1987 was an exiting time in gaming because of the Amiga 500 & the games that came with it. For those of us upgrading from the ZX Spectrum it was a huge leap but obviously it was a big step up from the C64, Amstrad CPC etc it was a leap forward. Honestly Test Drive seemed amazing in 1987, even if it has aged poorly. 3 Stooges came as a surprise because tie-in games were usually garbage. Amiga Arkanoid was so good! The Sierra games were really impressive in terms of their inventiveness & great writing but the “moon logic” puzzles were fatiguing. I played Déjà Vu (not joking) on the Game Boy Color. It came as Déjà Vu 1 & 2 on 1 cartridge. 😄 Great video, thank you.
When I recorded for the video Test Drive was actually a surprise. It was nowhere as crap as I seemed to remember it to be. So, somewhere along the way I must've made up my mind that it sucked and between then and just recently I've never questioned this belief. It wasn't that bad, not great, don't get me wrong but nowhere as disappointing as I remembered it. Cinemaware games were all special, and those that are left and will come in the next few videos were the best they've made. I've whole script for the whole Part 3/1988 written already and oh my days... The games there are sooo good. And the following years on the first glance seem even better. Makes me wonder what if, what if Amiga actually survived the multiple bankruptcies...
Man! I have memories of a few of these, but Test Drive and Arkanoid were favorites from my childhood. My dad had an Amiga 500 (and later 1000, 4000 with Video Toaster), and to this day some of my most fond gaming memories are on that computer. Marble Madness, Zany Golf, Lemmings!
Oh, Lemmings is coming... Eventually that is, when we get to its release year. But you can be sure it will be there. It's fundamental to the history of gaming, not only on Amiga but overall. Also, I'm glad that you liked the video! :)
this is a wonderful series, and one that can do nuttin but keep getting better and better with every new ep coz of the games just got better and better (and more-er :D) with every year. and when this series is over lets hope for a season 2 covering the next 10 or even 20 years. then season 3: the recent years of amiga gaming: 2015 - current date :) but seriously, love your amiga stuff and love that you drop them quite frequently. hope that you can keep doing your thing for a while and also for you getting the audience that your vids deserve!
Thank you very much! I really appreciate it! :) I upload at least once per week. It's a schedule I can definitely keep with my day job. But when I'm off or easier videos to make, I can sometimes squeeze two out. WOW! I didn't mean to make it sound like that. ;) But I'm leaving it here because why not... And yeah, I obviously meant two videos. I will be making a video about games released after 1995 eventually, who knows maybe a series too. But I'm not entirely sure when. I've still quite a lot of work left to do for the third video (1988) so I'm not planning so far ahead in time. The series barely kicked off and each year seems to have more and more games worth mentioning. Do far, it looks like 1988 may end up being around 30 minutes long. xD
You're welcome! And thank you with inspiring me with your content! I've been a long time subscriber on my private account and watch your videos regularly. :)
So many nice games and you're still barely in the 80s with this series. I appreciate the little history too, it's a nice touch. :) I haven't played these yet, except maybe for Arkanoid clones. Btw, the pinball game I've got on my phone, called Pinball Deluxe Eeloaded, has an Arkanoid style table. So you have some bricks to break with your pinball. :) It's pretty fun.
Did you know that Pinball Fantasies is (or rather was, cause I've no way of checking if it's still the case) available on iPhones too? And it's a pretty great port at that too. :)
@@OldAndNewVideoGames I've never had an iPhone, so I didn't know that. That's really cool. Of course I checked for it for my phone too. :) I see there are lots of new pinball games on the Google Play since I last checked. That Netflix one looks pretty nice, but I haven't got enough free space for it. XD
@@TeaAndFloppyDisks Ha ha ha :) Fun thing about it though, is that you actually had to hold the PSP vertically to play it, which seemed appropriate and you got to see the entire table at once.
These are my favorite Amiga games of 1987: - TEST DRIVE - ROAD WAR 2000 - THE THREE STOOGES - WINTER GAMES - LEISURE SUIT LARRY - DEJA VU - FAERY TALE ADVENTURE Thank you 😸👍🕹️. THE THREE STOOGES: "Hey! This looks like a kids game." "You idiots!" SLAM! "Oww!" 😸🐱👍🕹️
I loved the concept of Faery Tale, and I loved trying to play it.... But I always seemed to die really early on... I had fun, but never got the hang of it...
I think we may have been just too young or unable to focus on one thing back in the day as kids, as there are games I didn't understand or could complete back then too, and now they wouldn't be an issue.
Faery Tale adventure is the first open world game I remember playing. It was broken, but all open world games are broken even today. Can you remember the copy protection on that? You had to input some words to get to play it like. 'Haste; and 'Flight' etc from what I remember
@@OldAndNewVideoGames It wasn't really copy protection as such on the Faery Tail adventure, it was a series of sentences where you had to complete the last word, so it was part of the game code. I don't think I had a genuine copy either. I certainly don't remember buying it. It may have been that the crack was that you could enter anything and it would ignore whether you got it right or wrong. You could have had a copy where the crack was removing the actual questions I suppose, but they were kinda a part of the game
I'm currently toying with the idea of dropping two codes per video. One on release and one couple of weeks later as a annotation or something. I gotta check if that's feasible first though....
While talking about the Three Stooges: "At this time, these were possible on the Amiga only as PC's were not as capable yet." Yes and no. By April of 1987 the PC could CPUs that were much faster and VGA cards which were more powerful than the Amiga graphics. The problem is that these were both uncommon at that time. PC Games through the last part of 1980's were usually created to support VGA, EGA, and CGA and the 4mhz CPUs, and this limited what you could expect. Games on the PC were more likely to standardize on the EGA level for a while, making the sprites playable enough on CGA. This is the case with The Three Stooges. The Amiga's lower baseline led to the quality advantage. Also, it appears despite The Three Stooges being listed nearly everywhere as a 1987 game, the actual release date was April 1988.
I'm not disputing that. It is correct, Amiga had a very powerful singular baseline. While PC's baseline was pretty low. That said I did mention in the intro of VGA standard and first cards following it release in the very year. But new tech is new tech, hardly ever it's wide spread and affordable. Fact is The Three Stooges' port on Amiga was bar none best. And also it's not a secret that just a few years later not only PC overtook Amiga in most aspects of gaming, but it crushed it. 1987 though, was not a bad year for Ami. :)
@@OldAndNewVideoGames I'm not trying to be argumentative, it's just that I think some younger gamers don't get the complexity of the situation. In fact you've got more information about the 386 SX at the start of the next video which shows how it is more complex, and I hadn't seen before I wrote this. And I'm a grumpy old man. Your channel has pretty good info compared to many of the other channels. (The date thing on the 3 stooges seems to be everywhere. Even MobyGames has the title as 1987 where every individual port is released in 1988 or later). In 1987, the Amiga did have the best looking games. The Atari ST and Apple IIgs were close, but neither were very popular. The Cinemaware games that landed there were often close to the Amiga, but Cinemaware stopped supporting them quickly. Which system across all of computing had the "best games" is far more complicated because it's about what game someone liked most and how well it was ported. People were still playing new ZX Spectrum games they loved, and that system had terrible looks. The Atari ST had maybe one really special homegrown game in Dungeon Master, but that was on the Amiga in a year. The Commodore and PC had a load of well playing but ugly games. The PC was the slowest to pick up on quality gaming because of the desire to hit the baseline. It wasn't until 1990 when the VGA and sound cards become popular enough to start making this quality of game standard. I think Wing Commander is the harbinger of the rise of PC gaming.
@@kyleolson8977 Oh, I wasn't arguing either. It's a conversation. Things people who enjoy old games at our age do, right? And I agree that defining which systems had best games is tough if at all possible. Probably not though. Personally I grew up with C64 and Amiga, so I'm always going to be a tiny bit biased towards these. But then I had a PC (duh!) so I'm familiar and also have fond memories of the grey box too. It's the consoles that I was late to the party. It don't mean that I don't know a bit of them and their games but they're not what I'm as keen on as on the earlier mentioned three.
@@OldAndNewVideoGames I think a thing to consider is the difference in focus. Consoles in the 1980's were bad for games that required large amounts of data to be saved or required complex controls, but most computer systems did not have the smooth motion and scrolling needed to do action games. Even in the good looking games like Three Stooges you can feel the chunky scrolling. I've been a PC guy since my dad bought an original 5150, but a PC wasn't a gaming machine for us until several upgrades later, and not a good one until we got a 386. There's a short period of time where I was jealous of the Amiga users, but obviously the Amiga wouldn't hold on.
Lots more games arriving in 1987, and of course 1988 would be even better. My '87 favorites are Arkanoid, Balance of Power, King of Chicago and Winter Games.
There were some really good titles released on the Amiga. I'm actually discovering new ones even now, 30 odd years later.. And I'm not even talking about the new releases. I'm finding old games I never knew about or seen once or twice somewhere and completely forgot they existed. And yeah, I'm really excited with the games I've picked for 1988. They're just great!
It's a great machine that never got a chance to fully spread its wings and while it started off years ahead of the competition (tech wise), it ended up crawling way behind the PC...
@@OldAndNewVideoGames Thanks for the info. I was asking for nostalgia purposes. Apparently we bought it way back then. I just find it weird that we picked that one. Maybe it came in a bundle.
Ports of Call very underrated.
Very underrated indeed. It's perhaps not the most complex out of managerial/financial simulations games, but it's definitely one of the most fun. :)
Arkanoid and Kinf of Chicago are awesome!
Yep, Revenge of Doh was fun too! :)
1987 was an exiting time in gaming because of the Amiga 500 & the games that came with it. For those of us upgrading from the ZX Spectrum it was a huge leap but obviously it was a big step up from the C64, Amstrad CPC etc it was a leap forward.
Honestly Test Drive seemed amazing in 1987, even if it has aged poorly. 3 Stooges came as a surprise because tie-in games were usually garbage. Amiga Arkanoid was so good! The Sierra games were really impressive in terms of their inventiveness & great writing but the “moon logic” puzzles were fatiguing. I played Déjà Vu (not joking) on the Game Boy Color. It came as Déjà Vu 1 & 2 on 1 cartridge. 😄
Great video, thank you.
When I recorded for the video Test Drive was actually a surprise. It was nowhere as crap as I seemed to remember it to be. So, somewhere along the way I must've made up my mind that it sucked and between then and just recently I've never questioned this belief. It wasn't that bad, not great, don't get me wrong but nowhere as disappointing as I remembered it.
Cinemaware games were all special, and those that are left and will come in the next few videos were the best they've made.
I've whole script for the whole Part 3/1988 written already and oh my days... The games there are sooo good. And the following years on the first glance seem even better. Makes me wonder what if, what if Amiga actually survived the multiple bankruptcies...
Man! I have memories of a few of these, but Test Drive and Arkanoid were favorites from my childhood. My dad had an Amiga 500 (and later 1000, 4000 with Video Toaster), and to this day some of my most fond gaming memories are on that computer. Marble Madness, Zany Golf, Lemmings!
Oh, Lemmings is coming... Eventually that is, when we get to its release year. But you can be sure it will be there. It's fundamental to the history of gaming, not only on Amiga but overall.
Also, I'm glad that you liked the video! :)
this is a wonderful series, and one that can do nuttin but keep getting better and better with every new ep coz of the games just got better and better (and more-er :D) with every year.
and when this series is over lets hope for a season 2 covering the next 10 or even 20 years.
then season 3: the recent years of amiga gaming: 2015 - current date :)
but seriously, love your amiga stuff and love that you drop them quite frequently. hope that you can keep doing your thing for a while and also for you getting the audience that your vids deserve!
Thank you very much! I really appreciate it! :)
I upload at least once per week. It's a schedule I can definitely keep with my day job. But when I'm off or easier videos to make, I can sometimes squeeze two out. WOW! I didn't mean to make it sound like that. ;) But I'm leaving it here because why not... And yeah, I obviously meant two videos.
I will be making a video about games released after 1995 eventually, who knows maybe a series too. But I'm not entirely sure when. I've still quite a lot of work left to do for the third video (1988) so I'm not planning so far ahead in time. The series barely kicked off and each year seems to have more and more games worth mentioning. Do far, it looks like 1988 may end up being around 30 minutes long. xD
I really hope you do a series like this for the Commodore 64.
Well, when current PC DOS series is done, I have two planned for the future - Genesis/Megadrive and C64. Haven't decided which first though yet.
Great compilation! Exactly my taste.
It's a very old video, but thanks! It's just a first year too, so there's many more videos covering the remaining 9. :)
Great memories! Thank you!
You're welcome! And thank you with inspiring me with your content! I've been a long time subscriber on my private account and watch your videos regularly. :)
@@OldAndNewVideoGames Appreciate it :)
So many nice games and you're still barely in the 80s with this series. I appreciate the little history too, it's a nice touch. :) I haven't played these yet, except maybe for Arkanoid clones. Btw, the pinball game I've got on my phone, called Pinball Deluxe Eeloaded, has an Arkanoid style table. So you have some bricks to break with your pinball. :) It's pretty fun.
Did you know that Pinball Fantasies is (or rather was, cause I've no way of checking if it's still the case) available on iPhones too? And it's a pretty great port at that too. :)
@@OldAndNewVideoGames I've never had an iPhone, so I didn't know that. That's really cool. Of course I checked for it for my phone too. :) I see there are lots of new pinball games on the Google Play since I last checked. That Netflix one looks pretty nice, but I haven't got enough free space for it. XD
@@TeaAndFloppyDisks LOL :) It was also on PSP, but I don't think that changes anything. xD
@@OldAndNewVideoGames I had to look up PSP. So you were right. It changes nothing. XD
@@TeaAndFloppyDisks Ha ha ha :) Fun thing about it though, is that you actually had to hold the PSP vertically to play it, which seemed appropriate and you got to see the entire table at once.
These are my favorite Amiga games of 1987:
- TEST DRIVE
- ROAD WAR 2000
- THE THREE STOOGES
- WINTER GAMES
- LEISURE SUIT LARRY
- DEJA VU
- FAERY TALE ADVENTURE
Thank you 😸👍🕹️.
THE THREE STOOGES:
"Hey! This looks like a kids game."
"You idiots!"
SLAM!
"Oww!"
😸🐱👍🕹️
Nice! I'm glad you liked it... Wait till you see what's gonna be in 1988. Oh boy, there are some gems there...
I loved the concept of Faery Tale, and I loved trying to play it....
But I always seemed to die really early on... I had fun, but never got the hang of it...
I think we may have been just too young or unable to focus on one thing back in the day as kids, as there are games I didn't understand or could complete back then too, and now they wouldn't be an issue.
Faery Tale adventure is the first open world game I remember playing. It was broken, but all open world games are broken even today. Can you remember the copy protection on that? You had to input some words to get to play it like. 'Haste; and 'Flight' etc from what I remember
I'm not gonna lie, most games I had by then were pre-cracked so hardly ever I had to memorize any sequences or answers to skip copy protection.
@@OldAndNewVideoGames It wasn't really copy protection as such on the Faery Tail adventure, it was a series of sentences where you had to complete the last word, so it was part of the game code. I don't think I had a genuine copy either. I certainly don't remember buying it. It may have been that the crack was that you could enter anything and it would ignore whether you got it right or wrong. You could have had a copy where the crack was removing the actual questions I suppose, but they were kinda a part of the game
For future reference of anyone watching this in the future, yes, the steam code has already been redeemed as well.
I'm currently toying with the idea of dropping two codes per video. One on release and one couple of weeks later as a annotation or something. I gotta check if that's feasible first though....
While talking about the Three Stooges: "At this time, these were possible on the Amiga only as PC's were not as capable yet."
Yes and no. By April of 1987 the PC could CPUs that were much faster and VGA cards which were more powerful than the Amiga graphics. The problem is that these were both uncommon at that time. PC Games through the last part of 1980's were usually created to support VGA, EGA, and CGA and the 4mhz CPUs, and this limited what you could expect. Games on the PC were more likely to standardize on the EGA level for a while, making the sprites playable enough on CGA. This is the case with The Three Stooges. The Amiga's lower baseline led to the quality advantage.
Also, it appears despite The Three Stooges being listed nearly everywhere as a 1987 game, the actual release date was April 1988.
I'm not disputing that. It is correct, Amiga had a very powerful singular baseline. While PC's baseline was pretty low. That said I did mention in the intro of VGA standard and first cards following it release in the very year. But new tech is new tech, hardly ever it's wide spread and affordable. Fact is The Three Stooges' port on Amiga was bar none best. And also it's not a secret that just a few years later not only PC overtook Amiga in most aspects of gaming, but it crushed it. 1987 though, was not a bad year for Ami. :)
@@OldAndNewVideoGames I'm not trying to be argumentative, it's just that I think some younger gamers don't get the complexity of the situation. In fact you've got more information about the 386 SX at the start of the next video which shows how it is more complex, and I hadn't seen before I wrote this.
And I'm a grumpy old man.
Your channel has pretty good info compared to many of the other channels. (The date thing on the 3 stooges seems to be everywhere. Even MobyGames has the title as 1987 where every individual port is released in 1988 or later).
In 1987, the Amiga did have the best looking games. The Atari ST and Apple IIgs were close, but neither were very popular. The Cinemaware games that landed there were often close to the Amiga, but Cinemaware stopped supporting them quickly.
Which system across all of computing had the "best games" is far more complicated because it's about what game someone liked most and how well it was ported. People were still playing new ZX Spectrum games they loved, and that system had terrible looks. The Atari ST had maybe one really special homegrown game in Dungeon Master, but that was on the Amiga in a year. The Commodore and PC had a load of well playing but ugly games. The PC was the slowest to pick up on quality gaming because of the desire to hit the baseline. It wasn't until 1990 when the VGA and sound cards become popular enough to start making this quality of game standard. I think Wing Commander is the harbinger of the rise of PC gaming.
@@kyleolson8977 Oh, I wasn't arguing either. It's a conversation. Things people who enjoy old games at our age do, right?
And I agree that defining which systems had best games is tough if at all possible. Probably not though. Personally I grew up with C64 and Amiga, so I'm always going to be a tiny bit biased towards these. But then I had a PC (duh!) so I'm familiar and also have fond memories of the grey box too. It's the consoles that I was late to the party. It don't mean that I don't know a bit of them and their games but they're not what I'm as keen on as on the earlier mentioned three.
@@OldAndNewVideoGames I think a thing to consider is the difference in focus. Consoles in the 1980's were bad for games that required large amounts of data to be saved or required complex controls, but most computer systems did not have the smooth motion and scrolling needed to do action games. Even in the good looking games like Three Stooges you can feel the chunky scrolling.
I've been a PC guy since my dad bought an original 5150, but a PC wasn't a gaming machine for us until several upgrades later, and not a good one until we got a 386. There's a short period of time where I was jealous of the Amiga users, but obviously the Amiga wouldn't hold on.
Lots more games arriving in 1987, and of course 1988 would be even better. My '87 favorites are Arkanoid, Balance of Power, King of Chicago and Winter Games.
There were some really good titles released on the Amiga. I'm actually discovering new ones even now, 30 odd years later.. And I'm not even talking about the new releases. I'm finding old games I never knew about or seen once or twice somewhere and completely forgot they existed.
And yeah, I'm really excited with the games I've picked for 1988. They're just great!
Intriguing amiga
It's a great machine that never got a chance to fully spread its wings and while it started off years ahead of the competition (tech wise), it ended up crawling way behind the PC...
1:18 name of the game please?
Rodland :)
I've a review of it on my channel in a separate video for both Amiga and C64 combined.
@@OldAndNewVideoGames Thanks for the info. I was asking for nostalgia purposes. Apparently we bought it way back then. I just find it weird that we picked that one. Maybe it came in a bundle.
@@Games-mb8cc It might have been added to some A1200 packs if I'm not wrong. Did you happen to have an A1200?
@oldandnewvideogames are you from Poland?
Born and raised.
@@OldAndNewVideoGames you sounds like KK/Altair, is that you? :D
@@Borgan_Black Nope, not me. I mean, not them. But thanks? ;)