Wags, another great video as always! The excitement is killing me! One thing I think needs to be said: I know it's an area that many of us tend to overlook, but have to say a huge "Well done!" to the team that did the sounds for this (and other) aircraft. That low, bassy "whoom" as the engines started gave me chills.
You and the ED team are killing it. I started on DCS almost 10 years ago and never expected an apache or a viper. I am so happy that we get to experience these since many of us will never get to experience it IRL. We the community can not thank you all enough for the countless hours and hard work. Sky is the limit! On and forward.
It’s crazy how well the Dev team recreated everything so accurately from the sound of the APU starting to waiting for “temps and pressures” prior to moving the pwr lvrs to fly.
Hi Wags, and all the visible (Nineline, Bignewy) and invisible team of ED. This message just to say a big thank you to all or you…. It seems you are working hard, even on the week-end, to answer our questions, share news, share tout passion.. so many thanks to all or you, you are doing a fantastic work and flying DCS is a dream!!
For years, had the honor of turning wrenches on Apaches for the famous 1-1 Gunfighters. I actually had in a packet to go to WO flight school to try to get an Apache seat and had a very solid packet. One morning, playing soccer for PT, I got my leg twisted up when 3 of us went for the ball at the same time and my right knee was dislocated. That ended my service and my hopes for flying an Apache. Many times I've been in the hangar or just outside on the flight line and watched as the birds would spin up. I always wondered what they were doing and how they were doing it. Thanks you guys, I will at least know that much.
Yeah starting up this bird looks very fun too me actually!! I was legit feeling apprehensive about the learning curve but the more I watch these videos it's kinda starting to click
Me personally, I love cold starting all my aircraft. I do it in real life too! there's something incredible about manually bringing the aircraft and it's systems to life.
This whole ".....BY.....March 31st" and "No later than March 31" stuff is really playing with my emotions. Every day I'm waking up going "is today the day???" Eagle Dynamics-Claus is coming to town, I need to get cookies and milk ready
From what i've seen by NineLine's posts on reddit, as long as no bugs are encountered during their final QA pass its probably releasing with the open beta patch on Wednesday.
I feel with you mate. I had the same feelings back in 2018 when the F/A-18 was released. I invited my wife for dinner to celebrate this eagerly awaited day ;-)
The APU, Engine sounds were music to my ears. Thank you Matt for this video being pushed ahead of the ones to come before. This has calmed some nerves. You can bet this cold start video would be watched over and over in my case primarily to listen to those sounds. Terrific I must say.
Wow, this looks surprisingly simple. I was expecting full on A-10 startup procedures and was pretty discouraged by it. The AH-64D just got a lot more interesting to me!
• Pre-flight checks. • Make sure all doors and hatches are closed. • Turn off all lights. • Set the engine levers to OFF. • Release the rotor brake. • Set the parking brake. • Turn off the CMWS (Countermeasures Dispenser) system. • Set the COMM levels to 11. • Turn on the battery. • Lock the tailwheel. • Perform a lights test. • Perform a fire detection test. • Start the APU. • Press the APU start button. • Wait for the APU to start. • Check the APU status on the ENG/SYS page. • Set up the aircraft. • Set the COMM page. • Turn off the ASE (Automatic Stabilization Equipment). • Set the TSD (Tactical Situation Display) page. • Set the FUEL page. • Set the FLT page. • Set the WPN page. • Perform an IHADSS (Integrated Helmet and Display Sighting System) boresight. • Start the engines. • Set the engine levers to START. • Wait for the engines to start. • Check the engine status on the ENG/SYS page. • Move the power levers to IDLE. • Taxi and takeoff. • Release the parking brake. • Taxi to the runway. • Takeoff and fly away!
This is absolutely amazing, the accuracy is spot on. Well, as a AH64 crew chief for 13 y they almost never turn on without some bogus faults. Some the newer D models have integrated CMWS that includes it in the software. This makes the CMWS control box unnecessary and out of view. The only thing your missing is the crew chief...
The audio fidelity between what is shown here and the actual aircraft is exceptional. Also, the start-up sequence cockpit indications are also extremely realistic. Well done ED! As for Matt, you did nearly as good a job as the old guys who teach new Apache pilots for a living. I bet the SME's had some interesting comments about the ignition key :)
I´ve just clicked the replay button immediately. The level of detail and these amazing sounds. OMG! With every module, You are leaving me speechless. Amazing job!
I don't know whether it's because I love the Apache so much and have been waiting for this mod for years but I have to say this was the most intuitive cold start up tutorial I've ever seen on DCS. I watched it last night and I can remember almost every process.
A really clear and detailed video of how to cold start the AH-64D and it definately looks a lot more simple than other DCS aircraft. Thanks very much for sharing this video :)
I sat in one of these just as they were being introduced into the UK AAC and at the time I thought the layout was very clean , Nice to see it in action
Very good tutorial, After studying it, I picked up more details than you actually explain. You know exactly what you are doing, but some of us have no clue. So I was paying very close detail to which keys on the RMFD you were clicking and writing down in addition to why you were pressing certain keys which helped me understand more so how to operate the Right MFD to go through the set up screens for engine and weapon and global positioning data. Thanks very much this makes it easier to understand how to really get the most experience out of what you are doing when cold starting this awesome module!
@@MattWagner No doubt I have been saving all of your videos and currently going through each in depth to better understand each function thoroughly ! It took me 3 hrs to break down this cold start video into my own cold start to better understand navigating around that MFD for all the different functions and for what they are used for! I know the Left and right MFDs are very important for data information on whats going with the aircraft, as well as weapon status and other stuff. I dont know if it has an active radar system to detect the position of enemy vehicles and personal hence that large AF Radar dome above the the rotor blades, but I guess that is another tutorial! I love all the combined data I get from both you and Cosmos!
After MI8 chore, it feels like a child could easily start it up and fly off. Love the AH64. I used to fly the Apache in an awesome AH64 Project mod for Arma 3 and the startup procedure in DCS is exactly the same as i remember, great.
Another technique for start-up after the APU is on (once called the DMS Sweep), especially when working with a live CPG, use the top level menu page as a guide on one MPD while pressing buttons on the other MPD; the front seat can start with one side and work clockwise, and back seat start on the other side of the top level page and go counter-clockwise, or vice versa. Point being, you get things up and running faster, and the PC can check the work of the other pilot by the time the INUs align. When in doubt, you can always run home to "mommy" by pressing the M button. Eventually, you learn where everything is in the menu hierarchy and the cockpit becomes less of an MPD piñata.
Thank you Matt for a comprehensive and thorough walkthrough of the start up procedure. I've sqiubbled notes and done the start up while following your method. Great stuff \o/
Wow! Breathtaking! Thank you so much! The AH-64, together with the Viper module, this brings me back over 30 years where it all this started for me.... sitting at my Atari ST and playing the very first Flightsims.... download finished, I have things to do :-)
I seem to remember the jet ranger was less complicated to start, not having any missiles helped, but the click click click of the ignitor and then the whine of the turbine then the cabin filling up with the smell of exhaust fumes is addictive, oh happy days.
Great video! I’m super, super excited to get in my Choppa! You guys have really outdone yourselves on this module! It looks really awesome & can’t wait to see it for myself! Thank you!
Thanks for the videos! I'm excited for the AH-64D (I bought it months ago). But I'm even more excited that you folks can send your Mi-24P team back on the Mi-24P rather then working on the 64D. I much prefer Russian equipment and to have that door gunner capability on the 24P, and other goodies, is troubling me with anticipation. Please, send them back asap! lol ;-)
Thank so much Wags for this video. Very easy start procedure, although I thing you said it was abbreviated, but still great to see. Now it has gone Gold, are we just waiting for the George video before we get our hangs on this Already gone through the manual once, but I guess it will make more sense when you can do the things the manual teaches you Thank you so much for doing this mod, and making sure, even at Early Release, we will have something we can all enjoy. I personally have been waiting for this module since I stopped playing Jane's Longbow, and for those who remember that, you know how long ago that was Again my sincerest thanks. I even thank you and your team for delaying the release, until you had worked out what imagine as being Sim breaking components
That pilot ai looks much improved movement than have seen previously with choppers. I wasn't expecting to do much from front seat but looks like quite a viable option now & well implemented.
Superficial viewed, this Looks 5 Times easier than MI24, but detailed viewed the "Magic" happens in the MFD's which still look intimidating 😔🥴 Thanks for the vid!!
I could be mis-remembering (it's been a minute since I've pre-flighted an AH-64D), but I think the door latch lever is reversed. Vertical = Unlocked and Horizontal = Locked (both open and closed). Also, there's no key in the throttle-quadrant power selector so the engines wouldn't actually start (APU would, but not engines).
There’s multiple things here that are off. Closing doors pre ECS, no BUCS test, setting switches before turning the batt on, etc. I assumed that the SME team they have would have handing wags a checklist. Lol unless his abbreviated version just disregards everything?
@@oilers8990 The BUCS I will assume is not even modeled at this point. ECS? Who cares. There wasn't much here that was done that is super unforgiveable and it hit all the most important parts of getting the aircraft started and ready to fly and fight. So stop being a pretentious prick.
@@oilers8990 Yeah it's weird. They did incredible with 99% of it but small things were off. Like they modelled the swinging helmet-hook and M4's, but not the key. Lol. BUCS and ECS I'd figure might be coming later? I'm not complaining, I think it's very well done. Can't wait for it to come out!
@@oilers8990 what would be the point of us adding a BUCS test when the BUCS isn’t really replicated in game. ED is making a video game, not a cockpit trainer for the army. Doesn’t make a lot of sense for EVERY SINGLE THING to be replicated to the gnats ass. 🤷🏻♂️
The 3D models looks so amazing. Is there a "making of" somewhere that shows how these models are made (I am especially interested in the interior 3D models and what work flow and software is used)? Thank you very much!
Modelling wise it's not that hard (if we are just talking about the interior that is). Just a lot of buttons and detail but the basic shapes are ''relatively simple''. I think the hardest part if you want to try this yourself would be to find good reference. They probably use 3dsMax or Maya. Doubt it's Blender as it's not (yet) really industry standard. But Blender would work and is free so you can go with that. Texturing probably Substance Painter. There are other tools out there for that, but Substance painter, imo, is the best. Don't bother with Photoshop for PBR texturing, you'll only torture yourself. But you could use Photoshop or Gimp to create alphas and stencils you could then use in Substance Painter. Workflow wise. Making a rough blockout in the modelling software to get the scale and basic shapes correct. ED might actually use scanning data of a real cockpit but not a 100% sure about that. If you could do that tho that would save you a lot of time getting scale and detail correct. Using that to make a high poly model. Make a low poly model. Unwrap the low and split it up in several UVs. Bake high on low. And start texturing.
@@bd5067 Yes, I was just interested in their particular workflow (I am working with CAD and also 3D packages like Maya and 3ds Max since the 90s professionally). You mentioned scanning: what hardware/software do you mean that is suited for scanning cockpit interiors and getting data to create low-poly, real-time rendering suited 3D models? I once had to work with scanned "point clouds". Could as well have started from scratch in a CAD package: a huge amount of work back then. But maybe there are fast, tailor made workflows for that nowadays?
@@SolidWorksCAD3D It's a 3D laser scan of different parts of the cockpit that the devs can then use as a 3D reference for their models. It does not work as it's own 3D model though
A slight heads up, when calibrating the boresight I had slide forward in my seat to get my head/headtracker low enough for the LOS indicator to be in the center of the Boresight. It's seems it's a bit to much offset perhaps?
I enjoy cold starting even more than I enjoy blowing stuff up. The spinning-up of APUs and engines and rotor blades is so satisfying 🙂
Right? It's ASMR.
tyes
Me too!
it's what I do most in DCS actually, just learn systems, cold start stuff, take off, land :)
So agree. Love the start up.
Wags, another great video as always! The excitement is killing me! One thing I think needs to be said: I know it's an area that many of us tend to overlook, but have to say a huge "Well done!" to the team that did the sounds for this (and other) aircraft. That low, bassy "whoom" as the engines started gave me chills.
You and the ED team are killing it. I started on DCS almost 10 years ago and never expected an apache or a viper. I am so happy that we get to experience these since many of us will never get to experience it IRL. We the community can not thank you all enough for the countless hours and hard work. Sky is the limit! On and forward.
2003!
If sky is the Limit, why are there steps on the moon?
@@ben1869 At night the whole universe is the sky
It’s crazy how well the Dev team recreated everything so accurately from the sound of the APU starting to waiting for “temps and pressures” prior to moving the pwr lvrs to fly.
Cold starting in VR with a bass shaker setup is going to be amazing!!!
Duuuuude.
Hi Wags, and all the visible (Nineline, Bignewy) and invisible team of ED. This message just to say a big thank you to all or you…. It seems you are working hard, even on the week-end, to answer our questions, share news, share tout passion.. so many thanks to all or you, you are doing a fantastic work and flying DCS is a dream!!
For years, had the honor of turning wrenches on Apaches for the famous 1-1 Gunfighters. I actually had in a packet to go to WO flight school to try to get an Apache seat and had a very solid packet. One morning, playing soccer for PT, I got my leg twisted up when 3 of us went for the ball at the same time and my right knee was dislocated. That ended my service and my hopes for flying an Apache. Many times I've been in the hangar or just outside on the flight line and watched as the birds would spin up. I always wondered what they were doing and how they were doing it. Thanks you guys, I will at least know that much.
This means the Apache release is just around the corner!!! Thank you Wags!!! You totally made my day :)
"Coming no later than 31 March 2022." (in the description). Wags seemed to imply 1 more video before release I think, so could be even earlier maybe.
Earlier than planned release of this video, very good chance mid April release if not a bit later.
@@nynphose No later than March 31st. Hopefully sooner
@@goldenstateaviation2861 when it's ready, and no sooner.
@@SooShibe your wrong
It's crazy that most of the button pressing is on the MFD's and there isnt a lot of physical switches in the pilot seat, very cool start up video
But once you’re in the MFD’s it feels like you just went down the rabbit hole. Can’t wait 😁
Yeah starting up this bird looks very fun too me actually!! I was legit feeling apprehensive about the learning curve but the more I watch these videos it's kinda starting to click
Too bad my thrusmaster MFD's have less buttons than apache MFD's :(
@@tomaspalenik9311 Agreed. I just figure I'll have to use the BRT, CON, SYM, etc. buttons until a better option arises.
@@tomaspalenik9311 Use some of those GAIN/SYM/BRT/CON up/down buttons as extra buttons. Or make your own (not too difficult). ;)
This bring back memories when I use to run the APU to do after maintenance op checks. Awesome module details.
Me personally, I love cold starting all my aircraft. I do it in real life too! there's something incredible about manually bringing the aircraft and it's systems to life.
I like the way you start this bad boy
Thank you Wags and Eagle Dynamics for making this possible. Can't wait for another fantastic module!
This whole ".....BY.....March 31st" and "No later than March 31" stuff is really playing with my emotions. Every day I'm waking up going "is today the day???" Eagle Dynamics-Claus is coming to town, I need to get cookies and milk ready
just assume it will release at 2359 on 31 march and you wont be dissapointed
I’m hoping it will release this week. Wishful thinking.
From what i've seen by NineLine's posts on reddit, as long as no bugs are encountered during their final QA pass its probably releasing with the open beta patch on Wednesday.
@@MrTornadoman97 I am willing to bet it will release with the open beta patch too, which if the gossip is to be believed will drop this week. 🙂
I feel with you mate. I had the same feelings back in 2018 when the F/A-18 was released. I invited my wife for dinner to celebrate this eagerly awaited day ;-)
Great step-up to the release Wags! Thanks for presenting these in a progressive order! I'm a fan of your Crawl, Walk, Run, Kill evolution!
Just thought to myself “when will Wags make a cold start vid” a few minutes ago. Sweet!
Same 😂
Huge fan of the Jane's Longbow and L2 from back then. Haven't played much sim of over the years but this looks insane.
The APU, Engine sounds were music to my ears. Thank you Matt for this video being pushed ahead of the ones to come before. This has calmed some nerves. You can bet this cold start video would be watched over and over in my case primarily to listen to those sounds. Terrific I must say.
Wow, this looks surprisingly simple. I was expecting full on A-10 startup procedures and was pretty discouraged by it. The AH-64D just got a lot more interesting to me!
• Pre-flight checks.
• Make sure all doors and hatches are closed.
• Turn off all lights.
• Set the engine levers to OFF.
• Release the rotor brake.
• Set the parking brake.
• Turn off the CMWS (Countermeasures Dispenser) system.
• Set the COMM levels to 11.
• Turn on the battery.
• Lock the tailwheel.
• Perform a lights test.
• Perform a fire detection test.
• Start the APU.
• Press the APU start button.
• Wait for the APU to start.
• Check the APU status on the ENG/SYS page.
• Set up the aircraft.
• Set the COMM page.
• Turn off the ASE (Automatic Stabilization Equipment).
• Set the TSD (Tactical Situation Display) page.
• Set the FUEL page.
• Set the FLT page.
• Set the WPN page.
• Perform an IHADSS (Integrated Helmet and Display Sighting System) boresight.
• Start the engines.
• Set the engine levers to START.
• Wait for the engines to start.
• Check the engine status on the ENG/SYS page.
• Move the power levers to IDLE.
• Taxi and takeoff.
• Release the parking brake.
• Taxi to the runway.
• Takeoff and fly away!
This is absolutely amazing, the accuracy is spot on. Well, as a AH64 crew chief for 13 y they almost never turn on without some bogus faults.
Some the newer D models have integrated CMWS that includes it in the software. This makes the CMWS control box unnecessary and out of view.
The only thing your missing is the crew chief...
The audio fidelity between what is shown here and the actual aircraft is exceptional. Also, the start-up sequence cockpit indications are also extremely realistic. Well done ED! As for Matt, you did nearly as good a job as the old guys who teach new Apache pilots for a living.
I bet the SME's had some interesting comments about the ignition key :)
What's an SME?
@@LtShifty Subject Matter Expert
I´ve just clicked the replay button immediately. The level of detail and these amazing sounds. OMG! With every module, You are leaving me speechless. Amazing job!
Jane's Longbow lovers, our moment is almost here.
I don't know whether it's because I love the Apache so much and have been waiting for this mod for years but I have to say this was the most intuitive cold start up tutorial I've ever seen on DCS. I watched it last night and I can remember almost every process.
A really clear and detailed video of how to cold start the AH-64D and it definately looks a lot more simple than other DCS aircraft. Thanks very much for sharing this video :)
I sat in one of these just as they were being introduced into the UK AAC and at the time I thought the layout was very clean , Nice to see it in action
Quickest cold start ever.
Wags, you are like a used car salesman. Can't wait for the keys to this baby up. Another great job guys.
Very good tutorial, After studying it, I picked up more details than you actually explain. You know exactly what you are doing, but some of us have no clue. So I was paying very close detail to which keys on the RMFD you were clicking and writing down in addition to why you were pressing certain keys which helped me understand more so how to operate the Right MFD to go through the set up screens for engine and weapon and global positioning data. Thanks very much this makes it easier to understand how to really get the most experience out of what you are doing when cold starting this awesome module!
The videos are cumulative and build upon each other. I'm sure others have and will create more "self contained" instructions.
@@MattWagner No doubt I have been saving all of your videos and currently going through each in depth to better understand each function thoroughly ! It took me 3 hrs to break down this cold start video into my own cold start to better understand navigating around that MFD for all the different functions and for what they are used for! I know the Left and right MFDs are very important for data information on whats going with the aircraft, as well as weapon status and other stuff. I dont know if it has an active radar system to detect the position of enemy vehicles and personal hence that large AF Radar dome above the the rotor blades, but I guess that is another tutorial! I love all the combined data I get from both you and Cosmos!
After MI8 chore, it feels like a child could easily start it up and fly off. Love the AH64. I used to fly the Apache in an awesome AH64 Project mod for Arma 3 and the startup procedure in DCS is exactly the same as i remember, great.
Another technique for start-up after the APU is on (once called the DMS Sweep), especially when working with a live CPG, use the top level menu page as a guide on one MPD while pressing buttons on the other MPD; the front seat can start with one side and work clockwise, and back seat start on the other side of the top level page and go counter-clockwise, or vice versa. Point being, you get things up and running faster, and the PC can check the work of the other pilot by the time the INUs align. When in doubt, you can always run home to "mommy" by pressing the M button. Eventually, you learn where everything is in the menu hierarchy and the cockpit becomes less of an MPD piñata.
Good point, thanks!
Excitement is at an all time high
The ED's a guarantee! This module is very amazing. And these videos are very useful. Thank you (from AMVI member).
Thank you Matt for a comprehensive and thorough walkthrough of the start up procedure. I've sqiubbled notes and done the start up while following your method.
Great stuff \o/
The primer touch up work all over the cockpit is a nice touch.
Thanks Wags. These are my go to videos when the module comes out. Thanks so much for this effort.
Wow! Breathtaking! Thank you so much!
The AH-64, together with the Viper module, this brings me back over 30 years where it all this started for me.... sitting at my Atari ST and playing the very first Flightsims.... download finished, I have things to do :-)
That's one easy aircraft to start, damn
That sounddesign is marvelous
I remember Gunship 2000 on the Amiga, one button for engine on the plus button to power up
I seem to remember the jet ranger was less complicated to start, not having any missiles helped, but the click click click of the ignitor and then the whine of the turbine then the cabin filling up with the smell of exhaust fumes is addictive, oh happy days.
Guys, it's happening! Everybody stay calm! EVERYBODY STAY F***ING CALM!!!
you dont even know how ready i am for this
Super Matt, many thanks indeed. Kind regards, Nick
Give this man a raise!
Great video! I’m super, super excited to get in my Choppa! You guys have really outdone yourselves on this module! It looks really awesome & can’t wait to see it for myself! Thank you!
Simple and fast, very nice video Matt
I may have to call into work when this is released. Thank you guys for your hard work!
Awesome, I’ve been waiting for this one. Love a cold start.
Wags your a machine! hope you and the team get some time off soon. Thanks so much
Thank you so much Matt Wagner for this instructional video.🤓
Can’t wait Wags. My sincere thanks to you and the team.
Thanks for the videos!
I'm excited for the AH-64D (I bought it months ago). But I'm even more excited that you folks can send your Mi-24P team back on the Mi-24P rather then working on the 64D. I much prefer Russian equipment and to have that door gunner capability on the 24P, and other goodies, is troubling me with anticipation. Please, send them back asap! lol ;-)
WOOOOOOOOOOOOOO were so close, I LOVE YOU ED
Awesome! So looking forward to getting started! Thank you for this informative video!
Yes! This is the video we've been waiting for!
Man soo awesome, have not had a good chopper sim since Apache longbow on the 486 and win 98
Oh! That's not too bad! Edit: I got very excited till you clarified that there will be another vid before release.
Hehe Why? last 3 vids or so he has been releasing them every 2-3 days
He also said before that vids will not impact release date
I actually jumped a bit when I saw this video on my recommended page. Heres to hoping George has time for his introduction soon 😁
Having just gone into isolation, I need this!
Thank so much Wags for this video. Very easy start procedure, although I thing you said it was abbreviated, but still great to see. Now it has gone Gold, are we just waiting for the George video before we get our hangs on this
Already gone through the manual once, but I guess it will make more sense when you can do the things the manual teaches you
Thank you so much for doing this mod, and making sure, even at Early Release, we will have something we can all enjoy. I personally have been waiting for this module since I stopped playing Jane's Longbow, and for those who remember that, you know how long ago that was
Again my sincerest thanks. I even thank you and your team for delaying the release, until you had worked out what imagine as being Sim breaking components
This is much more simple than I expected it would be. At least I will be able to get the engines started...
Congratulation guys. Now, a quick weekend off then get back to it! 👍
Weekend off? LOL.
LAUNCH IS IMMINENT!
Thank you Wags ♥ can't wait for this bird. Amazing job
That pilot ai looks much improved movement than have seen previously with choppers. I wasn't expecting to do much from front seat but looks like quite a viable option now & well implemented.
It is, when properly used.
ahhh.. nothing beats a cold start video first thing in the morning
over 10 minutes of sitting in a cockpit staring at controls. sick video, guy
I think I speak for all of us. I NEED IT NOW!!!
Can’t wait for this to come out!!!!
Love these videos Wag's. Very helpful.
Nice work on the sounds
Yes! The legendary cold start video!
Here we go!!!
I'm taking a day off from work when this module comes out!! Me and the "dogz" will be doing a lot of flight training on that day!! #cantwait
Love it! And it looks surprisingly simple as well!
We can tell how proud you are of your new helo-baby 😀
Looks awesome!
I hope we eventually see the old-school Alpha model.
Oh Boy! I cannot wait!
1:19 got it, only using the rotor brake airborne
Oh we’re close now! Wags mentioned start up would be the last video just before release 💪👏
its happening...!!
stand by to stand by :))
That was a lot less complicated a process than I was expecting.
OHhh man Wags :) Thx for your hard work on those Vids. ED owns you a lot :) Cant wait to get in the seat :)
Superficial viewed, this Looks 5 Times easier than MI24, but detailed viewed the "Magic" happens in the MFD's which still look intimidating 😔🥴
Thanks for the vid!!
I could be mis-remembering (it's been a minute since I've pre-flighted an AH-64D), but I think the door latch lever is reversed. Vertical = Unlocked and Horizontal = Locked (both open and closed). Also, there's no key in the throttle-quadrant power selector so the engines wouldn't actually start (APU would, but not engines).
There’s multiple things here that are off. Closing doors pre ECS, no BUCS test, setting switches before turning the batt on, etc. I assumed that the SME team they have would have handing wags a checklist. Lol unless his abbreviated version just disregards everything?
@@oilers8990 The BUCS I will assume is not even modeled at this point. ECS? Who cares. There wasn't much here that was done that is super unforgiveable and it hit all the most important parts of getting the aircraft started and ready to fly and fight. So stop being a pretentious prick.
@@oilers8990 Yeah it's weird. They did incredible with 99% of it but small things were off. Like they modelled the swinging helmet-hook and M4's, but not the key. Lol. BUCS and ECS I'd figure might be coming later? I'm not complaining, I think it's very well done. Can't wait for it to come out!
Gotta do the bucs test Matt! Lol
@@oilers8990 what would be the point of us adding a BUCS test when the BUCS isn’t really replicated in game.
ED is making a video game, not a cockpit trainer for the army. Doesn’t make a lot of sense for EVERY SINGLE THING to be replicated to the gnats ass. 🤷🏻♂️
Wednesday confirmed IMO
Hope this Wednesday!
Brilliant tutorial
Great video cant wait for it to be released
dai, cacciate fuori sto modulo !!!!
swqap button on a radio, simple but GENIOUS! for fast swapping between 2 presets. god i wish other aircraft had this lol
The 3D models looks so amazing. Is there a "making of" somewhere that shows how these models are made (I am especially interested in the interior 3D models and what work flow and software is used)? Thank you very much!
Maya ,3ds Max for Modeling Rigging Animation UV Mapping/ Photoshop UV Texturing /Scripts Lua
I bet they use either 3DS Max or Blender.
Modelling wise it's not that hard (if we are just talking about the interior that is). Just a lot of buttons and detail but the basic shapes are ''relatively simple''. I think the hardest part if you want to try this yourself would be to find good reference. They probably use 3dsMax or Maya. Doubt it's Blender as it's not (yet) really industry standard. But Blender would work and is free so you can go with that. Texturing probably Substance Painter. There are other tools out there for that, but Substance painter, imo, is the best. Don't bother with Photoshop for PBR texturing, you'll only torture yourself. But you could use Photoshop or Gimp to create alphas and stencils you could then use in Substance Painter.
Workflow wise. Making a rough blockout in the modelling software to get the scale and basic shapes correct. ED might actually use scanning data of a real cockpit but not a 100% sure about that. If you could do that tho that would save you a lot of time getting scale and detail correct. Using that to make a high poly model. Make a low poly model. Unwrap the low and split it up in several UVs. Bake high on low. And start texturing.
@@bd5067 Yes, I was just interested in their particular workflow (I am working with CAD and also 3D packages like Maya and 3ds Max since the 90s professionally). You mentioned scanning: what hardware/software do you mean that is suited for scanning cockpit interiors and getting data to create low-poly, real-time rendering suited 3D models? I once had to work with scanned "point clouds". Could as well have started from scratch in a CAD package: a huge amount of work back then. But maybe there are fast, tailor made workflows for that nowadays?
@@SolidWorksCAD3D It's a 3D laser scan of different parts of the cockpit that the devs can then use as a 3D reference for their models. It does not work as it's own 3D model though
Excitement intensifies....
So many people are about to lose their minds
exxxcellent!! cheers wags. now give us the chopppppper!
gentlemen (and women) ITS ALMOST TIIIIIIIIMMMMMEEEEE
My how far we've come since I first 'flew' a AH64 in the 1987 DOS game "Gunship".
A slight heads up, when calibrating the boresight I had slide forward in my seat to get my head/headtracker low enough for the LOS indicator to be in the center of the Boresight.
It's seems it's a bit to much offset perhaps?
Great video. Won’t be to bad to get going in a hurry it seems. Other than waypoint setting up.