6:14 Yeah, rivers are a lot more pervasive in Dom 6. I have started to take the Swimming bless if I go heat with my nations so that at least my sacreds can cross. 9:13 Yes, mixing demons and no demons hurts your morale. Same with undead and normal units. 12:40 On the other hand, more sacreds for you. :D
9:24 definitely looks like you get better morale for not mixing demons with regular troops With that additional undead leadership are you planning to bulk up with raised undead chaff?
I'm sorta surprised the map generation doesn't prevent thrones in the cap circle, still, in dom 6. It sucks because it'll be a long time before you can capture it, and then you'll want to fort your throne but isn't it the case that forts adjacent to your cap suck some resources or income or w/e from your cap?
You can get away with doing it a bit if you got the scales to support such a thing with forts. Though if you surrond a province you would likely suck out all the resources from it from the forts in adjacent provinces. Pretty sure REC points stay the same though.
The DreamAtlas mapmaking tool is being developed, it makes maps that are pretty similar to vanilla style maps but without issues like having thrones in cap circles, 2/3 province cap circles etc
Those 2 Rec points must think they're hilarious not showing up twice
The true antagonist all along
6:14 Yeah, rivers are a lot more pervasive in Dom 6. I have started to take the Swimming bless if I go heat with my nations so that at least my sacreds can cross.
9:13 Yes, mixing demons and no demons hurts your morale. Same with undead and normal units.
12:40 On the other hand, more sacreds for you. :D
Lanka has recruit anywhere sacreds, but yeah, they'd be a decent option.
Yeah the jade cavalry plus the defense bless is pretty good, or was in 5 anyway.
Lanka?? I hardly knew 'er!
Good luck!
thanks man!
Strange that Lanka's sacreds don't have a bite attack
Could you turn on the color in the battles?
Otherwise looking forward to see how Lanka does this time
i tend to turn the squares on once battles have more units involved.
the runback!
YAY!!!!
9:24 definitely looks like you get better morale for not mixing demons with regular troops
With that additional undead leadership are you planning to bulk up with raised undead chaff?
planning?
@itsmu sorry sorry I don't know what I was thinking 😄
Lanka 2 woo! Lets not get immediately crushed this time!
I'm sorta surprised the map generation doesn't prevent thrones in the cap circle, still, in dom 6. It sucks because it'll be a long time before you can capture it, and then you'll want to fort your throne but isn't it the case that forts adjacent to your cap suck some resources or income or w/e from your cap?
You can get away with doing it a bit if you got the scales to support such a thing with forts. Though if you surrond a province you would likely suck out all the resources from it from the forts in adjacent provinces. Pretty sure REC points stay the same though.
The DreamAtlas mapmaking tool is being developed, it makes maps that are pretty similar to vanilla style maps but without issues like having thrones in cap circles, 2/3 province cap circles etc
IIRC but rec points don't overflow, while production points do.
They do
Yeah they look like they do in the UI, but my experience is the seem to not actually when you look at the next turn.