Thanks for including comparisons between every setting and FPS impact so people can choose what they want. Edit: Also what i found is that DLSS Quality looks better than TAUU 100% because the sharpening of DLSS removes the blurry anti aliasing of the game.
@@roxorsoxor just use xess, i have a 1080ti, a gtx card - not an rtx card - which is why we dont have native dlss. it can be hacked onto singeplayer games and stuff for gtxx cards but idk if they allow that for multiplayer games so ive never messed w it
This doesnt make any sense, why are you telling people to essentially max out their settings and then showing you getting barely 60 fps in the shooting range and calling that good? What bearing does testing in an environment where nothing is happening have on actual gameplay?
@@BlueSkyleafhis PC definitely doesn't hold 60 fps in actual team fights, or even 40 fps. I have a 3600 and a 3060 ti, with everything on low/off and using DLSS performance. I get 144+ in firing range. But I get drops to 80-90 in big team fights.
My friend, thank you for the video, however I must point out that it's a bit misleading. You are measuring FPS in almost static environment, it's different during gameplay with 6v6. When choosing these settings on high and ultra, especially 'effects' and 'post processing' , when there are 12 heroes and few of them ult , the difference in FPS would multiply between low/medium/high settings, it's not only 1-2 fps as you show it. Here you have few fps difference because you are showing one single or few static details at best. It would be best to try 5 minutes quick play with your settings and 5 minutes quick play with medium settings to see the average fps difference, it would be much bigger than what is shown here.
@ but this is not realistic to recommend these settings, players don’t use the game in controlled environments lol, they actually play it. They want good fps and you recommend high and ultra settings claiming it’s 1 fps difference. Well it’s not…
Bro, I love your videos but can you please stop including Upscaling in your Optimized settings and thumbnails fps, it doesn't make any sense, everyone knows upscaling improves performance.
@@hernanzambroni7181 upscaling is the future. dude ray tracing was taxing when it came out on battlefield 5 for the first time and still taxing to this day on modern gpu. frame gen is only good when playing single player games. Using it in multiplayer is worse than turning on vsync with the amount of input delay it adds.
In some games, optimized settings barely do anything for fps boost. That's where upscalers come in handy. But I gotta agree, if you compare Ultra+DLSS vs Optimized+DLSS, it dozen make very significant difference. It's unfair but it is what it is. 🤧🥲
The game has more performance improvements ahead, there are custom config files to get a sizeable boost in fps. ua-cam.com/users/shortsrv9r8TzWgBY AMD's frame gen (I am using a Nvidia card so idk if that matters) has frame spikes well into the 2000+ so that could be stuttery, you may wanna give DLSS performance a go because the visual difference is not much.
Cant believe this video dont have more views, all the trash I've found so far just say things like "improve your pc" or "set everything on low" I dont know how can I play everything else on high but this game. I really liked your video
incredibly disappointing that new games like this have the best visuals with dlss. I remember when I would play native for the best visuals, but now native is incredibly blurry
Well, DLSS assuming you have an Nvidia GPU that supports it at least. I will say that this does seem to be the best optimized UE5 game I've seen. It runs great on mid-range hardware at 1440p, based on a friend running it at over 100 fps with mostly Ultra settings (until I show him this guide) with a Ryzen 3600 and RX 6800.
@@sayacee5813 In other shooters like VALORANT, CS, COD, Rainbow, etc. I would absolutely agree. Even so, this game is still hard to perform and not like most shooters when it comes to “seriousness”. I've got an R7 5700X and RTX 3070 Ti and 32GB RAM. In this game you barely will notice Frame Generation UNLESS you constantly alt+tab or switch windows non-stop, then it'll cause some memory leaks, fps issues, etc, and cf course some latency. They fixed part of the memory leak, but the window switch needs to be fixed too. At the moment, I would keep it disabled until these issues are definitely fixed.
One thing I don't understand is how a game like this can struggle with performance, it runs fine on my system, but on other systems I see it struggle, and it struggled on my system before I recently did a lot of system optimizations to it, it looks worse or similar to Overwatch let's say but runs way worse comparatively. I don't get how Unreal Engine 5 is just horrible when it comes to optimizations, especially when other games that have proprietary engines run way better, I know that the engine makes things a lot more easier for devs and companies, but it's kinda shorthanding us a little with how demanding it is just off the rip, I hope the engine as a whole gets looked at by epic, I especially heard that Fortnite performance has struggled, but Idk I don't play that game, other than that for an UE5 game it's pretty well optimized, especially when compared to the Beta and Alpha tests they ran.
its lazy, or rushed devs. Optimization has to be done manually even in UE5, and when enough time isnt dedicated to it, this happens. its why every single new game runs AWEFUL
@@cairnethunderhoof6225 I mean I love the art style as much as the next guy, but that is pretty subjective, one thing that isn't is that Overwatch definetly has way more polish than Marvel RIvals, in MR some characters have weird animations and some of the weirdest wallrunning I've seen, but calm down 50x is crazy now.
@@jokered1133 you said it looks way better I said wrong now you're saying it's subjective. The level of detail and effects are better in everyway. The main differences between ow1 and ow1 is lighting in the maps which changes nothing. Thor ult and magik spinning around is more effect ow has in the entire game. 😂😂😂
@@cairnethunderhoof6225 "it looks worse or similar to Overwatch". apparently you struggle with reading comprehension smh, but yeah I prefer how Overwatch looks only a little bit because it's my subjective opinion, idk why you're throwing laughing emojis like you caught a predator. also you said "Thor ult and magik spinning is more effect ow has in the entire game". I just have one question brother, wtf are you arguing??? what are you trying to say??? I like Thor ult and magik spinning, but I also enjoyed Reinhardt Earthshatter and Kiriko Fox, is that more effect??? or need more effect than that??? maybe you should see one of those benchmarks they have the effect you looking for. 'my monkey brain like effect, me no like gameplay, ow effect bad, new avenger game effect very good'. you're either a toddler, and if you are I am sorry, or a caveman, if you are I am also sorry.
A video that doesn't just say, "put it all on Low"?! Much appreciated.
For a stylized multiplayer game that retains 90% of its art style while giving you a huge performance boost yea its worth putting on low.
he should have. Those specs can't hold 60 fps in big team fights, if the game is played with everything on low.
He put almost everything on high 😂😂😂
Youre the goat bro, had no idea i was leaving so much quality on the table by decreasing settings with little to no gain
You did a great job! Loved this video.
@@hrchent Thanks, much appreciated!
Thanks, no one was making a video about this
Glad I could help!
Great effort. Thx for the work
Thanks for including comparisons between every setting and FPS impact so people can choose what they want.
Edit: Also what i found is that DLSS Quality looks better than TAUU 100% because the sharpening of DLSS removes the blurry anti aliasing of the game.
This tells me everything i need, outstanding job!
"Very well optimized" Hilarious
Thanks man, other channels ignore this game
@@ax_a-ix6275 This game is a surprise hit in my honest opinion.
Thank you!!
Thanks man I've been waiting for a optimization video
This game poorly optimized
great video
Thanks!
hmm weird TAAU for me crushes everything else in terms of striking a balance between acceptable graphics and performance, I have an AMD card though
DLSS is not an option on mine
only nvidia cards
@@screamproof i have an nvidia card...
@@roxorsoxor just use xess, i have a 1080ti, a gtx card - not an rtx card - which is why we dont have native dlss. it can be hacked onto singeplayer games and stuff for gtxx cards but idk if they allow that for multiplayer games so ive never messed w it
thanks
You're welcome!
This doesnt make any sense, why are you telling people to essentially max out their settings and then showing you getting barely 60 fps in the shooting range and calling that good? What bearing does testing in an environment where nothing is happening have on actual gameplay?
Because they are optimized? lol he has a weak gpu? You can change any setting on the list to lower it won't matter much.
@@BlueSkyleafhis PC definitely doesn't hold 60 fps in actual team fights, or even 40 fps.
I have a 3600 and a 3060 ti, with everything on low/off and using DLSS performance. I get 144+ in firing range. But I get drops to 80-90 in big team fights.
My friend, thank you for the video, however I must point out that it's a bit misleading. You are measuring FPS in almost static environment, it's different during gameplay with 6v6. When choosing these settings on high and ultra, especially 'effects' and 'post processing' , when there are 12 heroes and few of them ult , the difference in FPS would multiply between low/medium/high settings, it's not only 1-2 fps as you show it. Here you have few fps difference because you are showing one single or few static details at best. It would be best to try 5 minutes quick play with your settings and 5 minutes quick play with medium settings to see the average fps difference, it would be much bigger than what is shown here.
If i tested in multiplayer then the test would be null, as the factors don't stay the same, which is why I test in controlled environments.
@ but this is not realistic to recommend these settings, players don’t use the game in controlled environments lol, they actually play it. They want good fps and you recommend high and ultra settings claiming it’s 1 fps difference. Well it’s not…
@@Gen_66 You are 100% correct.
how much super resolution sharpening do you use? and do you use low latency mode?
Bro, I love your videos but can you please stop including Upscaling in your Optimized settings and thumbnails fps, it doesn't make any sense, everyone knows upscaling improves performance.
No, upscaling, frame generation and raytracing are the future, so adapt yourself. In 3-4 years you will see.
UE5 was made with upscaling in mind. It's part of the engine
Upscaling is as much an optimized settings as everything else on the list
@@hernanzambroni7181 upscaling is the future. dude ray tracing was taxing when it came out on battlefield 5 for the first time and still taxing to this day on modern gpu. frame gen is only good when playing single player games. Using it in multiplayer is worse than turning on vsync with the amount of input delay it adds.
In some games, optimized settings barely do anything for fps boost. That's where upscalers come in handy. But I gotta agree, if you compare Ultra+DLSS vs Optimized+DLSS, it dozen make very significant difference. It's unfair but it is what it is. 🤧🥲
Well, upscaling only improves performance if your CPU is good enough to handle the extra load of running at a lower resolution.
The game has more performance improvements ahead, there are custom config files to get a sizeable boost in fps.
ua-cam.com/users/shortsrv9r8TzWgBY
AMD's frame gen (I am using a Nvidia card so idk if that matters) has frame spikes well into the 2000+ so that could be stuttery, you may wanna give DLSS performance a go because the visual difference is not much.
I have a 1080ti strix and i dont have the Nvidia dlss setting available for anti aliasing
duh...of course...dlss s only avaiable in rtx cards
Sweet , thanks for the info
Cant believe this video dont have more views, all the trash I've found so far just say things like "improve your pc" or "set everything on low" I dont know how can I play everything else on high but this game. I really liked your video
yea, but it still crashes randomly, no matter what
I found turning off framegen got rid of most ctds
@@mign2818my game crashes without frame generation every few games
Almost 100 hours and not a single crash, sounds like a you issue
the best
Just doing what I can to help!
His frame time is a straight line while mine is a mess
Try turning off Anti-Lag or Nvidia Reflex and see if that helps, it generally fixes this issue in most games.
Thanks so much turning off the reflex fixed it
@@ZykopathOfficialHow do you turn those off?
@@Ishane37 In the graphic settings directly (nvidia low latency mode)
@@Mars-1995 thanks
incredibly disappointing that new games like this have the best visuals with dlss. I remember when I would play native for the best visuals, but now native is incredibly blurry
Well, DLSS assuming you have an Nvidia GPU that supports it at least. I will say that this does seem to be the best optimized UE5 game I've seen. It runs great on mid-range hardware at 1440p, based on a friend running it at over 100 fps with mostly Ultra settings (until I show him this guide) with a Ryzen 3600 and RX 6800.
Nah, the finals is easily the best optimized UE5 game, ive never seen a game simultaneously look that good and play so smooth
the finals runs smoother and prettier than marvel rivals
Thank you! Also, don't forget about AMD's Frame Generation if needed, people! :)
Edit: check my other comment just in case...
frame gen on online shooter is a bad idea
@@sayacee5813 In other shooters like VALORANT, CS, COD, Rainbow, etc. I would absolutely agree. Even so, this game is still hard to perform and not like most shooters when it comes to “seriousness”. I've got an R7 5700X and RTX 3070 Ti and 32GB RAM. In this game you barely will notice Frame Generation UNLESS you constantly alt+tab or switch windows non-stop, then it'll cause some memory leaks, fps issues, etc, and cf course some latency. They fixed part of the memory leak, but the window switch needs to be fixed too. At the moment, I would keep it disabled until these issues are definitely fixed.
Maybe actually show what to switch in the settings!
Can you read? the names are the same as in the options lol.
One thing I don't understand is how a game like this can struggle with performance, it runs fine on my system, but on other systems I see it struggle, and it struggled on my system before I recently did a lot of system optimizations to it, it looks worse or similar to Overwatch let's say but runs way worse comparatively.
I don't get how Unreal Engine 5 is just horrible when it comes to optimizations, especially when other games that have proprietary engines run way better, I know that the engine makes things a lot more easier for devs and companies, but it's kinda shorthanding us a little with how demanding it is just off the rip, I hope the engine as a whole gets looked at by epic, I especially heard that Fortnite performance has struggled, but Idk I don't play that game, other than that for an UE5 game it's pretty well optimized, especially when compared to the Beta and Alpha tests they ran.
its lazy, or rushed devs. Optimization has to be done manually even in UE5, and when enough time isnt dedicated to it, this happens. its why every single new game runs AWEFUL
It looks 50x better than ow has destruction and character effects are way better.
@@cairnethunderhoof6225 I mean I love the art style as much as the next guy, but that is pretty subjective, one thing that isn't is that Overwatch definetly has way more polish than Marvel RIvals, in MR some characters have weird animations and some of the weirdest wallrunning I've seen, but calm down 50x is crazy now.
@@jokered1133 you said it looks way better I said wrong now you're saying it's subjective. The level of detail and effects are better in everyway. The main differences between ow1 and ow1 is lighting in the maps which changes nothing. Thor ult and magik spinning around is more effect ow has in the entire game. 😂😂😂
@@cairnethunderhoof6225 "it looks worse or similar to Overwatch".
apparently you struggle with reading comprehension smh, but yeah I prefer how Overwatch looks only a little bit because it's my subjective opinion, idk why you're throwing laughing emojis like you caught a predator.
also you said "Thor ult and magik spinning is more effect ow has in the entire game".
I just have one question brother, wtf are you arguing??? what are you trying to say???
I like Thor ult and magik spinning, but I also enjoyed Reinhardt Earthshatter and Kiriko Fox, is that more effect??? or need more effect than that??? maybe you should see one of those benchmarks they have the effect you looking for.
'my monkey brain like effect, me no like gameplay, ow effect bad, new avenger game effect very good'.
you're either a toddler, and if you are I am sorry, or a caveman, if you are I am also sorry.
I need panjno or whatever his name is😂