With the new 2560x1440 mode release in the experimental fitmware this should be your first choice and the second one 1080under.The scanline/CRT-mask types will look better than in the video :)
En su video no menciono el toro VGA box de beharbros pregunta este funciona también o no correcta mente con el retrotink 5x pro segun su punto de vista o no lo mencionasta es por el precio porque yo lo poseo y el retrotink 5x pro los combinó y el resultado es excelente alguna novedad con el toro que no sepamos gracias
Perfect video. It would be great to see a series of other consoles settings you prefer. The zoom in was so helpful because you have to be that intentional for me to see the differences.
I'm running a vga cable from my Dreamcast to a RetroUpgrades VGA2SCART adapter, with a scart cable going into my RetroTink 5x Pro. The 1080p output options are sharp, but really dark. The 1200p output is brighter, and I can actually see the world in the game Silver for the first time. Thanks to these comments, I'm going to update my firmware and see if there's a better output setting that's been added.
I saw artifacts while playing RE:CV using a Foo VGA To Scart cable and wondered why they were there. Thanks for the fix, as I would not have known to do that.
A-ha! When I saw all those features in the firmware update I wondered if something could be done to "fix" those cables. I've got that one from Retro Gaming Cables and this will make life easier. And now I can save it as a profile, too. Thanks again!
If I may offer a better cabling solution: a small number of games don't support RGB no matter what you do. Only composite and S-video. That's why I went with the official Sega VGA adapter. A simple workaround is to get a VGA to SCART transcoder. RetroUpgrades has one which is self powered and has no video degradation or brightness loss, it's called the VGA2SCART.
@@wobblingpixels3921 UA-cam won't let me post links to external sites, but you can find lists of games in forum threads and the like. Here's the games I know about. The PAL versions of the following three games support RGB, but not their NTSC versions. Giga Wing (US/JPN.) Skies of Arcadia/Eternal Arcadia (US/JPN.) Street Fighter Alpha/Zero 3 (US/JPN.) The following games also don't support RGB, not sure about their PAL versions though. Centipede (US) Coaster Works (US) Elemental Gimmick Gear (US) Gauntlet Legends (US) GunBird 2 (US) Iron Aces (US) Jeremy McGrath Supercross 2000 (US) Jet Coaster Dream 2 (JPN) Mortal Kombat Gold (US) Pen Pen Trilcelon (US) Powerstone 2 (JPN) Rainbow Six: Rogue Spear (US) Roadsters (US) Slave Zero (US) Street Fighter 3: 3rd Strike (US) Street Fighter Alpha 3 (US) Super Street Fighter 2 X: Grandmaster Challenge for Matching Service (JPN) The Grinch (US) Time Stalkers (US) Touken Retsuden 4 (JPN) Toy Story 2 (US) Vampire Chronicle for Matching Service (JPN) World Series Baseball 2002 (US) I haven't had the opportunity to confirm it, but Matt Buxton tells me the VGA2SCART allows non-VGA compatible games to output as 480i or 240p through a Dsub-15 cable. For any problem games, just switch the box over to S-video mode. I don't have a RetroTINK 5X yet, but my plan is to route VGA through the VGA2SCART and output that to the SCART input, and S-video to the S-video input for any problem games.
@@WhiteJarrah I just tested three games: Skies of Arcadia works fine with thefoo83 cable and 15hz (RGB) option. Mortal Kombat Gold works fine with 480i (RGB) and 480p. Toy Story didn't boot with RGB option but it works fine with 480p. The fast majority (about 90%) from your list can be played or forced to 480p so there is no reason to use RGB or s-video for 480i except the small number of DC games that don't run in 480p. I added a list (for NTSC-U and PAL games) in the video description that I would trust: www.epforums.org/showthread.php?56169-Dreamcast-VGA-Compatability-list-amp-Guide
A video like this for ps2 would be a big help! I was messing around with it for about an hour lastnight... i had one perfect and messed it up and reset.. And forgot what i had it on after a lot of tweaking lol
What an awesome video !! This is a time/life saver. Hoping one day you can do a similar video for the GameCube (I have EON MK 2 GCHD connected to the RT5X via Wii component) and PS2. Keep up the amazing work thank you !!
I have the retro access cable but I’ve yet to test it out! Do you think that’s the best one to use? Also you think 1080p is the best option for a sharp image? I have a 4K teli and I have no clue what to set the options too for dreamcast on the 5x. I’m not a scanlines guy. How come it loses sharpness when you go to 1200 and 1440p?
1080p under provides sqaure pixels (3:2 aspect ratio) and DTV optimal sampling settings. 1200p has also square pixels (3:2 aspect ratio) but no DTV options. 1440p has DTV options but you can set 3:2 aspect ratio.Thats why 1080p its the option for the dreamcast using vga (scart) cable
Hi guys, looking for some advice. My dreamcast outputs 31khz/vga fine but 15khz/rgb got strange issue with sync(looks like is inverted or over interlaced even on crt) but retrotink status shows that syn is constantly switching from 240p to 480i. Any ideas what could cause that?
Is there a way to get correct aspect ratio with 1440p output? I increased H size to 1921(I guess it's not possible 1920 due to H interpolation) to get a 4:3 1920x1440. The result is nice, but as I'm a bit noob, I'd like to know if there's something wrong I'm doing or there's a better way to get correct aspect ratio with 1440p output. And thank you! Your videos are so helpful.
If you asking about sync 75ohm, you've got 2 used standards 75ohm and TTL, 75ohm is tv standars(0.7v- if reckon correcly, scart, component etc) and TTL is 5v(which is 5x more, mostly vga standard) which is too much for rt5x and puting it simple would burn some components and corrupt the device.
AFAIR I responded to your question last time. The reason for 75ohm terminated is right in the R5x manual: "Only use SCART cables that provide sync using 75 ohm terminated luma or composite video or buffered/attenuated CSYNC. Use of unbuffered TTL CSYNC is expressly prohibited and may result in incompatibilities and/or damage. Under no circumstance is. RetroTINK LLC responsible for the use of improperly designed SCART equipment" I don't how the other cable is terminated. Most likely not with 75ohm so I recommend to buy the 75ohm version to make sure your got the right one.
@@wobblingpixels3921 Is this the primary distinction between Retro Access's coax and Fortraflex cables? Wondering if I messed up ordering the Fortraflex over the holidays....
@@wobblingpixels3921 Good to know! Hoping I can change my order without having to wait for the next round of stock. Definitely rather be safe than sorry.
So I connected my Toro to the Tink 5x and ran a regular 15kHz-only SCART cable through the Toro, for some reason I remembered such a cable working on the Framemeister in both 15 and 31 kHz. I WAS WRONG! Do not plug in your SCART 240p 15 kHz only cable into the Toro it might brick the device
With the new 2560x1440 mode release in the experimental fitmware this should be your first choice and the second one 1080under.The scanline/CRT-mask types will look better than in the video :)
I guess "DTV-858 (3:2)" should be the correct sampling mode for that resolution.
En su video no menciono el toro VGA box de beharbros pregunta este funciona también o no correcta mente con el retrotink 5x pro segun su punto de vista o no lo mencionasta es por el precio porque yo lo poseo y el retrotink 5x pro los combinó y el resultado es excelente alguna novedad con el toro que no sepamos gracias
Perfect video. It would be great to see a series of other consoles settings you prefer. The zoom in was so helpful because you have to be that intentional for me to see the differences.
thats my plan :)
More please! I get too obsessive messing with everything and a second opinion always makes me feel better
I'm running a vga cable from my Dreamcast to a RetroUpgrades VGA2SCART adapter, with a scart cable going into my RetroTink 5x Pro. The 1080p output options are sharp, but really dark. The 1200p output is brighter, and I can actually see the world in the game Silver for the first time. Thanks to these comments, I'm going to update my firmware and see if there's a better output setting that's been added.
I saw artifacts while playing RE:CV using a Foo VGA To Scart cable and wondered why they were there. Thanks for the fix, as I would not have known to do that.
A-ha! When I saw all those features in the firmware update I wondered if something could be done to "fix" those cables. I've got that one from Retro Gaming Cables and this will make life easier. And now I can save it as a profile, too. Thanks again!
Thanks for the tip for the RGC cable. Hopefully Retro Accessories will start shipping their cables outside the US, Canada and Japan some day.
Great content! It's really exciting to be a part of the rt5x community 😀
You can force 480p on 240p games by flipping the 480p switch on the vga converter right as it loads the disc.
If I may offer a better cabling solution: a small number of games don't support RGB no matter what you do. Only composite and S-video. That's why I went with the official Sega VGA adapter. A simple workaround is to get a VGA to SCART transcoder. RetroUpgrades has one which is self powered and has no video degradation or brightness loss, it's called the VGA2SCART.
Thanks. What games doesn't support RGB?
Your solution is also great but how do you display games that don't support 480p?
@@wobblingpixels3921 UA-cam won't let me post links to external sites, but you can find lists of games in forum threads and the like. Here's the games I know about.
The PAL versions of the following three games support RGB, but not their NTSC versions.
Giga Wing (US/JPN.)
Skies of Arcadia/Eternal Arcadia (US/JPN.)
Street Fighter Alpha/Zero 3 (US/JPN.)
The following games also don't support RGB, not sure about their PAL versions though.
Centipede (US)
Coaster Works (US)
Elemental Gimmick Gear (US)
Gauntlet Legends (US)
GunBird 2 (US)
Iron Aces (US)
Jeremy McGrath Supercross 2000 (US)
Jet Coaster Dream 2 (JPN)
Mortal Kombat Gold (US)
Pen Pen Trilcelon (US)
Powerstone 2 (JPN)
Rainbow Six: Rogue Spear (US)
Roadsters (US)
Slave Zero (US)
Street Fighter 3: 3rd Strike (US)
Street Fighter Alpha 3 (US)
Super Street Fighter 2 X: Grandmaster Challenge for Matching Service (JPN)
The Grinch (US)
Time Stalkers (US)
Touken Retsuden 4 (JPN)
Toy Story 2 (US)
Vampire Chronicle for Matching Service (JPN)
World Series Baseball 2002 (US)
I haven't had the opportunity to confirm it, but Matt Buxton tells me the VGA2SCART allows non-VGA compatible games to output as 480i or 240p through a Dsub-15 cable. For any problem games, just switch the box over to S-video mode. I don't have a RetroTINK 5X yet, but my plan is to route VGA through the VGA2SCART and output that to the SCART input, and S-video to the S-video input for any problem games.
@@WhiteJarrah
I just tested three games:
Skies of Arcadia works fine with thefoo83 cable and 15hz (RGB) option.
Mortal Kombat Gold works fine with 480i (RGB) and 480p.
Toy Story didn't boot with RGB option but it works fine with 480p.
The fast majority (about 90%) from your list can be played or forced to 480p so there is no reason to use RGB or s-video for 480i except the small number of DC games that don't run in 480p.
I added a list (for NTSC-U and PAL games) in the video description that I would trust:
www.epforums.org/showthread.php?56169-Dreamcast-VGA-Compatability-list-amp-Guide
A video like this for ps2 would be a big help! I was messing around with it for about an hour lastnight... i had one perfect and messed it up and reset.. And forgot what i had it on after a lot of tweaking lol
What an awesome video !! This is a time/life saver. Hoping one day you can do a similar video for the GameCube (I have EON MK 2 GCHD connected to the RT5X via Wii component) and PS2. Keep up the amazing work thank you !!
Just got thefoo’s cables. Working great with my RT5X so far. I want to try on my ossc and see how it looks next.
i love you wobbling pixels
Thank you for this very helpful video on what cables to get and settings.
I have the retro access cable but I’ve yet to test it out! Do you think that’s the best one to use? Also you think 1080p is the best option for a sharp image? I have a 4K teli and I have no clue what to set the options too for dreamcast on the 5x. I’m not a scanlines guy. How come it loses sharpness when you go to 1200 and 1440p?
1080p under provides sqaure pixels (3:2 aspect ratio) and DTV optimal sampling settings. 1200p has also square pixels (3:2 aspect ratio) but no DTV options. 1440p has DTV options but you can set 3:2 aspect ratio.Thats why 1080p its the option for the dreamcast using vga (scart) cable
Hi guys, looking for some advice. My dreamcast outputs 31khz/vga fine but 15khz/rgb got strange issue with sync(looks like is inverted or over interlaced even on crt) but retrotink status shows that syn is constantly switching from 240p to 480i. Any ideas what could cause that?
Great tips. Will probably use the 1200p output mode as I'm allergic to top and bottom black bars :-)
Love your vids! Cheers wp! Have a great newyear
Btw how big is av quality difference between rgc and the polish cable?
Sorry can't tell. I only own the polish one. :)
@@wobblingpixels3921 fair enough ;)
Super informative, thank you!
Excellent video. Thank you for this information! Hoping a PS2 version of this vid.
Dope video as always, thanks.
Is the fix needed because the cable is working in 50hz and not 60hz?
no its how the cable built
Is there a way to get correct aspect ratio with 1440p output? I increased H size to 1921(I guess it's not possible 1920 due to H interpolation) to get a 4:3 1920x1440. The result is nice, but as I'm a bit noob, I'd like to know if there's something wrong I'm doing or there's a better way to get correct aspect ratio with 1440p output.
And thank you! Your videos are so helpful.
Set 4:3 Generic and then just scale H.size. :)
@@wobblingpixels3921 Okey, thanks! I still don't get why the default is not 4:3 tho.
Excellent! Can you do this for the ps2?
Be warned your link does not come with the scart adapter. Just ordered it from Ebay and was not included
why do you need scart adapter? retrotink has scart input
@@wobblingpixels3921 For the VGA cable
Hoping you respond this time but why the 75ohm Variant?
If you asking about sync 75ohm, you've got 2 used standards 75ohm and TTL, 75ohm is tv standars(0.7v- if reckon correcly, scart, component etc) and TTL is 5v(which is 5x more, mostly vga standard) which is too much for rt5x and puting it simple would burn some components and corrupt the device.
AFAIR I responded to your question last time. The reason for 75ohm terminated is right in the R5x manual:
"Only use SCART cables that provide sync using 75 ohm terminated luma or composite video or buffered/attenuated CSYNC. Use of unbuffered TTL CSYNC is expressly prohibited and may result in incompatibilities and/or damage. Under no circumstance is. RetroTINK LLC responsible for the use of improperly designed SCART equipment"
I don't how the other cable is terminated. Most likely not with 75ohm so I recommend to buy the 75ohm version to make sure your got the right one.
@@wobblingpixels3921 Is this the primary distinction between Retro Access's coax and Fortraflex cables? Wondering if I messed up ordering the Fortraflex over the holidays....
@@shinsharonelectrons yes, I don't how the fortraflex cable is terminated. the 75ohm variant is the correct one-.
@@wobblingpixels3921 Good to know! Hoping I can change my order without having to wait for the next round of stock. Definitely rather be safe than sorry.
So I connected my Toro to the Tink 5x and ran a regular 15kHz-only SCART cable through the Toro, for some reason I remembered such a cable working on the Framemeister in both 15 and 31 kHz. I WAS WRONG! Do not plug in your SCART 240p 15 kHz only cable into the Toro it might brick the device