Nah. Yeah he has good dmg, projectiles and assists but since he's so simple his mixup potential is awful which makes opening up enemies difficult. Not to mention he can't get much damage in the air. He's just a high damaging character and that's it
@@HubbaGaming if you're playing him as a rush down then yeah he's average but he's more of a read and punish character. all of his move is good at setting you back to neutral and his DP is one of the best defensive option where walk up DP is save 75% of the time and is a good tool to reset the tempo. the problem i have with him though is that his back super needs really frame perfect timing to hit most of the time, not sure if that's a hit box problem.
Good stuff, I was having problems with armor piercing kick into Thunderbolt, just remember to buffer 214 during the last kick and it should come out easier
This game has some really cool characters. This guy was added recently, he’s from a different fighting game called Akatsuki Blitzkampf but has become a guest character in a couple different games now
Jarameki98 after C (uppercut), wait a bit for opponent to drop into the range of A. A has good horizontal range so it will catch your opponent even if he looks a bit far.
God his voice actor is actually POPPING OFF
god i love the CHESTO in his super
>First combo
>Casual 10k solo damage
*sweats*
definitely one of the best character in this update next to the brokenes of adachi.
That's why I play them both lmao
Nah. Yeah he has good dmg, projectiles and assists but since he's so simple his mixup potential is awful which makes opening up enemies difficult. Not to mention he can't get much damage in the air. He's just a high damaging character and that's it
@@HubbaGaming if you're playing him as a rush down then yeah he's average but he's more of a read and punish character. all of his move is good at setting you back to neutral and his DP is one of the best defensive option where walk up DP is save 75% of the time and is a good tool to reset the tempo.
the problem i have with him though is that his back super needs really frame perfect timing to hit most of the time, not sure if that's a hit box problem.
@@GarethXL no the timing is just meant to be really strict on it
Good stuff, I was having problems with armor piercing kick into Thunderbolt, just remember to buffer 214 during the last kick and it should come out easier
Thanks man. I'm not too good with the timing on this one. I often missed it during important combos. Definitely requires Patience
Never played BlazBlue but this guy looks pretty awesome and those were some sick combos too
This game has some really cool characters. This guy was added recently, he’s from a different fighting game called Akatsuki Blitzkampf but has become a guest character in a couple different games now
@@perkypears Ah alright, thanks for the info! Might have to look into both of these games when I have time
あなたは最高です
CHESTOOOOO
Big CHESTO Energy
having a hard time paying attention with yumi’s fucKInG MOANING
ÉNORME🤩🤩🤩
chestoooooooooooooooooooooooooo
CHESSSTTTOOOO
He's so simple
Good stuff
The tank has more complex combos lmao
i have trouble with the timing of the AAAB after the 214BC-C
Jarameki98 after C (uppercut), wait a bit for opponent to drop into the range of A. A has good horizontal range so it will catch your opponent even if he looks a bit far.