Unless fresh classic has a full talent rework I've basically no interest in it. I am however stopped with rogue changes and I strongly feel like the slaughter from the shadows and cutthroat runes should have been the way they were since P2 and this trash mutilate/envenom build should have never been a thing.
Yes, I will. I have a great guild and we are excited to jump into P4, grinding the new pre-bis 0.5 sets while leveling to 60, trying the new dungeon, doing the new even in BlackRock, doing onixya attunement, doing AV with all out cool lvl 60 skills, then doing the new insanced worldbosses, and then into Molten core. I can't wait for us to take on the new heat levels in MC, build some legendary weps and go on awesome adventures.
The dev team really fucked up. Of all the possible routes they could’ve taken this game, they landed on this version. Yikes. Just all so half hearted. Maybe it was too ambitious for such a small dev team.
SoD came out in NOVEMBER. The fact that we have only had THREE phases so far is ridiculous. SEVEN months just to start leveling at 50. Blizzard putting the same team on SoD and Cata is disgusting. Whoever the higher up is that thought that was a good idea deserves to be fired.
yeah but lets not fool ourselves, WoW is 20 years old, alot of themes are overused. Its just difference in perspective, me who didn't play alot of new expansions didn't care about it
Not sure if going to return now, PvP as alliance basically out the window and it just feels like retail now with dailys, gold grinds and op classes being able to solo anything without worry.
They say "the world is the main character of SOD", but experience boosts means they are rushing people through the world instead of making the world better. Experience boost always means the end of the MMO & community feel, and the start of endless raid login...
i will be trying out turtle wow - you know, where they actually offer NEW CONTENT for FREE. blizzard is incompetent or they just truly do not give a f anymore.
They say "the world is the main character of SOD", but experience boosts means they are rushing people through the world instead of making the world better. Experience boost always means the end of the MMO & community feel, and the start of endless raid login...
I dont wanna be that guy, but classic was well organised by a few neckbeard comunitys that hosted a huge percentile of pugs etc and you have feared them away with that style of SOD. The results are that theres a huge lack of comunity that was driven by the more hardcore players.
The biggest culprit in all of this is the min-max community, the creators of guides for everything, the rushers and the streamers. The Classic and SoD community ate the game as if it were retail even though they knew that the game's content was capped and limited. Now they sit there crying for crumbs of content to finish in a total of 3 days.
I am playing since Vanilla and when Classic came i was hyped but had to realize that i do not have that much patience and time for leveling. With SoD i played P1 but was turned off that the leveling is time gated. Now that we can play to lvl 60 i started again and leveled to lvl 27 in just 2 Days. It is fun and that the Raids have now a cool twist is really great in my eyes
It's not that season of discovery is boring, but rather they don't get their target at all. Since Phase 1 they couldn't decide whether SoD was for casual players or more hardcore players or players with more time to spend on the game, and they leaned on the second one in Phase 2 and on. Fact is, the game as it was and as it is sucks for somebody who wants more content, more balance and more devs engagement. And obviously, it sucks for casual players too. They keep saying "we hear all your feedbacks", but either they're lying or they just don't really care. They literally maimed entire specializations ffs. Take the feral and balance druid or the shadow priest for example. They don't know what to do with these classes since they are leaning on a "retail-like" style of playing for these ckasses, since as I said they are not targetting casual players with SoD. tl;dr: It feels like playing retail but without any QoL from retail. Why should I play SoD when I can play retail with more QoL? First and foremost, their player-base is totally wrong and this shows poor planning on their behalf.
There is a new instance. And there is new tech to change talents so I'm starting to lean towards them making a decent load of changes. However if they do something similar to sod again I reckon. Just redo the talent systems and add some baseline stuff instead of 35 runes. And keep it more "classic" Do l phases like 30 cap then 45 cap then 60. Don't remake instances just make new for level up raids. Add leveling instances at low level. Don't open 60 with molten core. Make a new raid to open with. Like the back end of brd past the golem on the left hand side of brd as you enter
They say "the world is the main character of SOD", but experience boosts means they are rushing people through the world instead of making the world better. Experience boost always means the end of the MMO & community feel, and the start of endless raid login...
the problem was stapling a tiered leveling system unto a game that wasnt built to have it. Im sure P4 will feel better than 3 simply due to having those end game time wasters available from the base.
All it takes for SoD to be fun again is for the player base stop trying to be so meta. Switch over to Alliance and stop rolling horde cause all the “good” players are horde. Well that is because of racials and blah blah but really people just don’t want to get rolled on. I’ve been having tons of fun picking on horde when I can but a lot of the alliance is not keeping that energy. And I don’t blame them with so many horde players.
Will you be playing Phase 4? 🤔
No. Soddy is over. They destroyed the core Vanilla game. They've proven to be completely incompetent - Fresh Vanilla/TBC or bust.
Unless fresh classic has a full talent rework I've basically no interest in it.
I am however stopped with rogue changes and I strongly feel like the slaughter from the shadows and cutthroat runes should have been the way they were since P2 and this trash mutilate/envenom build should have never been a thing.
No. Phase 3 was a clown circus. CBA with p4.
No
Yes, I will. I have a great guild and we are excited to jump into P4, grinding the new pre-bis 0.5 sets while leveling to 60, trying the new dungeon, doing the new even in BlackRock, doing onixya attunement, doing AV with all out cool lvl 60 skills, then doing the new insanced worldbosses, and then into Molten core. I can't wait for us to take on the new heat levels in MC, build some legendary weps and go on awesome adventures.
The dev team really fucked up. Of all the possible routes they could’ve taken this game, they landed on this version. Yikes.
Just all so half hearted. Maybe it was too ambitious for such a small dev team.
SoD came out in NOVEMBER. The fact that we have only had THREE phases so far is ridiculous. SEVEN months just to start leveling at 50. Blizzard putting the same team on SoD and Cata is disgusting. Whoever the higher up is that thought that was a good idea deserves to be fired.
honestly, once I realized most of the abilities were just wrath and cata abilities ported into vanilla, it lost a lot of it's charm.
I was saying this on reddit during phase 1 and I was viciously attacked every time by the blind fanboys
yeah but lets not fool ourselves, WoW is 20 years old, alot of themes are overused. Its just difference in perspective, me who didn't play alot of new expansions didn't care about it
thats what I liked about sod lol. what else did you expect them to do? its a revamp not a totally new game.
Imo that itself is not necessarily a bad thing. The fact that the meta largely stays the same as that on classic era makes it pretty dull though
Runes should have been designed to make the game more fun. It was terribly boring. I don't want to spend hours getting my alts runes. It's boring af.
Not sure if going to return now, PvP as alliance basically out the window and it just feels like retail now with dailys, gold grinds and op classes being able to solo anything without worry.
They say "the world is the main character of SOD", but experience boosts means they are rushing people through the world instead of making the world better.
Experience boost always means the end of the MMO & community feel, and the start of endless raid login...
Minimum effort, maximum profit
Phase 3 decided to add more STV content. Shit should have died then.
i will be trying out turtle wow - you know, where they actually offer NEW CONTENT for FREE. blizzard is incompetent or they just truly do not give a f anymore.
They say "the world is the main character of SOD", but experience boosts means they are rushing people through the world instead of making the world better.
Experience boost always means the end of the MMO & community feel, and the start of endless raid login...
Season of Disapointment
Blizzard are going to continue to listen to the people that want more of a challenge and it's going to continue to hamstring the game.
I dont wanna be that guy, but classic was well organised by a few neckbeard comunitys that hosted a huge percentile of pugs etc and you have feared them away with that style of SOD. The results are that theres a huge lack of comunity that was driven by the more hardcore players.
It doesnt even feel like vanilla anymore lol
The biggest culprit in all of this is the min-max community, the creators of guides for everything, the rushers and the streamers. The Classic and SoD community ate the game as if it were retail even though they knew that the game's content was capped and limited. Now they sit there crying for crumbs of content to finish in a total of 3 days.
I am hyped but I don’t know if I will have a raid to come back to :/
Great vid
I am playing since Vanilla and when Classic came i was hyped but had to realize that i do not have that much patience and time for leveling. With SoD i played P1 but was turned off that the leveling is time gated. Now that we can play to lvl 60 i started again and leveled to lvl 27 in just 2 Days. It is fun and that the Raids have now a cool twist is really great in my eyes
Small indie company your asking to much.
season of disappointement
U said to many times bold, bold guy will show up
The word is scam
It's not that season of discovery is boring, but rather they don't get their target at all.
Since Phase 1 they couldn't decide whether SoD was for casual players or more hardcore players or players with more time to spend on the game, and they leaned on the second one in Phase 2 and on. Fact is, the game as it was and as it is sucks for somebody who wants more content, more balance and more devs engagement. And obviously, it sucks for casual players too. They keep saying "we hear all your feedbacks", but either they're lying or they just don't really care.
They literally maimed entire specializations ffs. Take the feral and balance druid or the shadow priest for example. They don't know what to do with these classes since they are leaning on a "retail-like" style of playing for these ckasses, since as I said they are not targetting casual players with SoD.
tl;dr: It feels like playing retail but without any QoL from retail. Why should I play SoD when I can play retail with more QoL?
First and foremost, their player-base is totally wrong and this shows poor planning on their behalf.
There is a new instance. And there is new tech to change talents so I'm starting to lean towards them making a decent load of changes.
However if they do something similar to sod again I reckon. Just redo the talent systems and add some baseline stuff instead of 35 runes. And keep it more "classic"
Do l phases like 30 cap then 45 cap then 60. Don't remake instances just make new for level up raids.
Add leveling instances at low level. Don't open 60 with molten core. Make a new raid to open with.
Like the back end of brd past the golem on the left hand side of brd as you enter
They say "the world is the main character of SOD", but experience boosts means they are rushing people through the world instead of making the world better.
Experience boost always means the end of the MMO & community feel, and the start of endless raid login...
blizzard cs is dead
quit before phase 1 ended and wont return
the problem was stapling a tiered leveling system unto a game that wasnt built to have it.
Im sure P4 will feel better than 3 simply due to having those end game time wasters available from the base.
All it takes for SoD to be fun again is for the player base stop trying to be so meta. Switch over to Alliance and stop rolling horde cause all the “good” players are horde. Well that is because of racials and blah blah but really people just don’t want to get rolled on. I’ve been having tons of fun picking on horde when I can but a lot of the alliance is not keeping that energy. And I don’t blame them with so many horde players.
True
Hyped
Why with the hate thumbnail?
??? Youre weird
I can't wait to experience more communist blizzard content as there is nothing else to try.