Good vid tbh you covered the 1.2 problems much better than my tute :) . I've actually TASed 19 which was super tight - it's in my Frigate TAS sweep vid where I did SA and 00A as well. Also I did stream every attempt which 'only' totaled about 50 hours (with a long hiatus), so I think even for top players it's well worth doing (pales in comparison to Ace's hours I think :/ ). A decent slice of that was tweaking a lot of the detail in the strat, particularly after the bug throw. Final fun fact is I'd actually been streaming without voice for some number of streams before the sesh when I got 22, because I wanted to stay more focused. I felt pretty comfortable so I started with voice again and got it precisely 22 minutes into the sesh - you were nearly denied that reaction :)
At the win stats screen, I can see the cross hair drifting up. I'm guessing that's for the long shot at the starting cut scene, correct? I think you achieve that by holding down on the stick during power on, maybe? P. S. Congrats on your run!
@@tim.martin Good observation bad guess :) it's a little cruise control (cc) on the 1st controller - to help me keep full forward speed while turning. Yeah you can either cc at power on or by pressing L,R & start simultaneously.
I could see a newcomer getting the 21. Not being acquainted with the controls of the game my allow learning the complicated style to be easier. Hell if I had an n64 and two controllers (and the game of course), I would give it a shot. Great vid, goose. I like the implementation of the runs into the “news” type video.
Yeah this is ENTIRELY bias due to having learned a different control style. People just haven't properly put the time in and thus say it's not gonna happen.
I played quite a bit of perfect dark but pretty much no goldeneye, and i have goldeneye available with 2 controllers. Not sure I have the heart to grind it out like this though haha
I could see somebody making a custom controller that uses 2 controller ports just for his game. Actually kinda surprised nobody has done it yet. Something like a PlayStation or xbox controller but for this game.
I’m not a speedrunner, my brain and fingers don’t work quick enough, and I really do not have the patience to sit through the same game for hour after hour trying to squeeze out a better time. But, I am hooked on these videos. It is truly incredible the work that goes in to finding these tricks - “you have to play surface first in your session to ensure that it loads the sky palette so that the computers in Fridgate don’t load”. Wow! The dedication and in depth analysis from within the community is amazing and inspiring!
Yes and let me tell you, what these speedrunners are doing with that N64 controller and those archaic controls, it's almost mind blowing. If you've never tried , just for fun, say Archives Agent 16, good luck lol you will find out very quickly just how refined the top players' skills are with this difficult device, the N64 controller
Your passion for GoldenEye and the entire speed running community inspired me to create an entire body of video work around my favorite 90s movie: Waterworld!
@@karlandersson4350 I'd have to disagree, being Autistic myself, I'd have to say that I'd personally never attempt this, don't have the motivation to grind away, let alone speedrun this game.
@@totallyunoriginalusername Not all autists can speedrun ofcourse. :) But im willing to bet quite high numbers on a very large majority of good speedrunners goes a long way in on the spectrum.
The Goldeneye community is unlike any other. One of the most OG communities out there for any game. And it's no stretch to say it's bc Goldeneye is indeed one of the greatest games of all time, tried and true, it's really only the graphics and N64 hardware that contribute to any aging of the game, because otherwise it's really truly a damn solid game
If I wasn't so busy polishing off my bachelor's, I'd seriously love grinding out a speed game like this. Love the technical mastery shown in these runs, super fascinating.
I hate it when I lose my wallet during a speedrun, I'm so glad there's an easier way to keep my wallet AND speedrun at the same time. Thank you rwhitegoose, very cool!
That control scheme is the same as the default for 007: Agent under Fire, was a strange game to play at first but allowed for some very interesting movement once you got used to it.
The speedrunning community imo tends to just write off tactics because they don't want to risk "wasting time". I guarantee if more people had tried to do this, and put in the time we would've gotten severl people tying the record.
There are some strategies that are simply too difficult to ever take seriously, though. The amount of precision required to do carpetless consistently is so absurd that I don't think any human will ever attempt it in real speedruns, for example.
I'm not saying this is what happened with this particular strategy for Frigate, but I think it's unfair to say speedrunners write stuff off to not waste time. It's usually that they know they can still save time using conventional methods and then forget about the new technique and it ends up not being used. Since Karl got a 22 using a more conventional control style, it's more likely for players going for 22 to stick to what they know trying for the 22 and forget that 2.3 is even a thing. As Goose said, 2.3 would be good for newcomers to try and get a 22, and it's usually the newcomers that find techniques like this that are lost with time and say "why is nobody doing this?" without concrete idea of the history behind it.
@@Phurzt Boi, Thats wild. A video years old you commented on that I watched about 5 days ago only to be seen again today. Ima buy a fucking lottery ticket.
"Even I was starting to think it was just a meme!" That TAS demonstration of a 20s run at the end ( 15:56 ) seems to remove the skybox, presumably to reduce lag; is 20s actually possible without doing that? Was he just reducing lag to make sure his emulator kept pace with console?
The visual glitches come from the fact that it is on emulator. The lack of lag is also because it is on emulator. Edit: Turns out no known emulator can emulate n64 lag. False memories are a bitch lol.
@@NvrPhazed if there's an emulator that's accurate for Goldeneye and that you can practically TAS with then I would like to know about it lol. I have kinda corrected the green sea since that 20 TAS thanks to a tip someone left on one of my vids though :)
Ryan, can you please make a video explaining every control style in Goldeneye & PD? It'd be awesome to have details on how you hold the controllers, & the different methods people use to tape them together, things like that. I know you've touched on this before, but I think many people would love to see an in-depth explanation of how they all work, with video showing the hands of someone playing next to the video feed of them playing with these styles (particularly with crazy taped-up rigs!). Thanks man!
Is it required to use original Nintendo Joysticks to participate in professional speedrunning? cause they're getting scarce in the original configuration. I prefer to use a more modern and better tuned third party alternatives, same one stick and button layout, but with better and more durable materials, comparable to the used in modern controllers, and even have a wireless one for my weekend retro gaming sessions.
Hey Goose! I haven't played Goldeneye since I was a kid and I've never attempted a speedrun, so please excuse my ignorance here. Just wondering, if 21s is theoretically possible with the exact same strategy using 2.3 up until the bug throw. Then would it be possible to pause immediately as the level starts to swap over to 1.2 to get a much easier 22s than trying to play 2.3 for half the stage? Love your speedlore on Goldeneye though. For a game that I don't even play to keep me so entertained for hours on end, you're obviously doing something right!
Fair question...the time spent getting to the pause menu (between pressing START and being in the menu) is timed, so doing it twice would be too much of a waste of time. The bug throw allows the switch back to 1.2, since you have to pause to get the bug from your inventory anyway. Most levels don't have such an opportunity to pause and switch out of 2.x, so it's actually pretty lucky that half of this level can be played in 1.2.
What are the odds of this new strategy? Karl's run had about a 1/41 chance of both hostages choosing the right escape point, but does the bridge hostage have a preference for a particular escape point? Is there any other point where the bridge hostage can still escape in a 21 or 22 seconds run?
this is the great thing about 2.3 is it pretty much achieves that ~ 1 in 6 odds for each hostage, because the 2nd hostage has a completely clear route out (unlike in the 1.2 strat). There are a few technical 'hoops' to jump through to make sure that you don't damage these chances though (i.e. you can't be too noisy)
This has been done to set good times (I think on Depot), or even a WR when the use of 2.X was still rarely used. Caused some controversy as to whether a record would be accepted. I believe the community decided it would since there'd be no way to referee whether the run was solo anyways....this was in the late 00s before things like footage of players using the controller to referee inputs was a thing in gaming...
I remember another GE obscure strategy from Karl: Surface 2 00A two nade strat, used by Boss for 1:24. Only he was he able to complete a decent run with that strat.
Okay, I've seen ads and segments in many youtube videos for Ridge wallet. I laughed out loud at Goose's wallet falling out of his pocket while gaming and I don't know why but I might get the wallet now.
Would the time lost to pause straight after the cutscene, to change to a more suitable control scheme, completely negate the time saved releasing the first hostage with this method?
What happens if the second controller is unplugged with this control set up? Does it default to a single controller style? If so, could the second be unplugged after that first hostage is free before the proper start of the level?
This may be a dumb question, but if the control sticks and Z buttons are all swapped on control style 2.3, couldn't you just hold the controllers in the opposite hands? Wouldn't that make the control style much easier to use?
Also worth noting that if you were able to not only free the hostage in the cutscene but to also try to kill the other guards in the room, then they would not be in the way during the run back to the boat. Probably obvious but yeah.
Ryan, I've gotta say, your work has gotten so much more positive since your hiatus. I know there's so many people that are still skeptical about that whole situation, and it's understandable, but I do truly believe that you've changed for the better.
Is it possible that learning the 2.x control style can be avoided by pausing at the beginning (after the hostage is freed) to change control styles? If you could equip the tracker and somehow avoid the guards long to place the tracker, you wouldn't need to play the beginning in that horrible control style? Or perhaps I'm just confused about how it all works?
this video wasnt in my favorites feed like it was supposed to be when it released or i woulda clicked, lucky i saw it when on the channel by happenchance
I like the "obscure technique" where you end the level with a different gun on the cutscene
Ooooh! Good one
Burrrrrrn
Speed runners name:
Devil's Advocate
200 iq speed runners only thanks.
What did i miss?
Good vid tbh you covered the 1.2 problems much better than my tute :) . I've actually TASed 19 which was super tight - it's in my Frigate TAS sweep vid where I did SA and 00A as well. Also I did stream every attempt which 'only' totaled about 50 hours (with a long hiatus), so I think even for top players it's well worth doing (pales in comparison to Ace's hours I think :/ ). A decent slice of that was tweaking a lot of the detail in the strat, particularly after the bug throw. Final fun fact is I'd actually been streaming without voice for some number of streams before the sesh when I got 22, because I wanted to stay more focused. I felt pretty comfortable so I started with voice again and got it precisely 22 minutes into the sesh - you were nearly denied that reaction :)
At the win stats screen, I can see the cross hair drifting up. I'm guessing that's for the long shot at the starting cut scene, correct?
I think you achieve that by holding down on the stick during power on, maybe?
P. S. Congrats on your run!
So, now that you're Mr. 2.3, are you going to try Bunker 1 SA (That Miika Pekkala strat)?
@@tim.martin Good observation bad guess :) it's a little cruise control (cc) on the 1st controller - to help me keep full forward speed while turning. Yeah you can either cc at power on or by pressing L,R & start simultaneously.
@@tonynubares6880 maybe I'm Mr 2.3 for now but I'm a TASer not a TAS so no ;)
You sound like the moon from The Mighty Boosh
MY FRIENDS
Mmmmmm yes glad??.
IT JUST KEEPS HAPPENING
Youre like a dad to me
@@joukeronex7083 your dad is like a stranger on the internet? Bro, im sorry 😞
TRULY
REMARKABLE
MY FRIENDS IT JUST KEEPS HAPPENING
Time stamping the ad placement is an insane power move
Yeah I like when people do that, or have a separate timer or bar pop up to indicate how much ad is left. Makes me much more inclined to watch it tbh
I could see a newcomer getting the 21. Not being acquainted with the controls of the game my allow learning the complicated style to be easier.
Hell if I had an n64 and two controllers (and the game of course), I would give it a shot.
Great vid, goose. I like the implementation of the runs into the “news” type video.
Yeah this is ENTIRELY bias due to having learned a different control style. People just haven't properly put the time in and thus say it's not gonna happen.
@@logansmith2703 and then the people that only play on 2.3 and speedrun other games gets a 20.
Shit I'd give it a go if I had a second controller! Wonder if the PAL version is viable..
I played quite a bit of perfect dark but pretty much no goldeneye, and i have goldeneye available with 2 controllers. Not sure I have the heart to grind it out like this though haha
I could see somebody making a custom controller that uses 2 controller ports just for his game. Actually kinda surprised nobody has done it yet. Something like a PlayStation or xbox controller but for this game.
I’m not a speedrunner, my brain and fingers don’t work quick enough, and I really do not have the patience to sit through the same game for hour after hour trying to squeeze out a better time.
But, I am hooked on these videos. It is truly incredible the work that goes in to finding these tricks - “you have to play surface first in your session to ensure that it loads the sky palette so that the computers in Fridgate don’t load”. Wow!
The dedication and in depth analysis from within the community is amazing and inspiring!
Same here! I rarely play games anymore tbh, but these speedrunning vidyas are really interesting
Yes and let me tell you, what these speedrunners are doing with that N64 controller and those archaic controls, it's almost mind blowing. If you've never tried , just for fun, say Archives Agent 16, good luck lol you will find out very quickly just how refined the top players' skills are with this difficult device, the N64 controller
"passing away the hostage" lol youtube newspeak
yt demonitizes anyone using oldspeak, only newspeak is advertiser friendly
@@Zadamanim yes... no duh..
making the passenger dont feel so good.
Your passion for GoldenEye and the entire speed running community inspired me to create an entire body of video work around my favorite 90s movie: Waterworld!
lol wut
That's awesome.
Tbh, I also like Waterworld...
@@mavis1108 what do u not understand about the guy's comment?
Goldeneye never fails to blow my mind. The people that play this still are another breed of gamer. Mad props to them.
Its called "autism".
@@karlandersson4350 twat
@@karlandersson4350 I'd have to disagree, being Autistic myself, I'd have to say that I'd personally never attempt this, don't have the motivation to grind away, let alone speedrun this game.
@@totallyunoriginalusername Not all autists can speedrun ofcourse. :) But im willing to bet quite high numbers on a very large majority of good speedrunners goes a long way in on the spectrum.
The Goldeneye community is unlike any other. One of the most OG communities out there for any game. And it's no stretch to say it's bc Goldeneye is indeed one of the greatest games of all time, tried and true, it's really only the graphics and N64 hardware that contribute to any aging of the game, because otherwise it's really truly a damn solid game
What’s the fastest ad read, that fulfills the brief?
Has anyone ever done a speed run on that?
Runway 21 recently got tied as well - absolute madness!
Passing away people in Goldeneye is fun.
I love how this title catches your eye way more than "Capitals EVERYWHERE! Fifty Exclamation Points!!!" it's like reverse-click bait it's awesome
I've never understood why all the computers in this game explode like bombs when you shoot them. lol. I hope we see a Frigate Agent 21 some day!
If I wasn't so busy polishing off my bachelor's, I'd seriously love grinding out a speed game like this. Love the technical mastery shown in these runs, super fascinating.
Keep grinding at uni you can always come back speedrunning this game once youve secured your life
@@GraveMemories for sure. I love gaming but there's more important things in life.
The real hero here is rwhitegoose for putting a label over the ad placement.
I hate it when I lose my wallet during a speedrun, I'm so glad there's an easier way to keep my wallet AND speedrun at the same time. Thank you rwhitegoose, very cool!
Will a Ridge Wallet prevent spaghetti from falling out of my pockets?
Only if you keep it in the wallet. Ridge ™ makes no guarantee about unsecured spaghetti
Who actually has their wallet in their pocket while speedrunning in their own home though?
Ad is pretty ridiculous.
@@ReceptiveRaptor You shoulda had a Ridge Wallet™ because it seems your sense of humor might have fallen out with the spaghetti
@Andrew Tarrant what do you do with your spaghetti?
legend says everytime the goose utters the word "possible", a new high-class speedrunner is born into this world
That control scheme is the same as the default for 007: Agent under Fire, was a strange game to play at first but allowed for some very interesting movement once you got used to it.
Maybe the real “obscure technique leading to a tie for world record” were the friendships we made along the way.
Good job, Ted. This is the shit that keeps me enjoying speed running after all these years. Thank you.
🍻 Cheers mate. 21 gonna be more fucked :)
The speedrunning community imo tends to just write off tactics because they don't want to risk "wasting time". I guarantee if more people had tried to do this, and put in the time we would've gotten severl people tying the record.
Efficient grinding is key though. If you waste a lot of time on obscure techniques your chances lower drastically, hence this being an underdog story.
You don't see the countless hours that go into strategies that actually don't work or are unviable.
There are some strategies that are simply too difficult to ever take seriously, though. The amount of precision required to do carpetless consistently is so absurd that I don't think any human will ever attempt it in real speedruns, for example.
I'm not saying this is what happened with this particular strategy for Frigate, but I think it's unfair to say speedrunners write stuff off to not waste time. It's usually that they know they can still save time using conventional methods and then forget about the new technique and it ends up not being used. Since Karl got a 22 using a more conventional control style, it's more likely for players going for 22 to stick to what they know trying for the 22 and forget that 2.3 is even a thing.
As Goose said, 2.3 would be good for newcomers to try and get a 22, and it's usually the newcomers that find techniques like this that are lost with time and say "why is nobody doing this?" without concrete idea of the history behind it.
Truly remarkable
You're the real MVP for marking the ad as a segment
'RFID blocking technology"
So a thin layer of aluminum?
Yes
*State of the art*
@@FLCLpsycho I heard you hess adikh?
@@Phurzt Boi, Thats wild. A video years old you commented on that I watched about 5 days ago only to be seen again today. Ima buy a fucking lottery ticket.
Yeah, that's pretty much all it is.
I HAVE BEEN WAITING FOR THIS TO BE DONE FOR SO LONG!
Usually I skip the ridge ads but I enjoy your videos so much I sat through it
This channel is so good for rainy days. You’re the man goose!
"Even I was starting to think it was just a meme!"
That TAS demonstration of a 20s run at the end ( 15:56 ) seems to remove the skybox, presumably to reduce lag; is 20s actually possible without doing that? Was he just reducing lag to make sure his emulator kept pace with console?
The visual glitches come from the fact that it is on emulator. The lack of lag is also because it is on emulator.
Edit: Turns out no known emulator can emulate n64 lag. False memories are a bitch lol.
@@NvrPhazed if there's an emulator that's accurate for Goldeneye and that you can practically TAS with then I would like to know about it lol. I have kinda corrected the green sea since that 20 TAS thanks to a tip someone left on one of my vids though :)
@@whitetedstrats6541 ahh ok i felt like I heard that some emulator could recreate n64 lag. Guess i was wrong my bad.
The video thumbnail showing the La Fayette parked in Termina's Great Bay is underappreciated.
My friends it just keeps happening
"Hostage escaped" alright no pressure haha
I remember talking to ted in one of his streams before he got the record. I'm glad he got the 22, he's super nice and he deserves it
Always happy to see new Goose goldeneye content! You never disappoint with these videos G!
i get a warm feeling when i hear "my friends"
i love this channel, ive successfully watched every video :) keep up the good work
No hostages were passed away in the making of this video.
Congrants about that sponsorship ! Amazing video as always goose. Love your content baby!
Goose. You make me feel better about the world. If you start panicking, I start panicking.
You’ve gotta admire the sheer persistence some people put in.
Despite it being somewhat an odd topic and focus; an admirable mindset none the less
Absolutely incredible story. Yet another great presentation and angle on Goldeneye speedrunning happenings!
Ryan, can you please make a video explaining every control style in Goldeneye & PD? It'd be awesome to have details on how you hold the controllers, & the different methods people use to tape them together, things like that.
I know you've touched on this before, but I think many people would love to see an in-depth explanation of how they all work, with video showing the hands of someone playing next to the video feed of them playing with these styles (particularly with crazy taped-up rigs!).
Thanks man!
Idk why but i was expecting a "my friends it just keeps happening" in thw beginning
I see you're pressing onwards. That's good to hear honestly.
I like the higurashi transitions
Cluster mamma miaaaaa LOL
Also, love the japanese cicada bump sound. It's comfy.
Dude, that shooting during th cutscenes is INSANE!!
I got Frigate agent 0:19, it's pretty easy if you engage the clutch early and start the run in 2nd gear.
First, this legend had to grind to learn 2.3. THEN he had to learn to use it to complete this mission. What a BEAST!
Is it required to use original Nintendo Joysticks to participate in professional speedrunning? cause they're getting scarce in the original configuration. I prefer to use a more modern and better tuned third party alternatives, same one stick and button layout, but with better and more durable materials, comparable to the used in modern controllers, and even have a wireless one for my weekend retro gaming sessions.
you can look here for all the rules for speedrunning Goldeneye : rankings.the-elite.net/proof
Hey Goose! I haven't played Goldeneye since I was a kid and I've never attempted a speedrun, so please excuse my ignorance here. Just wondering, if 21s is theoretically possible with the exact same strategy using 2.3 up until the bug throw. Then would it be possible to pause immediately as the level starts to swap over to 1.2 to get a much easier 22s than trying to play 2.3 for half the stage? Love your speedlore on Goldeneye though. For a game that I don't even play to keep me so entertained for hours on end, you're obviously doing something right!
Fair question...the time spent getting to the pause menu (between pressing START and being in the menu) is timed, so doing it twice would be too much of a waste of time. The bug throw allows the switch back to 1.2, since you have to pause to get the bug from your inventory anyway. Most levels don't have such an opportunity to pause and switch out of 2.x, so it's actually pretty lucky that half of this level can be played in 1.2.
So close to 100k man!!!! Gogogogo
Nothing warms my heart like this
What are the odds of this new strategy? Karl's run had about a 1/41 chance of both hostages choosing the right escape point, but does the bridge hostage have a preference for a particular escape point? Is there any other point where the bridge hostage can still escape in a 21 or 22 seconds run?
this is the great thing about 2.3 is it pretty much achieves that ~ 1 in 6 odds for each hostage, because the 2nd hostage has a completely clear route out (unlike in the 1.2 strat). There are a few technical 'hoops' to jump through to make sure that you don't damage these chances though (i.e. you can't be too noisy)
My obscure technique was to take my wallet out before I play video games! Excellent video though
Neat overview! Thanks for uploading!
Do people ever do "duet" runs of this game where they are on 2.4/whatever and there's a different person with each controller
This has been done to set good times (I think on Depot), or even a WR when the use of 2.X was still rarely used. Caused some controversy as to whether a record would be accepted. I believe the community decided it would since there'd be no way to referee whether the run was solo anyways....this was in the late 00s before things like footage of players using the controller to referee inputs was a thing in gaming...
@Why Not I didn't mean like people faking 1player runs, I meant Is this a category people run.
There was a reason this game was always rated #1 on the charts in Nintendo Power's monthly magazine.
I approve of geese of all colours, but white geese in particular.
What about switching the controllers in your hands? Would that help with 2.4? Almost like a traditional dual analog no? I'm gonna try later
I meant 2.3, sry
I remember another GE obscure strategy from Karl:
Surface 2 00A two nade strat, used by Boss for 1:24. Only he was he able to complete a decent run with that strat.
I played this game once when it was new and for some reason I love all ur videos on it lol
Okay, I've seen ads and segments in many youtube videos for Ridge wallet. I laughed out loud at Goose's wallet falling out of his pocket while gaming and I don't know why but I might get the wallet now.
Having run this level waaay tioo many times I can tell you that At about 7 minutes in this video I started laughing uncontrollably. Thank you sir!
Another great video. Well done Ted. Great stuff.
I like seeing you experiment with new video techniques Goose. Keep it up MY FRIEND
What's the name of the piano variations on File Select that plays at 15:14? No darude pls
Would the time lost to pause straight after the cutscene, to change to a more suitable control scheme, completely negate the time saved releasing the first hostage with this method?
This could become a stage that’s like runway 00. The strategy is so different than every other level so that lower ranked players can achieve
Interesting that 2.3 is actually the standard layout for modern console shooters
Awesome vid man! An explanation of some of the unorthodox unused strats could be a good vid idea too!
"Passing away" people sounds like a scheme to circumvent YT demonetization. I don't mind, it's just a bit funny :)
Hopefully someday another company comes along and passes away UA-cam. Some of the words they ban are straight up Orwellian.
@@MoneyManHolmes all silicon valley companies are like that. Ran by leftists
@@martymcfly88mph35 *capitalists
It was originally, but it's more of a joke/meme now
@@MFCHOOM *leftists
What happens if the second controller is unplugged with this control set up? Does it default to a single controller style? If so, could the second be unplugged after that first hostage is free before the proper start of the level?
Love your videos Goose!
it just keeps happening
Great work Ted, I hope you get the 21!
Thanks :) I've put it on my list for Santa..
sponsored segment? that feels almost professional
For some reason Wouter Jansen appearing at normal res in front of incredibly blocky low-res N64 footage startled me.
Fantastic video as always, thank you for sharing your knowledge and putting these together!
I was looking forward to "My Friends... IT JUST... KEEPS... HAPPENING"
lol
totally forgot about the "pass away" thing
This may be a dumb question, but if the control sticks and Z buttons are all swapped on control style 2.3, couldn't you just hold the controllers in the opposite hands? Wouldn't that make the control style much easier to use?
I will never not love these videos, that was such a cool way to tie a wr! :D
You tell inspirational stories x
Also worth noting that if you were able to not only free the hostage in the cutscene but to also try to kill the other guards in the room, then they would not be in the way during the run back to the boat. Probably obvious but yeah.
Ryan, I've gotta say, your work has gotten so much more positive since your hiatus. I know there's so many people that are still skeptical about that whole situation, and it's understandable, but I do truly believe that you've changed for the better.
What situation?
What an Absolute Legend :D
Always enjoy a good news story.
Is it possible that learning the 2.x control style can be avoided by pausing at the beginning (after the hostage is freed) to change control styles? If you could equip the tracker and somehow avoid the guards long to place the tracker, you wouldn't need to play the beginning in that horrible control style? Or perhaps I'm just confused about how it all works?
@@GamerFolklore Ohhh that makes sense.
Thats a sick start because it's such a yolo shot lol
Great video as usual :)
-My friends it just keeps happening
-Hello you absolute legends
Take your pick
IT FINALLY HAPPENED
this video wasnt in my favorites feed like it was supposed to be when it released or i woulda clicked, lucky i saw it when on the channel by happenchance
A train comes barreling by and you can't hear it over the damn cicadas...
“My friends, there’s something about a good underdog story.”
It just keeps happening?
congratulations! on the non TNS 22
I was thinking why do all my times suck. I need a ridge wallet!