Metal Slug 6 (Japan) (PlayStation 2) - (Longplay - Tarma | Level 8 Difficulty | All Prisoners)
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- Опубліковано 6 жов 2024
- Game: Metal Slug 6
Version: Japan
Language: English / Japanese
Platform: PlayStation 2
Difficulty: Level 8
Mode: Hard
Character: Tarma Roving (Tarmicle Roving III)
Excellent more MS6 please 👌😎
Yes! Please Eri, Ralf and Clark :)
Me traes Buenos tiempos cuando lo tenía en la computadora y me solía pasar el Metal slug 5 y 6 :,) :,)
Tarma Wow! ^^
The cool thing about playing with tarma is that the durability and damage of vehicles is doubled and has the vulcan fix
@Eduardo15567
Yes, as a series first, each playable character now possesses his or her own unique attributes in Metal Slug 6. The amount of ammunition received from weapons, defensive ability of vehicles, and melee speed vary from person to person, each of whom possess a special ability:
Marco Rossi: His default weapon (Pistol on Hard, Heavy Machine Gun on Easy) has twice the ordinary strength.
Tarmicle "Tarma" Roving III: As you have mentioned it, while riding in or on a Slug, durability and the effects of power-ups are doubled; additionally, the Vulcan cannon's power is increased by 50%. He also is capable of using Vulcan Fix when on or in any vehicle.
Fiolina "Fio" Germi: Begins each mission with the Heavy Machine Gun in the Weapon Stock (on Easy mode, she begins with the Big Heavy Machine Gun by default). Weapon supply is also increased by 50%.
Eri Kasamoto: Receives twice as many grenades upon starting or resupplying. She can aim her throws in specific directions, including upwards and downwards, and at varying distances.
Ralf Jones: Melee attack speed is doubled, at the expense of weapon and grenade supplies being halved. He can also use the special Vulcan Punch attack, melee strikes capable of damaging vehicles. Can take two hits from most attacks before losing a life. Lastly, he is the only character able to damage vehicles and larger enemies with his melee attacks.
Clark Still: He can perform his Super Argentine Backbreaker against most non-vehicle enemies. Using it on a vulnerable target grants him temporary invincibility during and after the move, while earning generous amounts of points that increase with each additional enemy thrown.
Nice
Good 👍
Demont front all keys
Prodijio 😮
@@daniroman2476 a ver pasa el MS 6 igual que en el video
@@neo10010 no puedo porque no tengo el emulador y aparte ya llevó 12 años sin jugar el juego y aparte ya ni recuerdo cómo jugarlo
มันส์
All the boss
WOW my respect my score 11356789