Agree with your thoughts around Leadership auras, also thinking they could do like a rogue like version that allows you (down Shift) you high level units to play as younger under leveled versions of themselves or the reverse now and there kinda like the few you bring in at the beginning of a Spiral run and looking forward to the level 13 slot/skills for more grind and added life and variance to the older Characters who need some buffs due to power creep. I'd also love to see a new slot for Armor that is separated from Trinkets or a way to earn a certain number of new slots on a few characters per account for more variance in Builds.. etc..
Agree with all your points on Universal Derivation. That was a fun change of pace.
Really looking forward to the new Spiral of Destinies story.
Looking forward to the story too.
Agree with your thoughts around Leadership auras, also thinking they could do like a rogue like version that allows you (down Shift) you high level units to play as younger under leveled versions of themselves or the reverse now and there kinda like the few you bring in at the beginning of a Spiral run and looking forward to the level 13 slot/skills for more grind and added life and variance to the older Characters who need some buffs due to power creep. I'd also love to see a new slot for Armor that is separated from Trinkets or a way to earn a certain number of new slots on a few characters per account for more variance in Builds.. etc..
Cool ideas, more variance in the armor would be really nice addition. Let's see how lvl 13 slots rebalance characters, going to be very interesting..