I tried a Death Row only prison: 100 cells, 4 Execution theatres, plenty of Death Row Appeal rooms. Guess how long it too to get my first death row inmate and guess what happened to him: 7 ingame days after construction completed (I will admit I used infinite money), but he got Clemency demoted back to Maximum Security. Guess what a Death Row Only prison doesn't have? capacity for Maximum Security prisoners. The first executable inmate I got, took me 31 ingame days after completing construction, whereas I had 10 inmates waiting for Maximum Security and 5 inmates got granted freedom. But don't let this discouage you, perhaps you'll have better luck than I did
With the airlock, what you described as your design brief was, "If either external door is open, the centre door should close." You can design this as follows. Set up a status light that is powered. These can stack on walls to save space. This will send a permanent true signal as long as it remains powered. Connect both external doors to an "or" gate. Connect the status light and the "or" gate to an "and" gate. Now, what you have is a detector that returns true if either or both external door is "true." Click on the centre door's servo and change it to "Close on trigger." Connect the output of the "and" gate to that servo. If the "and" gate has a "true" signal, it will instruct the centre door to close. See how that works. :D
You didn’t get the legendary prisoner because there were no maximum security prison cells available. Obviously too late to change now nor is it necessary but worth noting for future prisons. It can also be changed by having a set amount of in take an not basing it off cells available and manually changing the prisoner uniform.
Technically Cowell should be put to additional trial and then after 100% guilty verdict to death row without possibility to appeal. Killed 2 guards and a guard dog. But game don't have that, so he is simply supermax.
Hmmm, if ya do take prison ideas, thought of one that I don't know if ya done before. Why not one focused on trying to rehabilitate super max prisoners by any means possible, maybe making use of every rehab program and job, including ones you dont see used often? (And get them released aswell without reoffending)
REGARDING SAVE FILE: Will be released as part of a future video once any remaining errors / issues are fixed.
I tried a Death Row only prison: 100 cells, 4 Execution theatres, plenty of Death Row Appeal rooms.
Guess how long it too to get my first death row inmate and guess what happened to him:
7 ingame days after construction completed (I will admit I used infinite money), but he got Clemency demoted back to Maximum Security.
Guess what a Death Row Only prison doesn't have? capacity for Maximum Security prisoners.
The first executable inmate I got, took me 31 ingame days after completing construction, whereas I had 10 inmates waiting for Maximum Security and 5 inmates got granted freedom.
But don't let this discouage you, perhaps you'll have better luck than I did
RIP Temporary-Permanent Parole Room
2024-2024
You Will Be Missed o7
With the airlock, what you described as your design brief was, "If either external door is open, the centre door should close." You can design this as follows. Set up a status light that is powered. These can stack on walls to save space. This will send a permanent true signal as long as it remains powered.
Connect both external doors to an "or" gate. Connect the status light and the "or" gate to an "and" gate.
Now, what you have is a detector that returns true if either or both external door is "true." Click on the centre door's servo and change it to "Close on trigger." Connect the output of the "and" gate to that servo.
If the "and" gate has a "true" signal, it will instruct the centre door to close.
See how that works. :D
What about a build around dealing with zombies and criminally insane? Trying not to suppress the people while having a grave yard in your prison.
I never realised you get paid for walling in zombies.
30:58 Oh the irony. Everytime you looked at staff fatalities, another one died...
Impressive creation, brother. Its gonna be so funny when you or someone escapes with the slightest of ease.
I would like to see the Old school intake prison, it is such a fun chaos to play!
you should put forestry around the outsides of the right side of the prison
Great series man ❤
When the new Kingdoms and Castles update comes out would you play it? The new update going to allow for dragons to be trained and used.
the only way you could do death row prison is either a mod or change the game files to do it
You didn’t get the legendary prisoner because there were no maximum security prison cells available.
Obviously too late to change now nor is it necessary but worth noting for future prisons. It can also be changed by having a set amount of in take an not basing it off cells available and manually changing the prisoner uniform.
Technically Cowell should be put to additional trial and then after 100% guilty verdict to death row without possibility to appeal. Killed 2 guards and a guard dog. But game don't have that, so he is simply supermax.
Hmmm, if ya do take prison ideas, thought of one that I don't know if ya done before. Why not one focused on trying to rehabilitate super max prisoners by any means possible, maybe making use of every rehab program and job, including ones you dont see used often? (And get them released aswell without reoffending)
Well, I know other way...that is way more expensive than this :D
Just kiddin' ! Anyway, good vid. I ma watch while I ride my train home...
Its gorgeous
The quickest way to spend $300,000 is by buying 30,000,000 pennies.
Then melt them down illegally, sell the metal to penny mints. Repeat until you're a millionaire.
@@FailRaceFan Maybe melt the shade to create sunlight?
Day 5 pf asking for kingdoms and castles
How do you have your tea?