pro tip: you must aim to the ground (45º between your feet and the enemy) before using void scream so it can add 1 meter range distance to the skill. The top part of the skill is bigger and usually goes above head when you look directly to the enemy, so if you look more to the ground you will hit further with your void scream
Michael is a meme, unlike sns you don't generate value holding rightclick and a lot of the time it's just gonna remove a small DoT since it's just one debuff, it also has a sort of anti-synergy with Invigorated. If you wanna build against debuffs you're much better off with Djinn Headwrap. You can get to 107.5% disease, 90% rend, weaken and exhaust and 77.5% DoT reduction with Headwrap, 3 invig 1 vigor on the rest of your armor, the Reductive Superiority perk with kite shield and Desert Sunrise. That's for every instance of every debuff, not one per block.
great put together build.. but i also wonder?..try useing focus as the main stat. switch around, so 50str., 212 foc.. and see also the differences between useing a focus conversion gem on the flail? both, or all 3 variants could be very good and usefull.. u would need to test it. and its really easy to switch around to test. since now we can chose magnify, and respec costs are cheaper. and u would only need to change ur attribute split, to basically have 2(or 3) slightly different working builds.. u of course know and could see what the differences would be etc.. also, alot more lifestealing with the 200foc 50 str route, as well as other capstones, so i am curious if the focus version even really has that much less damage then the strength one. as u siad, its a tank support role anyways, its not about getting quick kills.. just my 2 cents ;)
I like the thinking on this! I think originally I preferred the strength attribute perks over the focus ones, but I'll have to try the higher focus and see what differences I notice.
@@aquarister cool! ill tune and might just see u try the different versions, see how ur testing goes. im actually now also thinking of building this build too ;) allota piecees i shud already have, just not the slash con. but its the grit ward and stuff that is more important to this build
@@MrProbstandrewdo you have a feedback to give since ? Im looking for a flail vg support build with descent dps but im a bit confuse about the distribution of point.
almost unkillable with this build, it is rage inducing for the w keying button mashing bruisers LMAO thanks for the build and highly informative vid, much love
My problem with endless thirst is that I often overheal to top myself off. The extra health restoration from the piece ends up getting wasted since I’m only missing 3k hp to begin with
yeah, that so true.. i find endless thirst only really gains value on certain builds, and also u need to get used to it and the timings, cuz u have 3 very good tools on there, all with timers and times.but it is better on tankier builds, cuz u usually only health pot when very low anyways, and have many forms n tools to keep ur health managed
I think vortex still has great value, but I mainly wanted the eruption to apply slows as well as extend the duration of all the debuffs on the enemies. For the amount of disease this build has, being able to extend the duration is really nice paired with the infected ring.
Retiring from New World??? Well, I had lots of fun playing with/against you and will miss seeing you in my matches. I hope all goes well for you and hope to see you again in the future.
pro tip: you must aim to the ground (45º between your feet and the enemy) before using void scream so it can add 1 meter range distance to the skill. The top part of the skill is bigger and usually goes above head when you look directly to the enemy, so if you look more to the ground you will hit further with your void scream
Michael is a meme, unlike sns you don't generate value holding rightclick and a lot of the time it's just gonna remove a small DoT since it's just one debuff, it also has a sort of anti-synergy with Invigorated.
If you wanna build against debuffs you're much better off with Djinn Headwrap. You can get to 107.5% disease, 90% rend, weaken and exhaust and 77.5% DoT reduction with Headwrap, 3 invig 1 vigor on the rest of your armor, the Reductive Superiority perk with kite shield and Desert Sunrise. That's for every instance of every debuff, not one per block.
Appreciate the detailed information very helpful to hear not on which gear you chose but why you selected your perks..... great video
Thank you! I really wanted to go more in depth with this one to give a better understanding of the all the specific details of the build.
Nice work brotha.. good layout and explanations
very thorough nice build. The use of Michael was also cool af
Thank you!
Not going to lie this build looks very interesting, i think im going to give it a try...... solid content!
Thank you! It's a very fun build to play with so much utility
Any update since aternum lauch or is this still good ?
great put together build.. but i also wonder?..try useing focus as the main stat. switch around, so 50str., 212 foc.. and see also the differences between useing a focus conversion gem on the flail? both, or all 3 variants could be very good and usefull.. u would need to test it. and its really easy to switch around to test. since now we can chose magnify, and respec costs are cheaper. and u would only need to change ur attribute split, to basically have 2(or 3) slightly different working builds.. u of course know and could see what the differences would be etc.. also, alot more lifestealing with the 200foc 50 str route, as well as other capstones, so i am curious if the focus version even really has that much less damage then the strength one. as u siad, its a tank support role anyways, its not about getting quick kills.. just my 2 cents ;)
I like the thinking on this! I think originally I preferred the strength attribute perks over the focus ones, but I'll have to try the higher focus and see what differences I notice.
@@aquarister cool! ill tune and might just see u try the different versions, see how ur testing goes. im actually now also thinking of building this build too ;) allota piecees i shud already have, just not the slash con. but its the grit ward and stuff that is more important to this build
@@MrProbstandrewdo you have a feedback to give since ? Im looking for a flail vg support build with descent dps but im a bit confuse about the distribution of point.
almost unkillable with this build, it is rage inducing for the w keying button mashing bruisers LMAO thanks for the build and highly informative vid, much love
Happy to help! It's a very fun build, especially with solid healers on your team.
My problem with endless thirst is that I often overheal to top myself off. The extra health restoration from the piece ends up getting wasted since I’m only missing 3k hp to begin with
yeah, that so true.. i find endless thirst only really gains value on certain builds, and also u need to get used to it and the timings, cuz u have 3 very good tools on there, all with timers and times.but it is better on tankier builds, cuz u usually only health pot when very low anyways, and have many forms n tools to keep ur health managed
What makes you find arcane eruption to have more value that vortex?
I think vortex still has great value, but I mainly wanted the eruption to apply slows as well as extend the duration of all the debuffs on the enemies. For the amount of disease this build has, being able to extend the duration is really nice paired with the infected ring.
Hello Aqua, it looks like we will never meet again at OPR because I have retired from New World
Retiring from New World??? Well, I had lots of fun playing with/against you and will miss seeing you in my matches. I hope all goes well for you and hope to see you again in the future.
4h pants :D
First try