For SFX Editing, it's vital to know your library. I've been expanding my SFX Library since November 2020 and I plan for it to be a massive collection. More SFX in your library means more choices.
That is true. If you have the time to make favorites of each sound group it can speed things up. I will do it by show since I remember the title and search with that shorthand to quickly find specific sounds.
Great video Thomas! You help me a lot and here are my questions. 1) Where do you find sfx?Do yo have your own library or not? 2) If you want to add a sound, how do you choose if it will be stereo or mono?For example knocking door or doorbell. 3) Will it be any video of how you mixing sfx with eq, reverb, compressor etc, or in the final mix setting LUFS? Once again great work Thomas and please! WE WANT MORE!
I will cover mixing after all of the sound editing is completed. I have a huge 2tb sound fx library I have purchased, recorded, and collected over the past 14 years. If a sound happens on-screen I will often use a mono sound. If a sound is a BIG sound, I will have both mono and stereo layers.
Sound Design for animation is the same process, but you can do it by the directors vision. Let's say, they're going for a cartoony sound design. You can use sounds from Hanna Barbera, Warner Bros, Cartoon Trax, Cartoon Express, etc.
What is that command you did at 25:05?? Seems to modify your selection to only contain tracks with clips... Also this content is amazing. I attend Los Angeles Recording Schoool (a subset of their film school) and this is so much more in depth than what they teach there! Thank you!
Hi Thomas! This is very knowledgeable content! Thanks for making it available to everyone! I'd like to know, is it a good practice to have buses and aux tracks at this stage for managing and organizing the various sounds?
Thank you for sharing these with us! Have a question. In the video, I saw the punch, car sound everything layering is very clean. If I need to layering raw sounds from scratch (stacking sound, eq, reverb) Should I convert them (to one clean clip) after finishing the work? I am in the very beginning of this journey don't have too much access to sound libaray I am very confused about this process because often time when I layering things too much the project will look pretty messy.. Thank you!! Great video
I dislike those “Top Ten xxxx” videos. Is that any different than if it was ten hours of me reacting to cat videos? Yuck. Thank you for the idea though, I’ll think about it.
Hi Thomas, thank you for your great job! I have a question: do you also apply a treatment to the BGs tracks for the car interior scenes? I imagine that you have to give the impression that you hear the exterior ambiences from inside the car Sorry for my poor English. Cheers from France
Good stuff! Noticed, you've put gore fx and car fx on your C food group. Am I right assuming that if you establish gore on C it doesn't necessary mean to stick with just the gore on that food group ?
This will 100% depend on the mixer. Some like you to stick to groups at the expense of a wider track count. Others want you to economize, using the groups to best fit each scene. I prefer the latter, which also fits your assumption.
Thanks for the video Thomas, I really love it! I have some questions about it :) * Should I use reverb when I'm doing sound design, having in mind that the mixer is going to add some? if so, do you render the clip with that reverb or use it as an insert? *How should I approach tonal sound design/SFX if the music is not finished yet? *which control surface are you using? any recommendations?
Always ask the mixer what they want first. If the reverb or other processing is necessary for the sound design to work, print it as a separate layer. The mixer can use it or dump it that way. For tonal sound design wait until the music is done if possible. Or get a work in progress score to use as a reference. I’m using a cheap control surface right now, the FP16. I also have a Mackie MCU Pro. Most of the studios I’ve worked at have an S3, S6, Icon, or C24.
Very helpful, thank you! I have a question regarding Sound Design for action movies. I think that the track count for Sound Design can get pretty quick pretty high. Especially in action or sci fi movies. How is that track count handled ? Has the Sound Design part a dedicated session which gets exported separately for mixing ?
Yes it can result in hundreds of tracks. I like to keep them all as individual tracks but in some workflows the mixer will print predub stems with logical separation (gunshots, ricochets, shells, debris for example of guns).
hey thomas, i love your videos man. would you do a quick tutorial how to stream pro tools audio into obs or your screenrecorder and record separate voice over?
Ehy Thomas, I've notice that some PFX you left it on the dialogue tracks. What is your approach with PFX and when you choose to put them in a new track that is not dialogue? Thank you.
@@ThomasBoykin Well sir, you are a very kind sou, as no one is breaking it down like this. If you had a tip jar, I'd send you a big tip! Stay safe my friend.
thank you, thank you, thank you. This whole course is an amazing gift to the audio comunity
You're an incredible teacher, god Pro Tools is hard to learn
Thomas, this's just AWESOME! These sound design insights, tips and tricks are mind blowing for someone who's new to the field ... THANK YOU
For SFX Editing, it's vital to know your library. I've been expanding my SFX Library since November 2020 and I plan for it to be a massive collection. More SFX in your library means more choices.
That is true. If you have the time to make favorites of each sound group it can speed things up. I will do it by show since I remember the title and search with that shorthand to quickly find specific sounds.
Jeez, this tutorial could sure use a trigger-warning! It's probably the best tutorial on audio post on UA-cam, but the film is gnarly.
Great video Thomas!
You help me a lot and here are my questions.
1) Where do you find sfx?Do yo have your own library or not?
2) If you want to add a sound, how do you choose if it will be stereo or mono?For example knocking door or doorbell.
3) Will it be any video of how you mixing sfx with eq, reverb, compressor etc, or in the final mix setting LUFS?
Once again great work Thomas and please!
WE WANT MORE!
I will cover mixing after all of the sound editing is completed. I have a huge 2tb sound fx library I have purchased, recorded, and collected over the past 14 years. If a sound happens on-screen I will often use a mono sound. If a sound is a BIG sound, I will have both mono and stereo layers.
Thomas you're my hero! 😁👍
Sound Design for animation is the same process, but you can do it by the directors vision. Let's say, they're going for a cartoony sound design. You can use sounds from Hanna Barbera, Warner Bros, Cartoon Trax, Cartoon Express, etc.
The offhand comments on this one are outstanding.
What is that command you did at 25:05?? Seems to modify your selection to only contain tracks with clips... Also this content is amazing. I attend Los Angeles Recording Schoool (a subset of their film school) and this is so much more in depth than what they teach there! Thank you!
This series is so great man.. cheers from paraguay🍻
Purete. Thanks for watching.
@@ThomasBoykin so purere 👌🏻😅
Hi Thomas!
This is very knowledgeable content! Thanks for making it available to everyone!
I'd like to know, is it a good practice to have buses and aux tracks at this stage for managing and organizing the various sounds?
It can be useful to do that, but not necessary until mixing
@@ThomasBoykin Very well. Thank you!
Check out exponential audio reverbs. They’re a time saver when matching environments
I use chameleon for matching reverbs. Exponential is also good and I use it in my mix template
Thank you for sharing these with us!
Have a question.
In the video, I saw the punch, car sound everything layering is very clean.
If I need to layering raw sounds from scratch (stacking sound, eq, reverb) Should I convert them (to one clean clip) after finishing the work?
I am in the very beginning of this journey don't have too much access to sound libaray
I am very confused about this process because often time when I layering things too much the project will look pretty messy..
Thank you!! Great video
Good question. I would say leave them as layers if you have the available tracks.
Good Job, Thanks and Grettins from Spain!
Thanks Julio!
Dialing the numbers. I matched it. Took some time..... :)) wow thats amazing nerd hero style !! Great ! Love it !
and maybe for the top 10 plug in to have for post productions. that would be great
I dislike those “Top Ten xxxx” videos. Is that any different than if it was ten hours of me reacting to cat videos? Yuck. Thank you for the idea though, I’ll think about it.
Love your channel. You should do a video the bank sound bank you recommand for film like top 5 or 10
Thomas, you’re the man! This was good!!
Glad to help.
You keep nailing it! Great work! Thank youuu
Thanks Gaston, glad to help
Hi Thomas, thank you for your great job! I have a question: do you also apply a treatment to the BGs tracks for the car interior scenes? I imagine that you have to give the impression that you hear the exterior ambiences from inside the car
Sorry for my poor English. Cheers from France
Yes. A simple EQ is usually sufficient. I try to start with a gentle low pass.
Great videos Thomas!
We want more!
I got em on deck
Really useful overview! Thanks from Russia!
пожалуйста
Good stuff! Noticed, you've put gore fx and car fx on your C food group. Am I right assuming that if you establish gore on C it doesn't necessary mean to stick with just the gore on that food group ?
This will 100% depend on the mixer. Some like you to stick to groups at the expense of a wider track count. Others want you to economize, using the groups to best fit each scene. I prefer the latter, which also fits your assumption.
Top notch. Enjoying your process.
Glad to hear it!
Thanks for the video Thomas, I really love it! I have some questions about it :)
* Should I use reverb when I'm doing sound design, having in mind that the mixer is going to add some? if so, do you render the clip with that reverb or use it as an insert?
*How should I approach tonal sound design/SFX if the music is not finished yet?
*which control surface are you using? any recommendations?
Always ask the mixer what they want first. If the reverb or other processing is necessary for the sound design to work, print it as a separate layer. The mixer can use it or dump it that way.
For tonal sound design wait until the music is done if possible. Or get a work in progress score to use as a reference.
I’m using a cheap control surface right now, the FP16. I also have a Mackie MCU Pro. Most of the studios I’ve worked at have an S3, S6, Icon, or C24.
@@ThomasBoykin You are awesome man! Thanks a lot for your answers and greetings from Colombia :)
@@ThomasBoykin Hi Thomas. How do you like the FP control surface with Pro Tools? Would you recommend as a cheap entry level controller? Thanks!
Thank you for the lesson
Very helpful, thank you!
I have a question regarding Sound Design for action movies. I think that the track count for Sound Design can get pretty quick pretty high. Especially in action or sci fi movies. How is that track count handled ? Has the Sound Design part a dedicated session which gets exported separately for mixing ?
Yes it can result in hundreds of tracks. I like to keep them all as individual tracks but in some workflows the mixer will print predub stems with logical separation (gunshots, ricochets, shells, debris for example of guns).
@@ThomasBoykin thanks a lot!
genius
thanks for this - excellent stuff
Thanks for watching
Hi thomas,what can i do for training my editing skills (that includes sfx,music and dialouges)?
Are there specifics exercises?
Thank you
Work on short films
hey thomas, i love your videos man. would you do a quick tutorial how to stream pro tools audio into obs or your screenrecorder and record separate voice over?
Ehy Thomas, I've notice that some PFX you left it on the dialogue tracks. What is your approach with PFX and when you choose to put them in a new track that is not dialogue?
Thank you.
If it’s a big sound I move it to pfx. Minor ones can stay on dx
@@ThomasBoykin Thank you!
What gear are you using there? Can you give a tour of your studio?
It’s just a bedroom in my house. For bigger projects I work in a movie theatre or dub stage.
awesome. where do you find the sounds? can it be downlowded?
I have a lot of different sound libraries that I’ve spent money on over the years. Check out asoundeffect.com for a good variety.
Fantastic!
Smooth and dope!!
Thanks for doing this!!
Feels like my duty
@@ThomasBoykin Well sir, you are a very kind sou, as no one is breaking it down like this. If you had a tip jar, I'd send you a big tip! Stay safe my friend.
Thanks! good stuff
Thanks, and you have a strong first name. Maybe the BEST first name.
Would u make audio pre production in film movie? Or can u suggest where can i find such information?
Pre-production? Interesting. Not many people consider sound during the pre-production phase.
I love this!! any possibility of covering how to do advanced EQ for Foley and other sounds? thank you :)
Yes but that is mixing, not editing.
@@ThomasBoykin any plans to release a mixing tutorial in the near future? :)
THANK YOU
Thank you Sir!
Thanks
Thank you
What is the control surface you are using?
Faderport 16
@@ThomasBoykin Thank you! And thank you for these wonderful videos.
Thank's thomas 🙏👏👏
Gracias
"you know... Sundance winner" LOL
... mumblecore sundance winner
Which movie was that ???