I hate when games dump a ton of tutorial info on you at once. I prefer when they provide some info, give you some time to get used to it, then give you the next important aspect, let you familiarize yourself with it, and so on.
That intro with all the characters names has serious elden ring vibes. No character creator huh? Open everything and select it and equip it and look at this massive skill tree. Ok then. Not what I was expecting from a soulslike. I could see Cohh doing a trickster build. Man I feel like this game just is an avalanche of information right out of the gate. They'd benefit immensely from doing this more slowly over time. I'm already overwhelmed and it's 20 minutes in.
Just watching the combat I can already say that I didn't like the boss becoming un-hittable/immortal while they were getting up (10:27 & 10:54). Then again I don't think I'm the target audience, and I don't know if that's normal in a souls-like.
Italian souls like you say? PRAISE THE SUN!
Issa me Radahn, consort of Miquella Wahooo
lodare il sole
'can we equip these? Yes .. a rock..' lol idk why but that made me chuckle
The Parrying seems like its on EEEEEEZY mode
The parrying feels good though
some bosses need SO MANY Parries tho.
And its a lot more difficult if you dont just focus on hp
I hate when games dump a ton of tutorial info on you at once. I prefer when they provide some info, give you some time to get used to it, then give you the next important aspect, let you familiarize yourself with it, and so on.
I played over 30 hours before release and i just loved the game the more i played it
That intro with all the characters names has serious elden ring vibes.
No character creator huh?
Open everything and select it and equip it and look at this massive skill tree. Ok then. Not what I was expecting from a soulslike.
I could see Cohh doing a trickster build.
Man I feel like this game just is an avalanche of information right out of the gate. They'd benefit immensely from doing this more slowly over time. I'm already overwhelmed and it's 20 minutes in.
Looks a bit Eurojank, but I am digging the idea that attacks buff and debuff both the character and enemies. That is an interesting concept.
Thanks also my choice
Evil Wrath in 2069
Just watching the combat I can already say that I didn't like the boss becoming un-hittable/immortal while they were getting up (10:27 & 10:54).
Then again I don't think I'm the target audience, and I don't know if that's normal in a souls-like.
My god this looks trash 😂
9:50 water looks nice though
Looks like garbage game 😅
Bad game 😢
Between Elden Ring and Lies of P....
man this game sucks