I'm loving these community-remade maps, I played the original campaigns when I was a kid, it will feel nice to try them in a new way now that I'm older.
God I would spend like 3 hours on this version of the mission. Looking at a map this big my instinct is to engineer up, capture/repair every building I can and garrison them just to see how it looks :p
So far, Im not noticing a lot of changes in the new version, except all enemies sharing the same color. Well yes, there are the paradrops in this mission, but their game impact is barely existent.
I'm loving these community-remade maps, I played the original campaigns when I was a kid, it will feel nice to try them in a new way now that I'm older.
How funny Alstar did not notice a miner got idled while trains additional miners.
Playing at full resolutions can really lose track while wandering the map.
@johvbac4169 Just like Dr. White's Tiberian Sun video. Miners in that game in high res are difficult to find.
In my defense i found that one a bit later.
God I would spend like 3 hours on this version of the mission. Looking at a map this big my instinct is to engineer up, capture/repair every building I can and garrison them just to see how it looks :p
In one of the Deus Ex Games that plays in New York the Towers are also missing due to a t-attack and the game was before the rl attack
So far, Im not noticing a lot of changes in the new version, except all enemies sharing the same color.
Well yes, there are the paradrops in this mission, but their game impact is barely existent.
Hmm? This mod got updates?