Thanks for your comment. You're welcome! It helps eliminate a lot of manual work. It's probably not perfect, but it's good enough to be used, and if necessary, the final remeshed result can be improved by utilizing the power of manual retopology =)
Thanks so much for the kind words! I'm glad you found the workflow helpful. Remesher really is a game-changer in Cinema 4D when it comes to optimizing geometry and improving mesh quality.
Thanks for stopping by! I hope you find this tutorial helpful-let's grow together!
Great video about the remesher, thanks!
Thanks for your comment. You're welcome! It helps eliminate a lot of manual work. It's probably not perfect, but it's good enough to be used, and if necessary, the final remeshed result can be improved by utilizing the power of manual retopology =)
Awesome workflow. Thanks for sharing!
Thanks so much for the kind words! I'm glad you found the workflow helpful. Remesher really is a game-changer in Cinema 4D when it comes to optimizing geometry and improving mesh quality.
Thank you for the great content!
Thank you so much for your kind words. I'm really glad you enjoyed the content.
Thank you, I was struggling with maintaining hard edges when using zremesher, your video really helped me
You're welcome. Hard edges are a real pain in the neck sometimes! Happy to help out.
Thanks! )
You're welcome. All the best with your next creations!
Красавчик!!
Пожалуйста! I'm glad you found it useful.