I suggest to bring mostly T-15 Barbaris (upgraded) and some T90s, T14 Armatas & T80BVR, bring 2xS300 with the two big tubes + a pantsir parked in reverse towards the guesstimated threat + some Anti Helicopter defense. This will take care of 99% of air threats and cruise missiles/ATACMS. Infantry is mostly useless, so bring the cheap stuff to contest/hold positions ony. Your main force will mostlikely be T15 with Tanks 1:1 + 1 AA vehicle. And simply roll into terrain you want to conquer. If the enemy also builds a Tank blob bring some cluster artillery to the party. Dont forget to build a couple of close by "repairshops" for your force to minimize downtime and max. time spent in combat. EDIT: I bring 6 Grenade Launcher Teams into the fight to bring 6 T15s, they are the cheapest infantry available and can defend somewhat well against hostile infantry.
@@Bollie give it a try! I would say the most important part of it is playing and making adjustments where you feel you are lacking. What do you feel is your biggest struggle the way you play?
Addendum: A) Bring 3xPivods or the Russian counterpart (Shilka) to defend your Strategic Missiles to shoot down Anti-Radar missiles. 1~2 of them is not sufficiant, especiallywhen the enemy spams Anti-Radar missiles. Also this setup seems to work in simple Random games. However the game is new, and players are still learning the ropes and I believe the pace is going to change very quickly. - I can already watch players not only working as a team but also setting up their Decks in accordance with each other. Amd these teams are going to whipe every random team off the map, regardless of your setup.
I'm struggling with the Russian Decks, properly the way I play 😅 Will try your deck. 😊
I suggest to bring mostly T-15 Barbaris (upgraded) and some T90s, T14 Armatas & T80BVR, bring 2xS300 with the two big tubes + a pantsir parked in reverse towards the guesstimated threat + some Anti Helicopter defense. This will take care of 99% of air threats and cruise missiles/ATACMS. Infantry is mostly useless, so bring the cheap stuff to contest/hold positions ony. Your main force will mostlikely be T15 with Tanks 1:1 + 1 AA vehicle. And simply roll into terrain you want to conquer. If the enemy also builds a Tank blob bring some cluster artillery to the party. Dont forget to build a couple of close by "repairshops" for your force to minimize downtime and max. time spent in combat.
EDIT: I bring 6 Grenade Launcher Teams into the fight to bring 6 T15s, they are the cheapest infantry available and can defend somewhat well against hostile infantry.
@@Bollie give it a try! I would say the most important part of it is playing and making adjustments where you feel you are lacking. What do you feel is your biggest struggle the way you play?
@@GGpredicament also definitely listen to this^
Addendum:
A) Bring 3xPivods or the Russian counterpart (Shilka) to defend your Strategic Missiles to shoot down Anti-Radar missiles. 1~2 of them is not sufficiant, especiallywhen the enemy spams Anti-Radar missiles.
Also this setup seems to work in simple Random games. However the game is new, and players are still learning the ropes and I believe the pace is going to change very quickly. - I can already watch players not only working as a team but also setting up their Decks in accordance with each other. Amd these teams are going to whipe every random team off the map, regardless of your setup.