POTATO vs. ROCKET SLED! How Fast Do Spud Guns Actually Shoot?

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  • Опубліковано 28 гру 2024
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КОМЕНТАРІ • 408

  • @Ben_Bingo
    @Ben_Bingo Рік тому +471

    This is actually decently accurate. In code the mounted spud gun fires the projectile at an initial speed of between 125 - 135 m/s or 450kph - 486kph. Also, the mounted gun doesn't take into account of the velocity of the object its placed on, (so it assumes its being fired stationary) so you could have placed one on your vehicle and just shot it at those speeds, and if the spud stays with your vehicle, you know you are at the same speed as it.

    • @Red-Null
      @Red-Null Рік тому +10

      You need to touch some grass dudr

    • @WillUlt1mate11
      @WillUlt1mate11 Рік тому +57

      Bro’s an actual scrap mechanic dev

    • @Waterdog37
      @Waterdog37 Рік тому +33

      Damn things got potatoes going a third the speed of sound

    • @BeefIngot
      @BeefIngot Рік тому +60

      @@Red-Null How dare someone.... check out the code of a video game they play? Seriously what a silly reason to bully someone online.

    • @jacobdestroyah2120
      @jacobdestroyah2120 Рік тому +31

      @@Red-Null telling someone to touch grass means you need to touch grass yourself dude

  • @mohammadnazriabdsamad8286
    @mohammadnazriabdsamad8286 Рік тому +212

    5:25 You can always use a Radio Beacon to mark this spot. They're not just for survival mode.

    • @lillappy7520
      @lillappy7520 Рік тому +16

      True as I use them whenever I want to do something quite far from what it has😂

    • @calebjardine7
      @calebjardine7 Рік тому

      Ohh good to know

  • @72x360
    @72x360 Рік тому +23

    18:17 I looked in the description of the speedometer in the new legend mod and if you press E on it you can have it output a signal if you go over a certain speed.

  • @loen9591
    @loen9591 Рік тому +49

    Tip: low friction blocks still have friction, and it’s more than you think. If you delete most of them and only keep enough so that every part of your vehicle except the low friction blocks is off the ground you can like triple in speed

  • @apersunthathasaridiculousl1890
    @apersunthathasaridiculousl1890 Рік тому +66

    I’d totally watch an entire video of scrapman just visiting old creations he probably forgot about

    • @ThePhonax
      @ThePhonax Рік тому +1

      bro is back to commenting 🗿
      hej, good friend

    • @thestick9078
      @thestick9078 Рік тому

      @@ThePhonax Context pliz

    • @ZiexQ
      @ZiexQ Рік тому

      There's always new and old creations we have never seen

    • @DerpyNub
      @DerpyNub Рік тому

      @@thestick9078this guy is a really active commenter on scrapman’s videos

    • @ThePhonax
      @ThePhonax Рік тому

      @@thestick9078 the guy that I replied to, persun, used to be a big commenter on scrapman’s videos back in 2020/2021. He stopped for a while. I was just making a joke with him cause I saw his comment on this video.
      As to why it’s ok for me to make that joke, we’re best friends.

  • @-aid4084
    @-aid4084 Рік тому +14

    Because spud guns have a random bullet speed, some more or some less speed is transfered into vertical motion because of the angle, decreasing their speed a little bit plus the random loss. This is why the spuds flew at different velocities.

  • @FancyDucko
    @FancyDucko Рік тому +2

    Its so easy to see the spuds with UA-cam's video compression, you just gotta love it...

  • @MrMattkid
    @MrMattkid Рік тому +33

    I noticed you use the 3 logic gate method for spud rapid fire. However, if you use a timer and 2 logic gates, you can optimize the fire rate, and by hooking 1 spudgun into the timer and 1 into the gate that powers the timer, you can also get perfect alternating fire.

    • @pascal2085
      @pascal2085 Рік тому

      He did this by accident when he did his double spudgun

    • @MrMattkid
      @MrMattkid Рік тому

      @pascal2085 He did triple logic gate from the very beginning, plus using a timer and 2 logic gates makes the fire rate better for single spudgun as well as double.

    • @pascal2085
      @pascal2085 Рік тому

      @@MrMattkid just look at 4:54. He did 4 logic gates which gives him the perfect 4 tick fire rate.

    • @MrMattkid
      @MrMattkid Рік тому

      @pascal2085 that's possible if the fourth is included in the loop. But at that point, you might as well use a timer because one of the four gates is set to and/or which just relays the previous signal. The timer also allows adjusting the fire rate if you wanted it slower, not that you would in this case.

  • @MrMatMrMat123
    @MrMatMrMat123 Рік тому +1

    11:08 is an acid trip with the fences loading in

  • @scrapmechanicgamer3155
    @scrapmechanicgamer3155 Рік тому +4

    You could have used the speedmeter to turn on reverse thrusters to slow you down the speedmeter has a ui to adjust the threshold

  • @snowsnowman
    @snowsnowman Рік тому +11

    You could make a sequence of the spud gun shooter every 500 blocks.
    That way, you will have a continuous stream of projectiles across the map.

  • @NoobBird57
    @NoobBird57 Рік тому +1

    scrap man i miss you playing Trailmakers with kan and kosmon 😢

  • @koolmonkey55
    @koolmonkey55 Рік тому +2

    The speed conversions are very much appreciated😁. I’m clueless when someone tells me something in metrics 😅😂

  • @MikeHarrison3266
    @MikeHarrison3266 Рік тому +1

    I will now be the king of small talk when I casually drop into conversation that I know how fast a potato goes. Kool.

  • @captainsnekk
    @captainsnekk Рік тому +10

    Good ol scrap mechanic videos, never fails😊

  • @youravaerageyoutubechannel8589

    Now I know that I’m two weeks late but ‘Spudlocity’ boom a short word for spud speed

  • @calebjardine7
    @calebjardine7 Рік тому +1

    This is the first time I have seen anyone else go fast enough in scrap micanic to have the vehicle despawn glitch. My pc being 8 years old and an eficancy model causes it to hapen all the time to me. He edited it out but immediately after that hapens the vehicle spawns back in and runs you over. In survuval this is both hilarious 😂 and anoying 😑 at the same time especially when you are going fast enough for the landing to knock you out. This video was also the first time I have seen someone other than me go fast enough to get beyond the ground rendering. If you go even faster you can get beyond the phisiccs render too and fall right through the ground. If you are unlucky then the void reset colider will not be spawned yet and you just keep falling. Unfortunelty leving the game in this state corupted my first survival world. This was the moment I dicided to learn how to backup my saves. If this ever hapens to you just wait untill you die and you should respawn in your bed. I think there might also be a respawn comand that you can use in creative mode but I can't remember. Ether way whatever you do, don't exit the save when below the void respawn colidder.

  • @eeer2921
    @eeer2921 Рік тому +99

    Early viewers! 👇

  • @MyHandleIsGood
    @MyHandleIsGood Рік тому +5

    I haven't watched the whole video yet, but by the looks of it, this wasn't super exact. The method I'd likely use is, first calculate the size of a block, and then place two sensors at a known distance from each other. Using a timer, you can calculate the time it takes for the potato to travel the known distance, thereby having the speed of said potato.

    • @James_Kosmo
      @James_Kosmo Рік тому +5

      True....but these videos are not so much to show the correct answer in the best way they are more so to see something cool and maybe learn something about the game. Just measuring although effective it whouldnt make an entertaining video for most people. Just my thought.

    • @FastOrix
      @FastOrix Рік тому +1

      Ye that's a better way but how will anyone watch the video like that would be so boring lol

    • @Galactic-Spaceflight
      @Galactic-Spaceflight Рік тому

      It is also to see the potato neck and neck with the vehicle

    • @LoPhatKao
      @LoPhatKao Рік тому

      someone didn't read the description

    • @vibaj16
      @vibaj16 Рік тому

      If you just want the exact answer, it's 125-135 m/s (450-486 km/h) in the code

  • @AlrenClan
    @AlrenClan Рік тому

    The way the nostalgia hits when you see that drift sled again.

  • @DanyF02
    @DanyF02 Рік тому +5

    I'd like to see a video with at least 3 youtubers where you all build a vehicle for a couple different challenges, like a car, a tank, a boat, a plane, etc, but then for each challenge you have to choose one of your friend's design instead. Gotta guess who you think made the best one based on looks!

  • @pavel7950
    @pavel7950 Рік тому +2

    Hey kids! have you ever heard of warthunder? would be fun to see ScrapMan try to play it

  • @Electrodoc1968
    @Electrodoc1968 Рік тому +1

    Face the spudgun firing backwards on the sled.
    When you reach the same speed as the potatoes' speed you'll just see a spinning potato slowly dropping towards the floor.

  • @DarthMalak145
    @DarthMalak145 Рік тому +1

    IDEA!! SPUD GUN POWERED HOVER VEHICLES!!! 13:45

  • @johnhalsall1878
    @johnhalsall1878 Рік тому

    This gives me the idea for a Multiplayer Monday. Building a low friction vehicle with brakes. Points awarded for top speed AND shortest brake distance. 3 tries each with adjustments allowed to pistons, bearings etc between each try.

  • @ProphecyHero
    @ProphecyHero Рік тому

    *Breaks neck hitting wall*
    Scrapman: "Graceful"

  • @swampcooler8332
    @swampcooler8332 Рік тому +1

    I bet the speed at the end changed because the slopes were placed on the other face. Also you could find tune the speed by slowly removing low friction blocks on the bottom

  • @zacharypfeil-schaub2333
    @zacharypfeil-schaub2333 Рік тому

    Lol it’s 6:06 by me and I have been playing drums all day. This is the break I needed!!

  • @jacksonlee6760
    @jacksonlee6760 Рік тому

    I'd actually like to see more of sleds in either Scrap Mechanic or Trailmakers. Seems like some cool ideas could come from it.

  • @jackie19230
    @jackie19230 Рік тому +2

    First he does car vs rocket now sled vs potatoes, gotta love them

  • @FerDutchman
    @FerDutchman Рік тому

    I would love to see a multiplayer scrap mechanic episode where you have to build a speed sledge/hoover/car and drive with full speed to the end of the map, and who bounces back the furthest wins!

  • @felion_
    @felion_ Рік тому +4

    Car that transforms into a rocket in trailmakers?

  • @kuttispielt7801
    @kuttispielt7801 Рік тому +2

    What would be interesting to see if you mound the Spudgun to your vehicle does it keep momentum or is it an absolute velocity.

    • @DeadBread.
      @DeadBread. Рік тому

      Another commenter pointed this out, and said that mounted spudguns don't take their velocity into account.

  • @TheOGWiggle
    @TheOGWiggle Рік тому +1

    Cmon, you didn't put a spud gun on the sled! You gotta shoot them off the sled!

  • @PyroRobo
    @PyroRobo Рік тому +1

    This may require two players but what would happen if you shoot a spud backwards from the sled while going at spud firing speed?

    • @vibaj16
      @vibaj16 Рік тому +1

      spud guns always shoot at the same speed relative to the world no matter how fast the gun is moving, so it would shoot at double the firing speed relative to the sled.

    • @PyroRobo
      @PyroRobo Рік тому +1

      @@vibaj16 Shooting backwards not forwards.

    • @vibaj16
      @vibaj16 Рік тому +1

      @@PyroRobo I know

  • @TheBeardedAtheist
    @TheBeardedAtheist Рік тому

    If you make a long straight away track with a uturn feature you could build up speed and put a reader that shoots the spud gun when you pass by.

  • @Sam-in7ue
    @Sam-in7ue Рік тому +1

    do the no break challenge where you can’t break anything during the build process

  • @TurboPotato_60426
    @TurboPotato_60426 Рік тому

    Nice vid, so glad about the fact you included my siblings 😊

  • @korrupt_alfiegames9783
    @korrupt_alfiegames9783 Рік тому

    Day 20 of asking ScrapMan to make a 2v2 video where each team makes a cargo plane that launches a glider one person makes the glider another makes the cargo plane and whoever's glider goes the most far wins then each round both teams get 1-5 mins to upgrade the builds but they cant communicate while building so u have to be very careful with what u change.
    The cargo plane would launch the glider at a certain point or after a certain amount of time idk what would work better.
    I think this would be a great video and I really want to see it, keep up the amazing work you make my day every time I watch one of your videos.

  • @CraigE415
    @CraigE415 Рік тому +3

    It would be epic if you attach a spud gun facing backwards on the sled then when you reach the shooting speed, fire the gun and see if the spud just drops straight down. You will need a second player though.
    And do the same with rockets

    • @werd3426
      @werd3426 Рік тому +2

      Sadly the mounted gun doesn't take into account of the velocity of the object its placed on, (so it assumes its being fired stationary), so it would actually go backwards, goofy ahh physics

    • @vibaj16
      @vibaj16 Рік тому +1

      @@werd3426 Then just put it facing forwards, so it'll drop straight down if you're at the right speed

  • @stevepittman3770
    @stevepittman3770 Рік тому

    6:25 Naw it's just that 'speed' and 'spud' only differ in the vowel sound; spoon/fork = spork works fine. :)

    • @vibaj16
      @vibaj16 Рік тому

      should be foon though

  • @1mariomaniac
    @1mariomaniac Рік тому +1

    If you can take the output of the speedometer then you could potentially use that to put a speed cap on the sled (I don't know how that mod works though so idk).

  • @SMNR777
    @SMNR777 Рік тому

    Man who thinks this channel is cool? So many different concepts you come up with scrapman! 👍

  • @magenta5547
    @magenta5547 Рік тому

    i find it so funny that scrapman still uses the madmax style car after all these years

  • @Pystro
    @Pystro Рік тому

    A: Why didn't you go down the edge of the map instead of the middle? That way you could align yourself on the wall.
    B: To go the speed of spud guns you need to use spud power for propulsion, obviously. (Which is assuming that not only does the speed of a moving vehicle transfer to the spuds - which according to other commenters it doesn't - but also that the force gets reduced along with the speed of the spud.)

  • @ThePepsiCrusader
    @ThePepsiCrusader Рік тому +3

    Thank you for more experiment videos. We love them!

  • @GoldenDragonLd
    @GoldenDragonLd Рік тому +1

    You could use minimum power thrusters for reverse, or you could have 1 side have an extra block to further match the spuds speed.
    Or
    Although not as fun, you can take the measurement of each block and set the spud gun to zero degrees and take the average distance of, say, 10 spuds. From there, take the time it takes to hit the ground to find the average velocity of the spud.
    Or
    You can use the speed at which you both passed the spud and the speed at which you started or, in this case, the speed after you crossed the spud gun. Subtracting from your initial speed to your final speed and then taking the time it took to reach your final speed, you can then find your accleration. At which point you can find where you passed the spud. From here, you can dial down on the velocity of the spud by dividing or multiplying the acceleration by the interval of time where you passed the spud and didn't. And that is your spuds velocity.
    Anyway, I don't know why I wrote this, I guess I just like mathematics .

    • @vibaj16
      @vibaj16 Рік тому

      If 1 side had an extra block, it would rotate due to the unbalanced friction.
      You could also just look at the code and find that the speed is 125-135 m/s (450-486 km/h)

    • @GoldenDragonLd
      @GoldenDragonLd Рік тому

      @vibaj16 don't know anything about the code part. The friction can probably be offset somehow without being detrimental to the acceleration. But, would the rotation to one side be enough to create a spin out or be detrimental to its velocity and accleration in the first place.

  • @moroblizniak4457
    @moroblizniak4457 Рік тому

    24:05 I wonder if you can do the same comparasion with TM's smart guns ?

  • @ajhflatline2011
    @ajhflatline2011 Рік тому

    You should make a fireworks display. Like a whole show. Its a weird concept because you are making something that needs to break in a certain way.
    Simple yet interesting

    • @vibaj16
      @vibaj16 Рік тому

      He's made fireworks before

  • @cuber9320
    @cuber9320 Рік тому

    Got to love that metric system.

  • @digitLninja
    @digitLninja Рік тому +1

    Scrapman proving Santa's Sled is faster than computer programing.

  • @xander2853
    @xander2853 Рік тому

    Ah yes. The speed of spud.
    Breaking the spud barrier.

  • @suicidalbanananana
    @suicidalbanananana Рік тому

    Ohhh good experiment, never even thought about how fast they are.
    The slight variation in spud speed and direction is why it's really really hard/near impossible to make a reliable wireless logic system in vanilla scrap mechanic by the way, real shame :(

    • @vibaj16
      @vibaj16 Рік тому

      Well, there's the wireless connection glitch, and it shouldn't be too hard to make reliable spud-communication as long as you give it enough room for error

  • @steeljawX
    @steeljawX Рік тому

    So is there recoil on the mounted spud guns? If there is then that might explain the difference in muzzle velocity. Bearing strength is janky, as everyone knows, so it could be that the firing is making the whole thing wobble at a controlled frequency which is varying the exit velocity of each gun's spuds consistently. I think if you had multiples of the same single gun setup as your control, you'd get a better idea if spud velocity varies or if it's your setup that might be doing that.

  • @theofficialarnl7018
    @theofficialarnl7018 Рік тому

    Editing and sound effects are great now!

  • @BLKBRDSR71
    @BLKBRDSR71 Рік тому

    Trailmakers: my rockets can reach 285 KPH
    Scrap Mechanic: Ha ha, potato go BRRRRRR @450 KPH

  • @ottoes8098
    @ottoes8098 23 дні тому

    I just did the math and a 250 gram potato traveling at 460 km/h would have a kinetic energy of 2000 joules. For reference a .44 Magnum bullet has a kinetic energy of 1400 joules. The scrap mechanic spud gun has the power of a real revolver.

  • @James_Kosmo
    @James_Kosmo Рік тому +1

    You could just have a spodgun on your vehicle. Nice vid btw you are one of my favorite UA-camrs

    • @kindagamer525
      @kindagamer525 Рік тому

      Me when conservation of momentum.

    • @James_Kosmo
      @James_Kosmo Рік тому

      @@kindagamer525 it's scrap mechanic.

  • @ryankord7109
    @ryankord7109 Рік тому

    A track with raised blocks and sensors to trigger the thrusters would give you an adjustable average top speed by changing just thruster power

  • @itstheV01D
    @itstheV01D Рік тому

    7:00 going frame by frame (on youtube can can pause the video and press < and > to switch frames) your top speed was 1071.04 km/h. and your avatar went outside the world border lmao.

  • @Silverwing2112
    @Silverwing2112 Рік тому

    I get that making a track for a rocket sled is tedious, but it would also eliminate the need for directional control entirely, just go fast. Granted you'll still have to make a way to control your speed, but I mean...

  • @0megaming
    @0megaming Рік тому

    so, do spuds, fired from a vehicle going this fast just stop in comparison to the vehicle or do those get faster?

  • @Murmur_3565
    @Murmur_3565 Рік тому +1

    Now try trailmaker bullets

  • @swimm8329
    @swimm8329 Рік тому

    So this is how Santa delivers all those presents in a single night.

  • @reddor2737
    @reddor2737 Рік тому +2

    Day 9 of asking scrapman to play stormworks build and rescue

  • @jonnytheegg1187
    @jonnytheegg1187 Рік тому +1

    Day 4 of asking for a new survival series (maybe a custom gamemode like fant mod?)

  • @WMSAG
    @WMSAG Рік тому

    Great, now for the ultimate challenge, match the speed of a trail makers bullet.

  • @Robonoob_per
    @Robonoob_per Рік тому +1

    Scrap man pls make a vid trying to make the same vehicle in every game u play or played like plasma instruments of destruction and scrap mechanic and trailmakers pls

  • @leonmartin7459
    @leonmartin7459 Рік тому

    so if you put a spudgun on top of that creation and shoot it while driving at max speed will just go ahead of you or stay with you

  • @jonne3153
    @jonne3153 Рік тому

    Okay scrapman, now try to create vehicle that is travelling around the same speed as potato or rocket and make it shoot backwards and to try to make it as a bomb and hit something

  • @5ky13apg0d
    @5ky13apg0d Рік тому

    You did the measuring of the speed really well but what I don’t under stand is why not put true spud gun on the sled?

  • @yashkaria7087
    @yashkaria7087 Рік тому +2

    pls do ''who can make the best wall riding tank in trailmakers''

  • @The_Orb
    @The_Orb Рік тому

    "Potatos are faster than rockets"
    My brain: 🤯🤯🤯💥💥💥

  • @VascoCC95
    @VascoCC95 Рік тому

    You can probably add 1 or 2 squares on the back with a bit more drag so they act like tailfins and help with controllability

    • @meow7985
      @meow7985 Рік тому +1

      There’s no drag or aerodynamics in scrap mechanic yet

    • @VascoCC95
      @VascoCC95 Рік тому

      @@meow7985 I mean friction with the floor

  • @freshturtle868
    @freshturtle868 Рік тому +1

    If you ever want a new game to play on the channel you should check out space engineers I think it would be cool to see you play it

  • @martinferrand4711
    @martinferrand4711 Рік тому

    It might have been easier to make a ruler and time the potato from beginning to end. But I admit it's less fun :p

  • @mm-rj3vo
    @mm-rj3vo Рік тому

    You should do it on a rail, because I'm having a hard time even seeing the spuds, cuz no matter how straight you aimed, it was always a little off

  • @FenzerOakley
    @FenzerOakley Рік тому

    Day 2 of asking Scrapman to replicate the fusion hover craft from his main assembly gameplay 2 years ago, into trail makers using the new blocks

  • @NitroGTRi
    @NitroGTRi Рік тому

    Just put the same amount of thrusters in reverse and forward, and put the reverse on a switch. When you reach the desired speed, turn the rev thrusters on...

  • @skwirils
    @skwirils Рік тому

    you should race the regular guns in trailmakers

  • @ryankord7109
    @ryankord7109 Рік тому

    You could have a wheel front and rear on weak suspension so they arent holding weight but just providing enough friction to stay straight

  • @jacksonstarky8288
    @jacksonstarky8288 Рік тому

    I'm not sure what to think about the established velocity range for the spuds. Originally, I thought that the whole point of the spud guns was to be nonlethal, but a potato moving at that speed will instantly mash not only itself, but any other organic matter it collides with. But then, we have also established that Scrap Mechanic doesn't have realistic physics to the same degree as Trailmakers, so I suppose these results are to be expected...?

  • @v3nd3l47
    @v3nd3l47 Рік тому

    You could use suspension stabilizer so the vehicle doesn't turn. Also if you match a thruster with the speed the frictiction want's to slow you down, you could cap your speed by turning of the other thrusters.

  • @f.a.383
    @f.a.383 Рік тому

    I was experimenting with spotnet trying to crank up the communications speed. and I did notice that some of the potatoes arrived at different times. bou it is nice to actually see how much difference there is.

    • @vibaj16
      @vibaj16 Рік тому +1

      Apparently it's 125-135 m/s (450-486 km/h) in the code

  • @Waterdog37
    @Waterdog37 Рік тому

    Need nore sound effects XD also, i want to try this with the trailmakers bullet now...

  • @JayJayNine
    @JayJayNine Рік тому

    i want to see more scrap mechanic challenge mode i love those videos

  • @wertugavw
    @wertugavw Рік тому

    thankuy soo mucho scrap man

  • @Muziek37414
    @Muziek37414 Рік тому

    Who would've thought that the wedge is TOO POWERFULL

  • @papachinoyt7560
    @papachinoyt7560 Рік тому

    you can use the speedometer for your brakes they send out a logic signal whenever they reach the speed you put it at

  • @therandomtransformersanima6236

    All the other kids, with the pumped-up sleds, better run, better run, out run my spuds

  • @animalmango6499
    @animalmango6499 Рік тому

    "we've officially gained distance on a flying potato"

  • @venom06d26
    @venom06d26 Рік тому

    Oh hey i remember that rocket sled.
    Awesome.

  • @Junkyarddogs7001
    @Junkyarddogs7001 Рік тому +2

    do a custom flat world, all grass, it has less bounce

  • @Eathen-p2e
    @Eathen-p2e Рік тому

    If you try this again line the start/finish line with spud guns to make a tunel of spuds

  • @Sparromoto
    @Sparromoto Рік тому +1

    Love you have a blessed day

  • @JoshuaGanoTyraxLightning
    @JoshuaGanoTyraxLightning Рік тому +1

    I wonder how many people are gonna watch this through, then get a big fat urge to try to find a way to smuggle Spud Guns and Spud Ammo outta Scrap Mechanic and into Trailmakers to get a PvP Advantage...? :P
    Also, I think it makes sense for them to have inconsistent speeds per shot, cause Spuds are naturally lumpy and non-standardized in shape, sol they're gonna have lumpy and non-standardized way for the Firing Forces to impact them as they're shot out by the Spud Gun. :P

  • @dasbratkeks3092
    @dasbratkeks3092 Рік тому

    What if you mount a spud gun on the vehicle, start with one thruster, shot the spud gun, but on the same button you activate all other thrusters. Could this work?

  • @tomasprochazka7840
    @tomasprochazka7840 Рік тому +1

    Maybe it would be easier to regulate the speed with tons of pistons on top of one another?

  • @ericbonanno5214
    @ericbonanno5214 Рік тому

    I'm so glad he covered everything to MPH for his fellow Americans so I didn't have to later. 😅😅😅😅😅

  • @B4evrtru-26
    @B4evrtru-26 Рік тому

    Yeah, new legend mod is
    AMAZING
    i suggest yall also use it