What genre is DOOM?

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  • Опубліковано 27 чер 2024
  • Patreon: / ahoy
    00:00 Introduction
    00:50 How was DOOM originally described?
    02:20 DOOM clones
    04:33 Quake Killers
    6:06 A hypothetical question
    12:05 Conclusion
    Bibliography
    [1] Compute! Magazine, Issue 167, August 1994, p73
    [2] The Ultimate Doom, Manual, p5 (id Software / GT Interactive Software 1995)
    [3] 'Virtually Real', ST Format, Jan 93, p43
    [4] Computer Gaming World, March 1994 (116), p38
    [5] Computer Gaming World, November 1994, Doom Toos (feature), p104-114
    [6] 3DO Magazine, February 1995, p64
    [7] 64 Magazine, Volume 1 1997, p73
    [8] Amiga Power, August 1995, p53 (Future)
    [9] Computer Gaming World, November 1994, cover
    [10] Mean Machines SEGA, September 1995, p12
    [11] Mean Machines SEGA, October 96, p56
    [12] Computer Gaming World, April 1995, p104-106
    [13] Computer Gaming World, May 1995, p94-96
    [14] PC Multimedia & Entertainment, April 1996, web.archive.org/web/199706241...
    [15] EDGE Supplement, May 1994, p8
    [16] Mean Machines SEGA, August 1994, p12
    [17] PC Gamer, April 1995, p103
    [18] PC Zone, March 1997, p49-50
    [19] PC Zone, August 1998, p54
    [20] PC Zone, August 1997, Cover & p63
    [21] PC Zone, February 1998, p53
    [22] PC Zone, March 1999, p98-99
    [23] PC Zone, January 1999, p74
    [24] PC Zone, February 1999, p13
    [25] PC Zone, September 1999, p109
    [26] PC Zone, October 2000, p87
    [27] PCGames, November 1992, p46
    [28] Tilt, September 1992, p58-59
    [29] Computer Gaming World, September 1992, p50
    [30] PC-Spiele '93, 1992
    [31] Masters of Doom, D. Kushner, p89
    [32] .info, September 1990, p60
    [33] Computer Gaming World, March 1994, p110,112
    [34] PC Format, December 1995
    [35] Computer and Video Games, January 1994, 104
    [36] PC Zone, June 1994, p108
    [37] PC Games, August 1996, p62
  • Ігри

КОМЕНТАРІ • 3,5 тис.

  • @aaronchua5129
    @aaronchua5129 Місяць тому +9604

    Clearly Doom is a benchmark test for household appliances

    • @fus132
      @fus132 Місяць тому +100

      Real

    • @DinnerForkTongue
      @DinnerForkTongue Місяць тому +182

      And portable appliances, such as phones, PDAs, calculators and pregnancy testers.

    • @rabidguineapig
      @rabidguineapig Місяць тому +78

      I wouldn't be surprised if there's a couch somewhere that can run doom

    • @shidderalpha2293
      @shidderalpha2293 Місяць тому +66

      Not just electronics, they've even played it on bacteria

    • @GreyWolfLeaderTW
      @GreyWolfLeaderTW Місяць тому +26

      Not that far from the truth.
      Some mad lad programmed a very basic form of Doom on low-powered graphing calculators as a hobby/joke.

  • @TheDeadmanstrolling
    @TheDeadmanstrolling Місяць тому +5733

    "Doom is an action RPG" is a phrase that deals 2d6 psychic damage

    • @danieladamczyk4024
      @danieladamczyk4024 Місяць тому +140

      Becouse is true.

    • @germtm.
      @germtm. Місяць тому +101

      technically true for the old Java mobile "ports".

    • @doomguy19931
      @doomguy19931 Місяць тому +58

      ​@@germtm. Man i remember playingg the DooM RPG on my flip phone in middle school

    • @user-ml2bn7xx7e
      @user-ml2bn7xx7e Місяць тому +17

      I wonder if it haves 16 times the detail

    • @AgentHeroic
      @AgentHeroic Місяць тому +32

      If you want a good Doom RPG, DoomRL (Doom Roguelike) is a good start

  • @Teapose
    @Teapose Місяць тому +914

    Fun fact: back in the day, Apogee distributors had what they called a “Shoot-em-up Collection” that I wanted Dad to get me. Immediately he got angry and said “I’m not buying you shooter games.” And I had to go like no, Dad, it’s stuff like Terminal Velocity and Raptor, and I THINK it also had Biohazard, which is what I really wanted. He was like “oh”. Still didn’t get it. Within a couple years we were playing Doom deathmatches AdHoc over a telephone line.

    • @Yotarian
      @Yotarian Місяць тому +24

      Oh man... Terminal Velocity and Raptor were awesome.

    • @Teapose
      @Teapose Місяць тому +9

      @@Yotarian TV was my jam, I loved that music, Fury3 was sick too

    • @Gwunhar
      @Gwunhar Місяць тому +5

      Raptor is on Steam these days! I love that game still.

    • @txcrix9236
      @txcrix9236 Місяць тому +1

      ​@@TeaposeI loved Fury 3! New Kroy and it's soundtrack will always be my favorite.

    • @Irisfantasies
      @Irisfantasies Місяць тому

      @@txcrix9236 Fury 3 might be my all time favorite pc game honestly... i still remember playing the demo when i was a child it came on a windows 98 cd haha

  • @Kinoksis
    @Kinoksis Місяць тому +123

    3:03 "But there's a bit of a problem in describing broad categories of games with the name of another."
    Dark Souls: 👀

    • @AkumaNoKuroi
      @AkumaNoKuroi Місяць тому +10

      SoulsBourne, anybody? XD

    • @seamusfinnerty5897
      @seamusfinnerty5897 Місяць тому +6

      rogue too

    • @mrpositronia
      @mrpositronia Місяць тому +8

      Action RPG. Or it would be, if it were released in the 80s.

    • @olivetho
      @olivetho 21 день тому +8

      roguelike still being a genre name to this day (even spawned its own spinoff genre: roguelite)

    • @jorbore1413
      @jorbore1413 18 днів тому +11

      metroidvanias:

  • @rosskwolfe
    @rosskwolfe Місяць тому +3110

    "I will be taking no questions."
    Now that's a power move.

    • @juststatedtheobvious9633
      @juststatedtheobvious9633 Місяць тому +79

      It's how a troll runs away before anyone points out Gauntlet isn't any kind of RPG.

    • @arciks11
      @arciks11 Місяць тому +145

      ​@@juststatedtheobvious9633Ahoy woke up and decided to use his skills for mild evil. I respect that.

    • @ghoulbuster1
      @ghoulbuster1 Місяць тому +11

      Chad

    • @JustKrin
      @JustKrin Місяць тому +21

      If you want to ask him about it, wait until the next video. We're back in the play by mail era with Ahoy

    • @electricboogaloo2369
      @electricboogaloo2369 Місяць тому +6

      ​@@juststatedtheobvious9633 >ahoy >troll
      lol

  • @TrumpLester
    @TrumpLester Місяць тому +1611

    "Daikatana was a Quake killer."
    Now comes the part where we throw our heads back and laugh.

    • @jojothefine
      @jojothefine Місяць тому +279

      Daikatana was a Daikatana killer

    • @SosumiInc
      @SosumiInc Місяць тому +26

      Daikatana got pretty good with the latest fan patches.

    • @atifarshad7624
      @atifarshad7624 Місяць тому +24

      ​@@SosumiInctrue. It did become decent, but still nowhere near Quake killer.

    • @ShadowAngel606
      @ShadowAngel606 Місяць тому +6

      @@atifarshad7624 It definitely is better than Quake 1 (Tech Demo and nothing more, considering the advances the build engine FPS' made, Quake being on the same design level as Doom was in 1994 was lame) and Quake 2 (which is probably the most overrated FPS ever)

    • @mortenera2294
      @mortenera2294 Місяць тому +9

      @@ShadowAngel606 Quake 1? I can definitely understand that. The dark blocky graphics aged kinda poorly, the enemies look stupid with their pre-rendered sprites and most levels can be boring. But Quake 2 sure as hell ain't overrated, it's still great fun today.

  • @LesGummo69
    @LesGummo69 Місяць тому +84

    In Italy we simply referred to every game with a lot of shooting involved as "sparatutto", literally "shooteverything" being there fps, side scrolling shooters or whatever. i don't remember when the thing stopped, but i'm pretty sure it lasted at least well into psx era

  • @Burn_Angel
    @Burn_Angel Місяць тому +466

    Doom doesn't require you to kill enemies aside from boss fights (which we could say, they count as 'special levels'). It's just about getting from point A to point B, maybe looking for a couple of keys.
    It's a walking simulator, with obstacles. An interactive walking simulator, if you might.

    • @chazcampos1258
      @chazcampos1258 Місяць тому +28

      So it was a failed attempt at inspiring physical fitness.

    • @YayaFeiLong
      @YayaFeiLong Місяць тому +19

      Well, more of a running-full-tilt simulator, really

    • @Burn_Angel
      @Burn_Angel Місяць тому +39

      @@YayaFeiLong Funny you mention it, I was going to write it as "Wheelchair simulator, but in Mars/Hell", since, because you can't jump, the idea of Doomguy being on a wheelchair has been a running gag ("running" gag, lmao) for decades.

    • @k0lpA
      @k0lpA Місяць тому +12

      it's a racing game

    • @RustBot42
      @RustBot42 Місяць тому +3

      @@Burn_Angel I second this motion.

  • @mixererunio1757
    @mixererunio1757 Місяць тому +2060

    First I was like "Thats a stupid question. It's an FPS"
    But then I noticed is an Ahoy video. And I became really intrigued.

    • @ikagura
      @ikagura Місяць тому +44

      Like the first video game

    • @LyaksandraB
      @LyaksandraB Місяць тому +61

      FPS is a modern classification, though, so you're applying that label retroactively. I haven't watched, but I imagine the video will be about what genre it was considered back then.

    • @drunkndwrf
      @drunkndwrf Місяць тому +11

      I wasn't ready for Doom to be classified under that genre.
      Love your videos when they come off as a riddle to your viewers.

    • @NeroVingian40
      @NeroVingian40 Місяць тому +6

      The video even opened with the exact same question lmao

    • @mypdf
      @mypdf Місяць тому +18

      @@LyaksandraB Genre names are always retroactively applied to games, as a genre only exists when there are multiple games that have similarities. You can't have a genre with just one game in it. So in the beginning Doom was just Doom, but as the genre started to exist it fell into the newly created FPS genere.

  • @qwesx
    @qwesx Місяць тому +459

    I'm so glad that you didn't find an angle to categorize it as a Pong clone.

    • @ClokworkGremlin
      @ClokworkGremlin Місяць тому +41

      Missed opportunity. Now he's going to have to re-make the entire video from scratch.

    • @coriander_sun
      @coriander_sun Місяць тому +78

      It's an interesting inversion on the genre - Instead of one ball being passed back and forth, you have an inventory of different varieties of one-time-use balls you can send out. And instead of trying get the ball past your enemy, the goal is to have as many as possible come into contact with them (while avoiding the balls they send out). It's a novel take on a genre that was in danger of going stale

    • @RevRaptor898
      @RevRaptor898 Місяць тому +8

      It is pong just the baddies are really bad at catching the ball, admittedly it is a very fast and painful ball :)

    • @DrSpaceman69
      @DrSpaceman69 Місяць тому +16

      @@coriander_sunI like how they still managed to capture the original spirit of pong despite the inversion!

    • @magnesiafrost1863
      @magnesiafrost1863 Місяць тому +10

      Pong killer!

  • @raid55
    @raid55 Місяць тому +50

    Carmack is the father of modern gaming. His work on the quake engine, that instead of selling he open sourced, inspired every modern engine to this day. There is still code from the quake engine in unity, source and even unreal engine to this very day. He redefined gaming so many times and never did it for profit, but for his prolific love of games and game development.

    • @GuckFoogle-pk6ns
      @GuckFoogle-pk6ns 19 днів тому +4

      Even Call of Duty is based on the Quake engine. Ever wondered why you go a little faster when you're pressed up against a wall in CoD? Quake code.

  • @LeeeHack
    @LeeeHack Місяць тому +115

    Come to think of it, EVERY game is some sort of an RPG:
    - HalfLife? - you take on the role of Gordon Freeman
    - Quake? - you are now a Ranger
    - Railroad Tycoon II? - you are now the Fat Controller...

    • @r0de
      @r0de Місяць тому +26

      Its something I noticed in the behaviour of certain players. Taking on the ROLE of the character you inhabit.
      Its most noticable when you see people playing and kinda going "along" with the script. I distinctly remember watching a friend play HL2 and when he was in a conversation with Kleiner in the chapter 'Red Letter Day', he'd actually nod his head to one of Kleiner's questions. I asked him about this and he plainly told me "Well, he's my friend and he just asked me a question. It'd be rude not to answer"
      Its a rather fascinating part of player psychology and immersion

    • @AccoSpoot
      @AccoSpoot Місяць тому +9

      Convinced my friend, who only plays football manager games, that he was actually playing an RPG.

    • @BigBuckies
      @BigBuckies Місяць тому +9

      honestly why I think the RPG label is a bad descriptor, it can technically be applied to all games, but it got applied to games like elder scrolls and ultima, or jrpgs like dragonquest and final fantasy, I imagine because of dnd role playing connotations, though I could be wrong about that when applied to the jrpg side, either way, it's really not that good at conveying what the game will be like if you don't know what games it applies to already, which kind of defeats the purpose of a descriptor

    • @versace6609
      @versace6609 Місяць тому +6

      Does that mean GTA is an RPG ?

    • @BigBuckies
      @BigBuckies Місяць тому +4

      @@versace6609 yeah sure why not

  • @rgal
    @rgal Місяць тому +892

    DOOM is an adventure game in which pointing and clicking elements on the screen is a key game mechanic.
    A point-and-click adventure, if you will.

    • @juststatedtheobvious9633
      @juststatedtheobvious9633 Місяць тому +28

      It makes more sense than his nonsense about arcade quarter munchers being RPGs because keys, smart bombs, and health packs dressed up in fantasy gear.

    • @diydylana3151
      @diydylana3151 Місяць тому +9

      What makes it funnier is that adventure games root in rpgs and the videos answer is action rpg :"D

    • @HeltonYan
      @HeltonYan Місяць тому +33

      @@juststatedtheobvious9633 why are you so passionate about his statement? Are you personally offended that gauntlet is obviously an rpg?

    • @RutabagaSwe
      @RutabagaSwe Місяць тому +25

      @@HeltonYan I don't think Gauntlet is "obviously" an RPG in any way, to be fair 😅

    • @nthedecent7717
      @nthedecent7717 Місяць тому +16

      TF2 sniper main here, I will defend that point with you
      *ba-dum-tss*

  • @novelezra
    @novelezra Місяць тому +524

    I wish I could have been there to see John Carmack hear about texture mapping for the first time (probably one of, if not the most important technical leaps in 3D game design), only to pause for a few moments to ponder this concept and then say:
    "I can do that"
    And then do it on a scale that is still astonishing to this day.

    • @rya3190
      @rya3190 Місяць тому +26

      I've had those "ah, ha!" moments... wish I had half of Carmack's drive and ability to bring them to fruition.

    •  Місяць тому +72

      I don't think he heard about texture mapping for the first time then, it was already a thing in computer graphics for a long time. Rather it was probably the first time he heard someone say they are going to do it on commodity hardware in real time (in a game).
      Compare to how ray tracing has been around for over half a century in computer graphics, but is only now becoming feasible to do in games in real time.

    • @Roxor128
      @Roxor128 Місяць тому +17

      @ The Demoscene has been doing real-time raytracing since 1995. Transgression 2 by MFX from 1996 being a good early example. Heaven 7 by Exceed from 2000 ups the capabilities. Still Sucking Nature by Federation Against Nature from 2003 looks better than games of the era and showcases environments that wouldn't be out of place in one with system requirements of just a Pentium II with 128MB of memory.
      Well, okay, it _has_ fallen out of favour in recent years, due to ray-marching of signed distance fields catching on, as it's a hell of a lot easier to make organic stuff with it than raytracing or rasterised polygons.

    •  Місяць тому +22

      @@Roxor128 Yes. The demoscene does cool stuff, but it's also not quite the same as what you can achieve in a playable game.

    • @BaddeJimme
      @BaddeJimme Місяць тому +2

      IIRC Carmack was inspired by news that Ultima Underworld was going to have texture mapping, which led him to realize that he could do it much more efficiently, albeit in a limited way.

  • @rafaeldasilva6247
    @rafaeldasilva6247 Місяць тому +15

    I'm on the hospital treating what I believe and hope is a minor infection, and seeing this pop up on my recommendations brightened my day immensely.
    Also, I loved the use of the "Suspense" theme, it was a highlight on the previous Doom video, and didn't disappoint here either.
    Finally, "Doom is an action RPG". This is the evilest thing I've ever seen in a while, I loved it!

  • @WhiteZet1
    @WhiteZet1 Місяць тому +15

    3:10 - Just realized we do indeed call rogue a roguelike. Also would be interesting to see Ahoy cover the topic of roguelikes/roguelites.

    • @AkumaNoKuroi
      @AkumaNoKuroi Місяць тому

      Just like we have a whole genre of games named after their similarities to the pivotal games Medroid & Castlevania - MetroidVanias! XD

    • @LonelySpaceDetective
      @LonelySpaceDetective Місяць тому +2

      In addition to what you two said, people absolutely call Demon's Souls, Dark Souls and Bloodborne "Soulsborne" games.
      (Even if I don't because they're just action RPGs)

    • @WhiteZet1
      @WhiteZet1 Місяць тому +1

      @@LonelySpaceDetective Tbh I dislike calling games ARPG because it means too many things these days. Feels like anything is an ARPG. Soulsborne actually is a lot more specific.

    • @AkumaNoKuroi
      @AkumaNoKuroi Місяць тому +1

      @@WhiteZet1 Diablo (1996) is an ARPG in the purest sense, that was born as a D&D-style campaign that originally was going to be turn-based, but during development they found it doing 20 turns-per-second in the background gave it a responsive real-time gameplay with an addictive gameplay loop.
      This spawned a franchise that's now 28 years old with competitors in the Torchlight series and Path of Exile, both of which were worked on by ex-Blizzard North devs that made the original Diablo, Diablo II (2000) & Diablo II: Lord of Destruction (2001), that left the company during the development hell of Diablo III (2012).

    • @WhiteZet1
      @WhiteZet1 Місяць тому

      @@AkumaNoKuroi Yeah but some ppl call Bloodborne/Dark Souls games ARPG. As well as the DMC series. And Dragon Age Inquisition. It's lost all meaning in my eyes, as helpful as calling your game an rpg.

  • @Brunosky_Inc
    @Brunosky_Inc Місяць тому +1217

    5:34 "Co-op's for girls? Not according to Team Fortress 2"
    That is _certainly_ a headline.

    • @burnthompson286
      @burnthompson286 Місяць тому +112

      Of all the headlines that came out that year, that is certainly one of them

    • @burnthompson286
      @burnthompson286 Місяць тому +136

      Its crazy that TF2's production looked like that
      Holy crap the article is from 1999 and the expected release was SUMMER. It took over 7 years to release from that point!

    • @jacobspadt2567
      @jacobspadt2567 Місяць тому +61

      @@burnthompson286 I'm not certain but I assume the article was about TF Classic, which may have been called TF2 before release. TFC released April '97 and would've been the sequel to the original Quake mod.

    • @Matth3w23
      @Matth3w23 Місяць тому +35

      @@jacobspadt2567 In the bottom left it says that TF2 is scheduled to release just before Quake 3, which was released (and announced I think?) in 1999! And also it definitely looks like early TF2's more realistic theming.

    • @Tuxfanturnip
      @Tuxfanturnip Місяць тому +94

      every TF2 player coming out as trans 20 years later:

  • @TheBellTolls
    @TheBellTolls Місяць тому +311

    "Thank you, I will be taking _no_ questions."
    Perfection.

  • @OscarGreenworth
    @OscarGreenworth Місяць тому +6

    The phrase DOOM clone reminds me of the term souls-like. A game so successful that it inspired an entire new genre.

    • @xBINARYGODx
      @xBINARYGODx 11 днів тому

      we still use the term rogue like and rogue lite - and no we even have a game calling itself Souls-lite, so... but anyway, Souls like is not a genre, its a sub genre of 3rd person action game OR perhaps of aRPG.

  • @craig2196
    @craig2196 Місяць тому +8

    Ahoy's voice is getting more and more gritty with every upload, not a complaint, just an observation. Also the 90's inspired editing is top notch!

  • @lainothefirst
    @lainothefirst Місяць тому +1205

    Carmack was kinda crazy with it. Like, he just hears some term from Romero and casually goes with it.
    "Texture mapping? ...yeah, I can do that." Gigachad behavior

    • @Sekir80
      @Sekir80 Місяць тому +107

      I have high respect for Carmack. Guy can talk about anything for an hour and I just watch in awe. Interesting how efficient he is.

    • @AnimatedStoriesWorldwide
      @AnimatedStoriesWorldwide Місяць тому +112

      Carmack is as good, as Romero was proud.
      You needed both of them to make Doom/Quake

    • @ghoulbuster1
      @ghoulbuster1 Місяць тому +34

      Carmack the Code God

    • @hoorayimhelping3978
      @hoorayimhelping3978 Місяць тому +78

      Knowing what I know about him, he was probably already investigating texture mapping and thought it was cool and came up with a novel way of doing it that was 40% more efficient, so he went ahead and whipped up a demo on Friday from 6:00 PM until 3 the next morning.

    • @pauloricardo-wn6ps
      @pauloricardo-wn6ps Місяць тому +94

      Benevolent hyper-intelligent architect of the post-singularity simulation we all live in, John Carmack was beast

  • @burnthompson286
    @burnthompson286 Місяць тому +408

    I gotta say, when I first saw the title of this vid, I immediately thought "dungeon crawler". To me it seems like Doom gameplay focuses equally on shooting and movement, especially navigating the often maze-like levels. Evidenced by the fact that you dont strictly need to kill every monster to advance to the next level. Thanks for the great vid as always!

    • @planetdrull1701
      @planetdrull1701 Місяць тому +27

      Even the score at the end of the level is decided by the number of enemies killed, power ups used and secrets discovered. Each level was really a unique dungeon to explore

    • @Grease-Goblin
      @Grease-Goblin Місяць тому +27

      Dungeon crawler is a pretty solid one, actually. I would have called it a first-person action game, but this feels like a natural description for the time. It certainly seems like a more sincere attempt at defining Doom's genre than to call it an action RPG.

    • @adre2194
      @adre2194 Місяць тому +15

      I think people often put too much emphasis on how much combat made up Doom. It was big yes but like you said the exploration was just as much. I genuinely can't object to calling Doom a dungeon crawler.

    • @MrCantStopTheRobot
      @MrCantStopTheRobot Місяць тому +7

      Levels with dense enemy placement definitely become "first person shmups" or "first person bullet hell" as you weave between projectiles.
      But recall that Sandy Peterson designed levels with D&D consciously in his mind. Which he mentions in almost every interview he's given.

  • @rakseiify
    @rakseiify Місяць тому +2

    0:33 the shot pierced through the zombie hitting the barrel behind it, which exploded gibbing the other zombie beside the barrel in a very satisfying manner... that's some of Doom's magic

  • @Soulessblur
    @Soulessblur Місяць тому +3

    It's always a breath of fresh air when Ahoy returns to us. His breaks are always JUST long enough that I start to wonder if he's coming back.

  • @wcsoblake85
    @wcsoblake85 Місяць тому +90

    Ahoy is like the favorite uncle. You barely get to see him but you are always thinking about Him. When he shows up unexpectedly, you get excited!

    • @Pangloss6413
      @Pangloss6413 Місяць тому +5

      I like how your pfp is of firefighters and EMTs but not cops

    • @Wyrm3
      @Wyrm3 Місяць тому +4

      ​​@@Pangloss6413as it should be

  • @pawahara
    @pawahara Місяць тому +2047

    WAKE UP BABE AHOY'S UPLOADING AGAIN

    • @user-p6-3561
      @user-p6-3561 Місяць тому +25

      new kino just dropped

    • @APHEXACE
      @APHEXACE Місяць тому

      Kino ​@@user-p6-3561

    • @Dootsauce
      @Dootsauce Місяць тому +18

      WE UP WE WATCHIN WE SITTING DOWN

    • @r3d3y3dstranger
      @r3d3y3dstranger Місяць тому +1

      @@user-p6-3561 Tsoi lives!

    • @gdzpseudi
      @gdzpseudi Місяць тому +1

      So true 😂

  • @SATO_FD2R
    @SATO_FD2R Місяць тому +4

    Glad to see Ahoy not taking a billion year hiatus again, I can’t handle the wait

  • @CCNeverender
    @CCNeverender Місяць тому +4

    Just wanted to take a second to recognize the effort you put into the visual style of this episode with the very 90's styled backgrounds and stickers and whatnot. Love seeing creators mix it up and get creative with the window-dressing :)

  • @tehbigshow
    @tehbigshow Місяць тому +333

    I remember way back, before Quake, I used to call what we now call FPS, shoot-em-ups. Anytime I searched that genre, I got top-down shooters. Never understood this. Back at this time, the term 'corridor shooter' was what we call Doom-like games. FPS feels like it took hold around the time Half-Life came out.

    • @ronindebeatrice
      @ronindebeatrice Місяць тому +27

      Yup. All I wanted in the mid 90's were FPS games. "Shooter" was about all I knew to try to find them. All I got were top down and 12 year old me saw those as old hat.

    • @DrundeFPS
      @DrundeFPS Місяць тому +1

      And then Half-Life came out and ruined the genre.

    • @thechief00
      @thechief00 Місяць тому

      i remember too when all these games were just called "shoot-em-ups"... we're old now. lol

    • @ActionGamerAaron
      @ActionGamerAaron Місяць тому

      Return to shmups and be happy.

    • @SmallSpoonBrigade
      @SmallSpoonBrigade Місяць тому +1

      IIRC, shoot em ups are often called shmups now for reasons I don't really get. And corridor shooters came along more recently than FPS because there wasn't a need for the term until there started to be arena shooters that had a bunch of large areas doing the bullet hell equivalent from shoot em ups.

  • @Henners
    @Henners Місяць тому +62

    The reference to 64 Magazine at 1:56 calling doom a “First person shoot’em up” was referring to Doom 64 from 1997, after the genre title was already defined

    • @TheJacklikesvideos
      @TheJacklikesvideos Місяць тому +9

      the whole first half and the related part in the second half are all just a time capsule of how video game journalism has always been the lowest form of journalism. they were trying to fill pages and paid by the word, and long after saying "first sight" twice before calling Descent a DOOM clone they were still hyping the next thing as Halo killers.

  • @hrrawr
    @hrrawr Місяць тому +3

    Your logic is actually extremely sound and this is really good presentation. Bravo! More straightforward than I expected, thank you.

  • @JaneSmith-zy9di
    @JaneSmith-zy9di 21 день тому

    Been away from the internet for about two months and when I come back there is two new Ahoy videos, what a treat.

  • @IAmEnormous
    @IAmEnormous Місяць тому +163

    I played the original games after the 2016 revival, and all I could think was, "People really do not talk enough about how much dungeon crawler DNA is in these games."

    • @madjackmadjack
      @madjackmadjack Місяць тому +19

      Absolutely, just like Diablo 1 was originally going to be a turn based Rogue like. Dungeons and Dragons and Rogue contributed a lot to both of these foundational titles.
      Also, if you want it to feel even more like a dungeon crawler, load to each level with cheats or intentionally die and respawn; you'll start each level just liley you started the first, with a pistol and fifty rounds of ammo. Then each level becomes a puzzle, as you try to rebuild your arsenal and defeat or avoid enemies without the benefit of previous levels' surplus supplies.

    • @LocalSlasher
      @LocalSlasher Місяць тому +15

      ​@@madjackmadjackaka pistol start; iirc they made every level with that in mind too.
      Hmm... So what you're saying is Doom... is a puzzle game. Brilliant!

    • @BlackJar72
      @BlackJar72 Місяць тому +3

      To me Doom is fundamentally a dungeon crawler with guns (that is also an FPS in that it has a first person camera and focuses on shooting); the dungeon crawler aspect is something that seems missing in newer FPS games I've played (replaced by over-complicated controls to support more actions than needed) -- which is why I loved Doom and Hexen, but don't really like modern FPS, and the first "real" game I made was a Doom clone at its core a billed as a "dungeon crawler with guns." I like first person dungeon crawlers, not shooters per se.

    • @madjackmadjack
      @madjackmadjack Місяць тому

      @@BlackJar72 Yeah, absolutely.
      Have you tried Kings Field or Lunacid?

    • @SixtyEmeralds
      @SixtyEmeralds 19 днів тому

      What you have me wondering, now, is if someone could make a dynamic dungeon crawler using the Doom Engine. Now, I'll admit I've been playing a lot of Deep Rock Galactic and that game has been on my mind a lot, and a lot of what that game is doing is what I'd like to see, just maybe for the dungeon crawler genre instead of the space dwarven fantasy genre.

  • @BenzaieLive2
    @BenzaieLive2 Місяць тому +67

    only works if nobody questions Gauntlet as an RPG, when it's mostly based on mazes & shooting, truely inspired by RPGs, like Druaga, but Doom is evidently molded from catacomb 3D evidently molded after catacomb, which is drawn frow gauntlet, but gauntlet has more to do with shooting in mazes than dungeon master is

    • @Arnathor4582
      @Arnathor4582 Місяць тому +4

      C'est vrai que Doom est indéniablement imprégné d'une ambiance dungeon crawler
      Beaucoup de fan de la première avec qui je discute sur les forums m'ont assuré que le jeu était flippant à sa sortie, qu'il y avait définitivement un côté horreur très présent.
      Content de te voir ici Benzou

    • @pvanukoff
      @pvanukoff Місяць тому +6

      I agree. Gauntlet is NOT an RPG. It has some RPG-like elements, but it's primarily an overhead shooter.

    • @Paraninja
      @Paraninja Місяць тому +1

      This is what I came to say even knowing the video is tongue in cheek.

    • @LutraLovegood
      @LutraLovegood Місяць тому

      @@Arnathor4582 Doom is an Action Roguelike. Not to be confused with the Doom roguelike "D**m, the Roguelike" aka "DRL" and "DoomRL", it's spiritual successor "Jupiter Hell", or the roguelike Doom mod "Doom Infinite".

  • @soldierstrife7
    @soldierstrife7 Місяць тому

    I always get so excited when I see a new Ahoy video. Amazing voice, highly educational, and captivating scripts have had me coming back for many years and will for as long as they are uploaded.

  • @AntonyCannon
    @AntonyCannon Місяць тому +2

    4:34 Ironically, it seems that John Romero left id software feeling that Quake indeed being a doom clone was the true disrespect.

  • @Vodkarn
    @Vodkarn Місяць тому +111

    Talk about a blast from the past. I'm in my 40's now, and this reminded me that very early on, people would use 'FPS' to mean "First-Person Shoot-'em-up". We even (briefly) said 'TDS' for "Top-Down Shoot-'em-up".
    Thanks Ahoy, for the memories ;)

    • @gentuxable
      @gentuxable Місяць тому +4

      If you're playing a "Top-Down Shoot-em-up" shouldn't you close your eyes when killing something?

    • @TheJacklikesvideos
      @TheJacklikesvideos Місяць тому

      @@gentuxable yes, you have to wear your safety squints.

    • @SmallSpoonBrigade
      @SmallSpoonBrigade Місяць тому

      I think a lot of this depends on how into gaming mags people were because it wasn't until a few years later than the internet became common enough to shape the way that the terms are used in any significant way.

  • @MrWertheron
    @MrWertheron Місяць тому +156

    In France we called them 'Doom like' and it took longer for FPS to 'win' (and the fact it's not translated like STR for RTS is a good indicator of that).

    • @adynat0n
      @adynat0n Місяць тому +31

      We should honor the origins of the genre and start calling them "Wolfendooms"

    • @ClokworkGremlin
      @ClokworkGremlin Місяць тому +16

      @@adynat0n You're definitely going to get the furry community's attention with that one.

    • @HappyBeezerStudios
      @HappyBeezerStudios Місяць тому +19

      @@adynat0n Ahh, that follows the idea of "Soulslikes", or rather "Soulsbornes"

    • @adynat0n
      @adynat0n Місяць тому +6

      @@HappyBeezerStudios And Metroidvanias

    • @HappyBeezerStudios
      @HappyBeezerStudios Місяць тому

      @@adynat0n oh right. Metroid and Symphony of the night.

  • @DirtDude117
    @DirtDude117 Місяць тому

    I'm glad to still see these videos pop up, I have missed you Ahoy!

  • @jasonblalock4429
    @jasonblalock4429 Місяць тому +4

    So then I suppose MIDI Maze / Faceball would be the first "pure" FPS without any RPG elements.
    That said, I've never been sold on the idea that Gauntlet is an RPG. It's more a fantasy-themed shmup in a maze. And there's precedent for that, Konami's Tutankham. But Gauntlet's complete lack of character-building - beyond putting in quarters to add food - is why I'd hesitate to call it an RPG. (And same for Doom.) If you say I'm "role-playing" as an Elf in Gauntlet, then you might as well also say I'm role-playing as a Vic Viper in Gradius. Hell, Gradius actually has more character-building than Gauntlet, through its upgrade system.
    So therefore, Gradius is also an RPG. 😁

  • @CarelessFoolFallsFlat
    @CarelessFoolFallsFlat Місяць тому +38

    What I love about this conclusion is that the influence is seen not just in the mechanics, but also in the environments and the enemies themselves. It's practically painted all over the walls...at least, it is after Doomguy is finished making paste out of everybody.

    • @drjohnwooberg
      @drjohnwooberg Місяць тому +4

      I don’t know if it’s a conscious choice or a limitation of those early 3D engines, but it’s interesting how all the early FPSs are essentially dungeon crawls with guns.

  • @OhShiznitz1
    @OhShiznitz1 Місяць тому +44

    I think we're going through a similar situation right now with "souls-like" I wonder if the genre will gain a name of its own or will follow the path of Rogue.

    • @waywardscythe3358
      @waywardscythe3358 Місяць тому +12

      I think there's a fair chance "Soulslike" will stick with "soulsborne" being the broad term for Fromsoft games in that category. though who knows, maybe "soulsborne" will stick across the board like metroidvania did

    • @DanArnets1492
      @DanArnets1492 Місяць тому +6

      For me those are "brutal action RPGs"
      · They're really violent and hard
      · There's not much time to think when things are going down
      · There's plenty of role-playing as you can choose classes and such

    • @lukemccullough9279
      @lukemccullough9279 Місяць тому +5

      Soulslike is a confusing genre. The main innovation and characteristic present in all of the Sousborne-ring games is the introduction of multiplayer elements to what would be otherwise a singleplayer game, such as invasions and messages, however games like Noby Noby Boy and Death Stranding also feature these mechanics and are not referred to as soulslike. The other descriptor for Dark Souls is the merger of action RPG and Metroidvania. At what point to genres turn from game descriptor to marketing gimmick?

    • @egoalter1276
      @egoalter1276 Місяць тому +3

      Dark souls is definitely an ARPG, with heavy influence from action adventure games like Legend of Zelda, and Legacy of Kain.

    • @aliceyuri
      @aliceyuri Місяць тому +2

      given roguelike stuck and metroidvania stuck id put money on soulslike sticking too, especially since with soulslikes I feel like if you stray too much from the souls influence you've just made an action rpg

  • @TheUltimateBlooper
    @TheUltimateBlooper Місяць тому +2

    Your video essays are just never boring O_O

    • @DeadPixel1105
      @DeadPixel1105 13 днів тому

      I've had friends who aren't even gamers willingly sit here and watch a few Ahoy/RetroAhoy videos, and they were legitimately into it. You know you're a damn good presenter/host if even people who aren't interested in the topic are listening to you, completely enthralled.

  • @SuperDropsX
    @SuperDropsX Місяць тому +49

    I would add to the Action RPG signs that, while the setting is futuristic, the enemies are demons, the domain of fantasy for the most part.
    I also would add that, in germany, when the genre emerged we called them "Ego-Shooters". I haven't followed german gaming press in over a decade, so it'd be interesting to see if/when that term died

    • @DanArnets1492
      @DanArnets1492 Місяць тому +10

      "Ego" just comes from the fact that it's on first-person, nothing else really

    • @n3rdy11
      @n3rdy11 Місяць тому +5

      @@DanArnets1492 A fact that went over most German mainstream medias heads in the early 2000s when they were all in hysteria over "killer games".
      They claimed the "ego" in "ego shooter" stood for the egoistical power fantasy of killing other people, one that FPS games are allegedly teaching people.

    • @mrheisenberg83
      @mrheisenberg83 Місяць тому

      @@n3rdy11 Remember when Doom and Mortal Kombat were seemingly public enemy nr. 1? The good old days of kids getting into serious trouble for making quake maps of their schools. The hysteria was real. And the BPJS were my mortal enemies.

  • @synchronos1
    @synchronos1 Місяць тому +328

    It’s actually interesting to analyse that if you consider the difference of gameplay in Doom 1993 and Doom 2016, it mostly boils down to added RPG elements.

    • @itzhexen0
      @itzhexen0 Місяць тому +16

      and made by completely different people.

    • @ikagura
      @ikagura Місяць тому +43

      And closer to Quake gameplay.

    • @itzhexen0
      @itzhexen0 Місяць тому +27

      Also the original doom is darker and not rip and tear I'm a bad ass. You actually get your ass kicked in it. Even though you guys have turned it into that.

    • @mothertrucker341
      @mothertrucker341 Місяць тому

      ​@@itzhexen0and I thought I needed to get laid

    • @doodguytheblank2403
      @doodguytheblank2403 Місяць тому +69

      @@itzhexen0sounds like a skill issue

  • @ratykat
    @ratykat Місяць тому

    It's a good day when you see Ahoy drop a new vid!

  • @ryansilver4212
    @ryansilver4212 Місяць тому

    Always a good day when Ahoy posts

  • @nirmalsuki
    @nirmalsuki Місяць тому +51

    I thought Shadowcaster was a game I made up in a dream back in the 90s, because I remember playing it at a friend's place (His was the only computer that would play it) and enjoying it thoroughly. I was not sure if that memory was real... Literally nobody I know had heard about it, let alone played it.

    • @jasonblalock4429
      @jasonblalock4429 Місяць тому +1

      It's also one of the few Origin games from that era that, iirc, was never rereleased and isn't even on GOG.

    • @LocalSlasher
      @LocalSlasher Місяць тому

      ​@@jasonblalock4429Any idea why not?

  • @Glegh
    @Glegh Місяць тому +1205

    Doom. The genre is Doom.

    • @ridhosamudro2199
      @ridhosamudro2199 Місяць тому +60

      If not, then why's the other game is called "Doom Clones"?

    • @danmur15
      @danmur15 Місяць тому +2

      My first thought too haha

    • @LyaksandraB
      @LyaksandraB Місяць тому +2

      Yeah, sure, but that's the endpoint of collective consensus. Surely there were more labels along the way, and we should put special consideration on the ones the devs thought up. I mean, they made the damn thing.

    • @machinatingminotaur6285
      @machinatingminotaur6285 Місяць тому +2

      @@LyaksandraB you don't need collective consensus to have been blown away by what doom was and what it offered in 93. I didn't need anyone to tell me this was something else entirely

    • @oliparkhouse
      @oliparkhouse Місяць тому +1

      ​@@LyaksandraBwell said, memes be memes but there's time for philosophising too.
      Apart from @machinatingminotaur6285 he simply felt it in his bones

  • @viiuan
    @viiuan Місяць тому +1

    love the rendition of your logo in this one :]

  • @chrishalsall188
    @chrishalsall188 Місяць тому

    Good to have you back. Would be lovely to have a bonus update on life behind the scenes Stu. It’s been time.

  • @madjackmadjack
    @madjackmadjack Місяць тому +275

    What Doom is missing as an RPG is character skill abstracted away from player skill; you can't put more points into "don't miss with shotgun". Character skill as an abstraction is what makes a RPG; you can play as a skilled swordsman or wise wizard without having to know the difference between Ox Guard and Plow Guard or being able to recite the seven metals.

    • @danieladamczyk4024
      @danieladamczyk4024 Місяць тому +20

      Witcher.

    • @ReverendTed
      @ReverendTed Місяць тому +47

      It's possible to do a very minimal amount of role-playing in Doom.
      You can "roleplay" as a Barbarian by deciding to go through it melee only, or as a pacifist by killing only when necessary, but yeah - you're absolutely correct from a modern understanding of the genres and the idea of character abstraction.

    • @danieladamczyk4024
      @danieladamczyk4024 Місяць тому +9

      @@ReverendTed Not all role plaing is based of what you want to do. Is about what you can do.

    • @celeron55
      @celeron55 Місяць тому +13

      So essentially, an FPS is a 3D action RPG without the character skills? I'm sure there are quite a few FPSes that just changed their genre to 3D action RPG...

    • @danieladamczyk4024
      @danieladamczyk4024 Місяць тому +2

      @@celeron55 Genre don't exists.

  • @jademonass2954
    @jademonass2954 Місяць тому +65

    i love seeing what people call a thing before it becomes truly coined
    like, before "conlang" was coined, people sometimes called them "fantasy languages", "planned lanuage" and "ideal language" to name a few
    i am exceptionally curious what the new name is going to be for the "souls like" genre, cuz i know we wont stick we that considering we have the ability to name it whatever we want

    • @ReverendTed
      @ReverendTed Місяць тому +23

      At this stage, there are so many "Souls-likes" that the term may well stick around, similar to roguelike and rogue-lite.

    • @lucasLSD
      @lucasLSD Місяць тому +12

      The roguelike term is older than millions of people playing games now, I don't think it can change without it becoming too descriptive.
      I also think soulslike will stick around because we don't have the Strife of dark souls yet, every game is still closely following fromsoft's formula.

    • @applehack97
      @applehack97 Місяць тому +9

      yeah, reminded me of the labeling of new music genres. Like, what did people call Black Sabbath before the term "heavy metal" was coined? Psychedelic rock? Hard rock? Overdriven-guitar-based technical blues?

    • @NigelXW
      @NigelXW Місяць тому +5

      @@applehack97 To a lot of those bands that laid the foundation for metal, they would just say they're playing rock and roll

    • @kaitlyn__L
      @kaitlyn__L Місяць тому +2

      @@applehack97 hard rock, dark rock, yeah. But generally just rock unless pushed to specify

  • @wulf4785
    @wulf4785 Місяць тому

    All of my favorite creators have posted in the past week, god bless the work you do. I love your stuff!

  • @HydraKittten
    @HydraKittten 21 день тому +5

    Wolfenstein 3D invented the genre, Doom solidified it, the first person... something or another

  • @ReverendTed
    @ReverendTed Місяць тому +64

    I am immediately reminded of a single panel from Penny Arcade's June 11th, 2001 comic (which capped a series of 4 strips starting June 4th, decrying the state of gaming at the time).
    "This is more of a mid-to-late 80s platformer, with... Yes, I believe there's a hint of sim."
    "Yes, sim. Quite right. Garcon! More genres!"

    • @f.o.c4039
      @f.o.c4039 Місяць тому +3

      "Garcon means boy"

  • @natayaway
    @natayaway Місяць тому +10

    triangle square circle upsidedown triangle is such a clever abstraction of AHOY

  • @VorpalDerringer
    @VorpalDerringer Місяць тому

    Excellent work, as always Ahoy.

  • @FLYNN_TAGGART
    @FLYNN_TAGGART Місяць тому +4

    Per the DOOM (SNES) Manual, Page 07:
    "The game play for DOOM™ is quite simple. This is not a cumbersome role-playing game, but an action-oriented slugathon! Also, you don't need super-human reflexes to win - using your wits is IMPORTANT. To escape DOOM™, you need both brains AND the killer instinct."

    • @DeadPixel1105
      @DeadPixel1105 13 днів тому

      That's in the original PC manual as well.

  • @TheAgentdp
    @TheAgentdp Місяць тому +102

    I would dare say that this issue also plagues the Dark Souls trilogy. What defines Dark Souls, and what is a "Souls-like"? High difficulty with high rewards? Berserk inspired visuals? Dodge-rolling? Intricate story telling? Character creation?
    I know there are videos debunking this, but I still feel that the issue persists. It would seem that as games were compared to Doom as Doom-clones, so to shall other games be compared to a vastly more popular game that preceeded it in it's genre(s).

    • @danieladamczyk4024
      @danieladamczyk4024 Місяць тому +6

      Consequences, everything being part of the world and permament save. Yep, that's all.

    • @VanessaMagick
      @VanessaMagick Місяць тому +12

      I like Yahtzee's term for it, which is a "recursive RPG"

    • @unfilthy
      @unfilthy Місяць тому +3

      Ah, but are Souls-like really like Dark Souls, or are they really Souldborne-like?

    • @ThePageofCups
      @ThePageofCups Місяць тому +7

      Soulslikes are pretty much uniformly defined by weighty combat with a stamina system, checkpoints you have to explicitly activate, monsters that can kill you as quickly as you can kill them, and typically very hostile location design with either traps or malicious (read: mean) enemy placement. Also very common is a general dour moodiness to the world that's either in its waning days, darkest days, or in days attempting to rebuild. Not always (Slay the Minotaur is weird) but common.

    • @Hexagonaldonut
      @Hexagonaldonut Місяць тому +7

      @@ThePageofCups Also very common is losing all or most of a particular resource (that usually functions as money) whenever you die, which is how games like Hollow Knight get considered to be vaguely soulslike themselves. (The atmosphere also helps.)

  • @TheUnaturalSelection
    @TheUnaturalSelection Місяць тому +53

    So good to see you back and with doom content. So good.

  • @Admir128
    @Admir128 Місяць тому

    Welcome back Ahoy. We missed you ❤️

  • @Atreus21
    @Atreus21 Місяць тому +1

    THis has been a good weekend. Both Ahoy and Lemmino uploaded.

  • @KirbandtheOatmeals
    @KirbandtheOatmeals Місяць тому +9

    Doom is clearly one of the games ever made.

  • @JamesR624
    @JamesR624 Місяць тому +38

    Kinda reminds me of how in the 2000's, every keyboard phone was a "Sidekick" and every smartphone was a "Blackberry Clone", and in the late 2000's to early 2010's, every all-touchscreen smartphone was an "iPhone clone", and every tablet was an "iPad".

    • @cattysplat
      @cattysplat Місяць тому +7

      Laptop was a "portable computer". Talking to people online was for "weirdos." You didn't browse or search the internet, you surfed.

    • @pokehybridtrainer
      @pokehybridtrainer Місяць тому

      This Unihertz Titan and older Key 2 pales to the functionality of the Sidekick. I still miss it and these keyboard phones are great for IT work to not lug a laptop around.

    • @armorhide406
      @armorhide406 Місяць тому +4

      Didn't help seemingly every parent said you were playing Mario on your Nintendo... Even if you were on an XBOX 360 playing Halo

    • @goat-eyes
      @goat-eyes Місяць тому +1

      ​@@armorhide406You poor thing. How ever did you survive such neglect?

    • @TheJacklikesvideos
      @TheJacklikesvideos Місяць тому

      reminds me of at the time how people called the thing after the brand

  • @flounder31
    @flounder31 Місяць тому

    Missed you, Stuart! Thanks for another great vid.

  • @soganox
    @soganox Місяць тому +1

    Entertaining and informative as always, sir! Thank you :)

  • @jd3666
    @jd3666 Місяць тому +80

    It's just like Die Hard. It's a Christmas story about a man trying to get back with his ex wife.

    • @nuberiffic
      @nuberiffic Місяць тому +4

      It's not a Christmas story, it just happens at Christmas

    • @RyuakiraX
      @RyuakiraX Місяць тому +26

      Die Hard is a Metroidvania. A man unlocks more parts of the tower by gathering more powerful weaponrym

    • @S4BRETOOTH
      @S4BRETOOTH Місяць тому +8

      @@RyuakiraX But is a metroivania with a Xmas setting!
      Christmasvania.

    • @Henners
      @Henners Місяць тому +10

      @@nuberifficthe set up for die hard can’t happen without the Christmas party and coming to CA from NY for the holidays. Plus the large amount of Christmas music, and they say Christmas more than home alone. If die hard just takes place during Christmas than the same applies to home alone

    • @Cadmann778
      @Cadmann778 Місяць тому +2

      If you boil it down to the essentials it's a hallmark movie

  • @TalkingVidya
    @TalkingVidya Місяць тому +40

    Doom: a game that would become it's own genre

    • @Eric_Pham
      @Eric_Pham Місяць тому +2

      Dude, i was thinking and commented the same thing!

    • @malikfaisal416
      @malikfaisal416 Місяць тому

      Souls-like

    • @vinnie245
      @vinnie245 Місяць тому

      Whats Doom? Its Doom.

  • @WastelandPuppy
    @WastelandPuppy Місяць тому +1

    You are right. And Diablo is a fantasy 2D shooter. Thank you for listening to my TED talk.

  • @arturbb
    @arturbb Місяць тому +3

    Surprisingly, I've actually always thought that, but instead of RPG I'd use the term Dungeon-Crawler, since I think that's a more appropriate genre that applies to the games you label as RPGs in the video, and was also a very common label that was used at the time. Doom definitely shares a LOT of DNA with those games, so I do think a more "academically correct" way of referring to Doom genre-wise in 1993 would've been "Action Dungeon-Crawler".

  • @penguincamp
    @penguincamp Місяць тому +15

    I am so overjoyed that you included the bibliography in the video description!!!

  • @igormoreno3464
    @igormoreno3464 Місяць тому +102

    Well, the id Software gang were indeed playing a lot of DnD while developing Doom, and even the inspiration of the Cacodemons came from the cover of a DnD book... :D

    • @Big-Wumpus
      @Big-Wumpus Місяць тому +17

      Also the premis of doom having demons invade earth from hell comes from on of IDs dnd campaigns

    • @penelopermolai
      @penelopermolai Місяць тому +1

      ooooh yeah. 3rd edition of Spelljammer right?

    • @wallyhackenslacker
      @wallyhackenslacker Місяць тому +9

      The original idea for Quake was pretty much turning their DnD campaign into a videogame IIRC, before crunch forced them to turn Quake into what it is.

    • @Smurfman256
      @Smurfman256 Місяць тому +1

      The source code reads a lot like how DnD battles are played out.

  • @levifzephyr
    @levifzephyr Місяць тому

    So good to watch your videos! Thanks for your time and effort.

  • @ajohnson2706
    @ajohnson2706 Місяць тому +3

    Surprise appearance by Charlie Brooker at 5:23, always forget he used to be a games journalist.

  • @lev7509
    @lev7509 Місяць тому +8

    At 5:35 one can see what TF2 was initially sketched to be before being completely redesigned to what we know and love it as, a nice glimpse into history and a reminder how creative genius often comes during the process.

  • @yahoosashimi
    @yahoosashimi Місяць тому +43

    Seeing Doom as an action RPG makes me rethink the gameplay experience of it. Always love how thought-provoking your videos are.

    • @akeem2983
      @akeem2983 Місяць тому

      Doom is a dungeon crawler

  • @ISOCATO
    @ISOCATO Місяць тому

    Seeing Ahoy uploading videos makes me filled with dopamine :D

  • @AlexHider
    @AlexHider Місяць тому

    Stuart, every time you upload it’s like a holiday in my house

  • @FolfHavoc
    @FolfHavoc Місяць тому +202

    I've heard some call old FPS games are called Boomer Shooters, but I like calling them Wolfendooms, similar to the genre "Metroidvania" (I dunno, it sounds cool to me)

    • @Prikense
      @Prikense Місяць тому +49

      Boomer shooters should be called quakers by that logic, as they have more in common with quake (fast move speed, quirky physics, movement tech, etc) than doom

    • @davidemelia6296
      @davidemelia6296 Місяць тому +43

      Boomer shooter is an utterly dumb name. Carmack, Romero et al were not boomers, and neither were nearly all of the people playing them, even back then.

    • @gibberishdump1610
      @gibberishdump1610 Місяць тому +41

      ​@@davidemelia6296nowadays, boomer is used as a term describing anyone of age so the name stuck

    • @dougcarey2233
      @dougcarey2233 Місяць тому +5

      Can I interest anyone in a Xooter?

    • @rearlafull2870
      @rearlafull2870 Місяць тому

      @@gibberishdump1610 they are not in a baby boom, most won't even have families, dumb ironic name

  • @DrakoWulf
    @DrakoWulf Місяць тому +12

    Ahoy is a blessing every time he posts. Only LEMMiNO gets me more excited for documentary-style content, and that's a high bar.

    • @purebaldness
      @purebaldness Місяць тому

      Throw in David Firth and you have my 3 favourite YT channels 👌

    • @DrakoWulf
      @DrakoWulf Місяць тому

      @@purebaldness
      I've not heard of them. What's their style of content?

    • @purebaldness
      @purebaldness Місяць тому +2

      @@DrakoWulf It's the creator of 'Salad Fingers' and many, many other works. It's an animation channel and not documentaries, to be fair.

    • @DrakoWulf
      @DrakoWulf Місяць тому +2

      @@purebaldness
      Ah, a Newgrounds classic.

    • @purebaldness
      @purebaldness Місяць тому +2

      @@DrakoWulf LEMMiNO uploads a video one day after Ahoy lol

  • @ihavecojones
    @ihavecojones Місяць тому

    Ahoy released a new video at the same time as Lemmino?
    Christmass came early this year baby! Whoooo!

  • @iwantagoodnameplease
    @iwantagoodnameplease Місяць тому +3

    I've always joked about how everything is a role-playing game, and used Half-Life as a good example. And now it turns out, thanks to this video, that I have a source I can reference to say "see, Half-Life is an RPG!"

  • @Dsand23
    @Dsand23 Місяць тому +27

    It's very nice to see the pivot towards a steady(ish) stream of starter content in addition to the masterfully produced documentaries I pay for. Thanks for amazing content, as always!

    • @minecraftsteve2504
      @minecraftsteve2504 Місяць тому

      Documentaries you pay for? Does he have more documentaries locked behind a pay wall somewhere?

    • @doomguy19931
      @doomguy19931 Місяць тому +7

      ​@@minecraftsteve2504 he might be a Patreon supporter

    • @Dsand23
      @Dsand23 Місяць тому +2

      @@minecraftsteve2504 No, but Patrons get videos ~ 3 days earlier

    • @chownful
      @chownful Місяць тому

      How much do you pay? Would you consider yourself a pay pig?

  • @trollman1296
    @trollman1296 Місяць тому +143

    I don't know, naming the genre the game itself created sounds paradoxical

    • @ikagura
      @ikagura Місяць тому +40

      Like with Dark Souls and GTA.

    • @feryth
      @feryth Місяць тому +19

      Oh, what do you mean, *roguelikes*? How boring!

    • @shrouddreamer
      @shrouddreamer Місяць тому +29

      - "What genre is Doom?"
      - "The genre is Doom, obviously!"
      - "But didn't you just make up Doom?"
      - "Yes."
      - "So how do we know what genre it is?"
      - "The genre is Doom, obviously!"
      - "But didn't you just make up Doom?"
      ...

    • @pnutz_2
      @pnutz_2 Місяць тому +3

      @@ikagura and total war

    • @electricsabbath996
      @electricsabbath996 Місяць тому +12

      Sound reasonable to me. I mean Doom is Doom, you don't need a genre to label tetris or pong.

  • @Monody512
    @Monody512 Місяць тому

    "I Rogue a Roguelike?"
    In Elite: Dangerous, Earth is classified as an Earth-like planet. I've always loved that.

  • @MauZangetsu
    @MauZangetsu Місяць тому

    Holy shit 2 Ahoy videos in the same year?! Hell yeah

  • @my4trackmachine
    @my4trackmachine Місяць тому +13

    I love the angle of this video. Understanding the evolving general consensus of the time and the failed or forgotten ones really paints a picture of where things were at. This is an excellent way to convey history and the feeling of living through it. I don't think things are covered in this way nearly enough. Brilliant work.

    • @ValkyrieTiara
      @ValkyrieTiara Місяць тому +2

      Check out Jeremy Parish's channel for about 10 years worth of content of looking at games in the context of their own time. He focuses mostly on 80s consoles, but in his search to "understand" the NES and Game Boy he has gone through many other more obscure (mostly Japanese) consoles over the years. If you're interested in game history that focuses on understanding games from a consumer perspective, he can't be beat.

    • @my4trackmachine
      @my4trackmachine Місяць тому

      @@ValkyrieTiara Thanks for the tip! I’ll check it out.

  • @JanNemcekCZ
    @JanNemcekCZ Місяць тому +3

    Being a Linguistics major and always interested in the vocabulary of the video game world, I really enjoyed this video. The situation was very similar in Czech computer magazines, in the 90s FPS were very often called "doomovka", which can be roughly translated as a "doom-like" game. It makes sense that the situation changed with the launch of Half-Life, because it also meant a fairly significant innovation of the genre (no keys and sharply separated levels, more emphasis on scripted sequences), so that the games no longer resembled Doom so much in their structure. But it never occurred to me that FPS have their roots in the first 3D RPG games, that's a really interesting idea considering how in recent years many FPS games are infused with RPG elements (which raises the debate if it's actually always functional and necessary), because in a certain sense it is not an innovation, but a return to the roots.

  • @ForumArcade
    @ForumArcade Місяць тому +33

    All genre classifications are inherently imperfect, but I think rather than dividing shooting games into first-person and third-person, a more useful standard is the nature of the gameplay mechanics and narrative.
    Doom is predominantly an Action Shooter. Mass Effect is a Roleplaying Shooter. You can have Stealth Shooters, Adventure Shooters, Casual, Puzzle, and so forth.
    A game like Deus Ex would fit well into multiple categories.

    • @SynRequiem
      @SynRequiem Місяць тому +1

      There’s also an overlap with “immersive sims” with games in the lineage like Dishonored, BioShock, Deus Ex, etc.

    • @DoomRater
      @DoomRater Місяць тому +3

      What's really interesting is the lack of description of Doom as a horror shooter. While very fast paced once you start always running, there is a consistent theme of hell, demons, and dread. The skill ceiling was unknown at the time, and speedrun history will show that

    • @hiramesensei3112
      @hiramesensei3112 Місяць тому

      in reality it doesnt matter at all and arguing about it is pointless because the only reason the classifications exist is to give people some guidance on whether its a type of game that would appeal to them

    • @SmallSpoonBrigade
      @SmallSpoonBrigade Місяць тому +1

      I'd probably go with something along the lines of "corridor shooter" as opposed to "arena shooter" because you're not locked into rooms with tons of monsters with relatively few in between. There are definitely rooms with a large number of enemies, but you're not typically locked in with them the way you would with a arena shooter.

    • @DoomRater
      @DoomRater Місяць тому

      @@SmallSpoonBrigade That, and corridor shooter is more along the lines of how Gauntlet plays as well. Though Doom's faster paced, more like an arena shooter like Smash TV. Or well, it could be if it bothered to force players to deal with small hordes instead of letting them retreat everywhere.
      Yeah the only real flaw is calling Gauntlet an RPG. You don't deal with stat management in any western sense and your only role play in that game is who you pick at the start. There's no meaningful character or stat progression. What's funny is there IS such a progression in Doom- in the weapons you pick up along the way.

  • @jasonwilliams706
    @jasonwilliams706 Місяць тому

    I’m glad Ahoy is back

  • @KandiKid87
    @KandiKid87 Місяць тому +18

    Immediately connected my bluetooth for this one. So good to see ya again, Ahoy!

  • @rubberjohnny1
    @rubberjohnny1 Місяць тому +3

    My day is automatically a good one when Ahoy uploads

  • @gabrielmayen3933
    @gabrielmayen3933 Місяць тому

    Another Stuart Brown classic. We need more videos from you, they're so well produced

  • @the_killer_punda_punda8690
    @the_killer_punda_punda8690 Місяць тому

    Hay welcome back glad to see you making videos again . Alsome video can’t wait for the next

  • @WJ0476
    @WJ0476 Місяць тому +65

    RETURN OF THE KING

    • @corryjamieson3909
      @corryjamieson3909 Місяць тому +3

      Hail to the king baby.

    • @ikagura
      @ikagura Місяць тому +1

      3 days ago?

    • @leaky4230
      @leaky4230 Місяць тому

      @@ikagurayou mean months?

    • @Ze_eT
      @Ze_eT Місяць тому +1

      @@leaky4230 WJ is referring to the comment being 3 days old when the video came out 20 minutes ago.

    • @dashthatoneviewer
      @dashthatoneviewer Місяць тому

      @@ikagura Must be members' perks

  • @pfrancescutti
    @pfrancescutti Місяць тому +11

    Today turned out to be a good day. AHOY posted.

  • @grampo567
    @grampo567 8 днів тому

    these vids set such a high bar for quality. once again always great watching these vids

  • @jroggs85
    @jroggs85 Місяць тому +1

    Kind of surprised light gun/ rail shooter games never came up. Seems like a much more apt comparison than shoot-em-ups, at least from the perspective angle.

  • @purplehaze2358
    @purplehaze2358 Місяць тому +150

    "Computer Gaming World described it as an action game with a first-person 3d environment."
    So basically, just a roundabout way of saying "first person shooter" before we had that name for it.

    • @retroforager
      @retroforager Місяць тому +26

      yeah i like how in all the examples cited, it's clear we were always pointed in the direction of the name "fps" and just slowly got nudged into it over time.

    • @JustKrin
      @JustKrin Місяць тому +3

      I like the evolution of "3d first person perspective shoot em up" into "first person shooter/fps". We know it's 3d, we know what it means with being in first person, and we know that we have to shoot things

    • @TheJacklikesvideos
      @TheJacklikesvideos Місяць тому +1

      only in a reality where action is synonymous with firearms.

    • @kylegonewild
      @kylegonewild Місяць тому

      @@TheJacklikesvideos Squares are still rectangles. Shooting is still action.