Planescape: Torment Annah's Theme

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  • Опубліковано 9 січ 2025

КОМЕНТАРІ • 202

  • @icedragongamemaster6797
    @icedragongamemaster6797 2 роки тому +30

    Morte: So, fiendling, let me, uh, sit on your lap and hear a little story.
    Annah: Oh yeah, you trying to sit in my lap would make a grand tale.... and a short one.
    Morte: I'll just float over here and sulk then.

  • @Goodsir420
    @Goodsir420 5 років тому +16

    Who would have known that little $10 jewel case from walmart would have given me one of the greatest gaming experiences of my life.

  • @ebushkolotu
    @ebushkolotu 7 років тому +60

    Looks like the Dusties lost one of their deaders!

  • @Uyresoul
    @Uyresoul 11 років тому +50

    If you have not experienced this masterpiece of a game, you will have missed out on becoming a part of the legend that is Planescape : Torment.
    I am so glad I had the chance to experience this when it was first released.
    But remember, "Don't trust the skull.!"

    • @Alexa2z
      @Alexa2z 2 роки тому +1

      Great comment

    • @AlexSlam-df9pr
      @AlexSlam-df9pr Рік тому +1

      Ah, I remember "don't trust the skull" now. Haha, I haven't finished the game, but I plan on getting back to it.

  • @Pifko2000
    @Pifko2000 16 років тому +23

    Annah was great.... I don't imagine this game without her ;)

  • @alextrill1746
    @alextrill1746 2 роки тому +10

    Annah is rude, abrasive, temperamental... and yet her theme is so sweet and kinda sad. Shows how much she dreams about happiness and goodness under all that edgy demeanor.

    • @Medytacjusz
      @Medytacjusz Місяць тому

      her theme contains a variation on the main theme, because of the [spoiler]

  • @IsvRada
    @IsvRada 15 років тому +14

    Best single RPG ever made..sadly we will never see an rpg this good again.
    PST is a masterpiec forever.

    • @seronymus
      @seronymus 3 роки тому +3

      This comment, very sadly, aged like a fine wine. ;_; and I have yet to play PT

  • @degen83
    @degen83 11 років тому +21

    Man this brings back memories. Planescape Torment was one of the best RPG's ever made.

  • @absolutgeist
    @absolutgeist 2 роки тому +4

    No one should have an opinion on video games until he played this one. This is a work of art. A masterpiece for all ages. This is the same for pc games like the Maltese Falcon for movies.

  • @Braella
    @Braella 16 років тому +8

    I agree, this game is a must play. And I also wish I could play it again for the "first" time. It will always always hold a special place in my heart. Amazing game simply amazing.

    • @seronymus
      @seronymus 3 роки тому

      How do you feel a whole 12 years later? I have yet to play PT...

    • @knapenmael4937
      @knapenmael4937 Рік тому +1

      @@seronymus i think he is dead ...

    • @seronymus
      @seronymus Рік тому

      @@knapenmael4937 whaaaa at noooo T_T Lord have mercy

  • @LgndryThndr
    @LgndryThndr 12 років тому +1

    No one talks more passionately about his rights than he who in the depths of his soul doubts whether he has any. By enlisting passion on his side he wants to stifle his reason and its doubts: thus he will acquire a good conscience and with it success among his fellow men.
    If you have hitherto believed that life was one of the highest value and now see yourselves disappointed, do you at once have to reduce it to the lowest possible price?

  • @KingCrimson250
    @KingCrimson250 12 років тому +22

    My theory is that the late 90s especially were a time when companies could take risks. Today, video games cost such an enormous amount of money to produce that no one's gonna fund it unless they can be reasonably sure of its success. And what's the closest thing you can get to certainty that a game will succeed? Emulating one that's already succeeded.

    • @dHempfler
      @dHempfler Рік тому +1

      and unfortunately, over the years, what is most likely to sell is produced.

  • @hideakiakio6698
    @hideakiakio6698 2 роки тому +2

    I can't think of any other game where I can rip my intestines out and carry them in my pocket.

    • @MrWarmchocolate
      @MrWarmchocolate 2 місяці тому

      "Crack... crack my skull open, will you?"

  • @Sparrisen987
    @Sparrisen987 15 років тому +1

    Well, we're both Swedish. But in a way, I'd say she DOES have the Swedish variant. Thick and hard stockholm slang, refreshened by some delicate northen sweden influences.

  • @Thagomizer
    @Thagomizer 12 років тому +9

    I remember the first time I played this game and I made it to the part where Annah has her fateful encounter with the Transcendent One. I cried.

    • @Zaxares
      @Zaxares 3 роки тому +3

      "TELL ME, FIENDLING. DOES THE ONE YOU TRAVEL WITH *MATTER* TO YOU?"
      "He means more t'me than m'life."
      "THEN *DIEEEEEEE* "

    • @torment4723
      @torment4723 2 місяці тому

      Allow me to bring you back here, friend.

  • @CrazyHorseInvincible
    @CrazyHorseInvincible 17 років тому +1

    To elaborate further: Software alone is hard to make (a new OS actually requires more man hours of work than a lunar mission.) Games are nearly as hard to make as system software, given the optimizations required. A good story is extremely hard, given the combinatorial explosion of possibilities needed to allow for decent gameplay. The artwork, music, script, and voice acting require a separate, non technical cast about as large as a TV show. And it has to be done underbudget and on a deadline.

  • @SpammingTroll
    @SpammingTroll 17 років тому +7

    I never noticed how awesome Annah's theme was. Thanks for putting it up.

    • @Goodsir420
      @Goodsir420 5 років тому

      Me neither, not til just right now..

  • @REDDRIZZD
    @REDDRIZZD 16 років тому +9

    Najpiękniejsza gra w jaka w życiu grałem.
    "Co może zmienić naturę człowieka?"

  • @IvanGroznyIV
    @IvanGroznyIV 16 років тому +3

    As someone who has played the game enough times that I've lost count, I do indeed feel a bit of envy here. It's my favorite game of all time and I'd kill to play it again for the first time.
    One thing: you've probably guessed it already, but give your intelligence and wisdom attributes a lot of love during level up. The game can be played as a brute thug bashing everything in your path, but to understand the depth of it all the Nameless One has to be smart enough to figure things out!

  • @Cayreesha
    @Cayreesha 16 років тому +3

    I liked Valen from the second addon of NWN: A Tiefling who wasn't based on Annah, and completely different to Haer'dalis. Still, I liked him - especially when playing a female main-char. Sometimes he said he would like to run through Sigil's streets again, and then I thought "That's a nice candy for the PT-players."
    Still, Planescape:Torment is my favorite game. I played it so many times I lost count. And I still have the feeling there is something I missed, I didn't have discovered yet..

  • @LgndryThndr
    @LgndryThndr 12 років тому +24

    "Even the most beautiful scenery is no longer assured of our love after we have lived in it for three months, and some distant coast attracts our avarice: possessions are generally diminished by possession." Nietzsche
    Da vinci is freshman tier.

    • @kirykovBOGEN
      @kirykovBOGEN 3 роки тому +1

      I passed today. The same thoughts, man. Good luck

  • @mathiasd5300
    @mathiasd5300 2 роки тому +3

    I used to complete the game every year or so from my 13 y o to my 25. It's been a while now, I should redo it again

    • @torment4723
      @torment4723 2 місяці тому +2

      Literally me, been playing it for the first time at 13 in 2011, now i am 26, almost every year i come back home. My soul resides into this opera.

  • @LemonRush7777
    @LemonRush7777 12 років тому +1

    It doesn't need a sequel, TNO's tale has ended brilliantly. Anything else would potentially ruin it.
    Now, a new game in the same setting would be very much welcome.

  • @BGSlopy
    @BGSlopy 12 років тому +3

    I love everything about this game - many people complain that its so much like a book, but such a rich and detailed story cant be made by multimedia dialog and animation for every action (that you read about), it will cost to much to make every thing in voice acting and i dont want 5 actors to read the text bored to dead (ala Oblivion).Planescape is perfect the way it is .When i read it i got my own imagination to do the voices and acting of the NPC the way i want them to be.

  • @D8141
    @D8141 14 років тому +3

    I loved this game. With Fallout and Fallout 2 Planescape was the only game i know, where it really mattered to have a high intelligence in your character. Not only to geht more experience, but the whole story developed differently. You had often completly different dialogs and would acknowledge things in the envirement.
    In todays rpgs it's just about a flat story and getting more accurate withe a gun or something like that.

  • @PinacoladaMatthew
    @PinacoladaMatthew 8 років тому +9

    I fucking love this tune! Argh!!

  • @CrazyHorseInvincible
    @CrazyHorseInvincible 17 років тому +3

    So, even the worst games that get published are small miracles in themselves, something to be very proud of. To have all the aspects, music, artwork, story, etc...to be good on their own merits, as well as together, makes this game seem like an impossible fluke.

  • @MaggoTDiluteD
    @MaggoTDiluteD 11 років тому +11

    Stop starin' at me tail, ya skull!

  • @EpicHashTime
    @EpicHashTime 11 років тому +18

    Back in 80's and 90's publishers used to let the developers make games with very little interference. The developers didn't really think about things like risk management, they just made the type of game they wanted to make. While some companies went bankrupt because of it, occasionally someone made a game that's considered a classic

    • @Grandmaster-Kush
      @Grandmaster-Kush 4 роки тому +3

      Development costs are so huge these days, devs can't take risks, the golden era of gaming has passed unfortunatley.

    • @VITAS874
      @VITAS874 10 місяців тому

      The risk for future. Thanks to them, This games will be forever to play.

    • @VITAS874
      @VITAS874 10 місяців тому

      Its necessary to do it. Sacrifice for good games. Today companies don't know what it is, to create a games.

    • @VITAS874
      @VITAS874 10 місяців тому

      Without risk you never create a masterpiece.

  • @NeversayChen
    @NeversayChen 16 років тому +1

    I love Annah!

  • @PWMustard
    @PWMustard 16 років тому +3

    I've just started playing the game through for the first time (I feel I'm going to be due some envious looks here) and it's truly incredible stuff so far, the levels of originality and depth it expresses simply aren't present in any modern RPG releases.
    If you haven't played it and you're wondering whether it's worth a shot, I urge you to grab the first copy you can get hold of, it more than deserves to stand shoulder-to-shoulder with all the other Black Isle classics.

  • @drogin88
    @drogin88 11 років тому +12

    The song has a divine sound to it... fit's well considering it's a thiefling

  • @Zoomy
    @Zoomy 17 років тому +1

    So true.
    Release it again someone! The new generation has to appreciate goodness!

  • @Acsabi44
    @Acsabi44 16 років тому

    This game has been on my hard disk for the past 8 years... and still is.

  • @85percentnation
    @85percentnation 4 роки тому +1

    You know, this is the theme I associate the most with Planescape: Torment.

  • @Cascco
    @Cascco 17 років тому

    All music from Torment is jsut so incredible..i cant stop listening to it. Perfect just PERFECT.This is the best game i ever played...and i am still playing it;p

  • @Frostiken
    @Frostiken 14 років тому

    @Frostiken ... because "good is best", or because, perhaps, I'm playing in a way that reflects my own moral compass. As odd as it sounds, Planescape actually managed to teach me things about myself.
    "A mind divided divides the man. The will and the hand must be as one. And in *knowing* the self, one becomes strong.”

  • @Ybrethar
    @Ybrethar 9 років тому +19

    100,000 views, not a single dislike.
    I think we all romanced Annah on our first playthrough...

    • @SubBlaze1
      @SubBlaze1 9 років тому +2

      +Ybrethar actually i feel more for Fall-From-Grace, maybe because we can only "love" each other through mind and not physically ..but Annah is also a good companion , she just quietly follow and protect Nameless till the end

    • @Zysku23456
      @Zysku23456 9 років тому

      +Ybrethar I removed her from party XD only Morte/Nordom/Ignus/vhailor

    • @asketask733
      @asketask733 7 років тому

      Only Fall-from-grace

    • @magejag2977
      @magejag2977 5 років тому

      @Micah Altenhofer uhh what when does that even possibly happen?

    • @magejag2977
      @magejag2977 5 років тому

      @Micah Altenhofer I mean, I had them both for the whole game. What I was asking is, when does that happen specifically? What triggers it?

  • @TheBaconlaser
    @TheBaconlaser 12 років тому

    Wow you're right. That's also the plot for Neverwinter Nights (Ancient Lizard People), NWN-Shadows Of Undrentide (Ancient Netheril City), & NWN2 (Ancient Guardian turned evil)

  • @DaddyThuggalo
    @DaddyThuggalo 15 років тому +1

    thanks =] now I don't feel so alone
    but the story to this game is amazing
    sad,funny,and very entertaining
    one of my favorite games

  • @9095
    @9095 17 років тому

    this RPG is immense... such a nice soundtrack, so fitting to the whole atmosphere.. game is genius..

  • @CrazyHorseInvincible
    @CrazyHorseInvincible 17 років тому

    They didn't make games like this back then, either. It's very rare that everything comes together so well. Not from a lack of trying, but because it's just so damn hard to make a game, period, let alone something like this.

  • @Whitecroc
    @Whitecroc 12 років тому +8

    She's the most normal of the characters there. She's basically a teenager in a horrible life who, because of what might just be a fickle infatuation, is sucked along in the wake of the Symbol of Torment. She always struck me as a bit out-of-place, but then, I'm not big on the power of love as a plot device. On the other hand, Deionarra stuck around for pretty much the same reason. Maybe all it takes for the Symbol to work is for the victims' demons to align with TNO.
    My interpretation, anyway.

  • @UnwillingOrigins
    @UnwillingOrigins 14 років тому

    @SonofBhaal true that, but IMHO it can be forgiven since both games have a very good cast of characters and regardless of generic plot both games you mention do a good job of immersing the player in it (EX: ME has a very detailed data log of everything in the game just like the older games).
    Don't forget you the plot can always be symbolic of a current event IRL which can add to the depth.

  • @harlequin2262
    @harlequin2262 14 років тому

    @SonofBhaal
    That's a Bioware plot. They all follow that structure. Don't forget the 3-4 sub-missions, followed by the penultimate planet, then the final fight.

  • @Dominator046
    @Dominator046 12 років тому

    I agree with you completely, if this were to be done from the stance of a major game producer.
    If there was going to be a sequel made, I believe it would be made within the (good spheres) of the Indie Game universe. A devoted caste of gamers would look at what could've been, unite around their fandom, work on an updated infinity-esque engine, and keep the integrity of what PlaneScape was alive, the only thing to gain, being the notoriety for doing so.
    Do I expect it, no, but I'd like to see it

  • @TheShamanSZ
    @TheShamanSZ 16 років тому +1

    It is great; Planescape Torment is right up there with Baldur's Gate II as far as incredible themes go.

  • @cpthurme
    @cpthurme 16 років тому

    BG saga is my favourite all time but have never been able to find this game, alas, one day..

  • @Saeronor
    @Saeronor 12 років тому

    Indeed. Which is why new Torment game on Kickstarter has been funded in few hours :)

  • @BigwantPrezentacje
    @BigwantPrezentacje 10 місяців тому

    beautiful

  • @Crosmando
    @Crosmando 12 років тому +8

    If you put a ring into Annah's inventory (when she's in your party) she starts a dialogue saying "Oh, does this mean you're proposing to me?", cute

    • @parheliaa
      @parheliaa 4 роки тому +7

      Not Annah. It is Fall-From-Grace

  • @Dominator046
    @Dominator046 12 років тому

    My feelings on a sequel to this game would be this: It would have to be BRILLIANTLY written. It would have to contain just as much, if not more, of the greatness that was in PlaneScape: Torment for there to be a proper sequel.
    But, would I like to see a sequel perhaps? Yes. If it isn't up to stuff, then I can cast it off, and just remain true tot he first game. If it does its job brilliantly, and is worthy of being a sequel to this game, then it was well worth the wait.

  • @Ignus31
    @Ignus31 12 років тому +1

    "Looks like the Dusties lost one of their deaders."

  • @NecoTheSergalGAME
    @NecoTheSergalGAME 14 років тому

    @SonofBhaal
    Massive touche

  • @TheShamanSZ
    @TheShamanSZ 17 років тому

    It's one of my favourite RPGs, and perhaps the best example of what a heavy-duty roleplaying game is. I haven't really seen a game with that atmosphere recently... although Bloodlines and KotOR 2 came close, both were plagued by bugs and the lack of finish.
    PS:T is nothing less than a masterpiece.

  • @atnasomfg
    @atnasomfg 15 років тому +2

    This is easily one of the best beautiful soundtracks I've heard. The atmosphere in the game is fantastic, really adds to the soundtrack- it is so out of place.

  • @LemonRush7777
    @LemonRush7777 15 років тому

    In other words - you found yourself a tsundere.

  • @IAmBackis
    @IAmBackis 17 років тому

    It's just so sad nobody makes games like this any more...

  • @Acain3
    @Acain3 13 років тому

    You know, it wouldn't kill you to show a little civility, fiendling. Or hug me...or kiss me.

  • @Zaxares
    @Zaxares 11 років тому +9

    Bashing a lock: Fail Fail Fail Fail Fail Fail Fail Fail Fail Fail Fail Fail Fail Fail Fail Fail Fail Fail Fail F-f-FORCED IT!

  • @icedragongamemaster6797
    @icedragongamemaster6797 2 роки тому

    "Hmmm, thought I'd lost ye that time. Not that I care, mind you."

  • @khatack
    @khatack 16 років тому

    You can, beautiful Ravel.

  • @hamidious
    @hamidious 12 років тому

    Man, I hope project eternity is at least half as good as this game.
    This theme is so fitting for Annah. She's a calming presence in the game, despite acting tough. There's also sadness to her theme.

  • @Dominator046
    @Dominator046 12 років тому

    I myself have actually been trying my hand at, at least, trying to conjure up a story that could occur after the events of PlaneScape: Torment. I am in no way suggesting it would be a worthy sequel, but I would like to mention that if in the future I was in the position where I could at least attempt to create a sequel alongside some other projects perhaps, I would.

  • @Xport9
    @Xport9 15 років тому +1

    "I see the dusties left one of their deaders!"

  • @Elchupanibres
    @Elchupanibres 12 років тому

    never got into fallout 1-2 that much untill alot later, dono why really, but planescape torment got a special place in my heart forever cuz of awsome experience and music, but ofc there are great games that i cherrish still, :P to name a few, homm series, doom,quake ofc baldurs gate games :) to name all my all time favo games it would be a long list :P

  • @megawavez
    @megawavez 17 років тому

    Fabulous song & game!

  • @Aumanor
    @Aumanor 15 років тому

    Best. Video. Game. Speach. EVER.

  • @eiver
    @eiver 13 років тому +1

    Game developers used to make games as great as this one, but then they took an arrow to the knee.

  • @wkcia
    @wkcia 12 років тому

    Why does this game not have a sequel?
    "A true work of art is never finished... but abandoned at some point in time."
    It doesn't need one.

  • @mit181
    @mit181 12 років тому +1

    Actually I agree, although I'd say the story (for a game) was pretty outstanding. Look even the developers weren't happy with the gameplay - it plays like a book. Perhaps now games play too much like movies, but this one is far too script based. Compare it to say 'Journey' or 'Shadow of the Colossus'. Superb realization of the singularity, the uniqueness of the medium. PST is a neglected classic, but not because of the gameplay.

  • @Sparrisen987
    @Sparrisen987 15 років тому

    I dunno, I actually begin to think I've found a very special person, who I really like despite her faults. :) ah we'll see^^
    But she certainly is a mix of hostility and tenderness as you suggest

  • @SubBlaze1
    @SubBlaze1 11 років тому

    yup...i agree that this music should be more appropriate for Fall From Grace, a succubus who had "risen" with such calming nature

    • @Xelpherpolis
      @Xelpherpolis 10 років тому +9

      I dunno, I think Fall-From-Grace's theme is pretty fitting for Fall-From-Grace :p

  • @FantasyForever1
    @FantasyForever1 11 років тому +1

    Hey, now that's just pushing it. BG was no boring at all. It was epic as hell, I really don't get people how argue over which is better: planescape or baldur's gate. Both games are the pinnacle of fantasy rpg's in many ways. After those two no other game could come close when it comes to story, music and atmosphere which was phenomenal. They both deserve to share number 1 spot.

  • @FoodDipFan
    @FoodDipFan 11 років тому

    The game played perfectly fine. It wasn't the best example of Infinity Engine "real-time pause" combat, but it did the job and was a fine vessel for the story. Perhaps I'm biased because I enjoyed the combat in all of the Infinity Engine games (though I enjoyed PS:T's combat the least out of the bunch).

  • @UnwillingOrigins
    @UnwillingOrigins 14 років тому

    @UnwillingOrigins Now on the issue of the story being your own..ME and Dragon Age surely let you have that feeling with the varied choices you make throughout the story...
    And back to your initial arguement "Here's an example: An ancient force returns to the land and your character is recruited into an elite squadron to fight them off."
    You can say thats generic but I can count many games that have the main protagonist have amnesia and try to recover from it (Lost Odyssey, Witcher, etc..)

  • @Woodaba
    @Woodaba 13 років тому

    @SonofBhaal The Persona series is fairly original.

  • @UnwillingOrigins
    @UnwillingOrigins 14 років тому

    @Frostiken Oh? Then you might wanna point that out to every high school/ college out there cause I'm pretty dang sure AP english classes would not be making students write essays about certain books like Animal Farm (just for example there are other books out there obviously) which was symbolic of what was happening at the time.
    Anyways that being said, a plot ceasing to be relevant has nothing to do with being symbolic of a current event. Like ME2, which was just a filler story. [end P1..]

  • @ramazantekin4144
    @ramazantekin4144 12 років тому

    i am struggling not to shed manly tears....

  • @Ascyltos
    @Ascyltos 15 років тому

    Ole stutter crutch 'll be countin' his coppers about now!

  • @TheShamanSZ
    @TheShamanSZ 17 років тому

    It depends, I liked the Kotor2 atmosphere a lot - it had some of that dark ambience part 1 lacked, and some parts of the plot were even more awesome than part 1 (Kreia's gambit makes Palpatine look like a naive farmboy, for crying out loud). I may get flamed, but I enjoyed playing it more than I did playing Kotor 1.

  • @UltimateEnd0
    @UltimateEnd0 15 років тому

    You probably already know but yeah, it's Mark Morgan, the same composer :)

  • @Dominator046
    @Dominator046 12 років тому

    Indeed, but I don't think all the Hells of Bhaator could stand between The Nameless One, with his memories reclaimed, his name, his skills (Bronze Sphere was perhaps the best plot device used in an RPG ever), and his determinatino set to a goal.
    Death could not stop him, UNDEATH could not stop him; I believe that my TNO would continue to fight, however long it took, to reach Annah again. He would combat the hells in their entirety to preserve his life, and her's.

  • @AbokaseeRed
    @AbokaseeRed 14 років тому

    @SonofBhaal
    :O holy shit giving me a choice of two has helped so much... trick question both and more!

  • @1337Tazer
    @1337Tazer 13 років тому

    This theme was Mark Morgan's favorite apparently

  • @suspicious_pebble
    @suspicious_pebble 15 років тому

    That's Dragon Age: Origins because Mass Effect deals with the galaxy.
    I don't mind Bioware making new universes and experimenting epics, although I do miss their take on the Forgotten Realms. Happy memories.

  • @scullyy
    @scullyy 15 років тому

    18 cha 18 int and 15 wis. do i miss out on much? i realize now i should have gone easier on cha and put more in wis.

  • @SoyCool007
    @SoyCool007 5 років тому

    updated my journal

  • @Kevlord22
    @Kevlord22 12 років тому

    Only sequel i could imagine for pst would be something like an earlier incarnate, so its wont mess up the story. But i would rather have a new but with the same "feeling" to it game. :3 I loved the dialogs that unlike bg1/2 its was much more detailed. I want that too. Nah i have to wake up, and face reality.

  • @Astereth
    @Astereth 18 років тому

    Agreed on game and theme.
    ...And who wouldn't hit it?

  • @CommanderBohn
    @CommanderBohn 13 років тому

    @juggep80
    Now that technology development accelerates with every month, then it changes everything.

  • @Malldibion
    @Malldibion 16 років тому

    It's a game of one's life.

  • @LemonRush7777
    @LemonRush7777 15 років тому

    My theory is that nowadays, because of the monstruous processing power we have, we can achieve extremely high quality graphics, but that comes at a cost - it's infinitely harder to make them, so it requires both more money and time to finish a gorgeous-looking game. So, in my opinion, they end up cutting some corners on other departments in favor of graphics.

  • @hatemachine5627
    @hatemachine5627 11 років тому +1

    i feel stronger

  • @jackregz
    @jackregz 12 років тому

    IMO Neverwinter Nights was the last great D&D RPG. Nothing has ever topped it in terms of pure content and story.

  • @scullyy
    @scullyy 15 років тому

    I just got to the lower wards

  • @jerzkid87
    @jerzkid87 16 років тому

    i forgot about arcanum. i never finished that game

  • @Xelpherpolis
    @Xelpherpolis 12 років тому

    With the advent of crowd funding, that's a-ok with me. Go give your support to Torment: Tides of Numenera if you want to see another game like Planescape ^_^

  • @VorchaVideos
    @VorchaVideos 11 років тому +58

    Planescape is not so much a "game" as a "philosophical exposition".

    • @chazzwozzio
      @chazzwozzio 9 років тому +23

      some folks call planescape a Thinking Mans dungeons and Dragons

    • @RagingGoblin
      @RagingGoblin 8 років тому +7

      Seeing as Planescape is only a campaign-setting for Dungeons and Dragons, your comment makes little sense. Still, the game was truly incredible. I am glad it stood the test of time and will be remembered for its ingenuity.

    • @watarimono17
      @watarimono17 5 років тому +2

      They called it "avant-garde rpg" in design documents and it probably is.

    • @SHAX516
      @SHAX516 4 роки тому +1

      ​@Max RV what changes the nature of a *man* , its sort of like Dr. Faustus, actually its a lot like Dr.Faustus considering how it ends
      as for the rest of it on a literary level its almost perfect, in fact Sigil is set up as if it exists in every game, before and after its release its where npcs go after they die, the game never lets you play around too much with different concepts but for the time, tech and writing its easily the top 3 ever made - literally.
      The witch is an example, she literally shows up in Star Wars, Baldurs Gate, Neverwinter nightswith the same characteristics, asserting that she can be in any universe. Thats huge dude

    • @VITAS874
      @VITAS874 10 місяців тому

      It is. Before dark times.

  • @atnasomfg
    @atnasomfg 12 років тому

    Ah, but she probably got a lot better because of it in the process, despite the ending! :)