FreeCAD 1.0 | Tips & Tricks for Hollow and Subtractive Lofts - Basic Beginners FreeCAD v1 Lesson 23

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  • Опубліковано 7 січ 2025

КОМЕНТАРІ • 47

  • @Hemingslay
    @Hemingslay День тому +1

    I just recently began my CAD journey, and as a complete beginner, i found freecad (really any CAD program for that matter) to be overwhelming. Practicing along with several of your videos has equipped me with the confidence and tools to become a better designer. I appreciate your videos, and look forward to the next ones!

    • @MangoJellySolutions
      @MangoJellySolutions  8 годин тому

      Great to hear that your finding these videos easy to follow and helping you master the steep learning curve. I was there years back where there wasn't any real intuitive documentation and I know how frustrating that was. One of the reasons why I made this channel. Thank you for the feedback 👍👍👍👍

  • @SocraticTennessine
    @SocraticTennessine День тому +1

    Easy to follow along with. Thank you for this.

  • @spheretical3609
    @spheretical3609 11 днів тому +2

    The example with the cube and the subtractive loft using face anchored sketches was brilliantly simple and insightful for me. Another important level of understanding attained so Thank you!

    • @MangoJellySolutions
      @MangoJellySolutions  9 днів тому

      Great to hear, thanks for the feedback. Always like to drop in the small quick things as examples. There is another on coming up in the next lofting video in the series.

  • @vkhandmadeprojects
    @vkhandmadeprojects 8 днів тому +2

    Thank you so much for all the tutorials

  • @mathias3240
    @mathias3240 8 днів тому +1

    I love freecad. so glad it exists otherwise I couldn't create 3d models since I use Linux
    by the way I learnt so much in this video thank you your my favourite freecad teacher

    • @MangoJellySolutions
      @MangoJellySolutions  5 днів тому +1

      Thank you for the kind words :) If you enjoyed this one I have you enjoy the next. Last dedicated lofting one before moving on to the next operation, but I will be revisiting lofts with exercises and combining with other operations :)

  • @Francesco-p8c
    @Francesco-p8c 6 днів тому +1

    good morning and happy new year, I follow your channel with passion and attention, I have made it my favorite channel to learn freecad in all its functions. I am a beginner I have a lot of passion for parametric design and the creation of 3D printed parts, with this video I really appreciated the audio track in Italian inserted I am curious and hopeful if it will also be for the next ones, I compliment you for the clarity of the method you adopt, I renew my wishes for a prosperous year

    • @MangoJellySolutions
      @MangoJellySolutions  5 днів тому

      Thank you so much for following the channel, great to hear from you. So the audio track in Italian is something that UA-cam has added as a feature which has been turned on. I don't know how long it takes to include on other videos and how many languages are supported but I see more and more of them being auto translated. In the youtube player window you can set the audio via the cog. I am currently research how this is working on my channel so I can make the most of it :)

  • @timothyrogers5758
    @timothyrogers5758 11 днів тому +2

    Great video as always. Thanks.

  • @kylequinn1963
    @kylequinn1963 10 днів тому +2

    I'm loving the new freecad 1.0 update, it's so close to being my Go-To CAD software. I often find myself going back to SolidWorks though because of FreeCad limitations, while I was working on a design for a dust collection port for my Miter saw freecad kept graphically glitching out when doing some of the fillets, solidworks had no issues with this, as well as while making a part for a Boot/Glove dryer to divert air, freecad just simply could not shell out the part, again solidworks had no issues here. It seems FreeCad struggles with curved shapes, another example is I Was making a bowl for a small water fountain, using the exact same steps in FreeCad and SolidWorks, Freecad couldn't shell the object and SolidWorks had no issues.

    • @MangoJellySolutions
      @MangoJellySolutions  8 днів тому +1

      Thanks for taking the time to feedback. Shelling is something that freecad struggles with and it's partly to do with the open source engine underneath. I think I have seen what you have experienced, triangle sections missing from the design as though the surface has been torn. Happens sometimes when you have a series of edges converging and you add a fillet. You have to either adjust the sketches or use a subtractive pipe around the edge like a router to apply a makeshift fillet. One day I hope to see this resolved and we will see many more people coming over to the software.

  • @loicnicolas5002
    @loicnicolas5002 11 днів тому +1

    Hi Darren, and the voice that comes back 😊
    Merry Christmas 🎄

    • @MangoJellySolutions
      @MangoJellySolutions  9 днів тому

      Same to you! Hope you have a great new year. I guess you found the audio track options to convert back to the original audio?

    • @loicnicolas5002
      @loicnicolas5002 9 днів тому

      @@MangoJellySolutions Audio track options to convert the original audio? No I don't know what you're talking about, I assumed you had found your voice, in the last exchange you let me understand that you were a little suffering, but I may have misunderstood. You know I'm French 😊

  • @CraigLYoung
    @CraigLYoung 11 днів тому +1

    Thanks for sharing 👍 and Happy New Year to you and your family 😊

  • @lisap5932
    @lisap5932 10 днів тому +1

    Love freecad 1.0 but couldn't use it without your awesome videos to make it less complicated

  • @Ahmed-ic9ft
    @Ahmed-ic9ft 5 днів тому +1

    Your videos are great! Just got into freecad. If i may suggest a tutorial for fc 1.0 i would say adding textures to objects because there is no info regarding this, except for old solutions like arch texture that no longer work

    • @MangoJellySolutions
      @MangoJellySolutions  День тому

      I just spent some time looking into this one. I was excited to see that the materials database has a texture option, which I spent a long time trying to get to work but with no luck. It looks like this option is still in development.

  • @keisuketakahashi3597
    @keisuketakahashi3597 11 днів тому +1

    Awesome as always.

  • @clausziegler5720
    @clausziegler5720 11 днів тому +1

    Not sure whether you covered it allready, but a tutorial to make a "plastic" thread - both screw and nut - for 3D printing would be great. I guess I need to use also a loft and a profil for the plastic thread.

    • @pizzablender
      @pizzablender 11 днів тому +1

      I made some as experiments in older versions of Freecad. I used holes for female threads, and for the threads I used SubtractiveHelix.
      It works quite nice in 1.0. Draw a rectangle 3mm wide and 30 mm tall aligned to the origin.
      Draw another sketch with a triangle that will be used to cut out the thread. Make it overlap the rectangle a bit.
      Then, a 360 degree revolution in the first sketch.
      And a SubtractiveHelix on the second sketch.

  • @sjn8099
    @sjn8099 10 днів тому +1

    Awesame. Thank you very much 🙂

  • @michaelmueller9635
    @michaelmueller9635 11 днів тому +1

    I stumbled in this problem too, so maybe I can add some information.
    How to identify, whether the inner and outer walls cross from profile to profile:
    * Change the view from "Original" to "wireframe" -> here you can see much better, whether the inner and outer wall cross and change their properties
    * whether wall lines cross, doesn't depend on the sketch (or userinput) so much, but in what direction the Normale of the sketch is pointing to (and this is not up in the hand of the user).
    This is really hard to correct/debug, if you got multiple sketches and datum planes in relation to each other.
    So the standard tools for this (extrude, additive/subtractive loft, additive/subtractive pipe) only can do (very limited) standards.
    For more control, it is better to separate these steps: Construct a solid outer and a solid inner and subtract them (the inner form the outer) later.
    If you got a COMPLEX outer object/body and a COMPLEX inner object/body, it is better to construct these one by one and cut it later from each other.
    Problem here is, that you can't set the values regarding the properties inner/outer object/body in relation to each other ...directly. As an example, you can not set the thickness of the wall as a constraint.
    Solution is to go for a "Master", which is managing the regarding constraints and fix-points/fix-lines/fix-surfaces and an "Inner" and "Outer", which takes these constraints and works with them to provide the inner and outer form.
    PS.: This should cover all use cases. You can't have a filled inner in and empty outer surrounded by another filled outer ...because there is no fixation for that.

    • @UgrevsBoots
      @UgrevsBoots 11 днів тому

      Ok. But how do you identify swapped geometry when you're making the sketches. It just seems odd. If I have a hollowed cylinder in 2D by creating an inner diameter and then an outer diameter and do the opposite for the end loft, why does it care if the geometry is literally the same between sketches? Does FC understand the order of the geometry created in the sketch? Is that how that works?

    • @MangoJellySolutions
      @MangoJellySolutions  9 днів тому

      Thanks for adding such detail and taking the time to do that. Stacks of great information there, very useful indeed. 👍👍👍

  • @nams37
    @nams37 11 днів тому +1

    Thank you sir

  • @hololightful
    @hololightful 5 днів тому

    I've been following through the exercises using the 1.1.0 dev version of freecad on my Macbook Pro (x86). When I've created a part and select 'sketch' to create the first sketch Freecad will pop up the 3 planes so you can pick which one to use (and also you can of course choose in the 'task' pane). But on 1.1.0 dev it is very tiny, but on 1.0 release it is the normal 'big' size. Any ideas on how to fix this? I can't find anything that seems to work in the preferences (and I'm not sure on terminology to do better google searches of my problem).

  • @YASSHY
    @YASSHY 10 днів тому +1

    Although I completely followed all operations as demonstrated here, FreeCAD issued "Redundunt Constraints (8)" at 1:53

    • @MangoJellySolutions
      @MangoJellySolutions  9 днів тому +1

      You can solve this by selecting the redundant constraints from the panel on the left by clicking on the number by the side and then hitting the delete key. Sometimes this happens when adding geometry and it snaps to an axis, other geometry etc. Part of the auto constraints behaviour.

    • @YASSHY
      @YASSHY 9 днів тому

      @@MangoJellySolutions Thank you for your advice!

  • @senjos
    @senjos 10 днів тому +1

    Thanks.

  • @xtal-salohcin
    @xtal-salohcin 3 дні тому +1

    The icon for 'Clone' is Dolly the sheep 😆

  • @vov4egde
    @vov4egde 11 днів тому +1

    Have I misunderstood something, or is this a viewing / presentation software bug? At 2:52 you adjusted the Z-Attachment-Offset to move it to the right. But according to a small axis map (bottom right) the adjustment should be on the Y-axis (green) and not on the Z-axis (blue).

    • @markcole4546
      @markcole4546 11 днів тому +2

      This is something I noticed as well. The Z position was changed but the sketch moved in the global Y direction. I thought sketch coordinates shared the same orientation as the global. Is this not so?

    • @heliminator1789
      @heliminator1789 10 днів тому +1

      When I saw the Sketch being changed in Z-position, but moving in Y, I directly wanted to ask the same question as well, because I do not see any logical rule or reason behind this move in "Z". This drives me nuts since years, and I place my sketches so far simply by try and error. It's the same for rotation.. Lets's hope that Darren finds some minutes to explain this mystery. Edit: at 17:30, all of a sudden, the position to be changed is in the Y direction, not any longer in Z as before. Confusing.

    • @codynoahconn
      @codynoahconn 5 днів тому

      @@heliminator1789 He already explains this in an earlier video. the sketches work on local coordinates while the coordinates on the bottom right are the global coordinates. This keeps Z always going up when sketching any base plane (XY, XZ)

  • @frankbauerful
    @frankbauerful 10 днів тому

    When you're duplicating, why don't you use the "Use Original Selections" button rather than manually unchecking?