Part 1: From SketchUp to Fabrication

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  • Опубліковано 13 жов 2024

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  • @PatrickHoodDaniel
    @PatrickHoodDaniel  11 років тому +4

    Thanks. Took me about 1.5 weeks to get all of the footage and get it all edited.

  • @zaidouabdallah9527
    @zaidouabdallah9527 6 років тому

    Yes, I can believe that easily - it's a very detail project - I assume (and hope) that this is a "real" project such that you have something useful and concrete for yourself at the end of it. None-the-less, as a tutorial I am sure it will be well appreciated by your followers.

  • @ArtMaknev
    @ArtMaknev 11 років тому +1

    I was always wondering whether it was possible, thanks for showing that it is!

  • @PatrickHoodDaniel
    @PatrickHoodDaniel  11 років тому

    Thanks. Two more to upload on this series.

  • @H2Dwoat
    @H2Dwoat 2 місяці тому +1

    Hi, some feedback if I may. The very fast Timelapse is disorientating with no benefit.

  • @PatrickHoodDaniel
    @PatrickHoodDaniel  11 років тому +1

    Thanks.

  • @gregorexan
    @gregorexan 3 роки тому +1

    Thank you for this tutorial, nice explanation, just one question, can I add automatically objects definition for CNC work ?

    • @PatrickHoodDaniel
      @PatrickHoodDaniel  3 роки тому +1

      I'm ot sure what you mean. Can you elaborate?

    • @gregorexan
      @gregorexan 3 роки тому

      @@PatrickHoodDaniel I have modeled a parametric chair with sketchup and I flattened all the parts, just missing how to number the parts or write their reference number which is on they definitions with an automatic way (like Slicer do), thanks in advance.

    • @PatrickHoodDaniel
      @PatrickHoodDaniel  3 роки тому +1

      @@gregorexan I haven't used sketchUp in a while and sketchUp has changed quite a bit since I made this video. I use Fusion360 or Inventor and part numbering and naming is pretty straight forward with those programs. I just don't know with SketchUp.

    • @gregorexan
      @gregorexan 3 роки тому +1

      @@PatrickHoodDaniel You are totally right, I too have migrated to Maya, I think if we want to waste time to learn something we have to do it in a professional way, I have old Sketshup projects that I want to recovered them, for the moment I have just Slicer For Fusion 360, I'll take a look to Fusion360, Thanks for your advice.

    • @PatrickHoodDaniel
      @PatrickHoodDaniel  3 роки тому +1

      @@gregorexan Let me know how it goes.

  • @PatrickHoodDaniel
    @PatrickHoodDaniel  11 років тому

    Are you looking for a way to mark a line to show the bend position? Or are you looking for a way in SketchUp to show how a sheet of metal can be show as bent?

  • @ArtMaknev
    @ArtMaknev 11 років тому

    Yes, how to show that there is a bend position, so the person in the shop will know where to bend, and if there is a way to make assembly flat in sketchup that will be very helpful as well! Thanks.

  • @PatrickHoodDaniel
    @PatrickHoodDaniel  11 років тому

    Part 3 tomorrow. It is rendering.

  • @nicksknacks1863
    @nicksknacks1863 3 роки тому

    Patrick, have a couple of questions on some resources. Know of any budget companies that do design templates for fun projects to do with the kids. I haven' t cut in years on my 3040 looking for some fun and easy files to get the family reingaged.

  • @NBTVer
    @NBTVer 11 років тому

    Great tutorial Patrick, very well put together.

  • @melbendigo
    @melbendigo 5 років тому

    Can SketchUp be used to create production files for parts for mold-injection or is it not meant for that? Thank you!

  • @ColeMcConnell
    @ColeMcConnell 11 років тому

    Fantastic! Can't wait to see the other videos!

  • @ArtMaknev
    @ArtMaknev 11 років тому

    Quick question, is it also possible to specify somehow in sketchup where the metal will be bent?

  • @chrisscott4987
    @chrisscott4987 11 років тому

    What was the method you mentioned to export the circles and arcs as true circles and not curves polyline segments? I can't seem to export true circles. Any advice?
    Thanks!

  • @AlexB-nt8bg
    @AlexB-nt8bg 7 років тому

    so counterproductive !

  • @Sechtech
    @Sechtech 10 років тому

    You used complicated way to extract the faces. You can put all components on rectangles and you do intersect with model. After that delete all components on rectangles. There is the same geometry like you had in your video. ;-)

  • @abdulrahmanmashaal6183
    @abdulrahmanmashaal6183 11 років тому

    good

  • @dharmendrakumar13
    @dharmendrakumar13 11 років тому

    like this

  • @rushmake4740
    @rushmake4740 3 роки тому

    You can use ABF plugin it faster than this

  • @NBTVer
    @NBTVer 11 років тому

    Yes, I can believe that easily - it's a very detail project - I assume (and hope) that this is a "real" project such that you have something useful and concrete for yourself at the end of it. None-the-less, as a tutorial I am sure it will be well appreciated by your followers.