Phantom Footstool

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  • Опубліковано 6 лис 2024

КОМЕНТАРІ • 1,3 тис.

  • @noechiron889
    @noechiron889 4 роки тому +2589

    In fact, this is just 7 minutes of gimr saying that spamming the jump button is cool

    • @ekkehard8
      @ekkehard8 4 роки тому +13

      This is me every match tho
      Now I know it's safer to do on more stuff

    • @Buddlebot
      @Buddlebot 4 роки тому

      Okay then how many frames of intangibility are there in a phantom foot stool move?

    • @noechiron889
      @noechiron889 4 роки тому +2

      @@Buddlebot I think 4

    • @jakobaarav7722
      @jakobaarav7722 3 роки тому

      Pro trick: watch movies at Flixzone. Been using it for watching lots of of movies these days.

    • @malcolmzaid2443
      @malcolmzaid2443 3 роки тому

      @Jakob Aarav Yup, I have been watching on Flixzone} for since november myself =)

  • @Rialster
    @Rialster 4 роки тому +2900

    Is this the "Day of reckoning" Papa John was talking about?

    • @BeretBay
      @BeretBay 4 роки тому +51

      No, this is the warning. The prophecy is true.

    • @mageferago
      @mageferago 4 роки тому +9

      OH FRICK

    • @Retarded_Ape
      @Retarded_Ape 4 роки тому

      hahaha funny destiny look at me go i play the mario kart of all fps'

    • @bleachigo990
      @bleachigo990 4 роки тому

      Rialster 2000 Dave’s Wreckoning, Holiday 2019

    • @Abbaschand
      @Abbaschand 4 роки тому +1

      @@Disorganized_Goblin GimR: I mained 40 characters in 30 days.

  • @o.o.4238
    @o.o.4238 4 роки тому +2122

    Ghosting: because you are jumping and running away instead of interacting (also it uses Phantom Footstools so it makes sense)

    • @nousername191
      @nousername191 4 роки тому +67

      This has my vote.

    • @kajuanlockett8980
      @kajuanlockett8980 4 роки тому +17

      This

    • @divine8405
      @divine8405 4 роки тому +13

      Yes

    • @TapDat52K
      @TapDat52K 4 роки тому +42

      "Ghosting" or "VPN Express". VPN express cause it vanishes your tracks from your thirsty opponent trying to collect and punish frame data on you.

    • @boyshair4133
      @boyshair4133 4 роки тому +1

      yeet

  • @briangeer1024
    @briangeer1024 4 роки тому +2442

    Next patch:
    Universally reduced footstool invincibility from 4 frames to 2

    • @b2j135
      @b2j135 4 роки тому +117

      I still feel like that's too much... It should just be one if not zero

    • @jinto_reedwine
      @jinto_reedwine 4 роки тому +199

      I agree, why should a footstool make you invulnerable in the first place?

    • @Nikkerman
      @Nikkerman 4 роки тому +4

      Please lol

    • @GimR
      @GimR  4 роки тому +291

      Honestly that would fix a lot

    • @monandoboy7993
      @monandoboy7993 4 роки тому +92

      Yeah, I think zero frames makes the most sense if you have the opportunity to mash. As a mechanic chance, it would be cool if invincibility was only given for a short duration on the first footstool attempt, and only if you time it correctly (maybe reduce the buffer window?) That way you can't just mash.

  • @SaturnSnapple
    @SaturnSnapple 4 роки тому +621

    *completely destroys Mario Mains everywhere*
    Gimr: anyways I’m really busy. Gotta Lotta important stuff to do so it’s back to the lab with me

    • @BigBiffx
      @BigBiffx 4 роки тому +43

      Not really. Imagine burning a double jump, getting put off stage bc you're sat there fucking mashing jump only, then getting fludded to your death bc you have no jump...

    • @AldorCrap
      @AldorCrap 4 роки тому +7

      Jugle game is cancel....not gonna share this because I'm a mario main

    • @bouncingdonut9969
      @bouncingdonut9969 4 роки тому +3

      Bruh Pichu?

    • @JonJaded
      @JonJaded 4 роки тому

      dark wizzy in shock

    • @proutmobile1228
      @proutmobile1228 4 роки тому +18

      Not rly because not hqving a double jump against mario is one of the trashest situation evet, he is one of the best character to punish the lack of jump : he has fludd, fire balls and cape so not sure about it

  • @GimR
    @GimR  4 роки тому +1531

    What should we actually call it?

    • @jesseferguson602
      @jesseferguson602 4 роки тому +204

      It'll for sure be known as "The GimR Footstool"

    • @obamaorb7426
      @obamaorb7426 4 роки тому +31

      @@kaleb2758
      You seem like a nice person

    • @pikaspoop5042
      @pikaspoop5042 4 роки тому +75

      Call it "Sakurai Jumping"

    • @o.o.4238
      @o.o.4238 4 роки тому +9

      Give it a name similar to Scrooging or Planking

    • @000Brianna
      @000Brianna 4 роки тому +9

      GimR's Lab Footstool Dodge?

  • @aredma2883
    @aredma2883 4 роки тому +730

    Smash 4 and brawl players: finnaly stupid footstools are gone
    Gimr: well actually no

    • @aredma2883
      @aredma2883 4 роки тому +13

      Meanwhile melee players: so this is tech? Pffffff i have something better wavedashing *cough cough*

    • @aredma2883
      @aredma2883 4 роки тому +10

      @360 Overdrive I gotta admit DACUS was a pretty cool tech it was in early 3ds smash 4 but got patched out i would like if they would add DACUS back but snake would abuse that

    • @aredma2883
      @aredma2883 4 роки тому +5

      @360 Overdrive well the thing with falco is that his u smash sucks

    • @aredma2883
      @aredma2883 4 роки тому

      @360 Overdrive imo falco is in a good spot he is def top of high tier if they would fix his things he would be top tier but i think he is good enough

    • @Conclusion_E2
      @Conclusion_E2 4 роки тому

      meanwhile, i want footstooling play out like brawl.

  • @QuiteDan
    @QuiteDan 4 роки тому +253

    "Just burn your double jump"
    *cries in Yoshi*

  • @holy1to325
    @holy1to325 4 роки тому +280

    Exactly what we needed, a universal sword character buff

  • @sonicclub1
    @sonicclub1 4 роки тому +285

    Ah, so we're introducing another advantage of mashing to the public

    • @WoobinTheScrub
      @WoobinTheScrub 4 роки тому +5

      yea ok thats it im turning on da gamecube now no more ult

    • @speadskater
      @speadskater 4 роки тому

      Kind of, you could also just turn tap jump on and hold up.

  • @TCNick3
    @TCNick3 4 роки тому +450

    “Can’t footstool off swords” ALRIGHT we’re good boys

    • @Kalahari997
      @Kalahari997 4 роки тому +73

      smh Lucina privilege

    • @revotor8142
      @revotor8142 4 роки тому +9

      I love your channel dude :)

    • @LegoMyachi
      @LegoMyachi 4 роки тому +14

      Corrin finally has something going for her

    • @st4pps
      @st4pps 4 роки тому +10

      Bowser mains like me are also happy:>

    • @o.o.4238
      @o.o.4238 4 роки тому +5

      LET'S GOOOOO
      #CHROYGANG

  • @39seoul
    @39seoul 4 роки тому +303

    GimR: Btw it is NOT EASY to do this against Arsene Joker back-air...
    Me to my friend: Yo play Joker, wanna try something real quick

  • @Mightykeef
    @Mightykeef 4 роки тому +91

    What have you done releasing this on us

  • @alfredpeverly2093
    @alfredpeverly2093 4 роки тому +166

    The Level 9 CPU already does this quite a bit btw

    • @Collin0
      @Collin0 4 роки тому +4

      same with amiibos

    • @Spearra
      @Spearra 4 роки тому +16

      Can confirm against DK bot. Trying to to use Marth's tipper uptilt against that obnoxious maneuver is very annoying. I honestly thought I was tripping when I saw DK bot jumping for what seemed to be 6 times in a row spaming back air in the process. Now I know why it can do that.

    • @PoisonDuckAnimations
      @PoisonDuckAnimations 4 роки тому +4

      Wait... does that mean this is an intended mechanic?

    • @Skapes11238
      @Skapes11238 4 роки тому +4

      Low level players who spam jump offstage get it a lot too, obviously on accident but outcome is the same.

  • @PokeBallerLuke
    @PokeBallerLuke 4 роки тому +615

    this technique will be known as “The Footstool Shuffle 2020” for now on

  • @Integral_RoA
    @Integral_RoA 4 роки тому +404

    "The meta is changing"
    _What's new scooby doo?_

  • @MrShawnApplegate
    @MrShawnApplegate 4 роки тому +519

    Oh boy here I go footstooling again

    • @jordanjay3333
      @jordanjay3333 4 роки тому +5

      Now THIS is truly woke, everyone sleeps on my boy Krombopulous. KM for smash 2020

    • @Zethoro
      @Zethoro 4 роки тому

      Wanted to like this comment but it had 333 likes so idk

    • @Succer
      @Succer 4 роки тому +1

      Krombopulus Michael reference?

  • @nayippaganmarrero7298
    @nayippaganmarrero7298 4 роки тому +347

    Captain L posted about this months ago on his how to escape pichu combos

    • @orphiccoma
      @orphiccoma 4 роки тому +220

      The context is fairly different though - GimR's point is that you can have it active 100% of the time by mashing. Maybe Captain L knew that, but he certainly didn't talk about its broader usefulness.

    • @nayippaganmarrero7298
      @nayippaganmarrero7298 4 роки тому +22

      Yeah, it might be posible since one is over pichu's combo game itself, this in other hand, this is quite big

    • @LordGriffith
      @LordGriffith 4 роки тому +29

      Yes and that's actually a great application Gimr didn't cover. These footstools can be a better escape option for some characters/combos than airdodge since they're invincible frame 1.

    • @TheFantasticWarrior
      @TheFantasticWarrior 4 роки тому +1

      Also D3nsity said it out of freeze

    • @MeesterTweester
      @MeesterTweester 4 роки тому +2

      he did say it was a known mechanic

  • @LexStormA
    @LexStormA 4 роки тому +134

    Lvl 9 CPUs: "Do not cite the deep magic to me Witch. I was there when it was written"

  • @ethanschrader
    @ethanschrader 4 роки тому +116

    RIP Disadvantage in Ultimate
    December 2018 - December 2019

    • @Robbie_Haruna
      @Robbie_Haruna 4 роки тому +3

      Inb4 patched

    • @richpichu1272
      @richpichu1272 4 роки тому

      KINGOFDASLIPPYS I don’t think it will be patched I’ve don’t this way before this

    • @mathunit1
      @mathunit1 4 роки тому +7

      @@Robbie_Haruna Joker ain't nerfed hard, this shit ain't going away either. XD

    • @Amaling
      @Amaling 4 роки тому

      Swordie and other big disjoints juggling don't care

    • @Robbie_Haruna
      @Robbie_Haruna 4 роки тому +3

      @@mathunit1 I dunno.
      This is a universal mechanical change and they love those in their past patches

  • @CrimsonStrider
    @CrimsonStrider 2 роки тому +15

    7:56 Approximately 2 years later, on May 4th 2022

  • @cullenhutchison6528
    @cullenhutchison6528 4 роки тому +178

    The "Everyone can be ZSS" tech.

    • @soni-switch5270
      @soni-switch5270 4 роки тому +14

      YES. Everyone has her down-B now, provided you can mash buttons.

    • @runterranger7398
      @runterranger7398 4 роки тому +6

      that ligit sounds like a nightmare

    • @gusjanuary1729
      @gusjanuary1729 4 роки тому +8

      Now I get more flip jumps😈

    • @farmervillager8651
      @farmervillager8651 4 роки тому +2

      2 moves for flip jump, airdodge and footstool

  • @potaters1175
    @potaters1175 4 роки тому +89

    "top players might take advantage of it" just say dabuz

    • @Niceguyhidden
      @Niceguyhidden 4 роки тому

      Just say Samsora

    • @koray3774
      @koray3774 4 роки тому +4

      @@Niceguyhidden Peach is literally the only character in the game where you literally can't spam jump after your double jump is gone though. And i guess characters with multiple jumps.

  • @CreepsMcPasta
    @CreepsMcPasta 4 роки тому +22

    I'm smelling a new dark age of swordies and disjointed hitboxes.

  • @Milo-same
    @Milo-same 4 роки тому +652

    FE characters stay winning out here huh

    • @sorafowler4497
      @sorafowler4497 4 роки тому +6

      Lmao

    • @Fenyll_Fur
      @Fenyll_Fur 4 роки тому +1

      My thoughts exactly.

    • @marche800
      @marche800 4 роки тому +173

      It's almost like they're the only ones who brought swords to a fist fight.

    • @ArcVerity
      @ArcVerity 4 роки тому +46

      FE broken haha gimme likes

    • @retrofraction
      @retrofraction 4 роки тому +5

      Confirmation that sword normals op

  • @albaetham5864
    @albaetham5864 4 роки тому +164

    Damn gimr really killed two smash games

    • @tobiboter9699
      @tobiboter9699 4 роки тому +1

      Smashachu what was the first stopped after melee and continued with ultimate.

    • @adamfellenbaum2725
      @adamfellenbaum2725 4 роки тому +50

      @@tobiboter9699 There's a meme that gimr killed pm by removing it from the xanadu lineup.

    • @chrismdb5686
      @chrismdb5686 4 роки тому +4

      @@adamfellenbaum2725 If a (arguably) broken mod counts as a game, then yeah, I guess that counts. Still have no idea why PM counts as a Smash title in the minds of some people when it isn't its own game.

    • @cameronbartlett856
      @cameronbartlett856 4 роки тому +19

      @@chrismdb5686 (arguably broken mod) as if melee is not broken to begin with?

    • @chrismdb5686
      @chrismdb5686 4 роки тому +5

      @@cameronbartlett856 First, I said nothing about Melee. Second, PM is a (arguably broken) mod of Brawl that's supposed to make it like Melee.
      Bad attempt at throwing shade dude.

  • @SUPERSONIC100123
    @SUPERSONIC100123 4 роки тому +483

    if this video isnt about jab jab power dunk imma be mad

    • @sorafowler4497
      @sorafowler4497 4 роки тому +8

      Is this better or worse?

    • @Phychologik
      @Phychologik 4 роки тому +10

      *ANGER*

    • @Fenyll_Fur
      @Fenyll_Fur 4 роки тому +10

      Musicman928 *[A N G E R Y]*

    • @SUPERSONIC100123
      @SUPERSONIC100123 4 роки тому +7

      ​@Hemanth kamana bruh i dont even play ultimate

    • @thicklips
      @thicklips 4 роки тому +1

      @@SUPERSONIC100123 then why do you care

  • @TyphonCH
    @TyphonCH 4 роки тому +26

    My favorite part was when Gim was reading his own Tweet in some make believe voice he thinks is his own lmao

  • @Cheezmonka
    @Cheezmonka 4 роки тому +26

    The CPU opponents will do this if you ever happen to go for an edgeguard and they just happen to make it slightly above you.

    • @Spearra
      @Spearra 4 роки тому +4

      Or whenever you try to raw up tilt them they "magically" jump out 6 times in a row before getting hit by any of them. Least now I know why that happens.

  • @Malovus
    @Malovus 4 роки тому +42

    Bout to destroy my friends who haven't seen this video

  • @Liezuli
    @Liezuli 4 роки тому +169

    My vote also goes to "ghosting" cause the current meta boutta get killed

    • @fartenthusiast-zl2qv
      @fartenthusiast-zl2qv 4 роки тому +1

      This didn't age well

    • @Liezuli
      @Liezuli 4 роки тому +1

      @@fartenthusiast-zl2qv Thank god it aged like milk

    • @fartenthusiast-zl2qv
      @fartenthusiast-zl2qv 4 роки тому +1

      @@Liezuli kinda knew it would, like any situation where u have to burn your double jump isnt a good one

    • @Liezuli
      @Liezuli 4 роки тому +1

      @@fartenthusiast-zl2qv You misunderstood why they thought it was good.
      It wasn't that you'd purposely burn your double jump to do it, but that if your double jump ended up being burned but you were still in disadvantage, you'd still have another option available to you.

    • @fartenthusiast-zl2qv
      @fartenthusiast-zl2qv 4 роки тому +1

      @@Liezuli yeah, I get that but he also goes into "phantom farming" purpose fully burning ur jump. Also knew it wasnt gonna change shit cus it's so easy to react if you know your opponent is trying to go for a phantom footstool. Baiting would be so easy. It's just funny how people lost their mind. Lol I was sleep the whole time.

  • @domninin
    @domninin 4 роки тому +79

    Little Mac mains are sitting in a corner crying right now

    • @exnihil9746
      @exnihil9746 4 роки тому +4

      Can't catch landing if they just "ghost" above him feelsbadman.

    • @m0ncherii
      @m0ncherii 4 роки тому

      Lemme just cry real quick

    • @bucketfullabiscuits7865
      @bucketfullabiscuits7865 4 роки тому +5

      This has some benefits to Mac’s disadvantage too. He doesn’t like landing

    • @adjmonkey
      @adjmonkey 4 роки тому

      @@bucketfullabiscuits7865 He'll still have to land lol. And people don't have to attack little mac from underneath. Little Mac does. RIP Mac... even moreso

    • @domninin
      @domninin 4 роки тому +3

      @@bucketfullabiscuits7865 Macs never want to be in the air anyways, and the one good thing about Mac was that he could punish unsafe landings real hard. That's gone now

  • @Lambs4lyf
    @Lambs4lyf 2 роки тому +15

    The way this didn’t do anything to the game

  • @lucasevans5640
    @lucasevans5640 4 роки тому +45

    You know, a lot of times I see these videos and think "this won't ACTUALLY change anything", but I feel like this could definitely have a pretty big impact on the meta. Gotta try it out myself soon

    • @Spearra
      @Spearra 4 роки тому +4

      The best part about it is that it takes very little effort so even someone as incompetent as me can abuse it.
      At least now I know why LV 9 DK bot jumped 6 times in a row avoiding all my uptilts.

    • @Empy_C.
      @Empy_C. 2 роки тому +2

      lol. lmao.

  • @FenixReZ
    @FenixReZ 4 роки тому +18

    I’m gonna call this the Girlfriend tech. My girl who’s been playing Dark Pit ever since she started playing the game had an uncanny knack to footstool people. I realized because of Pit’s double jumps and that she’s a button masher, that’s how she gets those off.

    • @SteezeLouise
      @SteezeLouise 4 роки тому +9

      Fenix ReZ | ReZonate your girl knew about the tech before anyone marry that woman and she will have you winning evo in no time

    • @colt4531
      @colt4531 4 роки тому +3

      @@SteezeLouise there kids will be winning future smash games with the new mash meta future of smash

  • @KoninjaX
    @KoninjaX 4 роки тому +21

    In another universe this tech would have been useful

  • @darkhydra4262
    @darkhydra4262 4 роки тому +109

    Heavy and floaty Bois: Aww man how do I land?
    GimR: It's dangerous to land alone, take this.
    Heavy and floaty Bois: :D

    • @MallowJam
      @MallowJam 4 роки тому +11

      except floaties don't go too far and can get cliped

    • @dyldragon1
      @dyldragon1 4 роки тому +3

      The Bowser Gang movin up a few tiers lol

  • @Phychologik
    @Phychologik 4 роки тому +43

    Season 4 Episode 1 of SSBU: The anime
    Gimr: "Hey I found some new tech-"
    Ice Climbers: Teleports behind him
    *"DO NOT RESIST MORTAL. YOU KNOW WHAT I WANT. NOW TEACH ME OR I WILL TEACH **_YOU_** THE TRUE MEANING OF PAIN"*

  • @jacobdeyette7930
    @jacobdeyette7930 4 роки тому +12

    Remember when the vid was titled “the meta is about to change”

  • @sdquad6
    @sdquad6 4 роки тому +216

    Bruh, I cannot believe that UA-cam refuses to notify me of your videos. How many bells and buttons do they want from me. Thanks for the awesome video as always

    • @heinrichdubloon3139
      @heinrichdubloon3139 4 роки тому

      Check your subscriptions tab

    • @GimR
      @GimR  4 роки тому +7

      you might have notifications turned off on the mobile app itself

    • @imperialphoenix1229
      @imperialphoenix1229 4 роки тому +1

      @@heinrichdubloon3139 that doesn't even work 1/2the time.

    • @Spearra
      @Spearra 4 роки тому +2

      @@imperialphoenix1229 And even if it did, UA-cam would arbitrarily change some part of the function of the layout for the worst because god forbid the website UI an it's functionality stay the same for more than 2 months.

    • @colt4531
      @colt4531 4 роки тому

      Thats because youtube needs you to watch more Jimmy Kimmel, CNN, and other TV channels on youtube instead, WHAT FUN!

  • @psychorodentstudios5441
    @psychorodentstudios5441 4 роки тому +23

    Imagine this with Lucario and his momentum stopping Dair.

  • @thebritishguy7741
    @thebritishguy7741 4 роки тому +202

    Alright, hear me out. This isn't another get-up attack joke, but you just said phantom footstools
    don't work while characters are invincible, and get-up attack is invincible from frames 1 to 22, therefore it beats phantom footstools, which means the meta is stable again.
    *sorry*

    • @Spearra
      @Spearra 4 роки тому +4

      ggwp

    • @donovanmahan2901
      @donovanmahan2901 4 роки тому +13

      Banjo can get up attack on demand too lol

    • @jackstoutamore8541
      @jackstoutamore8541 4 роки тому +1

      Donovan Mahan
      He can???

    • @donovanmahan2901
      @donovanmahan2901 4 роки тому +4

      @@jackstoutamore8541 yeah when you burn all your side bs you can side b toward stage at a specific height making you land hard in which you can just get up atttack

  • @SaturnSnapple
    @SaturnSnapple 4 роки тому +21

    Uh oh Gimrs in the lab again, cookin up anything he’s imaginin

  • @LudusMachinae
    @LudusMachinae 4 роки тому +121

    I had a feeling that footstol invincibility was a bad idea when we first learned about it

    • @BlueFireDudester
      @BlueFireDudester 4 роки тому

      I see the algorithm has brought you here too buddy LUL

    • @LudusMachinae
      @LudusMachinae 4 роки тому +2

      @@BlueFireDudester nah I follow his Twitter

  • @TapDat52K
    @TapDat52K 4 роки тому +28

    "Ghosting" or "VPN Express". VPN Express cause it vanishes your tracks from your thirsty opponent trying to collect and punish that frame data on you.

  • @ComradeVenus
    @ComradeVenus 4 роки тому +9

    Piranha plant is now top tier, he has an attack that is specifically meant for footstools

  • @JohnGuyJohn
    @JohnGuyJohn 4 роки тому +18

    3 months later, this discovery doesn't seem to have dramatically altered how the pros play.

    • @fartenthusiast-zl2qv
      @fartenthusiast-zl2qv 4 роки тому +5

      Yeah, kinda funny how gimr thought he did something. Like burning your double jump isnt a good tactic? Lol

    • @fartenthusiast-zl2qv
      @fartenthusiast-zl2qv 2 роки тому

      @@VampireDrip that was like a year ago bro

    • @purplpasta
      @purplpasta 2 роки тому +1

      @@fartenthusiast-zl2qv Man's just looking out for your hygiene

    • @fartenthusiast-zl2qv
      @fartenthusiast-zl2qv 2 роки тому

      @@purplpasta 0-o aukward turtle

  • @ratio1037
    @ratio1037 4 роки тому +12

    Rool Cord is bound to start looking in on this soon

    • @ratio1037
      @ratio1037 4 роки тому +1

      @T Nitram our uair actually beats this from what I understand, so your point is?

  • @Grungus37
    @Grungus37 4 роки тому +7

    the meta never changed

  • @johntenconnary144
    @johntenconnary144 4 роки тому +3

    Phantom footstooling against palutena is an actual anime moment
    “Nair this you filthy casual”

  • @AlexK-jp9nc
    @AlexK-jp9nc 4 роки тому +5

    Jiggs is now untouchable good to know

    • @briantimkennedy357
      @briantimkennedy357 4 роки тому +2

      No? Jigglypuff can’t just burn a double jump cause she has 6 jumps. She can’t use this as effectively as other fighters.

    • @sumthinorother9615
      @sumthinorother9615 4 роки тому

      And she doesn't have disjoints.

  • @obamaorb7426
    @obamaorb7426 4 роки тому +212

    So... What I'm hearing is that plant is broken

    • @luiztomikawa
      @luiztomikawa 4 роки тому +105

      Who knew that mechanic of plant was made just to counter this Broken strat! Plant now is top tier

    • @TapDat52K
      @TapDat52K 4 роки тому +16

      Crouching Leafy Hidden Chomp

    • @papertiger4525
      @papertiger4525 4 роки тому +13

      Both because Ptooie can stuff this out really easily, and because of footstool attack.

    • @Fullmetal719
      @Fullmetal719 4 роки тому +4

      How so?

    • @obamaorb7426
      @obamaorb7426 4 роки тому +23

      @@Fullmetal719
      If you footstool plant you automatically get attacked

  • @CrimsonStarfall
    @CrimsonStarfall 4 роки тому +13

    Playing around with this tech a bit, the footstool intangibility continues throughout those 4 frames regardless of if you use a move afterwards, essentially giving any character at best 3 frames of intangible startup on whatever they use next, so a fully intangible air dodge would be possible. Or characters who have moves that stall their momentum, could potentially get a footstool and punish right after given the opponent's hitbox isn't still lingering in the area.
    Though this would be extremely hard to time, it's something to note.

    • @runterranger7398
      @runterranger7398 4 роки тому

      Cant u also mash jump from ledge jump to counter those who try to read/react to it?

    • @jamescruz8678
      @jamescruz8678 4 роки тому

      *_Lucario dair intensifies_*

    • @donovanmahan2901
      @donovanmahan2901 4 роки тому

      Great we basically have an aerial get up attack now

  • @quantum6637
    @quantum6637 4 роки тому +3

    Bowser’s arms are invincible (exactly the same as dodges) during his tilts which is why they can’t be footstooled. It is most noticeable with f-tilt.

  • @SkaiaMechanic
    @SkaiaMechanic 4 роки тому +17

    Me Yesterday: Sure, Ultimate is bait-and-punish focused, but there's so many matchups, mixups, and rushdowns I wouldn't describe it as "campy."
    GimR today: Hey here's how to easily camp over half the cast and make disjoints OP okay have fun!
    Me today: >:(

  • @kris0375
    @kris0375 2 роки тому +7

    Turns out burning your second jump to use this is a bad idea and you still need to land sooner or later

  • @byotip
    @byotip 4 роки тому +3

    Gimr: "How will we name it, i suggest-"
    Everyone: "to Gimr"

  • @theONLYmrMastroman
    @theONLYmrMastroman 4 роки тому +170

    Maybe if gimr kept this to himself he might start winning

    • @Collin0
      @Collin0 4 роки тому +46

      wdym he always wins

  • @BMZtheNunchuckWarrior
    @BMZtheNunchuckWarrior 4 роки тому +128

    Should've titled it "The game is about to be not fun"

    • @SgtKaito
      @SgtKaito 4 роки тому +44

      *Wait it was fun before?*

    • @BogusLettuce
      @BogusLettuce 4 роки тому +20

      Ultimate was never fun it’s been pure dog shit since release.

    • @Debbie12365
      @Debbie12365 4 роки тому +17

      PyroFierceDeity honestly with this stupid input lag

    • @link4753
      @link4753 4 роки тому +59

      @@BogusLettuce hold up let me get some fries i don't wanna waste all this salt

    • @fnsbluebaron
      @fnsbluebaron 4 роки тому +9

      Starting to see more people understand ultimate true colors.
      I'm glad I'm not the only one.

  • @Lossayl
    @Lossayl 4 роки тому +1

    You did it, you broke Super Smash Bros Ultimate down to its bare essentials

  • @Dayo_tv
    @Dayo_tv 4 роки тому +57

    bowser's arms are not part of his hurtbox, havent been since smash 4. they are basically big meaty swords for the purpose of this video.

    • @GimR
      @GimR  4 роки тому +27

      Nah he has hurtboxes. They just go invincible during active frames of his attacks. I couldn't footstool off them far after the invul was gone

    • @TheDriver458
      @TheDriver458 4 роки тому +4

      @@XenoPlayed So basically Bowser has two Ragnells (Ike's sword) for arms. That's reassuring...

    • @silversolarfire5473
      @silversolarfire5473 4 роки тому +4

      @@GimR it's weird they didn't do that for Mewtwo

    • @dolphinboi-playmonsterranc9668
      @dolphinboi-playmonsterranc9668 4 роки тому +2

      @@silversolarfire5473 Probably because Mewtwo isn't a big meaty boy

    • @RandomDude647
      @RandomDude647 4 роки тому +4

      @@GimR i'm pretty sure you can only footstool off of the CENTER of a character's hurtbox . . . not their arms when they are to the left/right of the character

  • @gankmcspank9583
    @gankmcspank9583 4 роки тому

    This really does change so much play, honestly shocked watching the wolf do it towards the intro

  • @unrealpigeon1722
    @unrealpigeon1722 4 роки тому +5

    Starts using this with mega man’s air speed:
    SERIOUS SIDEWAYS JUMPS!!!

  • @majcespinosafamily7617
    @majcespinosafamily7617 4 роки тому +1

    This is great for King Dedede mains. He has a weapon which functions like swords so this won’t work against him but it’ll work great for him because of the multi jump buffer.

  • @Moss_Dude
    @Moss_Dude 4 роки тому +3

    Bowsers arms are intangible for all attacks that use them. I'm surprised you didn't know this.

  • @RecordToDeathToBoredom
    @RecordToDeathToBoredom 4 роки тому +1

    This will definitely change the off-stage game. Also I saw a video of Void doing this on twitter. I didn't think he was just invulnerable. I thought that he was actually footstooling out of range every single time the opponent tried to hit him.

  • @jazzboi_9026
    @jazzboi_9026 4 роки тому +5

    BRUH
    Ness's disadvantage state is now non-existent with this tech.

  • @igirjei3717
    @igirjei3717 4 роки тому +1

    By the way, I’m pretty sure the jump height of characters is based only on jump force, for example, Fox and Sonic have the same full hop jump force, but the gravity and jumping animations makes it look like fox jumps higher, but he’s just less floaty. But I think every character reaches their apex on the same frame no matter what (assuming the jump was from the ground)

  • @hatboi124
    @hatboi124 2 роки тому +6

    The meta finally changes... tomorrow!

    • @diouglousser2373
      @diouglousser2373 2 роки тому +3

      Back to the lab again

    • @hatboi124
      @hatboi124 2 роки тому +1

      @@diouglousser2373 Oh no! Back to the lab again...

  • @sigurdtheblue
    @sigurdtheblue 4 роки тому +1

    I already knew about this to some extent. I wonder how many others knew about this generally. I've tried doing it before and it wasn't all that effective, but I wasn't so fearless against active attacks so it probably is better than I thought. I already used it on Mario up smash before, but I didn't think it would be consistent and I mostly didn't want to use it because it doesn't cause the opponent to get stuck in an animation.

  • @EPMTUNES
    @EPMTUNES 4 роки тому +19

    Every time I watch your videos I think I’ll never play the game the same. Then I go online and lose 3 million gsp

    • @ldonl9948
      @ldonl9948 4 роки тому

      I wish I could lose 3 million, I don't even have it to start with :(

  • @Tiftid
    @Tiftid 4 роки тому +5

    So like
    Imagine if Meta Knight could do this
    In Brawl
    Glad we live in better times

  • @serverhunter
    @serverhunter 4 роки тому +1

    Footstool as a function in the game actually would check Mario’s character model (x,y) coordinates. And it just so@happens that when wolf lands on top of Mario’s up smash hit frame while his character is inputting a direction, the coordinates for the damage animation get detected first, and it plays as many frames as it can before the program state of footstool is evaluated
    So what is happening is that since Mario’s up smash is obviously bigger than Mario’s character model, the range of those coordinates are bigger, so the game starts rendering that damage state and showing wolf being hurt. But the program continues to process the entire coordinates until it reaches Mario's character model, and Wolf is inputting “control stick up”, then it stops rendering damage and instead renders a footstool
    ...
    For example Palutenas up air frames are either too small, or coming out too slowly, so the game never renders a damage animation but it renders the up air as well as the foot stool.
    I’m a programmer so I am very familiar with algorithmic methods of rendering things and performing state modification, especially in a multi-threaded environment like a@video game
    Gimr isn’t wrong but he isn’t right either. The game detects both situations, and whichever value is the last value to be changed is the one that will be rendered, because render processes always happens last in an algorithm.

    • @serverhunter
      @serverhunter 4 роки тому

      Furthermore, you might not actually invulnerable. What has happened is that the program's boolean flag for "damaged" is set to 0, because the game started rendering Wolf performing a footstool. So what happens now is, the game render function never re-enters the damage animation calculation after that boolean flag is modified.
      Additionally, the game updates Wolf's position and gives him new coordinates with acceleration and velocity vectors corresponding to a footstool. The 4 frames of invincibility" is actually the time it takes for the algorithm being evaluated before it finds a collision between mario's character model, wolfs character model, reads wolf's control stick input, and then update's wolf's footstool flag, which subsequently causes wolf's damage flag to return to the its initial state, which is false.
      You can message me directly if you have any questions. Feel free.

    • @serverhunter
      @serverhunter 4 роки тому

      P.S
      Footstool being "buffered under you for 7 frames" is because there are two options from a Y input: jump, and footstool. So when you burn your second jump, the render function is no loner checking the program state of the jump function for the Y input. It is going to start looking for a footstool check. Which happens over and over again. Rendering in a video game is something that is repeated over and over and over again, many times per second. 7 Frames is how long it takes for the (x,y) coordinates to enter the range of the character model's (X,Y) coordinates, which triggers footstool's program state to evaluate to true. Note: in this method you have 7 frames because all you're doing is repeatedly rendering without ever performing a damage animation calculation, so each time it renders it's just updating coordinates and performing a footstool check.

    • @serverhunter
      @serverhunter 4 роки тому

      P.P.S
      You fall through real invulnerability because damage animation calculation in the case of invulnerability will not modify the invulnerable character's position/velocity /acceleration vectors, so the (x,y) coordinates of the character model of the invulnerable character is never checked against wolf's. So it would be impossible to trigger a footstool because once an invulnerability flag is turned on, we are only going to check wolf's (x,y) coordinates against the (x,y) coordinates of the frames of the invulnerable character's attacks, rather than also checking their character model coordinates.
      Again, feel free to DM me. Would be cool to assist with your findings.

  • @CrushIsABand
    @CrushIsABand 4 роки тому +8

    Ahh yes, a good disadvantage option for Yoshi

    • @fryenchill2817
      @fryenchill2817 4 роки тому +4

      Nate Long It also completely ruins his advantage state

    • @genuineangusbeef8697
      @genuineangusbeef8697 4 роки тому +1

      This sucks for Yoshi. Bad.
      It's gonna give people the muscle memory to footstool Yoshi as he recovers, a weakness that nobody really uses now. If someone goes after you with this tech they can threaten a very lethal real footstool, forcing you to throw out a hit box really far down, which you don't even get rewarded for because it's a phantom footstool. With the height they gain back, they can just recover while you need to use your vulnerable up B to get back, where any trade is death. This can then evolve where they just bait out that protective aerial and then go back to the edge and ledge trap you. Knowing this also gives them a hard lethal read on a low double jump to just land onstage, as the armor that would normally block an attack is useless against a footstool. Hell, if the character can recover far enough with just UpB then they can burn all their double jumps, fall down on top of you as you try to recover, and continously threaten a kill by spamming footstool and timing an aerial to clip your double jump armor. If people utilize this tech expect to die early a whole lot more.

    • @CrushIsABand
      @CrushIsABand 4 роки тому

      @@genuineangusbeef8697 for sure, the Yoshis will need to adapt if they notice their opponent is onto this, maybe air dodging instead and punishing the opponent who is now beneath them. Being beneath the ledge is a whole other problem now though, I agree

  • @niwona_
    @niwona_ 4 роки тому +1

    This is so awesome! Thank you for this! The more options the better. SSBU is so layered. I can't wait to see how this evolves the meta. I can only imagine complaining about this if you want to play the same game for the next decade.

  • @ryuken10
    @ryuken10 4 роки тому +41

    Not even getup attack can beat this move...

    • @deathrod123
      @deathrod123 4 роки тому +10

      Getup attack does beat this though. You can't footstool invincible opponents. You honestly thought there could be a counter to the ultimate technique?

    • @IAm-zo1bo
      @IAm-zo1bo 4 роки тому

      @@deathrod123 shield

    • @deathrod123
      @deathrod123 4 роки тому

      @@IAm-zo1bo don't you know that getup attack is a shield breaker? I don't expect you to understand such a complex technique but even suggesting that it has a counter is just naive

  • @TacetTheTerror
    @TacetTheTerror 4 роки тому +2

    Good thing I am a plant main. Piranha Plant is nearly immune to this tactic.

  • @starexplodes4331
    @starexplodes4331 4 роки тому +6

    GimR you just made online even worse.

  • @justinchoy476
    @justinchoy476 4 роки тому +1

    Actually captain L had made a video about it when discussing how to escape Pichu’s lightning loops where if u time he footstool, you can escape since there is one frame gap during the combo.
    Kinda surprised no one talked about the application of that technique to avoiding Mario upsmash or other non disjointed moves.

  • @FireballFlareblitz734
    @FireballFlareblitz734 4 роки тому +4

    Oh boy, I can already tell that this nerfs Little Mac

  • @purefire5172
    @purefire5172 4 роки тому +1

    As far as I know, DK's arms count as disjoints and shouldn't be able to be footstooled off of and this helps him in disadvantage as well. This could actually be a really big indirect buff for DK.

  • @MasterofFates
    @MasterofFates 4 роки тому +3

    "For some reason bowsers arms ar not footstoolable"
    Me: "I Approve of this >:)"

  • @blarget2167
    @blarget2167 4 роки тому

    I like how leffen wen't from "this title is such clickbait, it is not even going to change the meta much" to "Why did GimR kill another smash game?"

  • @ole38
    @ole38 4 роки тому +3

    Call it "get up attack"

  • @el_duck6577
    @el_duck6577 4 роки тому +1

    Hungrybox is back and ready to time out his opponents

  • @anthonymoved918
    @anthonymoved918 4 роки тому +3

    I really did want to like this game.

  • @chasetalks2much
    @chasetalks2much 4 роки тому +1

    Luigi might honestly be amazing because of this, of course his recovery is still horrendous but his disadvantage might no longer be that big of a problem coupled with his I-frames on his tornado

  • @Moss_Dude
    @Moss_Dude 4 роки тому +3

    How is there not a single comment informing gimr of bowsers intangibility on all arm moves

  • @MikeDaddy
    @MikeDaddy 4 роки тому +2

    I saw someone else say ghosting and I really love that name, anyways I guess what was previously disrespect is now just optimal

  • @PrettyKoolCrocodile
    @PrettyKoolCrocodile 4 роки тому +4

    This is the time where Tap Jump is OP.
    I'd never thought I'd see the day

    • @plank8152
      @plank8152 4 роки тому +3

      Y to jump is still just as good lmao.

  • @MrShayno97
    @MrShayno97 4 роки тому +2

    Gimr truly is a scientist.
    "Idk how this will affect the meta but I'm gonna let you know anyway"

  • @Dannyboyyay
    @Dannyboyyay 4 роки тому +4

    Alternative idea for a patch: Footstool invincibility only works on the first fotstool. That way you have a new option to get out of gimmicky ladder combos and blowing away your double jump gives you one last chance to land safely

  • @jackdobosh1682
    @jackdobosh1682 4 роки тому +1

    Basically, Bowser's arms are swords in all of his tilts. His arm is intangible during those moves. That's why you can't footstool his arms during tilts.

  • @Tdawg0620
    @Tdawg0620 4 роки тому +3

    I was in a free for all with some friends and we had to pause real quick so I started bouncing off of each character with what I learned and they were like woahhh how can u control that so well like I made it seem all hard lol

  • @jesusnegrete6018
    @jesusnegrete6018 4 роки тому +1

    Another thing I noticed that indirectly buffs this is the fact that you can no longer buffer full hop aerials.

  • @JordiumZ
    @JordiumZ 2 роки тому +3

    yeah this didn't change how people played the game LOL

  • @watersomic
    @watersomic 4 роки тому +2

    Ice Climbers are ABSOLUTELY going to get the most out of this. No doubt. This gives them so much to work with and gives them so much more survivability.

  • @RockManSSB
    @RockManSSB 2 роки тому +9

  • @Kalobi
    @Kalobi 4 роки тому +1

    "This buffs swords, projectiles and Pikmin." Yes, because those definitely needed buffs.

  • @rinktheredlink9317
    @rinktheredlink9317 4 роки тому +4

    I would be fine if they removed the mechanic entirely. I never liked phantom footstools