Solo Mage Tifa vs Full Might Odin [

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  • Опубліковано 28 лис 2024
  • Slightly Modified Build from my previous Video
    Replaced Opening ATB Boost with Enhanced Elements
    Replaced Auto Weapon Ability with Elemental + Wind in the weapon
    Note: These solo summons are Harder on Dynamic than Normal/Hard so this is the toughest solo odin possible.
    Thanks to her insane ATB Generation while using level 2 Unfettered Fury, Tifa is uniquely adept at using Tier 3 Magic Spells. By using ATK--MATK Switch we can leverage her naturally high Strength Stat and apply it toward her spells.
    Build:
    Crystal Gloves - MAtk +20, Atk+20 × 2, Enhanced Elements
    Cetran Bracer
    Genji Gloves
    Materia:
    4 × Wind + Elemental, MP Absorb, Magic Focus, Swiftcast
    Time (For Haste)
    Empowerment (For Faith)
    Enemy Skill (For Stat Boost and Plasma Discharge)
    ATK--MATK Switch (To Increase MAtk)
    Strength Up (Increases MAtk with Switch)
    First Strike
    Odin Materia (Increases MAtk with Switch)

КОМЕНТАРІ • 7

  • @zedzilla
    @zedzilla  7 місяців тому

    This Run was inspired by a Discussion I had with Aethertruck over whether Tifa makes a good choice for Mage Build
    Please check out Aethertruck's channel and leave them some Likes and Subscribes; they consistently put out great FF7 Rebirth Content

  • @Applehead60
    @Applehead60 7 місяців тому +2

    51 seconds is crazy 🔥🔥🔥

  • @wesker856
    @wesker856 7 місяців тому +1

    gg maybe I will try this build xD

  • @SuccubiPie
    @SuccubiPie 7 місяців тому +1

    man how do people get this good I could never..

    • @zedzilla
      @zedzilla  7 місяців тому

      Please check out my latest vid I got an even faster time

  • @jintazticful
    @jintazticful 7 місяців тому

    Is dynamic mode tougher than Hard? Or was this done because dynamic Odin has more health?

    • @zedzilla
      @zedzilla  7 місяців тому

      Dynamic is harder than Hard Mode specifically for VR Challenges that are marked as "Lvl Sync"
      For these challenges specifically, Dynamic mode enemies have more HP and do more damage. In post game, Normal and Hard are equivalent for "Lvl Sync" challenges.