RPG gods' crests!
@@levishackelton4437 I cannot tell if you are taking the piss, so I will answer as if it is a serious question, cause most people- even in Scandinavia- know nothing of mead and also confuse it with beer. So yes, I am sure; it was historically brewed on honey and still is. Look at my profile picture; I have been a Viking Fighting Reenactor for 28 years- I know mead (also I am a historian and friends with the best brewer in Denmark). Should you need further clarification, Wiki has an ok article. en.wikipedia.org/wiki/Mead
Good job guys. Keep the good stuff comming. We enjoy having didcussuons like this for our Star Wars and Legend of the Five Rings content at my channel.
I think you can overcome the narrative limitations of a typical fantasy setting by avoiding Tolkien esque tropes. Monoculture was a huge failing of his. A very binary morality with clearly identifiable villains and heroes. If you want a richer culture then change the facts. What if Goblin, Gnome, and Halfling were all just different names for the same race? What if Drow and Elves and Fae were different from how they are typically depicted? Human cultures are easy because we have a planet full of them to draw upon for cultural and moral variation. And even within those factions no one fully agrees. There is also the question of how magic would really work in a world with technology, and maybe you don't need to go full spell jammer, but certainly you can allow the cultures to advance to various degrees technologically. Having a steam train from wildemount to the menagerie coast doesn't make the setting any less fantastic. Having revolvers and lever rifles doesn't make an encounter any less thrilling or dangerous. Inversely the same can be said for the tactile senses of Sci Fi. What does the interior of a ship smell like? It smells like traces of acrid insulation paste, carpet, the trace scent of old food because you have a galley and the smell of food travels and sticks around in enclosed spaces for a long time. (I know this from having visited the USS Alabama as a kid and their galley smelled like old fry grease and unidentifiable spices even after all those decades of disuse.)It smells like the mud and sweat your away team tracked all over the corridors from their last mission to some wet mildew encrusted swap, or the dust of some arid desert mingled with the almost TOO clean air the life support system cycles. Maybe you smell a hint of ozone if you get too close to a poorly shielded plasma conduit in need of maintenance. Maybe that's how your engineers get to know the ship over time, both from the way the reactor hums through the deck plates and the smell and sound emitted from a component on the verge of failure. Maybe your water reclamation system sprang a leak in your last battle and now all the decks below it smell faintly like sewage even after 3 months in dock for refit.
I am a simple Man: I see Matt Colville and I click and I listen
"I don't know what a lightsaber smells like" is both hilarious to hear but also my current favourite Star Wars criticism lol
Probably ozone.
I imagine a lightsaber smells like a thunderstorm.
IMO, this is why some of the expanded universe (now "legends") books are so great.
"This is honey mead." "Did you have them make it from scratch?" "I did! I even had them burn a village."
Knowing how much Matt and Jackson enjoy taking about RPGs, I would love to see the 14 hours of content this was cut from.
Have you seen Matt and Adam Koebel talk RPGs? There are a couple of videos on Adam's channel and they are both thought provoking and entertaining.
Doc Nevyn oh, for sure. I live for those marathons.
@@docnevyn5814 every time Matt lets go and just let his active mind wander and speak, something good and thought-provoking comes out.
This must have been filmed a while ago.....Matt Colville is now head of MCDM writing and designing his own D&D 5e Supplement (Strongholds and Followers...out on PDF now), and DMing 'The Chain'.
Also was part of the first Vox Machina comics.
I had to check to make sure I didn’t have the playback speed turned up cause they get so excited or slightly flustered and they talk so fast but I know it’s because it’s something they love! Also I love their intro and wrap up music and I want it as a ringtone lol
Yay a consistent show that i will watch single week
Loving these episodes
Spelljammer was a favorite of mine. First couple non fantasy genre for me was Twighlight 2000 and GURPs cyberpunk
I guess I'm old because while they were talking about how long the Decipher STRPG has been out of print, all I could think about was how long the FASA STRPG has been out of print...
I wonder if that Colville guy has done anything else than write for Turtlerock?
:p
Yeah, I caught that too.
He's done loads of dnd stuff
@@tomobrien6312 Quite.
A bit, he has done a bit. Yes I would say that 😉
You can do a fantasy story inside a science fiction world. You can't necessarily tell a science fiction story inside a fantasy world, cuz then it becomes science fiction. It's like "The Gods Must Be Crazy" the 1980 South African comedy directed by Jamie Uys. The story begins with a small tribe of primitives but the instant a coke bottle falls from the sky, their lives change because of this blessing and curse that infiltrates their home. The fantasy turns into science fiction from the perspective of the poor schmuck tasked with taking the bottle to the edge of the world. His perception of reality is forever shattered.
Lol. Matt startin' shit with the muggles.
I love this. Such a great commentary on fantasy and sci-fi. Also, I see a lot of myself in Jackson. I too have spina-bifida, and I definitely relate to the "RPG as escape" angle, being able to explore things from a different perspective. (and level of ability, for lack of a better term)
I love Matt and he's definitely taught me a lot about GMing through his channel, but4 I feel such a kinship when Lanzing said, "I'm a scifi writer. I grew up on scifi and my parents are scientists," cause like yeah, me too.
"A Piece of the Action"- Star Trek showing you how to bounce back if you're losing in your RPG.
Oh wow... you can tell how long ago this was filmed, because they're talking about an "upcoming" Star Trek RPG. Meanwhile, looking at Shield of Tomorrow...
And they introduce Matt as still working at Turtle Rock
or Eric running his TBD:Dr Who game -- pre his epic 2 seasons of StarTrek Shield of Tomorrow - so yeah, instant classic materials
A very interesting discussion. I'd like to see more of this. An episode with Jason Carl where they talk about roleplaying horror would be fun.
More Matt Colville!
Does Matt come with a built in strobe light? Every time he moves there's no transition, almost like a bird XD It's pretty fun to watch, gives me an idea for how to play tengu better ;)
If you add Planescape and Starjammer, you do anything you want to do with a story.
I want Matt Colville's shirt.
as a non-native english english speaker Jackson Lanzing is hard to follow due to the speed in which he speaks, subtitles isnt really an option at the moment since I listening to it while I working. Dont know if there is anything that can be done about it but wanted to let you guys know.
Look forward to this show in the futur
youtube has a speed setting so that you could listen to the show at .75x speed. That slowdown might help you understand better. Personally I'm almost always watching youtube at 1.25 speed and I noticed how fast Jackson was in this >.<
Oh also this is an old show being migrated to youtube from alpha, so future episodes featuring Jackson may already be recorded. Hopefully slowing down the speed helps you listen to them.
When making characters, I find myself purposefully challenging natural convention or stereotypes.
One example are warlocks; over time I've seen people outside my circle or online stress how tired they are of warlocks being evil edgy boys and are all the same only spamming eldritch blast in combat. So I took some advice from the PHB and made a warlock with a pact of the Great Old One, but the entity didn't acknowledge him nor did he understand the connection while playing as a good guy the whole time.
I currently live far from where I was raised, and part of my challenging norms comes from being around people who have very different ideas about what is socially normal/acceptable and the behavioral expectations of others.
As someone that actually played a Spelljammer session (not a campaign)… it tends to be one of those things people think sound awesome but is disappointingly mundane when you actually play it. I would *love* to see it as it was intended to be.
I am yet to find out what these other sci - fi RPGs are and where to get hold of them. very interested. I thought The shield of tomorrow one I watched was just made up for the internet... where do you get hold of the core rule books for these?
The current official license for star trek rpgs is held by modiphios. You can find their books on their site or in drivethrurpg.com.
Lots of other stuff in drivethru as well.
thank you so much I know drivethru well@@davidribeiro1064 ;)
That's great -- you might also enjoy looking at the Cepheus Engine, Traveller, Savage Worlds, and the many, many other sci-fi titles at DriveThru. Good luck !
Star Wars FFG, Starfinder, Firefly, Dr Who, Star Trek Adventures, GURPs system, Fate system, savage worlds system, many many more.
Fantasy politics are so intensely fun to deal with.
wow! amazing episode! btw, where can i find matt's books? (pdf is prefered)
Amazon, Priest and Thief
His 5e book is at mcdmproductions.com
Planets are like natural spaceships...
Matt's symbol isn't the Chain's emblem?
today i learned Jackson has Spina Bifida, like me. no wonder i like him ;-) (besides being a rad gm)
please canonize the crests.... please canonize the crests... please canonize the crests.... please canonize the crests... please canonize the crests.... please canonize the crests...
_prays_
those HAVE to be made into actual RPG gods' crests!
All mead is brewed from honey, silly.
All this talk of sci-fi and fantasy, and not one comment on the Fhloston Paradise T-shirt from The Fifth Element movie?
Honey Mead for the win
All mead is brewed on honey.
@@PalleRasmussen no, really? Are you sure?
@@levishackelton4437 I cannot tell if you are taking the piss, so I will answer as if it is a serious question, cause most people- even in Scandinavia- know nothing of mead and also confuse it with beer.
So yes, I am sure; it was historically brewed on honey and still is. Look at my profile picture; I have been a Viking Fighting Reenactor for 28 years- I know mead (also I am a historian and friends with the best brewer in Denmark).
Should you need further clarification, Wiki has an ok article.
en.wikipedia.org/wiki/Mead
Good job guys. Keep the good stuff comming. We enjoy having didcussuons like this for our Star Wars and Legend of the Five Rings content at my channel.
Treasure Planet
all I got to say is Shadowrun, Fantasy+Sci-fi
I think you can overcome the narrative limitations of a typical fantasy setting by avoiding Tolkien esque tropes. Monoculture was a huge failing of his. A very binary morality with clearly identifiable villains and heroes. If you want a richer culture then change the facts. What if Goblin, Gnome, and Halfling were all just different names for the same race? What if Drow and Elves and Fae were different from how they are typically depicted? Human cultures are easy because we have a planet full of them to draw upon for cultural and moral variation. And even within those factions no one fully agrees. There is also the question of how magic would really work in a world with technology, and maybe you don't need to go full spell jammer, but certainly you can allow the cultures to advance to various degrees technologically. Having a steam train from wildemount to the menagerie coast doesn't make the setting any less fantastic. Having revolvers and lever rifles doesn't make an encounter any less thrilling or dangerous.
Inversely the same can be said for the tactile senses of Sci Fi. What does the interior of a ship smell like? It smells like traces of acrid insulation paste, carpet, the trace scent of old food because you have a galley and the smell of food travels and sticks around in enclosed spaces for a long time. (I know this from having visited the USS Alabama as a kid and their galley smelled like old fry grease and unidentifiable spices even after all those decades of disuse.)It smells like the mud and sweat your away team tracked all over the corridors from their last mission to some wet mildew encrusted swap, or the dust of some arid desert mingled with the almost TOO clean air the life support system cycles. Maybe you smell a hint of ozone if you get too close to a poorly shielded plasma conduit in need of maintenance. Maybe that's how your engineers get to know the ship over time, both from the way the reactor hums through the deck plates and the smell and sound emitted from a component on the verge of failure. Maybe your water reclamation system sprang a leak in your last battle and now all the decks below it smell faintly like sewage even after 3 months in dock for refit.
so, the guy that says he finds fantasy limiting has never played spelljammer :)
why am I not surprised :D ?
3 years later and now spelljammer is coming
Pardon my francais but this vid is fucking awesome. (sidenote: if you haven't read "Joyride" do yourself a favor)
Does anyone know how many ice teas matt drinks? Its realy distracting.