You are the most responsible content create ever! The very best. Thank you for uodating, deprcating, and overall keeping Swiftful Thinking fresh WWDC has a gold mine of content for you. The new Swift Data stuff is fantastic can’t wait to see where you take it.
Hey Nick! Can you do a video on implementing machine learning through Firebase/SwiftUI? For example, a recommendation system to recommend content to users? There isnt that much documentation on the subject. Thanks!
Hello Nick! Great video like always i just wanted to point out that even if you say that implementing the stackPath will ruin the Int destinations at 19:38, this is not the case. It ruins the Int destinations just because you initialized the path as an array of strings [String] if you initialize the path as a NavigationPath() it will then work with all destination types! You should probably pin this for future viewers, or change the description of your video to point that out!
Thank you for your very good teaching. I'm just starting out so the thing I'm a little confused about is why init is called twice when navigating through screen 2. Can you explain to me?
Thanks for everything you do Nick, I have a suggestion for a future video. SwiftUI Navigation Stack and TabView - returning to the root view to scrolling to the top when appropriate. I've searched online and can't find a complete example of this anywhere!
@State private var stackPath = NavigationPath() Quoting Paul Hudson, "if you need heterogeneous data to use a special type-erased wrapper called NavigationPath. This can work with any hashable data, so you could add a few strings, a few integers, a few custom structs, etc, and as long as they all conform to Hashable you’re okay.
How do you get the preview to enable the debug output to the console? I've made sure Debug Area->Active Console. I set Preference->Behaviors->Generates Output->[Show] Debugger with [Current Views] And I don't see any options on the preview (e.g. right-clicking play). The print statements do show up when using the simulator.
Hey great video, but i've looked all over youtube no one shows what im about to ask you. Could you show us how to move to another view, without having to click on it. basically if an event happens it sets a flag and if that flag is true move to the other page. Thanks in advance.
Hey I love your videos and I've followed a bunch of your tutorials. Currently I am building my own apps but I encountered a problem I can't seem to fix. So that situation is I have a NavigationStack which has a goes to a View. That View then presents a sheet. My problem now is, I'd like to go back to the rootview from the sheet, but I can't seem to make it work. Basically I want to dismiss the sheet AND it's parent navigationLink view. Please help :(
Question is how to open screen without any Hashable object. My solution is to create empty struct for such screen. And I’m also wandering is it possible to show modal screen using navigation path or hashable array 😊
:D THANK YOU so much, I had such a lot of fun doing this with you, and the watermelon made me laugh so hard :D I'm looking forward to learning more with your videos.
Are ou also going to cover iOS17 new SwiftUI stuff right after this iOS16 changes? I am sure new developers would prefer to never learn all the property wrappers for the Views that are now being deprecated ig 😅 atleast i would prefer that 🤣 thanks for the video Nick!
I'm finally understanding how this works, thank you for comparing with the old way to shed more light! I'm also wondering what if we didn't have a value to pass, but simply wanted to navigate to another view?
Thanks for the video! Is there a way we can accelerate, or even remove the default slide-in animation when changing pages (e.g. when clicking "Super segue!" from the content page, or clicking "Back" from other child pages)? Thanks!
Hey Bro I find your content awesome and most suitable for understanding and applying. I would request you to make video on The Composable Architecture (TCA)
Thank you for such a great content. what if my second and third screen that has navigation destination of int type on both screen, will there be a problem?
Thank you for much Nick! I start form #1up to here in couple weeks, have no code back ground, not understand all of them, but will learn bit by bit, step by step , setting the foundation for my future development in App making skill, and you are one of the person i need to credit for if I become billionaire !
Been following your SwiftUI tutorials and I want to say you are doing an amazing job teaching the community all the cool Swift UI features that Apple brings every year. Thank you!
Thanks for your videos Nick, you're awesome! Newbie question though.. If I have only 2 items on a screen - say PLAY and OPTIONS buttons that lead to a GameView and OptionsView, can I simply use NavigationLink (destination, label) ? or will that be deprecated ?
He's literally one of the best teachers out there (notice how every other comment disagrees w you). You should stop watching if you aren't ready for this content yet. Check out his super beginner courses or gtfotta here
Navigation is by far the worst thing about swiftui
The part with the Navigation Stack starts at 10:18.
You are the most responsible content create ever!
The very best. Thank you for uodating, deprcating, and overall keeping Swiftful Thinking fresh
WWDC has a gold mine of content for you. The new Swift Data stuff is fantastic can’t wait to see where you take it.
Thanks! Yea, I will try to make iOS 17 videos soon 🤙😎
Please!!!!!!!!!!! You are HUGE@@SwiftfulThinking
most friendly-for-beginners SwiftUI coach on UTube. +1 respect.
Hey Nick! Can you do a video on implementing machine learning through Firebase/SwiftUI? For example, a recommendation system to recommend content to users? There isnt that much documentation on the subject. Thanks!
Hello Nick! Great video like always i just wanted to point out that even if you say that implementing the stackPath will ruin the Int destinations at 19:38, this is not the case. It ruins the Int destinations just because you initialized the path as an array of strings [String] if you initialize the path as a NavigationPath() it will then work with all destination types! You should probably pin this for future viewers, or change the description of your video to point that out!
Just tried it and it worked like you said it would. Thanks for pointing that out 👍
@@jalapisco You are welcome!
Thanks Nick
17:33 what happens if both lets say 'fruits 'and 'x' are of the same type ? how you can differentiate then ?
Could you please explain why it print twice? I tries to find but not able to find. Please explain
Thank you for your very good teaching. I'm just starting out so the thing I'm a little confused about is why init is called twice when navigating through screen 2. Can you explain to me?
Is it possible to have a navigationStack inside another navigationStack?
lets add this everyone's favourite b-a-n-a-n-a
12:48 It was as unexpected and shocking as Sopranos ending :D
What if the minimum deployment target is 15.0? How to manage the navigation destination and navigation link?
the whole thing about .self is confusing to me. Why is it explicitly needed to mention .self ?
How to navigate next screen without any action??
Thanks for everything you do Nick,
I have a suggestion for a future video. SwiftUI Navigation Stack and TabView - returning to the root view to scrolling to the top when appropriate.
I've searched online and can't find a complete example of this anywhere!
I agree..I am in the same situation
Agree...
Yeah the bootcamp is back! :D best tuts out there, thanks nick
@State private var stackPath = NavigationPath()
Quoting Paul Hudson, "if you need heterogeneous data to use a special type-erased wrapper called NavigationPath. This can work with any hashable data, so you could add a few strings, a few integers, a few custom structs, etc, and as long as they all conform to Hashable you’re okay.
How do you get the preview to enable the debug output to the console? I've made sure Debug Area->Active Console. I set Preference->Behaviors->Generates Output->[Show] Debugger with [Current Views] And I don't see any options on the preview (e.g. right-clicking play). The print statements do show up when using the simulator.
Hey great video, but i've looked all over youtube no one shows what im about to ask you. Could you show us how to move to another view, without having to click on it. basically if an event happens it sets a flag and if that flag is true move to the other page. Thanks in advance.
Hey I love your videos and I've followed a bunch of your tutorials. Currently I am building my own apps but I encountered a problem I can't seem to fix.
So that situation is I have a NavigationStack which has a goes to a View. That View then presents a sheet. My problem now is, I'd like to go back to the rootview from the sheet, but I can't seem to make it work. Basically I want to dismiss the sheet AND it's parent navigationLink view. Please help :(
Was really struggling to get my head around NavigationStack until now. Thanks for this awsome video 👍
Excellent presentation style & easy to understand in ‘bite size’
I would really really appreciate if you could do a split navigation for iPad
How to use NavigationSplitView in SwiftUI | Bootcamp #72
ua-cam.com/video/Ua37Oof6H1Q/v-deo.html
Thankyou Sir, later I found the video & commented it
Keep up the good work sir
Question is how to open screen without any Hashable object. My solution is to create empty struct for such screen. And I’m also wandering is it possible to show modal screen using navigation path or hashable array 😊
:D THANK YOU so much, I had such a lot of fun doing this with you, and the watermelon made me laugh so hard :D I'm looking forward to learning more with your videos.
Are ou also going to cover iOS17 new SwiftUI stuff right after this iOS16 changes? I am sure new developers would prefer to never learn all the property wrappers for the Views that are now being deprecated ig 😅 atleast i would prefer that 🤣 thanks for the video Nick!
I'm finally understanding how this works, thank you for comparing with the old way to shed more light!
I'm also wondering what if we didn't have a value to pass, but simply wanted to navigate to another view?
Thanks for the video! Is there a way we can accelerate, or even remove the default slide-in animation when changing pages (e.g. when clicking "Super segue!" from the content page, or clicking "Back" from other child pages)? Thanks!
Hey Bro I find your content awesome and most suitable for understanding and applying. I would request you to make video on The Composable Architecture (TCA)
When are you going to teach us how to charge people and make them pay using their debit card or credit card? Can you do that please
Thanks for providing valuable content like these...
Best explanation.
Thanks Nick, Waiting for more.😀
Thank you for such a great content. what if my second and third screen that has navigation destination of int type on both screen, will there be a problem?
Awesome Nick, I was hoping that you make videos for these SwiftUI updates.
Thank you so much
Yeah, nice to see you back Nick, and something that I can understand.
The best content on SwiftUI, thanks for telling us about the new features
Thank you for much Nick! I start form #1up to here in couple weeks, have no code back ground, not understand all of them, but will learn bit by bit, step by step , setting the foundation for my future development in App making skill, and you are one of the person i need to credit for if I become billionaire !
It’s a “when” not “if” 🚀
Thank you. Video helps a lot.
Been following your SwiftUI tutorials and I want to say you are doing an amazing job teaching the community all the cool Swift UI features that Apple brings every year. Thank you!
Thanks for watching!
You just made it so easy. Cheers 🍻
So awesome! thank you so much!
Glad to see an update on this content.
Thank you for your update!
loving the new intro nick!!
Really Respect Man...🤝
Thanks for your videos Nick, you're awesome!
Newbie question though..
If I have only 2 items on a screen - say PLAY and OPTIONS buttons that lead to a GameView and OptionsView, can I simply use NavigationLink (destination, label) ? or will that be deprecated ?
Yes you can keep it simple if you’d like
Thank you Nick!
Great as always.
Thank You!
i love you
Thanks
I’ve never used NavigationView so I would have preferred just an explainer of NavigationStack
Stop teaching. Your teaching is confusing.
He's literally one of the best teachers out there (notice how every other comment disagrees w you).
You should stop watching if you aren't ready for this content yet. Check out his super beginner courses or gtfotta here
bruh...kid you not , I finally decided to learn about this last night, disliked most tutorials, then BOOM the 🐐 answers me prayers