The Traveling Salesman Problem: When Good Enough Beats Perfect

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  • Опубліковано 30 тра 2024
  • Use the code "reducible" to get CuriosityStream for less than $15 a year! curiositystream.com/reducible
    The Traveling Salesman Problem (TSP) is one of the most notorious problems in all of computer science. In this video, we dive into why the problem presents such a challenge for computer scientists and some of the clever methods used to solve the problem.
    We start with showing why all brute force solutions and even optimizations to get exact solutions can't reliably be used for large instances of the problem. We then proceed to discuss some heuristic based approaches such as nearest neighbors, greedy, and Christofides to get solutions that are reasonably close to the optimal solution.
    But after finding a candidate solution, we also show how one might improve this solution via local search. We discuss some interesting algorithms for tour improvements including 2-opt, random swapping, and 3-opt improvements. Finally, we show some clever ways to analyze the search space, including simulated annealing and ant colony optimization.
    Chapters:
    0:00 Intro
    1:27 Problem Definition
    2:27 Why Finding Optimal Solution Is Practically Impossible
    5:35 Nearest Neighbor Heuristic
    6:59 Lower Bounding TSP
    11:03 Greedy Heuristic
    12:06 Christofides Algorithm
    16:11 Sponsor (CuriosityStream)
    17:15 Tour Improvements
    21:13 Simulated Annealing
    24:14 Ant Colony Optimization
    28:25 Conclusion
    Animations created jointly by Nipun Ramakrishnan and Jesús Rascón.
    References:
    Nice interactive on various TSP algorithms: cse442-17f.github.io/Travelin...
    Many of the results for the algorithms are based on findings in this paper: www.cs.ubc.ca/~hutter/previou...
    This video wouldn't be possible without the open source library manim created by 3blue1brown and maintained by Manim Community.
    The Manim Community Developers. (2022). Manim - Mathematical Animation Framework (Version v0.11.0) [Computer software]. www.manim.community/
    Here is link to the repository that contains the code used to generate the animations in this video: github.com/nipunramk/Reducible
    Music in this video comes from Jesús Rascón and Aaskash Gandhi
    Socials:
    Patreon: / reducible
    Twitter: / reducible20
    Big thanks to the community of Patreons that support this channel. Special thanks to the following Patreons:
    Andjela Arsic
    Andreas
    Adam Dřínek
    Burt Humburg
    Brian Cloutier
    Eugene Tulushev
    kerrytazi
    Matt Q
    Mutual Information
    Ram K
    Richard Wells
    Sebastian Gamboa
    Winston Durand
    Zac Landis

КОМЕНТАРІ • 508

  • @Reducible
    @Reducible  Рік тому +62

    Thanks to CuriosityStream for sponsoring this video! If you want to watch their content and support the channel while doing so, go to curiositystream.com/reducible and use code "reducible" to get access for $14.99/year.

    • @tuongnguyen9391
      @tuongnguyen9391 Рік тому

      Can you do Max cut problem :)))

    • @hexeddecimals
      @hexeddecimals Рік тому

      Congrats on the sponsorship dude!

    • @deadhorseak
      @deadhorseak Рік тому

      Hello. I've academically researched the Travelling Salesman Problem for years now (mostly centered around finding better algorithms than existing branch-and-bound approaches). I can say you did quite a good job explaining it. Even better than I could do in some of my own presentations. If you're looking for a mind-bogglingly difficult problem, you could do one on the Bandwidth Minimization Problem. If I remember correctly one of the algorithms for it had complexity ≈ O(20^N).

    • @dodimantakimpo5743
      @dodimantakimpo5743 Рік тому

      What software do you use to create animations?

    • @RakeshKumar-te1tr
      @RakeshKumar-te1tr Рік тому

      Tell me a good digital signal processing text book

  • @KazeSenshi2929
    @KazeSenshi2929 Рік тому +1817

    I know the optimal algorithm for a graph with two nodes.

    • @shivanshmishra752
      @shivanshmishra752 Рік тому +11

      Lol

    • @cyanmargh
      @cyanmargh Рік тому +190

      Believe it or not, I have an algorithm even for three vertices!

    • @gemigames154
      @gemigames154 Рік тому +10

      Prove it!

    • @Shxrpay
      @Shxrpay Рік тому +80

      @@gemigames154 too long to write in a comment

    • @no_name4796
      @no_name4796 Рік тому +20

      @@cyanmargh i am such a genious that i may be able to solve 4 vertices graph!

  • @austinbutts3000
    @austinbutts3000 Рік тому +552

    "Sometimes things have to get worse before they get better."
    I didn't expect life wisdom to come from a video on heuristic optimization algorithms. A surprise to be sure, but a welcome one.

    • @MagDrag123
      @MagDrag123 Рік тому

      Thanks to the greedy algorithm, humanity discovered fossil fuel.

  • @Nononoya009
    @Nononoya009 Рік тому +220

    TSP is a NP hard problem but so is making this video. Every seconds of the video I see an exponential effort invested. Thank you so much!

    • @cit0110
      @cit0110 Рік тому

      @@abdulhfhd ohh nooo why did you correct him? you didn't owe him anything

    • @cit0110
      @cit0110 Рік тому

      @@abdulhfhd fs bestie, remember what you like to say. you don't owe anyone anything

    • @cit0110
      @cit0110 Рік тому

      @@abdulhfhd yeah but you still don't owe anyone anything. remember that. thats your motto 😂

    • @cit0110
      @cit0110 Рік тому

      @@abdulhfhd 💦 don't give it up hunny

    • @cit0110
      @cit0110 Рік тому

      @@abdulhfhd ;p

  • @wafikiri_
    @wafikiri_ Рік тому +337

    In the '80's, I used a different strategy to solve this problem, just for my satisfaction. I based my solution on the way Nature would create an inner expanding bubble until touching all the nodes with minimal tensional energy. I used Basic in an 80286 PC, with about 100 random nodes. A short program with less than 100 lines of code was enough to get satisfactory results.
    Edit: minor grammatical correction (English is not my first language, sorry for that).

    • @kemsekov6331
      @kemsekov6331 Рік тому +11

      This is cool idea!

    • @viniciusfriasaleite8016
      @viniciusfriasaleite8016 Рік тому +5

      Really clever!

    • @wafikiri_
      @wafikiri_ Рік тому +4

      @@viniciusfriasaleite8016 Obrigado.

    • @wafikiri_
      @wafikiri_ Рік тому +1

      @@kemsekov6331 Thank you.

    • @angeldude101
      @angeldude101 Рік тому +21

      I mean, a bubble tries to minimize tension around the outside, which is basically just a 3D version of the same problem.

  • @breckandolley8904
    @breckandolley8904 Рік тому +124

    I'm quite impressed that you managed to avoid mentioning entropy while discussing the annealing approach and the pheromone approach. I once tried to explain pheromone optimization to a friend of mine who wasn't familiar with using entropy to backtrack a search, and I simply wasn't able to explain the process. Well done!

    • @breckandolley8904
      @breckandolley8904 Рік тому +46

      Post Script:
      My specialty is particle physics, and his is machine learning, so maybe I'm just too in love with entropy to shut up about it. (I have been told that it is not normal to use the Bose Statistics to explain how I organize eggs in a carton.)

    • @Reducible
      @Reducible  Рік тому +40

      Interesting, the entropy connection feels natural with Simulated Annealing, and it makes some sense with Ant Colony Optimization. I couldn't quite find an appropriate place to add it into the script without it feeling a little forced though. Thanks for bringing up this connection.

    • @herseem
      @herseem Рік тому +2

      @@breckandolley8904 Even without having ever heard of Bose-Einstein statistics before, but knowing already it's an obscure branch of advanced maths, this made me laugh out loud. Nevertheless, I did check out what it is afterwards, so thanks for bringing it's existence to my attention.

    • @TAP7a
      @TAP7a Рік тому +2

      @@herseem Bose-Einstein is like second year Physics undergraduate material, hardly arcane forbidden knowledge

    • @herseem
      @herseem Рік тому +3

      @@TAP7a I believe you, and that is still pretty obscure for most people who struggle to understand basic statistics. And still far more advanced than is required for filling an egg carton

  • @Mutual_Information
    @Mutual_Information Рік тому +146

    Been excited for this video for awhile. I’ve heard of TSP superficially many times.. but never got a deep dive like this before. Very motivated, exceptionally beautiful and naturally narrated. Content like this is the gem of UA-cam.
    Just to add: As impossible as this problem is.. it’s wild to know we have a record solution with a tour length of 7.5+ billion.

  • @tkzubaran
    @tkzubaran Рік тому +155

    PSPACE problems, common in planning, are arguably "harder", as TSP is "only" NP-hard.

    • @theprofessionalfence-sitter
      @theprofessionalfence-sitter Рік тому +39

      And then you have infinitely many degrees of uncomputable problems on top of that.

    • @mafrasi2
      @mafrasi2 Рік тому +36

      According to the time hierarchy theorem, there even are infinitely many *computable* classes harder than NP.
      I think the video title is a bit misleading (or wrong really)

    • @HaoSunUW
      @HaoSunUW Рік тому +3

      It also has a 3/2 approx in general and PTAS in the planar and euclidean cases. Further real world instances are often solved to within 1-2%

    • @Vaaaaadim
      @Vaaaaadim Рік тому +10

      Assuming NP != PSPACE

    • @schwingedeshaehers
      @schwingedeshaehers Рік тому +1

      @@Vaaaaadim i think that that is proven, but i am not sure.
      but the Problem, if a program runs infinity, is unsolveable.

  • @brain5853
    @brain5853 Рік тому +5

    So I had this job at a water-selling firm (pumping artesian water source and distributing it either in bottles or through dispensing machines). I took care of machine maintenance and also the logistics of refilling the machines with water. Basically making routes for the drivers that did it. Then some time later got into coding trying to change my career, and in search of ideas to build a portfolio, had this "brilliant" idea of making a routing algorithm. "Should be easy, I can do the routes with my eyes closed by now, just need to put the logic in my brain into code". Or so I thought. After some research, you guessed it, it turned out that I was trying to tackle the TSP. After lots of hours trying to get it to output routes that actually make sense scaled it down to a small web-app that just sorted stuff by priorities, while still doing routing myself, still saved some time and made a nice entry into the portfolio.

  • @tenet-rotas
    @tenet-rotas Рік тому +39

    Never would I have thought that there is a connection between crystallurgy and the travelling salesman problem. What a beautiful video. Thank you for making this accessible for everyone!

  • @EricKolotyluk
    @EricKolotyluk Рік тому +7

    I have an MSc in Computing Science, but I have never seen a treatment of TSP and friends as beautiful as this. Thank you.

  • @Arthurt120
    @Arthurt120 Рік тому +15

    It's interesting to see how a "simplifyed" (two way edges, linear paths) can become arbitrarily hard to solve. Imagine bringing this problem to a urban scenario, where edges are streets that are not necessarily 2 way and are non linear and trafic is involved.

    • @Agedude
      @Agedude Рік тому +8

      In a lot of cases that might be more difficult, but in many cases it might actually be easier to solve. Adding additional rules to the system could make most potential solutions very obviously bad or eliminate them entirely until there are only a few possibilities to check.

    • @U20E0
      @U20E0 Рік тому +3

      The ant solution might be the best in that case, and it would work without any extra modification. ( for one-way roads just initialize the appropriate entry in the weight matrix as zero instead of one )
      Plus it can adapt to variable conditions well. ( Adding as an additional input an array that weighs the randomness on each node may help with sudden changes. )

  • @CursedByManga
    @CursedByManga Рік тому +24

    Never knew there were so many similarities between solving TSPs and reinforcement learning!
    Simulated annealing is so similar to the explore-exploit problem/bandits/epsilon-greedy and the ant colony optimization also reminds me so much of genetic algorithms and reinforcement learning😻
    Cool video!!

    • @dr_davinci
      @dr_davinci Рік тому

      I was thinking the same, Ant colony optimization reminded me of genetic algorithm.

  • @thomascoolidge2161
    @thomascoolidge2161 Рік тому +21

    I did a report in Linear Algebra discussing using Adjacency Matrices to find paths from any point to any other point by raising matrices to their power step by step. I managed to make it work for minimum hop count and shortest path between two points. Unfortunately it doesnt solve the TSP because it does not go back to it starting point.. only that it can hit every point. We had another idea of using something similar to what we called gravitic weighting to image creating the shortest path by picking any point and then "lifting it" and seeing the other points fall based upon distance.. we ran into problems with pruning of ineffecient routes.. if we could identify routes that were not going to be used we think it would have worked.. unfortunately our advisor didnt seem to care to help us at all... to him TSP was just an impossible problem and we were waisting our time.

  • @rohitd09
    @rohitd09 Рік тому +8

    Great insight on TSP. The research is vast and the information is often overwhelming.. but the way everything seems connected at the end is just amazing. Great intuitive ways to solve the TSP, would love to see more content on NP hard and NP complete problems. I started watching your content almost 2 years back when I first saw your ‘Towers of Hanoi’ video. Informative and concise.. love the animations

  • @jimboli9400
    @jimboli9400 Рік тому +10

    In love with the new intro. Amazing content as always! Doing computer science proud!

  • @kaishang6406
    @kaishang6406 Рік тому +6

    your videos are always a treat and often expose me to more knowledge that I didn't know exists before. thank you.

  • @papagunit
    @papagunit Рік тому +1

    What an incredible intro to this problem. Wow, so clearly laid out. Thank you for all your work on this!!

  • @ThePlayfulJoker
    @ThePlayfulJoker Рік тому +4

    Wow, that's a lot better than the 10 slides I got in university for this problem. Even took me less time to go through your video because it made so much more sense. Online universities with teachers like you would be so much better for everyone involved. Mad respect for you to make videos at this level of quality!

  • @sathirasilva4958
    @sathirasilva4958 Рік тому +2

    Woah this is a video that I was waiting for since a long time. I've attempted to solve many variations of TSPs but I couldn't find any good and intuitive video regarding TSPs and heuristic algorithms on UA-cam. Thank you so much!

  • @ricardocardoso6523
    @ricardocardoso6523 Рік тому +5

    This video was very well done! I come from a data science background, and so I was more familiar with the traveling salesman problem in the context of evolucionary optimization and multi objective optimization. The heuristic aproaches presented in this video are super interesting, and the presentation is amazing, it was really easy to understand.

  • @nsiepmann
    @nsiepmann Рік тому

    Thank you - this was SO helpful. I watched it once this morning, and came back to rewatch and make notes in the afternoon, and I finally feel like I have a good understanding of the topic! Subscribed.

  • @madhes23
    @madhes23 8 місяців тому +1

    How to like a video multiple times? The explanation and animation was phenomenal. Great job!

  • @BillyBob-wh4sq
    @BillyBob-wh4sq Рік тому

    This video is super well-made and really interesting, even as a person who already has some knowledge of the concepts mentioned. You did a great job taking a topic such as the TSP and simplifying it in a way that can be shown as an intro-level lesson.

  • @dfkjbdfondfngg
    @dfkjbdfondfngg Рік тому +1

    The sheer amount of work that goes into creating these simulations.... Thank you!

  • @Habib-ov3nv
    @Habib-ov3nv Рік тому

    Such an great video! You're doing an amazing job explaining those problems! Can't wait for your other videos!

  • @JohSmith
    @JohSmith Рік тому

    This video is awesome. Great explanation and great montage (it's a lot of work to show all this nodes and highlight them)

  • @_spartan11796
    @_spartan11796 Рік тому +2

    Always great to see you post!

  • @tellurian7999
    @tellurian7999 Рік тому +4

    One of my favorite approximations is using a blob-like shape that stretches itself to just barely touch all the nodes while taking up as little space as possible, and then going around the edges of the blob.

  • @10produz90
    @10produz90 Рік тому

    The visualizations are just awesome and add so much to the already awesome explanation.

  • @pamdemonia
    @pamdemonia Рік тому

    Fascinating and informative as usual. I love that you have the ability to make some rather difficult subjects understandable, even to my fine arts degree brain!

  • @ferdiaz8703
    @ferdiaz8703 Рік тому

    Incredible explanation! I learned about simmulated annealling in a stochastic simulation methods course but never got the key idea behind it, but thanks to you now I get it!

  • @Boringpenguin
    @Boringpenguin Рік тому +5

    Very well done! TSP is one of the problems that interests me a lot but I just never got the time to learn it properly. This is the perfect introduction on TSP for all of us to enjoy :)

  • @herseem
    @herseem Рік тому

    Absolutely top-quality video. Thanks for creating it. Has stimulated me to find an algorithmic solution that is better than what is currently available. Will be a useful problem for learning Python

  • @rubensleite5838
    @rubensleite5838 Місяць тому

    I will definitely apply this to my thesis problem: Point cloud registration and 3D reconstruction. Thank you very much.

  • @Funzelwicht
    @Funzelwicht 7 місяців тому

    Sooooo well explained and animated, so good!

  • @tinymints3134
    @tinymints3134 Рік тому

    You did a great job on this video. I learned a lot and it solidified other understandings I had. Awesome!

  • @anshumandash1304
    @anshumandash1304 Рік тому

    I think you do amazing work, you have a talent at showing your passion for this beauty, it's truly infectious. Amazing work as always!

  • @HiAdrian
    @HiAdrian Рік тому

    Great presentation on TSP, this was a pleasure to follow!

  • @elijahberegovsky8957
    @elijahberegovsky8957 Рік тому +1

    I loooove discrete optimization, very happy you made a video on it.
    The problem with ACO as opposed to SA is that every single step of ACO is, in my (small) experience, slower. SA usually makes very local changes to the current solution, so calculating the makeup and cost of the next solution is very efficient, sometimes, like with 2-opt, even independent of size of the problem. ACO, on the other hand, has to compute its solutions from scratch, which makes it incredibly slow.

  • @fugoogle_was_already_taken
    @fugoogle_was_already_taken Рік тому

    Thank you for this video, it has been a fine "survey" on TSP in aestheticaly pleasing and compact way.

  • @gabotron94
    @gabotron94 Рік тому

    Your narration has improved a lot! These keep getting better.

  • @hacker2ish
    @hacker2ish Рік тому

    Great, very comprehensive overview with all the important details, learned a lot

  • @roberthildebrand1780
    @roberthildebrand1780 Рік тому

    Absolutely amazing video! Fantastic resources are posted in the information as well.

  • @Amplefii
    @Amplefii Рік тому

    I was reading grokkings algorithms book last night and ended up looking for a video on TSP and didnt find anything good, then you uploaded this. Gotta love when that happens.

  • @9785633425657
    @9785633425657 Рік тому

    A wonderful video. I've tried to understand many of the algorithms mentioned in the video, but couldn't get it. Thanks to you I now see and understand the logic of those solutions! Thank you! :)

  • @srinivasyeleti
    @srinivasyeleti Рік тому

    Quality of the Content is Mind Bending .

  • @tru1988
    @tru1988 Рік тому

    Great exploration of the problem space and amazing explanations of common approaches to solving it.

  • @sanchitsinghiitg
    @sanchitsinghiitg Рік тому

    Awesome video! Nice summarisation of very complex ideas.

  • @raykos4257
    @raykos4257 6 місяців тому

    Phenomenal video. This deserves more views.

  • @13thk
    @13thk Рік тому

    Anıther great video, as always.
    This reminds me of my time trying to solve how to obtain the least amount of versions for a list of given version ranges and a set of available versions, for some reason. It operated by intersecting version ranges results together and taking the larger groups until all groups left didn't intersect.

  • @PowerhouseCell
    @PowerhouseCell Рік тому

    Beautiful explanation of the Travelling Salesman Problem! 💛

  • @user-hl2yj8kp2s
    @user-hl2yj8kp2s 4 місяці тому

    I love this channel. This is better presented than a college education. Super high quality video. Thanks!

  • @laurenswissels8480
    @laurenswissels8480 Рік тому

    The production quality of your videos is insane. Keep it up!

  • @BoazNahumPlus
    @BoazNahumPlus Рік тому

    Making this video must been a hell of a work. Thank you!

  • @Igigog
    @Igigog Рік тому

    What an absolute banger of a video. Liked every second of it.

  • @louighi91
    @louighi91 Рік тому +3

    Such a high quality content! Thank you :) remembers me to the time where I learned that during studying

  • @ralphwiggum3134
    @ralphwiggum3134 Рік тому +1

    I had trouble programming a tic-tac-toe game where I didn't want to rely on simple strategies for the computer's moves. I wanted to create a logic function that could be expanded to 4x4, 5x5, or more grids. I gave up for the time, but plan to try again some day. I think this video is very informative and can give me some clues to creating the logic that I would like to create.

  • @TrulyUnderstandingAlgorithms

    Great video! In my experience, greedy plus local search is a dead simple way to obtain very good solutions to many optimisation problems. To nitpick a little bit, TSP is not impossible, just intractable in its generality (for all we know).

  • @gosunov
    @gosunov Рік тому +6

    Great video, simulated annealing is really interesting and easy to implement idea

  • @user-un5tf3zz6k
    @user-un5tf3zz6k Рік тому

    Thank you for such a high quality video. It was interesting to watch and very informative. Thank you!

  • @cubiccentral4480
    @cubiccentral4480 6 місяців тому

    This is one of the greatest computer science videos I have ever seen. Wow.

  • @ayoCC
    @ayoCC Рік тому +1

    this video was specially intuitive and engaging. Extremely entertaining presentation!

  • @daemitrious
    @daemitrious Рік тому

    what an incredibly well done video mate

  • @skatlag
    @skatlag Місяць тому

    You're the only cs channel using manim at that level. Respect bro, keep going

  • @RecursionIs
    @RecursionIs Рік тому +1

    Great intro to the TSP! You should check out the IPPA algorithm applied to this problem, it can create some great animations 😁

  • @stacksmasherninja7266
    @stacksmasherninja7266 Рік тому

    I'm a grad student studying this and honestly this is probably the best online explanation on this topic. 10/10 would watch again for reference

  • @JordanMetroidManiac
    @JordanMetroidManiac Рік тому +7

    Amazingly easy to understand, thanks to you!
    One idea: What if we initialize R in the AS algorithm to correspond to the MST? I think that would yield faster convergence to a good solution and/or better solutions on average.

  • @JM-qu5sc
    @JM-qu5sc Рік тому

    Awesome explanations, thank you for the content!

  • @dennisjecool
    @dennisjecool Рік тому

    Thank you for the amazing animations and clear explanation!

  • @canberkuyar5469
    @canberkuyar5469 10 місяців тому

    amazing video... thanks for clear and interesting visualization!

  • @kennethcula822
    @kennethcula822 Рік тому +4

    I was just reading about approximation algorithms in Kleinberg’s and Tardos’s ‘Algorithm Design’ book. Great job at succinctly and informatively presenting the topics!

  • @andmefikri7555
    @andmefikri7555 Рік тому

    Great video! Learned so much from this.

  • @harold2718
    @harold2718 Рік тому +1

    And yet in real life we (in Operations Research) solve such problems and harder ones such as vehicle routing daily, using solvers that are based on linear programming. Finding optimal solutions is very practical actually, it's mostly *theoretically* impossible, but the worst cases do not arise organically (you can construct them though).

  • @JimLeonard
    @JimLeonard Рік тому

    Happy to see simulated annealing here. I improved the quality of an audio encoder I wrote that used vector quantization by introducing simulated annealing to refine the initial codebook.

  • @Ruchir205
    @Ruchir205 Рік тому +1

    A classical problem from the field of Operations Research and one the most studied

  • @CyCloNeReactorCore
    @CyCloNeReactorCore Рік тому

    thank you for this reducible

  • @rupen42
    @rupen42 Рік тому +1

    Annealing also reminds me of stochastic descent. Find the direction that decreases what you're trying to minimize, then add some fuzz to help to escape local minima.

  • @gaspump
    @gaspump Рік тому

    I always felt a bit daft at formal math but I'm amazed at how this video visualized my own intuition

  • @Joker22593
    @Joker22593 Рік тому +1

    Complexity Theorist here. Did you know you can solve this in polynomial time using parallel computing on exponential processors? You just try every route at the same time. Since we all have video cards with thousands of cores, it's mostly practical to use this method for small data sets.

  • @yahav897
    @yahav897 Рік тому +2

    Sweet, a new video! You're incredible.

  • @Ethan_Simon
    @Ethan_Simon Рік тому

    Wow, I've been wanting to learn about this and take a crack at it myself!

  • @john-peterkrause7237
    @john-peterkrause7237 Рік тому

    This video was fascinating!

  • @9034833838
    @9034833838 Рік тому

    Alpha Pheonix's Voting Block algorithm was a beautiful demonstration of this

  • @antonios3717
    @antonios3717 Рік тому

    beautiful video, great moments in my degree studying this problem

  • @aviralsood8141
    @aviralsood8141 Рік тому

    Absolutely incredible stuff

  • @Ellisha2488
    @Ellisha2488 Рік тому

    That was really interesting, I love your channel :)

  • @LiborTinka
    @LiborTinka Рік тому

    I remember simulated annealing from learning nonlinear numerical optimization - it's a popular way to discover local minima that wouldn't be otherwise found with systematic approach.

  • @user-iu1xg6jv6e
    @user-iu1xg6jv6e Рік тому +3

    I had issue understanding your pronunciation of "accept", so I did a huge mistake and went searching for how to pronounce it!
    I'm more confused now!
    Anyway, great video.

  • @pauljones9150
    @pauljones9150 Рік тому

    I didn't know that simulated annealing and ant colony optimization was useful in travelling salesmen problems! Very cool

  • @KurtWoloch
    @KurtWoloch Рік тому

    I once coded a similar algorithm. My version started with a single point (the origin point) and then added the other points one by one, in no particular order, but for each point an existing section of the path was broken up and the point inserted into it, and it checked for each existing segment how much length would be added if the new point was inserted into that segment, and the segment with the shortest length increase would be chosen to insert the new point into. Don't know how good of a solution this was though... By the way, I used this for a simulation of a scooter service man employed by an e-scooter sharing company who had to service (collect, deploy or battery swap) several given scooters on the map, and it would give a list of directions, a series of coordinates where to go to and instructions of what to do there, and the coordinates were sorted by this algorithm.

  • @kaifscarbrow
    @kaifscarbrow Рік тому +1

    I'm probably having a bias from the examples shown but I kept thinking that the optimal path is when you imagine a circular string that surrounds all the points starts shrinking onto the points. Ofc, this will only connect the outermost vertices and the inner ones will be left out. [Edit: So how do we get to the inner nodes from here? Let the strings grow until it hits one of the inner nodes. DO NOT RECURSE from here. Move to the next segment. Do this until all the inner nodes are visited] So I had another idea. Imagine making a polygon out of the vertices. I'm guessing that the polygon whose sum of external angles is the least will be the optimum solution. Well I could just be guessing.
    Very nice video. Thanks for introducing the topic.

  • @VincentKun
    @VincentKun Рік тому +1

    Coding Adventure did the ants colony so i was familiar but the simulated annealing is just so pretty as a natura approach to this problem, i want to try to implement these two as soon i've some spare time.

  • @identityelement7729
    @identityelement7729 Рік тому +1

    I am thinking that I saw a video where to calculate a lower bound was done by Linear Programming. Then the next task was to find a route which has this minimal cost. And from that video I remember that 100 nodes are paractically computable to get an optimal route.

  • @DiamondSane
    @DiamondSane Рік тому

    It was nice to know, thanks

  • @Chizypuff
    @Chizypuff Рік тому

    I had an idea for this problem at the start of the video,
    Draw a shape that represents the average location of the remaining nodes before each, then choose between the closest nodes favoring nodes that are furthest from the average location border. I think it would help link those outer nodes so they don't have multiple long jumps to them

  • @awwastor
    @awwastor Рік тому

    5:30 At one point we might get a good solution for the optimal road, if P =NP, then we will get it for large enough N anyway but even if not, there are some very fast solutions to many complex, NP-Complete problems. Like the N queens problem or the exact cover problem (or the generalised cover problem)

  • @MaxSzalinski
    @MaxSzalinski Рік тому

    Such a nice video! I appreciate the fundamental approach to describe the TSP and showing various ideas to solve it. At the end I thought that it would be nice to hear a brief mention of Dynamic Programming (or at least Reinforcement Learning) for TSP.

  • @O5680
    @O5680 Рік тому +1

    A general solution to the Travelling Salesman problem for ANY graph:
    1.) Throw away the graph.
    2.) Create a single node.
    3.) Since there is only one node, the solution for this graph is optimal.
    This algorithm runs in O(1) time. I can't overstate how important this development is to the world.

  • @_AvaGlass
    @_AvaGlass Рік тому +1

    This video is so good that I want more people to see it, so I'm commenting to drive engagement.