GUYS MAJOR BREAKTHROUGH, REPLACE INCREASED HP WITH BATTLE OF STAMINA AND 2 ANHIL PARTS IN THE EXTERNAL COMPONENTS FOR 5.7 DURATION IN THE CONFIG SHOWN AT 9:30 FOR INFINITE UPTIME, HIGHER RANGE AND INSANE CRITS WITH INFINITE UPTIME IS NOW POSSIBLE WOOOOOOO!!
@@AlisaTFD i barely have 100% uptime on her 3 with a gold duration and purple cd roll reactor. with skill cost and duration/cd on the other roll i still seem to have a small downtime on 3rd skill. this is all with a 2 set annihilation as well.
thats a great build for people that like to play without caring about detailes like MP and the dmg is stil great defenitly a great build for bunny just missing some hp (thats an easy fix since you dont rly ned 1m dmg just change 1crit dmg module with hp) i alreedy switched my bunny to this from last video wher you just shared the idea dont know why people hate so much you did a great job!
You should see my build :) it's insane not infinite but last very long 10k or 20k hp depending if max range or not with 3 crit mods -50 less cost and higher modifier and skillpower boost ratio. I originally made infinite run before he made these vids but not needed over kill when 1 gold uptime on reactor gives infinite pulse to and then range crit rate or damage paired with it (my rng today couldn't get it...)
did some testing and i think frugal mindset bridges the gap between those two builds without having to sacrifice the skill power. prolly still wont achieve the best range or infinite uptime but atleast no significant dmg loss
if you use the higher range config u can use amplification control along with battle of stamina to replace increased hp, using 2 piece anhil set is good enough for 5.7 duration increase then it's infinite uptime higher range and still high damage:)
@@AlisaTFD yes using the battle of stamina currently instead of increased hp and by infinite uptime i actually meant the 2nd skill not the 3rd. for infinite uptime on 3rd skill i usually enable it when the narcissism hits around 5 stacks which kinda gives me infinite uptime on the 3rd skill without sacrificing the skill cost (my theory is 3rd skill takes the increased cooldown based on what stack you are when enabling the 3rd skill and the 2nd skill gets skill costs as the stack increases even after you enable it). tldr i get about 35-40 seconds of 2nd skill without collecting any mp from the ground, lil higher dps cuz theres no -skill power and 100% uptime on 3rd skill if it time it correctly, slightly better range than the close range build with pretty average health. (btw my build was completely based on yours and i basically just modified a bit so thanks for sharing ur build)
Great build and very similar ideas have been bouncing around in my head for an all round build for bunny. Also gratz on your 4 Bunny Glut take down. very nicely done. So it would seem the first combo skill insight and con. is best in slot for consistent damage? Using these myself over a majority of the game proves to do very well. What I want to do is make a build for electric condence becuase I really like the idea of the passive wub wub attack on skill 3 and the burst of skill 4. Many use it with millennium frost pistol for extra speed but I love blue beetle and now it brings more skills and the passive cleanse into the build.
92 range is fine with bunny when using high voltage, but could take put narcissism to add more range or a crit mod, you still run for a very long time and always mana to pick up.
Okay now this is actually much better from the last one, this does have enough damage like u said and unlimited sprint which is pretty nice. The only thing id change is maybe swap strong mentality with maximize range, sure that wouldnt make u have the unlimited sprint but i feel like ud have so much mp that u would definitely run across an mp orb dropped from the mobs. But its also pretty nice how u showed it so yeah. Nice build u got there
Problem with narcisism is that gives you +cooldown on your skills, so you will be running 1-2 seconds without your 3rd skill. It can be resolved with skill cooldown mod, but then you don't have room for skill crit mods, only one can be put on.
His build is good but instead of nacissism i think mp collector + dangerous ambush will give more for less, you can still use 2 crit dmg mods, 2 cost reduction mods and a basic hp and range mod, the thing i don't like about narcissism is when using the hook thing it will refresh the buff which will limit the overall mobility / dps. I have two min/max builds i use, one being exactly this one mentioned and another with a bit less crit dmg but able to run for hours without worry about mp.
Just did a similar build with Narcissism this is great. Just test it for when it is at max stats. I used nimble fingers as i had an extra M mod. Really liking this game.
Thats good build :). I Play with selecty MP = narcissm Gold reactor with Electro boost and skill Range. I am on 1,4mio. I can run less but its okay. Your Build is good alternate to My Build Both Nice :)👍 good job
You really don't need infinite mana if you only take your bunny for mobbing. If you run MP collector with Max conservation, you will almost never run out of mana in between getting procs or getting mana drops. You are basically wasting 2 slots on skill extension and strong mentality, and the reactor slot, to make the infinite mana gimmick work. You are better off putting more damage mods on, which you'll find more useful with the Invasion bosses being quite tanky.
Bunny does more skill dmg against Toxic Mobs then any other element of enemies, it wont do same 350k norm skill dmg to electric or fire type mobs, and i would remove skill extension and put crit hit dmg-crit hit point blue mod for extra dmg For reactor i would find a perfect electric reactor for Blue-beetle for additional crit hit point, for stats Electrical or singular power boost and Range stat or crit dmg.
Why to combine Front Lines + Emergency Measures that will give , adding both ,Crit Hit Rate 92.3% and 92.3% Crit Hit damage.... Instead use Skill Concentration + Skill Insight for 115.4% increase of both Rate and Damage ? And the damage is 1M only to monsters weak on electric , the others will get half the damage and monsters with electric rezistance at best will receive 200-300 K Crit Damage
I think people are just over obsessing with never running out of mana... Like I have just - 35% cost and some decent components... Rarely run out of mana. Only on reaaaaaaally long sprints in invasions and if I just stop for like 3 secs externals max out my mana in like 2 more secs. Regular gameplay I have never ever run out of mp... My reactor has crit rate and crit dmg so it's not like I'm doing something special there. I actually am trying to farm a singular/electric one because I do think the damage will be more consistent for ops Also rocking 13k hp and 10k def with only a increased hp mod... Nothing else in the defensive department on my descendant But hey to each it's own... I personally can't deal with having like 3k hp just to be able to run "infinitely" Also I rarely see people talking about how you can double jump still proc your 3 and shoot without loosing momentum... Way more effective than just "infinite" sprint and gimp dmg and defense. But narc doesn't allow for that so I get it in the case of this video. Sorry dude I went on a rant and didn't really give much constructive criticism... I guess I'm just a bit frustrated with the bunny community
If you want to go that far with the rant, why not mention how people who are building Bunny for infiltrations are doing it wrong if they aren't using Electric Condense?
reactor and external comportment, you MUST be running skill cost in gold in your reactor and 2x anhil set 2x supernova with the stats shown in the video
for my build I use the ones with cooldown to put the cooldown into negative over duration so it makes the build run with infinite uptime on the 3rd u saved me so much man thank you
I still don't see the advantage of this build. Actually, I only see disadvantages. You waste at least 2 mods just to be able to sprint permanently and not use the grappling hook. Especially in boss fights you don't necessarily need MP - you can circle above the boss with your grapple hook and do massive damage or just hold it with the Enduring Legacy. Why run around on the outside for 2 minutes :-) ?
okay so for advantages, in special operations or invasions you don't need to worry about mp at all, damage is high enoigh to take care of enemies and it's just a more relaxed chill style of not worrying about anything, of course it requires a hard investment into it however I personally feel like this just makes bunny even easier and more chill to play with, I wouldn't really use this config for boss fights but each to their own
lets see skill cool down is 12.2% were as mine is 6.1% need i go on at least with my build not only do i do 1mill DPS i have HP and DEF to keep me alive for farming and bossing and not go down every 2 seconds sorry my guy if you or anyone wants my build its there for people my build is no secret just let me know
No one cares... Lol Bunny is used for mobbing, and no normal enemy has anywhere near that much health. Your completion times will be slower than a build focused on running speed, guaranteed
GUYS MAJOR BREAKTHROUGH, REPLACE INCREASED HP WITH BATTLE OF STAMINA AND 2 ANHIL PARTS IN THE EXTERNAL COMPONENTS FOR 5.7 DURATION IN THE CONFIG SHOWN AT 9:30 FOR INFINITE UPTIME, HIGHER RANGE AND INSANE CRITS WITH INFINITE UPTIME IS NOW POSSIBLE WOOOOOOO!!
even with a gold cd on reactor, still seems to have around 2secs or so downtime on her 3 skill
you want skill cost and duration on reactor to completely delete that off, I run with that and there's no downtime at all
@@AlisaTFD i barely have 100% uptime on her 3 with a gold duration and purple cd roll reactor. with skill cost and duration/cd on the other roll i still seem to have a small downtime on 3rd skill. this is all with a 2 set annihilation as well.
u are using battle of stamina instead of increased hp?
@@AlisaTFD yep that too. mod setup is pretty much urs at 9:30 with battle of stamina
thats a great build for people that like to play without caring about detailes like MP and the dmg is stil great defenitly a great build for bunny just missing some hp (thats an easy fix since you dont rly ned 1m dmg just change 1crit dmg module with hp) i alreedy switched my bunny to this from last video wher you just shared the idea dont know why people hate so much you did a great job!
You should see my build :) it's insane not infinite but last very long 10k or 20k hp depending if max range or not with 3 crit mods -50 less cost and higher modifier and skillpower boost ratio. I originally made infinite run before he made these vids but not needed over kill when 1 gold uptime on reactor gives infinite pulse to and then range crit rate or damage paired with it (my rng today couldn't get it...)
did some testing and i think frugal mindset bridges the gap between those two builds without having to sacrifice the skill power. prolly still wont achieve the best range or infinite uptime but atleast no significant dmg loss
if you use the higher range config u can use amplification control along with battle of stamina to replace increased hp, using 2 piece anhil set is good enough for 5.7 duration increase then it's infinite uptime higher range and still high damage:)
@@AlisaTFD yes using the battle of stamina currently instead of increased hp and by infinite uptime i actually meant the 2nd skill not the 3rd. for infinite uptime on 3rd skill i usually enable it when the narcissism hits around 5 stacks which kinda gives me infinite uptime on the 3rd skill without sacrificing the skill cost (my theory is 3rd skill takes the increased cooldown based on what stack you are when enabling the 3rd skill and the 2nd skill gets skill costs as the stack increases even after you enable it). tldr i get about 35-40 seconds of 2nd skill without collecting any mp from the ground, lil higher dps cuz theres no -skill power and 100% uptime on 3rd skill if it time it correctly, slightly better range than the close range build with pretty average health. (btw my build was completely based on yours and i basically just modified a bit so thanks for sharing ur build)
Great build and very similar ideas have been bouncing around in my head for an all round build for bunny. Also gratz on your 4 Bunny Glut take down. very nicely done. So it would seem the first combo skill insight and con. is best in slot for consistent damage? Using these myself over a majority of the game proves to do very well. What I want to do is make a build for electric condence becuase I really like the idea of the passive wub wub attack on skill 3 and the burst of skill 4. Many use it with millennium frost pistol for extra speed but I love blue beetle and now it brings more skills and the passive cleanse into the build.
92 range is fine with bunny when using high voltage, but could take put narcissism to add more range or a crit mod, you still run for a very long time and always mana to pick up.
Was farming reactors and go 0000 good ones veery sad about 100 completions of the mission
Okay now this is actually much better from the last one, this does have enough damage like u said and unlimited sprint which is pretty nice. The only thing id change is maybe swap strong mentality with maximize range, sure that wouldnt make u have the unlimited sprint but i feel like ud have so much mp that u would definitely run across an mp orb dropped from the mobs. But its also pretty nice how u showed it so yeah. Nice build u got there
So far your build is the best I think, thank you!
Problem with narcisism is that gives you +cooldown on your skills, so you will be running 1-2 seconds without your 3rd skill. It can be resolved with skill cooldown mod, but then you don't have room for skill crit mods, only one can be put on.
read the pinned comment, if u use battle of stamina it closes the gap off with duration on reactor so it stays on completely
His build is good but instead of nacissism i think mp collector + dangerous ambush will give more for less, you can still use 2 crit dmg mods, 2 cost reduction mods and a basic hp and range mod, the thing i don't like about narcissism is when using the hook thing it will refresh the buff which will limit the overall mobility / dps. I have two min/max builds i use, one being exactly this one mentioned and another with a bit less crit dmg but able to run for hours without worry about mp.
You gotta relize damage isnt needed till the 400% new doungens are out possibly but they might kill fast as crap and debuf a lot
I bought the pass with your code 🎉
Just did a similar build with Narcissism this is great. Just test it for when it is at max stats. I used nimble fingers as i had an extra M mod. Really liking this game.
Thats good build :). I Play with selecty MP = narcissm Gold reactor with Electro boost and skill Range. I am on 1,4mio. I can run less but its okay. Your Build is good alternate to My Build Both Nice :)👍 good job
If we arent using ULT Bunny, whats a good alternative to High Voltage to maximize this?
running without high voltage is still perfectly fine u still do a lot of damage and the build stays the same
Go farm ult bunny tbh
You really don't need infinite mana if you only take your bunny for mobbing. If you run MP collector with Max conservation, you will almost never run out of mana in between getting procs or getting mana drops.
You are basically wasting 2 slots on skill extension and strong mentality, and the reactor slot, to make the infinite mana gimmick work. You are better off putting more damage mods on, which you'll find more useful with the Invasion bosses being quite tanky.
for invasion I just use the enduring legacy anyways but thank you for the advice I'll definitely experiment with it 😅
Bunny does more skill dmg against Toxic Mobs then any other element of enemies,
it wont do same 350k norm skill dmg to electric or fire type mobs,
and i would remove skill extension and put crit hit dmg-crit hit point blue mod for extra dmg
For reactor i would find a perfect electric reactor for Blue-beetle for additional crit hit point, for stats Electrical or singular power boost and Range stat or crit dmg.
I show gameplay of magister labs and too so you can see damage against other factions :)
Why to combine Front Lines + Emergency Measures that will give , adding both ,Crit Hit Rate 92.3% and 92.3% Crit Hit damage.... Instead use Skill Concentration + Skill Insight for 115.4% increase of both Rate and Damage ?
And the damage is 1M only to monsters weak on electric , the others will get half the damage and monsters with electric rezistance at best will receive 200-300 K Crit Damage
i was just using that as an example in this video i normally run with skill insight and emergency measures
That's CRAAAAZY... now all we need are RED CRITS!!!
I think people are just over obsessing with never running out of mana... Like I have just - 35% cost and some decent components... Rarely run out of mana. Only on reaaaaaaally long sprints in invasions and if I just stop for like 3 secs externals max out my mana in like 2 more secs.
Regular gameplay I have never ever run out of mp...
My reactor has crit rate and crit dmg so it's not like I'm doing something special there.
I actually am trying to farm a singular/electric one because I do think the damage will be more consistent for ops
Also rocking 13k hp and 10k def with only a increased hp mod... Nothing else in the defensive department on my descendant
But hey to each it's own... I personally can't deal with having like 3k hp just to be able to run "infinitely"
Also I rarely see people talking about how you can double jump still proc your 3 and shoot without loosing momentum... Way more effective than just "infinite" sprint and gimp dmg and defense. But narc doesn't allow for that so I get it in the case of this video.
Sorry dude I went on a rant and didn't really give much constructive criticism... I guess I'm just a bit frustrated with the bunny community
If you want to go that far with the rant, why not mention how people who are building Bunny for infiltrations are doing it wrong if they aren't using Electric Condense?
@@Harmonic14 to each it's own
I’m running the same build but my mp is still getting depleted where as yours does not?
reactor and external comportment, you MUST be running skill cost in gold in your reactor and 2x anhil set 2x supernova with the stats shown in the video
How do you get the tendrils from the bunny?
high voltage module:)
@@AlisaTFD Thank you ! Any incentive beside module being 2lesser cost for using catalyst on that slot ?
good build, just tried it out
You don't need skill extension, only battle of stamina
I forgot about that module, let me do some testing if it works I'm gonna add it into a pinned comment
OH MY GOD U ARE A SAINT
@@AlisaTFD lol, I personally use just the normal rarity of electric and singular specialist as well. You don't need the cooldown
for my build I use the ones with cooldown to put the cooldown into negative over duration so it makes the build run with infinite uptime on the 3rd u saved me so much man thank you
@@AlisaTFD lmao yw
How good is it without high voltage ?
still just as good :)
I still don't see the advantage of this build. Actually, I only see disadvantages. You waste at least 2 mods just to be able to sprint permanently and not use the grappling hook. Especially in boss fights you don't necessarily need MP - you can circle above the boss with your grapple hook and do massive damage or just hold it with the Enduring Legacy. Why run around on the outside for 2 minutes :-) ?
okay so for advantages, in special operations or invasions you don't need to worry about mp at all, damage is high enoigh to take care of enemies and it's just a more relaxed chill style of not worrying about anything, of course it requires a hard investment into it however I personally feel like this just makes bunny even easier and more chill to play with, I wouldn't really use this config for boss fights but each to their own
lets see skill cool down is 12.2% were as mine is 6.1% need i go on at least with my build not only do i do 1mill DPS i have HP and DEF to keep me alive for farming and bossing and not go down every 2 seconds sorry my guy if you or anyone wants my build its there for people my build is no secret just let me know
We all know Bunny is the best mobber, but frankly I’m getting tired of her being the star of every video in TFD.
I’m fan of Blair I feel like he is underrated
Have you tried freyna cause that's mobbing
You are gonna repeat the same sentence for Freyna after oct 10
@@faiz697 maybe 🤷♂️ guess we’ll find out 😏
Bunnys feet are just that good 😋🐇
Bunny with an enduring legacy mounting for mobbing? Gross lol id run a purple before nerfing my speed that much
like I said u can run with any weapon in my instance for this video that's all I had at the time, I have since changed weapon
Why skill duration? When focus on electric and singular gives enough cool down? Useless. If u have high voltage, u don’t put that duration on.
skill duration is there so it pushes it into a negative giving u unlimited mp whilst sprinting
You might want to check Narcisism description. At max stack it gives +%33 cooldown INCREASE, so to fight that increased cooldown, duration is used.
Ever hear of Brian Butterfield?
am I the only one who can't stand just running around. I can't help but crank my ticks up with the grapple
Don't you think that ppl just don't care and wanna run around forever? 😌
I love N
i hit 500k normal damage
It a ok build I get my bunny to do 1.5 million damage
how ?
No one cares... Lol Bunny is used for mobbing, and no normal enemy has anywhere near that much health. Your completion times will be slower than a build focused on running speed, guaranteed
@@Harmonic14true, instant kill trash mobs is enough. Dont let your teamate seeing your 2m+ crit but rolling as bunny
Sup!
Sigh guy all crit mids or go home lol
But Alisa. I thought you're an egirl gamer.
I am literally man:(
Far from 1.million tho lol stupid clickbait
I mean I literally show 1 mil crits 😅
@@AlisaTFD dude ive got the same fucking setup as you and no where near 1million damage i do 200k on mobs stop playing easy mode buddy