Ruins of Kunark is an amazing pick for expansion that shaped the game. Can't argue and i really like the video! You pump out some solid EQ content man. Luclin offering AA's and the bazaar was ground breaking too. Underfoot became my personal favorite, that's when I really came into my own as a player got scouted by the top guilds of the game. Good times
I really liked Seeds of Destruction myself - the reimagination / jump back in time of some zones, mainly in Kunark, were exciting to me. Especially as my main character for so many years was an Iksar. So, seeing Field of Bone as "Field of Scale" among other things was really cool. Kaesora in particular was beautiful back in its glory days, or at least how it looked withing the SoD expansion.
Those were like the two normal expansions where you felt like it was really expanding on the game and then we went to the moon which wasn't bad but makes you start to wonder what they'll come up with next.
You missed House of Thule. Progression was fun, nameds were plentiful, you could pick your rank 2 spells with shards, The whole spooky feel, you started getting new class spell lines again, ang PoF on steroids as a zone and instance.
I think House of Thule should be included because it was where so many people came back to experience EQ again when they introduced heroic characters. I remember the first time I made one and being totally lost with all the new abilities and AAs. I slowly worked through House of Thule quests while I got a feel for the game again and relearned my classes. Thankfully the mercenary missions had easy con mobs to ease me back in.
The first two to three expansions of any MMO are fun then talent leaves or are fired and they redo the engine and go a different direction with micro transactions etc
I haven't played EQ since mid-2001 and was considering starting on the new progression servers some five months ago, but decided against after seeing Daybreak's website claim that the GeForce GTX 780 Ti is the *minimum* system requirement for graphics! Did seem a bit odd to me, but I took 'em for their word. Used to play with two or three accounts on occasion across same # of computers. Don't have a ton of hardware lying around anymore, just my primary gaming computer. So this minimum recommendation would have ruled out any mini under many hundreds of dollars & I wasn't sure I would stick around, so seemed a bit wasteful. ... but now I see this link of yours. The integrated Intel UHD 630 is fine? That's quite a far ways from what they've listed as a requirement, laugh.
I love EverQuest and played very hardcode with a swarm kiting/raiding bard up through the end of Velious. Then they just simply stopped improving and modernizing the game as EQ2 was the new banner holder, which failed when compared to World of Warcraft. As a game director myself, this was the franchise's hugest mistake. Nothing has improved. I still buy the expansions as a $ contribution to the poor souls working at Darkpaw trying to keep the dream alive. The game needs a tech overhaul and art overhaul and character model/animation audio/vfx update. It's hard core grouping design is what sets it apart, but everything else just feels like a freaking shitty car from 1978.
Ruins of Kunark is an amazing pick for expansion that shaped the game. Can't argue and i really like the video! You pump out some solid EQ content man. Luclin offering AA's and the bazaar was ground breaking too. Underfoot became my personal favorite, that's when I really came into my own as a player got scouted by the top guilds of the game. Good times
I really liked Seeds of Destruction myself - the reimagination / jump back in time of some zones, mainly in Kunark, were exciting to me. Especially as my main character for so many years was an Iksar. So, seeing Field of Bone as "Field of Scale" among other things was really cool. Kaesora in particular was beautiful back in its glory days, or at least how it looked withing the SoD expansion.
Kunark & Velious were so fun.
Those were like the two normal expansions where you felt like it was really expanding on the game and then we went to the moon which wasn't bad but makes you start to wonder what they'll come up with next.
You missed House of Thule. Progression was fun, nameds were plentiful, you could pick your rank 2 spells with shards, The whole spooky feel, you started getting new class spell lines again, ang PoF on steroids as a zone and instance.
I think House of Thule should be included because it was where so many people came back to experience EQ again when they introduced heroic characters. I remember the first time I made one and being totally lost with all the new abilities and AAs. I slowly worked through House of Thule quests while I got a feel for the game again and relearned my classes. Thankfully the mercenary missions had easy con mobs to ease me back in.
@@denniswright2233 ahh yes I bet that one is in the top too
@@denniswright2233 it looks like I have it ranked at 10 behind depths of dark hallow
Did I remember starting with pop. Fucking epic time
The first two to three expansions of any MMO are fun then talent leaves or are fired and they redo the engine and go a different direction with micro transactions etc
sad but true :(
I haven't played EQ since mid-2001 and was considering starting on the new progression servers some five months ago, but decided against after seeing Daybreak's website claim that the GeForce GTX 780 Ti is the *minimum* system requirement for graphics! Did seem a bit odd to me, but I took 'em for their word.
Used to play with two or three accounts on occasion across same # of computers. Don't have a ton of hardware lying around anymore, just my primary gaming computer. So this minimum recommendation would have ruled out any mini under many hundreds of dollars & I wasn't sure I would stick around, so seemed a bit wasteful.
... but now I see this link of yours. The integrated Intel UHD 630 is fine? That's quite a far ways from what they've listed as a requirement, laugh.
lol :( I don't even have dedicated graphics in the minis that run them and they are maybe 6th gen Intel.
I love EverQuest and played very hardcode with a swarm kiting/raiding bard up through the end of Velious. Then they just simply stopped improving and modernizing the game as EQ2 was the new banner holder, which failed when compared to World of Warcraft. As a game director myself, this was the franchise's hugest mistake. Nothing has improved.
I still buy the expansions as a $ contribution to the poor souls working at Darkpaw trying to keep the dream alive.
The game needs a tech overhaul and art overhaul and character model/animation audio/vfx update. It's hard core grouping design is what sets it apart, but everything else just feels like a freaking shitty car from 1978.
that's a good way to put it lol