some of the transitions to the resting/idle pose ease in rather than out, so they look oddly abrupt and snappy. besides that, this looks like a fantastic set with plenty of work put into it! nice stuff
Hi, the animations in the preview are played using the sequencer without any blending. The transition you mentioned can be significantly smoothed out in the animation setup once you have access to blending options between animation states. Thank you for your feedback! It's always great to see such attention to detail it helps us improve and deliver better results. Let me know if there's anything else you'd like to discuss or suggest!
@ ah, that makes sense then! i was honestly half suspecting it might have been that kind of a situation, where it was just a quirk of how they were presented. i’m excited to start purchasing and experimenting with your packs!
Hi, What kind of rotation are you referring to? I’m always open to adding new animations to existing packs. I encourage you to share some references that will help me understand what you have in mind. If possible, feel free to join on Discord so we can discuss in detail what you mean, and I’ll be able to address it accordingly. If for some reason you don’t have access to Discord, feel free to email me or perhaps create a Google document where you describe what you have in mind. Have a great day!
A lifting set would be cool too. For small/medium and large props. Nice work
He pushed that blue box real good
some of the transitions to the resting/idle pose ease in rather than out, so they look oddly abrupt and snappy. besides that, this looks like a fantastic set with plenty of work put into it! nice stuff
Hi, the animations in the preview are played using the sequencer without any blending. The transition you mentioned can be significantly smoothed out in the animation setup once you have access to blending options between animation states.
Thank you for your feedback! It's always great to see such attention to detail it helps us improve and deliver better results. Let me know if there's anything else you'd like to discuss or suggest!
@ ah, that makes sense then! i was honestly half suspecting it might have been that kind of a situation, where it was just a quirk of how they were presented. i’m excited to start purchasing and experimenting with your packs!
Awesome!
HECK YEAH!! Do you have one for rotating?
Hi,
What kind of rotation are you referring to? I’m always open to adding new animations to existing packs. I encourage you to share some references that will help me understand what you have in mind. If possible, feel free to join on Discord so we can discuss in detail what you mean, and I’ll be able to address it accordingly. If for some reason you don’t have access to Discord, feel free to email me or perhaps create a Google document where you describe what you have in mind.
Have a great day!
@@Vanilla_Loop The animations for the player to grab and then rotate a block, instead of pushing it.
Hmm, why not... I can do this in the next update. 😉
@@Vanilla_Loop LETS GOOOOOO