Turn 1-3, EA Lanka (2) | Dominions 6 | Mu Plays

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  • Опубліковано 23 січ 2025

КОМЕНТАРІ • 24

  • @HermitIX
    @HermitIX 8 днів тому +12

    Those 2 Rec points must think they're hilarious not showing up twice

    • @ivang3678
      @ivang3678 8 днів тому +8

      The true antagonist all along

  • @merrydiscusser6793
    @merrydiscusser6793 8 днів тому +7

    6:14 Yeah, rivers are a lot more pervasive in Dom 6. I have started to take the Swimming bless if I go heat with my nations so that at least my sacreds can cross.
    9:13 Yes, mixing demons and no demons hurts your morale. Same with undead and normal units.
    12:40 On the other hand, more sacreds for you. :D

    • @perryshaffer8358
      @perryshaffer8358 8 днів тому +1

      Lanka has recruit anywhere sacreds, but yeah, they'd be a decent option.

    • @Josak17
      @Josak17 8 днів тому +1

      Yeah the jade cavalry plus the defense bless is pretty good, or was in 5 anyway.

  • @caementicium284
    @caementicium284 8 днів тому +7

    Lanka?? I hardly knew 'er!

  • @rjames383
    @rjames383 8 днів тому +3

    Good luck!

    • @itsmu
      @itsmu  7 днів тому +1

      thanks man!

  • @TimoshkaKartosha
    @TimoshkaKartosha 8 днів тому +2

    Strange that Lanka's sacreds don't have a bite attack

  • @akunokami1290
    @akunokami1290 8 днів тому +6

    Could you turn on the color in the battles?
    Otherwise looking forward to see how Lanka does this time

    • @itsmu
      @itsmu  8 днів тому

      i tend to turn the squares on once battles have more units involved.

  • @chifleycole6377
    @chifleycole6377 8 днів тому +2

    the runback!

  • @aruanamic8766
    @aruanamic8766 8 днів тому +6

    YAY!!!!

  • @henrythewhite
    @henrythewhite 7 днів тому +1

    9:24 definitely looks like you get better morale for not mixing demons with regular troops
    With that additional undead leadership are you planning to bulk up with raised undead chaff?

    • @itsmu
      @itsmu  7 днів тому +4

      planning?

    • @henrythewhite
      @henrythewhite 7 днів тому +3

      @itsmu sorry sorry I don't know what I was thinking 😄

  • @alphawolf2993
    @alphawolf2993 8 днів тому +2

    Lanka 2 woo! Lets not get immediately crushed this time!

  • @slyhatjones
    @slyhatjones 8 днів тому +3

    I'm sorta surprised the map generation doesn't prevent thrones in the cap circle, still, in dom 6. It sucks because it'll be a long time before you can capture it, and then you'll want to fort your throne but isn't it the case that forts adjacent to your cap suck some resources or income or w/e from your cap?

    • @aruanamic8766
      @aruanamic8766 8 днів тому +1

      You can get away with doing it a bit if you got the scales to support such a thing with forts. Though if you surrond a province you would likely suck out all the resources from it from the forts in adjacent provinces. Pretty sure REC points stay the same though.

    • @juliang8676
      @juliang8676 6 днів тому

      The DreamAtlas mapmaking tool is being developed, it makes maps that are pretty similar to vanilla style maps but without issues like having thrones in cap circles, 2/3 province cap circles etc

  • @ottokaugin6397
    @ottokaugin6397 7 днів тому +1

    IIRC but rec points don't overflow, while production points do.

    • @juliang8676
      @juliang8676 6 днів тому

      They do

    • @DemonsthenesDominions
      @DemonsthenesDominions 4 дні тому

      Yeah they look like they do in the UI, but my experience is the seem to not actually when you look at the next turn.