"Im probably making an aggressively inaccessible, unplayable, and unfun game" Good!! This is genuinely very good, and you should follow that path. Lots of great ideas are locked behind doors that are "unfun" or "completely incomprehensible to most players".
I think it's very friendly. It's just the essential libraries and the game itself at core level. No bloated stuff unlike games made from unity, unreal engine etc.
"Im probably making an aggressively inaccessible, unplayable, and unfun game"
Good!! This is genuinely very good, and you should follow that path. Lots of great ideas are locked behind doors that are "unfun" or "completely incomprehensible to most players".
well said
Awesome video! Thank you for doing this, man!
i immediately recognized the control scheme and was ready to ask lol
Thank you so much for your videos!
Wonderful mini project!
Interesting project bro, nipah~☆!
is this not like the ascii from DF? lol
How potato-PC friendly is Bevy ?
I think it's very friendly. It's just the essential libraries and the game itself at core level. No bloated stuff unlike games made from unity, unreal engine etc.
Since bevy uses Rust, the game is going to run very smoothly at runtime, compared to interpreted languages like java and python.
What happened? Is this channel dead? U ok?
small error in the name of the video?
I always do this.... ugh why isn't that in spellcheck anywhere. Thank you, I'll fix on the repo too
@@logicprojects hehe