While I never pass up a compliment, ProfArmitage did half of the dungeons, making them unique with a nice D&D feel and XeroFoxx created the amazing videos and all the custom textures + book illustrations. That's not even taking into account all the brainstorming we did together. ;)
Nice video and it will be good to make some basic modding tutorial for people who want to get into modding Like which is the prefer mod manager Mcp or Mpp
The UA-cam channel doesn't, but we do have a channel and embassy on the Morrowind Modding Community discord server, that's the one that's already been linked by the other commenter. Lots of modding projects are hosted on the MMC or have embassies there, so it acts as a great community hub.
I do still plan to get back to doing Oblivion content, just need to find the time to finish working on a new graphics setup for it. The old one was getting a bit dated.
I really wish modders would move on to OpenMW instead of relying on MWSE. I'd love to try some of these mods but the stability of OpenMW is too good to pass up.
My complete lack of surprise that Danae + Merlord + Melchior working as a team created something absolutely flippin' ridiculous :D
They are the dream team, aren't they? :P
They significantly improved several portions of the otherwise mediocre side dungeon I created for the mod.
@@ProfArmitage218 So humble as always. Your mind-bending puzzle dungeons are incredible & so much fun. Totally worth playing for those alone.
There's no denying that they made the underwater and shrinking rooms better while I was away for Christmas.
While I never pass up a compliment, ProfArmitage did half of the dungeons, making them unique with a nice D&D feel and XeroFoxx created the amazing videos and all the custom textures + book illustrations. That's not even taking into account all the brainstorming we did together. ;)
Wow! The first mod is incredible! This is what the "Vault-Tec Workshop" DLS for Fallout 4 should have looked like
Wow. I didn't know Pimp My Shrine is that advanced. Another addition to my load order.
Ok the pimp my shrine transmutation ability is very close to bringing Fallout 4s settlement building system to Morrowind.
I love Morrowind Modding series!!
Amazing! Hats off for the modders, every each one of them, and thank you Darkelfguy for sharing their work with us. :)
ooooh, been waiting for this video! All great-looking mods, and hilarious video!
Much love to this channel and the Morrowind modding community!
💘💘💘👍 Finally, settlement building in Morrowind lol.
Nice video and it will be good to make some basic modding tutorial for people who want to get into modding
Like which is the prefer mod manager
Mcp or Mpp
anyone know the mod he is using for his first person swing animations?
The weapon swings are from MCAR: www.nexusmods.com/morrowind/mods/48628
@@MorrowindModdingShowcases Thank you very much.
Do you have a discord for your community?
sure! welcome in:
discord.gg/HSqw2VTS2R
The UA-cam channel doesn't, but we do have a channel and embassy on the Morrowind Modding Community discord server, that's the one that's already been linked by the other commenter. Lots of modding projects are hosted on the MMC or have embassies there, so it acts as a great community hub.
Missing y'all's Oblivion showcases! But glad to hear you're still active like crazy. :)
I do still plan to get back to doing Oblivion content, just need to find the time to finish working on a new graphics setup for it. The old one was getting a bit dated.
WoW!!! :o
How we got second I'll never know, the code is half-broken 😅
I really wish modders would move on to OpenMW instead of relying on MWSE. I'd love to try some of these mods but the stability of OpenMW is too good to pass up.
Yeah, this is why I haven’t switched to OpenMW. MWSE’s Lua scripting can do so much that simply is not possible in OpenMW, at least not yet.
We will when OpenMW allows us to make mods like this.
I wish MWSE worked for OpenMW so I could play these mods.
They've been working to bring lua scripting to OPENMW for a while now.
@@holo525 yeah, I've since joined Twitter and saw the announcement that the next version is lua support.
Sadly I have to say I don't endorsed the first two mods for not being compatible with OMW.
I like your accent, where u from?
He says in one of the interviews. Not sure which though