The Lillypond

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  • Опубліковано 22 лис 2024

КОМЕНТАРІ • 61

  • @RandomAndgit
    @RandomAndgit  10 місяців тому +9

    I know that this video is a bit different from my normal style of content. Don't worry, I plan on still publishing many philosophy, logic and science videos but I thought this might be a fun smaller project and I hope that you have fun with it.
    P.S. I have received many comments accusing The Lillypond of being a copy of Sam Hogan's Cell Machine and, while it is inspired by Cell Machine, I think that it is perhaps a little unfair to call it a carbon copy when there are many aspects that differ between the engines. I will grant, however, that the duplicator was perhaps a little unoriginal. You may stop pointing this out to me. Thank you.

  • @TodePond
    @TodePond 9 місяців тому +8

    nice pond

  • @tollieman5750
    @tollieman5750 10 місяців тому +12

    It's only a matter of time until someone animates bad apple using this

    • @RandomAndgit
      @RandomAndgit  10 місяців тому +4

      That would be truly an honour. Come to think of it, I might just do it myself.

    • @trvrpst
      @trvrpst 3 місяці тому +1

      @@RandomAndgit bro how

    • @betterbuilt5859
      @betterbuilt5859 3 місяці тому

      @@trvrpsthis comments

  • @g-ray7121
    @g-ray7121 10 місяців тому +6

    sad that youtube cares more about whatever tf gartoing of barnbing is then this
    good shit, keep it up

  • @Rrran_the_man
    @Rrran_the_man 10 місяців тому +6

    feels a lot like cell machine

    • @RandomAndgit
      @RandomAndgit  10 місяців тому +4

      That was a main inspiration of mine but I tried my best to improve upon those ideas, replacing the rotator with the redirector for example.

  • @veryconfusedcreature
    @veryconfusedcreature 10 місяців тому +3

    ok what the heck how are your videos this good. it feels too good to actually be real.

  • @xenathcytrin202
    @xenathcytrin202 9 місяців тому +2

    The deleter should be directional, or have a directional variant, so it will only delete it the direction it is facing. This will allow for it to be replicated/moved.

    • @RandomAndgit
      @RandomAndgit  9 місяців тому +2

      That's an excellent idea actually. Thank you.

  • @Becky_Cooling
    @Becky_Cooling 5 днів тому +1

    This is mesmerising

  • @CamoRoll
    @CamoRoll 10 місяців тому +3

    this looks like a great project. im surprised you dont have thousands of subscribers

  • @calliopehu1924
    @calliopehu1924 10 місяців тому +4

    Hm, your video style is extremely reminiscent of TodePond, and their Sandpond Saga

    • @RandomAndgit
      @RandomAndgit  10 місяців тому +4

      I take that as a great compliment seeing as Tode is one of the most interesting channels I've seen. I do hope it doesn't seem as though I'm copying anything, I think that we are different enough.

    • @TodePond
      @TodePond 9 місяців тому +5

      i love the video!

  • @x_540
    @x_540 10 місяців тому +2

    This looks a lot like cell machine

  • @Wyrmver
    @Wyrmver 10 місяців тому +4

    rename the redirector to current it fits the theme much more

    • @RandomAndgit
      @RandomAndgit  10 місяців тому +2

      That's an excellent idea. Thanks.

  • @channelwithnotopic
    @channelwithnotopic 4 місяці тому +2

    you should recolor the cells so its easier to tell them apart

  • @SleepyPancake-rm2jr
    @SleepyPancake-rm2jr 10 місяців тому +2

    I like this video! This is really cool!

  • @Jamblox-nm5er
    @Jamblox-nm5er 8 місяців тому +1

    It’s truing complete!

  • @kthelemon
    @kthelemon 8 місяців тому +1

    Maybe making the cells' movements (similarly to cell machine) could make things easier to follow. This is awesome!

    • @RandomAndgit
      @RandomAndgit  8 місяців тому +1

      That's an excellent idea. Unfortunately, the way that I've programmed it would make it a little difficult but I'll see what I can do. Thank you.

  • @TheEclipseNecrozma
    @TheEclipseNecrozma 10 місяців тому +1

    This is super cool!

  • @MrTrueseventh
    @MrTrueseventh 10 місяців тому +1

    Excellent !

  • @AsmageddonPrince
    @AsmageddonPrince 10 місяців тому +1

    I made something a lot like this many years ago :) Mine also had several different coloured populations of game of life automata and probably other stuff I don't remember. I crammed a lot into it, and it was chaos haha :-P

    • @RandomAndgit
      @RandomAndgit  10 місяців тому +1

      That sounds like fun. Perhaps one day you can return to it and weed out the chaos, although, who doesn't love a little chaos?

    • @AsmageddonPrince
      @AsmageddonPrince 10 місяців тому +1

      @@RandomAndgit Haha.. maybe. It was like a decade and a lot of my chronic fatigue getting gradually worse ago :P I don't really have the energy to work on stuff nowadays. But maybe. I'll see if I can find it, even :P

  • @Cammymoop
    @Cammymoop 10 місяців тому +3

    This is pretty fun.
    How is a conflict resolved? like if two tadpoles both intend to move to the same cell at the same time. Is it directionally biased? do some types of cell always have precedence?

    • @RandomAndgit
      @RandomAndgit  10 місяців тому +3

      This is an excellent question. Each cell is processed top to bottom, left to right so cells moving down have priority, then cells moving to the right, then cells moving left and then cells moving up. Additionally, different cell types have different kinds of cells have priority over others so a duplicator creating a cell above it would actually go before a tadpole moving down. I know that this is perhaps a little biased but I prefer it much better than having it be random.

    • @Cammymoop
      @Cammymoop 10 місяців тому +1

      @@RandomAndgit Yeah I don't mean biased negatively, it's cool to have a deterministic outcome.
      I would look for interesting ways to make all situations rotationally symmetrical, even if the underlying implementation was still row-wise from top to bottom. Like if two opposite tadpoles meet in the same cell they could annihilate, and if two perpendicular tadpoles met then the one on the right would override the other, 3 meeting could just allow the unopposed one to occupy the cell, the other two could either stop or annihilate. Not that it needs to be symmetric in any specific way I just like the natural feeling of it.
      Also you could have things like maybe four tadpoles converging on one cell become a lily pad instead of just one or none of them taking the cell, could lead to very interesting contraptions

    • @RandomAndgit
      @RandomAndgit  10 місяців тому +2

      ​@@Cammymoop Those are good ideas. I'll see what I can do about implementing them because that could allow for some very interesting contraptions. Thank you.

  • @PplsChampion
    @PplsChampion 9 місяців тому +1

    reminds me of the lilly pad puzzle level from zoombinis

    • @RandomAndgit
      @RandomAndgit  9 місяців тому +1

      I've no clue what that is but thank you anyhow.

  • @user-pr6ed3ri2k
    @user-pr6ed3ri2k 10 місяців тому +3

    cell machine .exe

    • @RandomAndgit
      @RandomAndgit  10 місяців тому +1

      Do you think so? It bares quite a few differences in how it functions which I perhaps didn't make clear in the video. It seems that the ideas of movers and duplicators are just necessities if you are to have many-state cellular automata. I will grant that there are indeed some similarities though.

    • @user-pr6ed3ri2k
      @user-pr6ed3ri2k 10 місяців тому

      @@RandomAndgit sorry for the extremely late reply, but there's a mod of cell machine called ~~Cell Machine Mystic Mod Plus (CMMM+)~~ Actually, CelLua, that appears to have quite a few similarities
      I haven't actually played this mod in years, but these are the equivalents, to the best of my ability to recall
      tadpole: nudger (mod)
      redirector: left and right rotators, left and right semirotators (mod), or redirectors (mod)
      generator: generator
      lilly pad: wall
      deleter: trash cell
      fuser: spooner (mod) or and gate (mod)
      splitter: splitter/forker (mod) or the compounder (mod)

    • @user-pr6ed3ri2k
      @user-pr6ed3ri2k 10 місяців тому

      @@RandomAndgit sorry for the extremely late reply, but there's a mod of cell machine called ~Cell Machine Mystic Mod Plus (CMMM+)~ Actually, CelLua, that appears to have quite a few similarities
      I haven't actually played this mod in years, but these are the equivalents, to the best of my ability to recall
      tadpole: nudger (mod)
      redirector: left and right rotators, left and right semirotators (mod), or redirectors (mod)
      generator: generator
      lilly pad: wall
      deleter: trash cell
      fuser: spooner (mod) or and gate (mod)
      splitter: splitter/forker (mod)

    • @corecore5238
      @corecore5238 9 місяців тому +1

      ​​@@RandomAndgitThere's a mod of cell machine called CelLua, that appears to have quite a few similarities
      I haven't actually played this mod in years, but these are the equivalents, to the best of my ability to recall
      tadpole: nudger (mod)
      redirector: left and right rotators, left and right semirotators (mod), or redirectors (mod)
      generator: generator
      lilly pad: wall
      deleter: trash cell
      fuser: spooner (mod) or and gate (mod)
      splitter: splitter/forker (mod)
      Note: this is an alternate account to the person you are replying to.

    • @RandomAndgit
      @RandomAndgit  9 місяців тому +2

      @@corecore5238 Well blast. I've not heard of CelLua. How very irritating that we have converged on cell types. It is interesting that isolated developments can lead to the creation of extremely similar engines, baring parallels to convergent evolution out of necessity. In this case, the necessity to have all logic gates buildable in a cellular automata. I shall have to check out CelLua and see if it really is as similar as you describe.
      Also, thank you for being honest about using an alt account rather than making it look like you had more back up than you did. 'Tis most honest of you.

  • @sub-conscious
    @sub-conscious 10 місяців тому +1

    cool and all, but why isn't there a tutorial anywhere in the game/on the game page?

    • @sub-conscious
      @sub-conscious 10 місяців тому +1

      hell, just a description of the different cells in the description thing would be great

    • @sub-conscious
      @sub-conscious 10 місяців тому +1

      I know you've seen this now so please answer me
      or just make the tutorial thing

    • @RandomAndgit
      @RandomAndgit  10 місяців тому +1

      My mistake, there is now a full guide in the description of Lillypond.

    • @RandomAndgit
      @RandomAndgit  10 місяців тому

      @@sub-conscious I had, in fact, not seen this until now. I have a life to live and do not check my UA-cam comments every 5 minutes. In future, please be patient.

    • @sub-conscious
      @sub-conscious 10 місяців тому

      @@RandomAndgit then how did you heart it? (Genuine question, new to this whole thing)

  • @joaozin003
    @joaozin003 10 місяців тому +2

    ok 5 of your cells are literally from cell machine and mods (yes the original didn't have the trash can cell that mods have)

    • @RandomAndgit
      @RandomAndgit  10 місяців тому +1

      I've not played cell machine mods but have played the original. Still, that's movers, duplicators, deleters and walls. That's 4. Am I missing one?
      Also, what does it matter if separate engines share cells? It has quite literally no effect on either of the engines in their capacity to function as cellular automata.

    • @hkayakh
      @hkayakh 10 місяців тому +1

      I only count 3. Sure the different pieces have obviously been inspired by Cell Machine, but they’re not at all straight from it. The tadpole can’t push anything, unlike the mover from cell machine. The rotator only turns things into one direction parallel to its lines. The duplicator is the same so you get that one. The other 2 are the lily and the deleter which are so simplistic in idea that you can’t say he took them straight from Cell Machine.

    • @RandomAndgit
      @RandomAndgit  10 місяців тому +2

      @@hkayakh I will admit that perhaps the duplicator was a little unoriginal but it's such a useful cell in contraptions that I felt it needed to be included to allow for the creation of all the things that I wanted.