Note on Tip#1: When english speaking artists/youtubers say "horizon line" what they really mean 99% of the time is "eye level", they rarely mean "actual horizon" (ie. sea level). This is an important distinction because everything related to perspective is relative to the observer (the one looking at the scene), the eye level being the middle point, it has nothing to do with actual "horizons" (it's just a coincidence in a completely flat plane on a completely FLAT EARTH they can coincide). Examples of where they don't coincide: You're on a hill, the eye level and horizon are different lines (but its smaller difference), to get a really big difference just go higher: mountain, airplane, space, etc. Remember the earth has a curveture, so the higher you go the more that will take effect. Another thing to note on Tip#1 is the angle between your vanishing points does matter. If you want "realistic" looking objects and not things that look like they belong in a abstract painting or arhitecture design, then you want that angle between them to be around 60deg (90deg at most), and you want the main things to be in the center of the VPs since as you go outward distortion will start to occur. Also don't expect to actually be able to draw the VPs all the time, most of the time you have to guestimate them since they're way outside the canvas. Finally a tip for drawing things in perspective is practice drawing things in perfectly proportional pairs side-by-side, the simplest example of this being "font and side" at the same time (ie. what you would see in reference sheets). This is much easier then drawing them individually since you can just draw lines from one side to the next, as things like height obviously don't change, but they help you visualize and think of things like depth of things, more easily then if you just drew just one of the sides at a time. If you draw one side poorly the other side wont make sense. This is also a very useful skill, since for things like 3D modeling for example that pair of front and side is most of the time all you need. You don't have to draw just in 2-s you can do face in 3 angles for example.
As soon as I can figure out what you mean by "The horizon line isn't the horizon of the environment, it's this thing instead", this will be the best art advice i've ever received.
Dude the last tip, while many don't want to admit it, is undoubtedly true. I see a lot of art tutorials (including yours) where people will say things like: "It's art, there are no mistakes" or : "It's an artsyle" and harass the creator for simply giving them a tip to better their art. Also, many people that genuinely want to improve often feel confused by the vast amounts of negative comments saying the opposite. It's an issue that isn't really touched upon. Thank you for shedding some light on it.
I understand where they're coming from, they don't want people who do art for fun to get discouraged, but tutorial videos are just the wrong places to say these things.
It's Funny hearing you say ignore anatomy but i think perspective and anatomy work together, pretty much all of you UA-cam shorts have anatomy and perspective cover in short amount of time and the way it loops to the original example and then we can see why it's wrong is genius, very VERY underrated i hope algorithm and people give you attention you deserved
The 3rd one I think is really important. It's not enough to just mindlessly practice everyday, you actually have to see which parts you need to improve on and focus on it
im actually been practicing to draw(started last month) but at some point i usually leave my works undone(i dont know how to draw good in traditional). I am very very blind to see my own mistakes now at the meantime im gonna watch your shorts or videos to teach myself again(and see that mistakes heh). well someow you"ve just pop up to my home page randomly then motivated me to keep going thanks a lot random guy who teaches people online you've made someone draw stufffs again(this is worth learning imma sub to you)
Thank you so much for this! Especially tips #2 and #3. I’ll definitely make sure to keep all of these in mind as I make my art moving forward! Thanks again! I’m so glad I came across this channel!🤩
. you are so underrated, mate. I started drawing humans after watching you. i made mistakes and dropped it. thanks to you I will stick with it until I get better. you also read comments so that you can deliver the content which we need. 😊
Thanks! Learning how to draw characters is an extremely long and difficult process, so there's no reason to feel discouraged after making a couple mistakes
I like that you actually go over the method. Other videos do too, but yours is so basic it's helped me past my own rut in Art. Namely I am working out better lead work to paint better, but you need a solid footing in lead in order to paint well. :>
Glad I could help! It's definitely important to make art so you can apply the things you've learned during practice, but of course you first need to practice for that to work
4:20 so, for example, if I'm bad at drawing arms - I dedicate around an hour of my time for practice session of drawing different arms in different positions, right ? Or if I struggle with perspective and seeing objects in 3D - I should dedicate a practice session for figures in perspective. How often should I do them and how long should they take ?
Thanks for the tips. Im never going to use any of them because I don't actually draw and i have no reason to be here, but im sure it helped everyone else.
WTF?? i been following your channel for a year now, and I just found your full length videos. UA-cam never suggested your full length videos to me ever. Theyre algorithm never suggests fun video's anymore. 🙁💔
Thank you for amazing tips! Everytime I watch your video I get inspired more and more to get back to drawing and I think now is the time! btw, what tablet do you use? and do you recommend getting a tablet or just first use pen+paper for starters? (maybe a short/video?) I have a small tablet (Gaomon S620), only paper (before I stopped)
That's a good video idea! I'm using a huion kamvas 22 plus. Whether you do digital or traditional art is up to personal preference, you can improve just fine using either. I do think digital is better for beginners, because you're able to color your drawings as well, so you can learn how to do that at the same time as you're learning how to draw. Your tablet should be good enough to start learning with
I'm trying to start with Digital Painting, but I'm struggling still with how my hand can cooperate with my high spatial intelligence. It's hard, would love to know some tips :D
You need to build up the muscle memory to use a tablet, so I'd recommend doing a lot of linework exercises, like the ones I recommended in the linework section in this video
@@excaliblader Do you think I can use like "a few lines" to create good shapes and how I like them to be and then correct them to straight lines on new layers, but also practice linework? :D
Learning and doing Practice Sessions is one thing, but how would you know if you're doing it right? Or your doing it the wrong way and you wouldn't notice? Especially if you don't have someone whos more skilled and experienced then you monitoring and help you in some way?
I think this comes down to working on your observation skills as well. The cool thing about studying art is that all the information you need can be found in photos and other people's art. As long as you train yourself to look closely and critically at your references, you'll be able to see mistakes in your drawings
Ignoring the fact that bro casually just drawing a jack o pose This is a nice video for discussion Tip 4, imo this is pretty true. But I think you still need to have an understanding of forms before you tackle perspective. You also need to learn a bit of anatomy, but it's not mandatory. What's more important is perspective in creating better comps. Look at mogoon's recent art he used on C103 for example. That sense of depth is insane and cannot be achieved if all you know is "what the human body parts looks like in terms of structure" Tip 3, I actually like to divide the mindset of artists into 3 sections: Application, Studying, and Practices. All 3 are necessary for improvement. Studying: Learning a new concept you are unfamiliar with, whether it be learning how to draw certain body parts or values or something. Application: applying what you learned in a finished illustration. Making an actual artwork that you want to show to social media or other people or for yourself for example. With application you can test what you are capable of, and then afterwards it will go into your portfolio and you can reflect on what you think is your strong points or weak points. Practices: Practicing and doodling at something you've ALREADY learned, but just to get more efficient, be more consistent, be faster and better. With practices you can gather a LOT of experience and make less mistakes at the cost of staying at your comfort zone and not improving at anything else outside of it. Oh and I want to give my own best art tip for beginners... JOIN ART SERVERS! For example John Kafka's art server has SOOO MANY GOOD ARTISTS that you can absolutely learn from just by watching their streams in vc! Heck you can even see absolute GODS in that server such as Monoco and Mika Pikazo! Really the best way to improve at art is being in the environment that incentivizes you to learn and get better, and also gives you resources!
"Don't bother anatomy, it's like 10% of drawing." 😊
"The other 90% is perspective" 🌚
I have studied so much perspective, a simple oval feels like a circle in perspective
spheres are immune to perspective
Note on Tip#1: When english speaking artists/youtubers say "horizon line" what they really mean 99% of the time is "eye level", they rarely mean "actual horizon" (ie. sea level). This is an important distinction because everything related to perspective is relative to the observer (the one looking at the scene), the eye level being the middle point, it has nothing to do with actual "horizons" (it's just a coincidence in a completely flat plane on a completely FLAT EARTH they can coincide). Examples of where they don't coincide: You're on a hill, the eye level and horizon are different lines (but its smaller difference), to get a really big difference just go higher: mountain, airplane, space, etc. Remember the earth has a curveture, so the higher you go the more that will take effect.
Another thing to note on Tip#1 is the angle between your vanishing points does matter. If you want "realistic" looking objects and not things that look like they belong in a abstract painting or arhitecture design, then you want that angle between them to be around 60deg (90deg at most), and you want the main things to be in the center of the VPs since as you go outward distortion will start to occur. Also don't expect to actually be able to draw the VPs all the time, most of the time you have to guestimate them since they're way outside the canvas.
Finally a tip for drawing things in perspective is practice drawing things in perfectly proportional pairs side-by-side, the simplest example of this being "font and side" at the same time (ie. what you would see in reference sheets). This is much easier then drawing them individually since you can just draw lines from one side to the next, as things like height obviously don't change, but they help you visualize and think of things like depth of things, more easily then if you just drew just one of the sides at a time. If you draw one side poorly the other side wont make sense. This is also a very useful skill, since for things like 3D modeling for example that pair of front and side is most of the time all you need. You don't have to draw just in 2-s you can do face in 3 angles for example.
That's some good advice!
As soon as I can figure out what you mean by "The horizon line isn't the horizon of the environment, it's this thing instead", this will be the best art advice i've ever received.
Dude the last tip, while many don't want to admit it, is undoubtedly true. I see a lot of art tutorials (including yours) where people will say things like: "It's art, there are no mistakes" or : "It's an artsyle" and harass the creator for simply giving them a tip to better their art. Also, many people that genuinely want to improve often feel confused by the vast amounts of negative comments saying the opposite. It's an issue that isn't really touched upon. Thank you for shedding some light on it.
I understand where they're coming from, they don't want people who do art for fun to get discouraged, but tutorial videos are just the wrong places to say these things.
Don't be shy, finish that Yoruichi sketch bro🤨🤭
It's Funny hearing you say ignore anatomy but i think perspective and anatomy work together, pretty much all of you UA-cam shorts have anatomy and perspective cover in short amount of time and the way it loops to the original example and then we can see why it's wrong is genius, very VERY underrated i hope algorithm and people give you attention you deserved
The 3rd one I think is really important. It's not enough to just mindlessly practice everyday, you actually have to see which parts you need to improve on and focus on it
Most guiedes online say stuff like "Practice cross hatching often to get good" You provide actual reasons and in depth ones at that.
im actually been practicing to draw(started last month) but at some point i usually leave my works undone(i dont know how to draw good in traditional). I am very very blind to see my own mistakes now at the meantime im gonna watch your shorts or videos to teach myself again(and see that mistakes heh). well someow you"ve just pop up to my home page randomly then motivated me to keep going thanks a lot random guy who teaches people online you've made someone draw stufffs again(this is worth learning imma sub to you)
Thank you so much for this! Especially tips #2 and #3. I’ll definitely make sure to keep all of these in mind as I make my art moving forward! Thanks again! I’m so glad I came across this channel!🤩
Glad I could help!
. you are so underrated, mate. I started drawing humans after watching you. i made mistakes and dropped it. thanks to you I will stick with it until I get better. you also read comments so that you can deliver the content which we need. 😊
Thanks! Learning how to draw characters is an extremely long and difficult process, so there's no reason to feel discouraged after making a couple mistakes
You are the same dude who helped me platinum Dark souls, and the same dude who is helping me perfect drawing.
Thank you, you are realy helping me why my drawing not feel 3D👍
I like that you actually go over the method. Other videos do too, but yours is so basic it's helped me past my own rut in Art. Namely I am working out better lead work to paint better, but you need a solid footing in lead in order to paint well. :>
Something you said just hit me like a truck. I'm constantly trying to pump out art rather than doing drawing sessions.
Glad I could help! It's definitely important to make art so you can apply the things you've learned during practice, but of course you first need to practice for that to work
Thank you so much. Your videos encouraged me to keep trying and practicing at art!
Awesome!
That pose in the thumbnail man…
LOL
Thanks for all this help!
You're welcome!
Bro went from teaching me dark souls to drawing, very chad like if you ask me
Thank youuu
No problem!
5:10 that pose is wild 😭
4:20 so, for example, if I'm bad at drawing arms - I dedicate around an hour of my time for practice session of drawing different arms in different positions, right ?
Or if I struggle with perspective and seeing objects in 3D - I should dedicate a practice session for figures in perspective. How often should I do them and how long should they take ?
Thank you for your tips and your videos, it's helped me a lot to get better at drawing. Would you mind doing a video over drawing perspective??
Definitely coming up in the future!
Thanks for the tips.
Im never going to use any of them because I don't actually draw and i have no reason to be here, but im sure it helped everyone else.
I'm waiting for a coloring tutorial 😊
You're just incredible sensei thank you so much ❤😊
Glad I could help!
a lot of people will be say their art is bad to avoid critism, but they dont actually point out anything thats wrong with it
Imagine Excal Teaming up with MikeyMegaMega😮
My jaw dropped when you said 90% of a drawing is perspective.. if there’s one thing I hate its perspective
Good tips
WTF?? i been following your channel for a year now, and I just found your full length videos. UA-cam never suggested your full length videos to me ever. Theyre algorithm never suggests fun video's anymore. 🙁💔
What are some ways people can study perspective? I know about the perspective type but I’m having trouble drawing cylinders,and suggestions?
*any
Those are some real nice tips
Thanks!
@@excaliblader Np, btw what software do you use?
I'm using Clip Studio Paint
@@excaliblader Thank you
Thank you for amazing tips! Everytime I watch your video I get inspired more and more to get back to drawing and I think now is the time!
btw, what tablet do you use? and do you recommend getting a tablet or just first use pen+paper for starters? (maybe a short/video?)
I have a small tablet (Gaomon S620), only paper (before I stopped)
That's a good video idea! I'm using a huion kamvas 22 plus. Whether you do digital or traditional art is up to personal preference, you can improve just fine using either.
I do think digital is better for beginners, because you're able to color your drawings as well, so you can learn how to do that at the same time as you're learning how to draw. Your tablet should be good enough to start learning with
Can you suggest to me some channels to follow to learn about perspective?😅
any perspective tutorial you recommend?
The Thumbnail....
Do you possibly make videos on, other sites.?
Can u draw the yoruichi pose?
02:39 Problem: I use a trackpad. Very limited space.
I'm trying to start with Digital Painting, but I'm struggling still with how my hand can cooperate with my high spatial intelligence. It's hard, would love to know some tips :D
You need to build up the muscle memory to use a tablet, so I'd recommend doing a lot of linework exercises, like the ones I recommended in the linework section in this video
@@excaliblader Do you think I can use like "a few lines" to create good shapes and how I like them to be and then correct them to straight lines on new layers, but also practice linework? :D
yuroichiiii
Learning and doing Practice Sessions is one thing, but how would you know if you're doing it right? Or your doing it the wrong way and you wouldn't notice? Especially if you don't have someone whos more skilled and experienced then you monitoring and help you in some way?
I think this comes down to working on your observation skills as well. The cool thing about studying art is that all the information you need can be found in photos and other people's art.
As long as you train yourself to look closely and critically at your references, you'll be able to see mistakes in your drawings
@@excaliblader not that kind of question i was especting but thanks you eitherway, i Shall keep this tip in mind!
what habits do a person beginning to learn how to draw needs? preferably under 30 minutes
How am i suppose to watch with straight face and clear mind a video of some guy drawing a jack-o-pose?
Crazy
Ignoring the fact that bro casually just drawing a jack o pose
This is a nice video for discussion
Tip 4, imo this is pretty true. But I think you still need to have an understanding of forms before you tackle perspective. You also need to learn a bit of anatomy, but it's not mandatory. What's more important is perspective in creating better comps. Look at mogoon's recent art he used on C103 for example. That sense of depth is insane and cannot be achieved if all you know is "what the human body parts looks like in terms of structure"
Tip 3, I actually like to divide the mindset of artists into 3 sections: Application, Studying, and Practices. All 3 are necessary for improvement. Studying: Learning a new concept you are unfamiliar with, whether it be learning how to draw certain body parts or values or something. Application: applying what you learned in a finished illustration. Making an actual artwork that you want to show to social media or other people or for yourself for example. With application you can test what you are capable of, and then afterwards it will go into your portfolio and you can reflect on what you think is your strong points or weak points. Practices: Practicing and doodling at something you've ALREADY learned, but just to get more efficient, be more consistent, be faster and better. With practices you can gather a LOT of experience and make less mistakes at the cost of staying at your comfort zone and not improving at anything else outside of it.
Oh and I want to give my own best art tip for beginners... JOIN ART SERVERS! For example John Kafka's art server has SOOO MANY GOOD ARTISTS that you can absolutely learn from just by watching their streams in vc! Heck you can even see absolute GODS in that server such as Monoco and Mika Pikazo! Really the best way to improve at art is being in the environment that incentivizes you to learn and get better, and also gives you resources!
I definitely recommend following this advice 👍
Is it bad that I don’t know what perspective the last drawing is?😂😢
♡♡♡
Anatomy is only 10% of art
Your shorts say otherwise
(No hate)
Perspective is gay
Oh yeah FU