C++ Pointers Full Guide

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  • Опубліковано 7 лют 2025
  • In this video, I will teach you all you need to know about pointers in C++.
    This video is aimed both at beginner and advanced programmers 💪!
    Beginner: 0:56
    Intermediate: 5:54
    Advanced: 10:46
    #cpp #programming #learncpp #gamedev
    Also, check out how I handle memory management in C++! 💪:
    • Finally solve memory l...
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КОМЕНТАРІ • 93

  • @mahdijoharian2731
    @mahdijoharian2731 10 місяців тому +25

    Your teaching style is batter than most c++ UA-camrs for beginners.
    It is mostly accurate.
    This is what I seen that needed a bit of correction:
    Well technically arrays are not pointers and if you use them like pointers they decay
    So don't say that an array is a pointer .
    The size of it is not normally the size of pointer .
    They can be referenced like :
    T (&ref)[N]
    And this can not be a pointer reference so they are not the same.
    Additionaly :
    When you make a function with array arguments it is a pointer to the elements.
    unless the arguments is a reference .
    You can actually see this in msvc:
    auto p="";
    auto&&a="";
    The types are:
    const char *,
    const char(&)[1]
    and some parts about void* ers can led to undefined behavior if you use the wrong type.
    And Additionaly you may use new and delete on their own but the catch is that your code is not exception safe .
    make sure that at least the delete is in some kind of destructor to make it safer .
    In fact you can make a custom( template ) class to hold a lambda and run that on destruction .
    This will be handy I promise.

    • @lowlevelgamedev9330
      @lowlevelgamedev9330  10 місяців тому +7

      yes it is true tho I think that's probably too much for a beginner 😂 but good points 💪

    • @mahdijoharian2731
      @mahdijoharian2731 10 місяців тому +2

      @@lowlevelgamedev9330 @lowlevelgamedev9330 yeah 😅 .
      And that's probably why the cherno has more subscribers that Cppcon and c++weekly combined .
      😂😅

    • @thepaulcraft957
      @thepaulcraft957 10 місяців тому

      aint the last one just std::unique_ptr ?

    • @mahdijoharian2731
      @mahdijoharian2731 10 місяців тому

      @@thepaulcraft957 it's not a replacement for unique ptr , this patern is more useful ,unique ptr just hides this work .

  • @hexa3333
    @hexa3333 10 місяців тому +15

    Beginner: 0:56
    Intermediate: 5:54
    Advanced: 10:46

  • @Maiuna-yc2uk
    @Maiuna-yc2uk 10 місяців тому +4

    Thanks for the video! This is a great video for an introduction to pointers!
    I would like to add something to it though, like best practices, especially for beginners. Here's my take on it:
    1. First of all never use *pointers*
    2. If you need a dynamic memory, use *std::unique_ptr* instead for single ownership
    3. In need of shared ownership? then look around your code, you probably structure your program badly
    4. You absolutely need a shared ownership? use *std::shared_ptr* then
    5. If you need a view to a memory/resource that you don't own, use a *reference* (borrowing)
    6. If you need a view to a contiguous area of memory that you don't own, use *std::span* (*std::string_view* if it's a string)
    7. Only if all the above not apply then you are probably okay using a *pointer*
    Most of the time you want to use number 5 since dynamic memory allocation is not that common (always use the stack not the heap unless you need to).

  • @satyamraj2476
    @satyamraj2476 10 місяців тому +6

    8:08 i always got confused at arrow operator now i understood it thanks for this video😊.

  • @1337purpose
    @1337purpose 4 місяці тому +1

    even after 15 years of using C, i havent seen an explanation like this before.

  • @jorik170
    @jorik170 10 місяців тому +49

    int* first;

    • @lowlevelgamedev9330
      @lowlevelgamedev9330  10 місяців тому +16

      let's goo first pointer of the video 💪

    • @lukasjetu9776
      @lukasjetu9776 10 місяців тому +4

      struct Comment {
      //count
      int likeCount = 0;
      int dislikeCount = 0;
      short replyCount = 0;
      //date vars
      short day;
      short month;
      short year;
      //text
      char* text;
      char* user;
      //bools
      bool hearted = false;
      struct Reply {
      //count
      int likeCount = 0;
      int dislikeCount = 0;
      //date vars
      short day;
      short month;
      short year;
      //string info
      char* text;
      char* user;
      char* userReply; //only exists if you're replying to others
      //bools
      bool hasReplied = false;
      bool hearted = false;
      };
      };
      // i dont know if this would actually work but whatever

    • @BobChess
      @BobChess 10 місяців тому

      unsigned int* first;

    • @King_sobb
      @King_sobb 10 місяців тому +1

      Unsigned const short int* first;

    • @lukasjetu9776
      @lukasjetu9776 10 місяців тому +1

      constexpr unsigned long long* first = 1;

  • @not_vinkami
    @not_vinkami 10 місяців тому

    So one of my university courses this semester actually requires me to make a text-based game in c++. This is actually so useful

    • @lowlevelgamedev9330
      @lowlevelgamedev9330  10 місяців тому

      yo check out the first videos of my winapi series, they show exactly that 💪

  • @LBCreateSpace
    @LBCreateSpace 10 місяців тому +1

    Learned a thing or two! Thank you for making this :D

  • @ali_gd_0161
    @ali_gd_0161 10 місяців тому +1

    Hey man, just asking whether you ever thought of making a video series teaching opengl, i really like the way you teach and think you're the perfect guy for this job

    • @lowlevelgamedev9330
      @lowlevelgamedev9330  10 місяців тому +1

      I might make some videos on the topic but I don't know if I'd do a full series, that takes a lot of time

  • @draken2037
    @draken2037 10 місяців тому +5

    make a video on memory allocation and smart pointers

    • @lowlevelgamedev9330
      @lowlevelgamedev9330  10 місяців тому

      yes it is comming 💪

    • @GustavoPinho89
      @GustavoPinho89 10 місяців тому

      ​@@lowlevelgamedev9330 WHEN?!?!!!??!?! I know you're doing it for free, but that's not an excuse for stalling. 😂😂😂😂 Thanks for sharing your knowledge in a useful way.

  • @joshuacox3644
    @joshuacox3644 10 місяців тому +4

    Simple way to abstract pointers is all they are literal pointers, you’re pointing to a value. Say if I’m pointing at a cat, the pointer isn’t the cat but my finger itself.

  • @washynator
    @washynator 10 місяців тому +1

    Let's goo! Next make a tutorial video about making an MmoRpgFpsPointAndClickAdventureMetroidVaniaZeldaInspiredMinecraftCloneRogueSoulsLike multiplayer c++ game, pretty please?

    • @lowlevelgamedev9330
      @lowlevelgamedev9330  10 місяців тому +2

      good idea, that was my plan actually 💪😎

    • @washynator
      @washynator 10 місяців тому

      @@lowlevelgamedev9330 Yay!

  • @4F6D
    @4F6D 10 місяців тому +3

    When you know how variables work, you know how pointers work. Don't be too afraid of pointers.

    • @lowlevelgamedev9330
      @lowlevelgamedev9330  10 місяців тому

      yes true 💪

    • @popcultureprogrammer2171
      @popcultureprogrammer2171 5 місяців тому

      I just think of memory as a byte array and an address us an index. Programming languages just change the way we handle the pointer due to the (non-existent) type.

  • @jneo_misc7378
    @jneo_misc7378 10 місяців тому +1

    the minecraft song in the beginner :D

  • @ChikenGaming_Offical
    @ChikenGaming_Offical 10 місяців тому

    Great video, and i would love to see a tutorial on memory allocation : )

    • @lowlevelgamedev9330
      @lowlevelgamedev9330  10 місяців тому +1

      noted, third request already, I think I will make it 💪

  • @rikkoo
    @rikkoo 10 місяців тому +1

    nice, very cool
    Edit: i want the smart pointer video!

  • @tsarman2182
    @tsarman2182 8 місяців тому

    Thank you so much, super informative!

  • @viper49626
    @viper49626 10 місяців тому

    So i have a one question about pointers and references
    when should i use a pointers to pass some data to a function and when should i use references?
    void fun(int* ptr)
    void fun1(int& ref)
    This is confusing because they are very similar besides some sytax sugar.

    • @lowlevelgamedev9330
      @lowlevelgamedev9330  10 місяців тому +1

      good question, so they do the same thing but a refference can't be null. The language forces you to refference it to something. So I use pointers in function arguments when it is something optional, and refference when it isn't optional

  • @baptFulbion
    @baptFulbion 10 місяців тому

    I still don't get why people prefer using pointers when they do a bit of object-oriented... Maybe you'll tell us a bit more about this in your video about memory allocation 👍 I don't think I learnt something in this video, but it was explained very well, so congrats for "popularizing" this quite advanced concept, especially with these great metaphors!

    • @v01d_r34l1ty
      @v01d_r34l1ty 10 місяців тому +1

      first thing that comes to mind is copy size. moving 8 bytes is much cheaper than moving a 24 byte or more object for instance.

    • @lowlevelgamedev9330
      @lowlevelgamedev9330  10 місяців тому +1

      again, that's not a reason to do it, you can always make a refference and a new pointer if you want, pluss 24 bytes still takes no time to copy

    • @lowlevelgamedev9330
      @lowlevelgamedev9330  10 місяців тому +1

      Well I don't know either, those are the facts and I think people do it just out of poor habit :((

    • @v01d_r34l1ty
      @v01d_r34l1ty 10 місяців тому

      @@lowlevelgamedev9330 a reference is an underlying pointer :)

    • @v01d_r34l1ty
      @v01d_r34l1ty 10 місяців тому

      @@lowlevelgamedev9330 24 bytes isn't that much but in my project i have a single context struct that is probably hundreds of bytes big for Vulkan and it's passed to every function

  • @nevokrien95
    @nevokrien95 3 місяці тому

    The last example works safely but has so much type system bullshit and UB potential that i sont th8nk its worth showing.

  • @Brad_Script
    @Brad_Script 10 місяців тому +1

    "I don't use smart pointer", that must have triggered a lot of C++ developers.

  • @QWin-ir6yq
    @QWin-ir6yq 5 місяців тому

    How come you don’t use smart pointers?

  • @ericlizama8552
    @ericlizama8552 27 днів тому

    Wait, I was taught int could be 2 bytes or 4 bytes. What data type do I use to always use 4 bytes?

  • @sekki2554
    @sekki2554 10 місяців тому

    GREAT Video. Absolutly great.

  • @hamzahawash3063
    @hamzahawash3063 10 місяців тому

    i demand a video to understand what is the difference between coding and programming and how to understand programming like i have no idea how the gui works and how to get into game development .
    and what the hell are algorithms and data structures and data bases dude 😭😭
    my head is gonna explode with how much info i am having to deal with ,
    for i in range(1000) :
    print("i need help")

    • @ali_gd_0161
      @ali_gd_0161 10 місяців тому

      woomp woomp
      Edit: its not that hard actually, i recommend watching Harvard CS50x, its a great online course that explains everything you need to get started with programming (btw, its just the harvard computer science lectures recorded, but its magnificent)

    • @lowlevelgamedev9330
      @lowlevelgamedev9330  10 місяців тому

      this is the exact channel for this, check out my full game guide in c++, or my videos about how to start or continue learning cpp or how to learn cpp for gamedev, I have several

    • @hamzahawash3063
      @hamzahawash3063 10 місяців тому

      @@lowlevelgamedev9330
      thank you brother
      you have no idea how much im thankful

  • @Dazed_04
    @Dazed_04 10 місяців тому

    I came here expecting some beginner stuff. Although i knew all of these, it really was an in-depth video about pointers. Specially things like funtion pointers that most beginners don't even know exist.
    Another question that beginners ask is why arrays start from index 0, this could easily be added to when you talk about pointer arithmetic while accessing the array.
    Overall a great video and something I'd recommend to people already familiar with the language incase they want to refresh their memory.

  • @Andy_B.
    @Andy_B. 10 місяців тому +1

    its ok,
    but you def. should explain the syntax (very shortly),
    before beginning the intermediate explanation.
    I know the syntax, just saw that you already used syntax in your pics before explaining it.

    • @lowlevelgamedev9330
      @lowlevelgamedev9330  10 місяців тому +1

      fair point, I'll be more carefull next time

    • @Andy_B.
      @Andy_B. 10 місяців тому

      @@lowlevelgamedev9330👍

  • @Gabezen101
    @Gabezen101 10 місяців тому

    Is the information about the heap the same for C?

    • @lowlevelgamedev9330
      @lowlevelgamedev9330  10 місяців тому +1

      yes, that has to do with the os more than the programming language

    • @Gabezen101
      @Gabezen101 10 місяців тому

      @@lowlevelgamedev9330 thank you very much! so if i design functions in C to call by reference, should I use void add(int *i, int *j) hypothetically or can i use void add(int &i, int &j) just the same with better performance?

    • @rz2374
      @rz2374 10 місяців тому +1

      @@Gabezen101 c doesnt have references so you have to use pointers

  • @bruhzzer
    @bruhzzer 10 місяців тому +1

    5:51 negotiable*

  • @rz2374
    @rz2374 10 місяців тому

    why dont you use smart pointers

  • @DalandanReal
    @DalandanReal 18 днів тому

    I dont know what the hell did the creator of c++ to make confusing about const in pointers 💀

  • @m4rt_
    @m4rt_ 10 місяців тому

    ... I knew all of this already

  • @Brainwizard.2
    @Brainwizard.2 8 місяців тому +1

    The last part was messy. I still don’t understand it.

  • @EStartive
    @EStartive 10 місяців тому +4

    int *second = &first;

  • @zackwumpus9364
    @zackwumpus9364 10 місяців тому

    Smart pointers..

  • @eagle32349
    @eagle32349 10 місяців тому +2

    12 53 12 12

  • @silloo2072
    @silloo2072 10 місяців тому

    C is high level only assembly is low level

    • @mihaelasimerea9700
      @mihaelasimerea9700 10 місяців тому

      What about binary?

    • @silloo2072
      @silloo2072 10 місяців тому

      @@mihaelasimerea9700 also low😃

    • @lowlevelgamedev9330
      @lowlevelgamedev9330  10 місяців тому

      fair enough but for some people even c is too low level for them 😂

    • @silloo2072
      @silloo2072 10 місяців тому

      @@lowlevelgamedev9330 you replied to me 😳

    • @silloo2072
      @silloo2072 10 місяців тому

      @@lowlevelgamedev9330 yep

  • @Anmol_pp
    @Anmol_pp 10 місяців тому

    Say hello

  • @neeyjaa1
    @neeyjaa1 6 місяців тому

    huh?