@@Hankyuo To cut a hole in the 3D coat, I just have to press one button ... In other programs, this takes much longer. But, in 3D coat it is difficult to make even, clean forms, so it is well suited for various cool sketches and design, but it is not well suited for working on final models for movies and games. )
Truly insane skills, Alex, I am inspired. Thanks for sharing. Long live 3DCoat and Blender!!
Those canyon leaps looked epic! From the initial sculpts I was not expecting the results you got in Eevee
Hello Alex, how do you make those inflats to the character parts? 0:48 I am pretty newbie with this software.
I've never seen this type of modeling before, the end result looks incredible!
awesome man would love to see more 3d coat process vidoes or gumraods
Great work! You should do tutorials about it
how do you get that extrusion parameter menu, when ur scaling the parts of the model in 3dCoat?
How did you textured them and Posem them? Did you rig them? I mean you retopo the models right?
How did you make the poses in 3D coat? It seems like you sculpted one model, and it automatically applied to the other models
Cool thanks! you don't do retopology before sending your mesh to render?
I did only decimation.
@@AlexPi Ok thanks
Best
That's so awesome!! I wonder though, why did you move from blender + zbrush to 3D coat?
Thank you!
!
I did not move to 3D Coat, I use all the programs)
@@AlexPi Oh okay, why did you prefer 3D coat for this?
@@Hankyuo To cut a hole in the 3D coat, I just have to press one button ... In other programs, this takes much longer. But, in 3D coat it is difficult to make even, clean forms, so it is well suited for various cool sketches and design, but it is not well suited for working on final models for movies and games. )
@@AlexPi Thanks for the detailed answer! :D
@@AlexPi wow super useful thanks
cool... more plz
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Воксельный моделирование рулит, многие этого не понимают.
jesus christ