Since your last vid, I did a free week of Apple TV to watch Severance. Now I'm sucked in and will have to pay for Apple TV to finish Season 2. Thanks A LOT! 😁
Pro tip: at 3:46 you can just plug a position node in the For Each Element first node most bottom input, and use its newly created position output. This yield the same result as sampling index.
This is great thank you! I’m now wondering if you can use this technique to procedurally create numbers for things like lockers or seats in a cinema this way…
This video opened my mind to a ton of ideas with this method. I have only one question... How would one go about using the cstring library to acces the letters through the respective letter code?
Great video and cool effects! Why not use a proximity node though? I thought maybe you had a reason for calculating the distance manually but I didn’t notice? Also I will use a float curve to vary the effect or make it ramp etc. 👏👏👏
@ true, I usually just use a point with set position node at the location of whatever empty I’m using to use as the sample “mesh” that I’m proximity-ing from.
Since your last vid, I did a free week of Apple TV to watch Severance. Now I'm sucked in and will have to pay for Apple TV to finish Season 2. Thanks A LOT! 😁
bro filming a blender tutorial with a laptop, while recording the screen, and using the webcam while in bed is such a flex lol
That macbook must be sweating.
Pro tip: at 3:46 you can just plug a position node in the For Each Element first node most bottom input, and use its newly created position output. This yield the same result as sampling index.
iwill try to remember this one
God this show is so cool, would never have expected what they did in ep 4, can't wait for the next one!
every time o come to this channel i expect his camera to look better, its been 3 years and it still looks like a 2010 webcam
episode 4 HYPE!! by the way im taking a break from Severance inspired effects now lol
⭐.blend⭐➟ www.cgmatter.com/severancenumbers
so many cool new tricks in this one!
Another amazing video bro!
Love the show! Love your videos!
Love it mate, thanks for sharing!
Great stuff buddy 🫡
CGMATTER I LOVE YOUR VIDEOS!!!!1!
My man 🤙🏽🖤🧮
13:55 - I have no idea what you're talking about 😂 But the bits of blender info that sink in are useful.
Very epic
I havent seen the show, so its like watching a normal tutorial
I think bro likes Severance
What gives you that impression? 😂
You are clearly a Kier descendent, CGMatter
This is great thank you! I’m now wondering if you can use this technique to procedurally create numbers for things like lockers or seats in a cinema this way…
This video opened my mind to a ton of ideas with this method. I have only one question... How would one go about using the cstring library to acces the letters through the respective letter code?
NEXT EPISODE(spoilers from last) LETS FUCKING GO ITS ALREADY PULLING THE DUAL GEAR IN ONE IF YKWYM
Can we add specific numbers to specific spots such as to maybe reveal a date or something?
3 minutes ago is crazy
Hm I might have to watch s2
👑👑👑
What are numbers?
Great video and cool effects! Why not use a proximity node though? I thought maybe you had a reason for calculating the distance manually but I didn’t notice? Also I will use a float curve to vary the effect or make it ramp etc. 👏👏👏
Geometry Proximity node is to sample mesh data, here he just needed to calculate distance between the empty position and each number.
@ true, I usually just use a point with set position node at the location of whatever empty I’m using to use as the sample “mesh” that I’m proximity-ing from.
Make tutorials on mac air WITGOUT using cycles 😅
didnt watch the show but interesting tutorial nonetheless
For some reason that show doesnt look exciting to me and i'm never planning on watching it but this was cool.
13:52 Pretty confusing honestly, I like how the numbers move though
i made a project in unreal engine where you can refine numbers on the computers, i love this damn show 😆 ua-cam.com/video/95gcsxE9a8w/v-deo.html
UA-cam dum algorithm gonna erase your comment coz of the link
@@AyushBakshi you saw it at least 🙏
Thank you for frying my brain ))