Lost Ark Damage Floor VS Ceiling... | Stoopzz Reacts to
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- Опубліковано 5 вер 2024
- Original video by @Jukwol • Lost Ark Class Talk : ...
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#lostark #mmorpg #로스트아크
It's me.
Correct me if I'm wrong, but they never said they were just deleting Entropy set entirely. They're reworking it in one way or another by either replacing the set with another positional focused set or by reworking the set itself. They're not just completely yeeting the positional playstyle by getting rid of the set with no replacement and forcing players to figure something out for themselves.
This; also they mentioned 3rd Awakening is coming with Kazeros with the Ark System, which is tentatively planned for March - June 2024.
they should just make back attack have a bigger angle, including the sides. vice versa for front attacks.
Floor matters way way more for 99.9% of players. It's why Predator is so dominant, despite Punisher technically having a higher ceiling. Because you're less dependent on getting good patterns and playing perfectly.
Agreed. Predslayers 3 main dmg skill is very easy to dump and if you miss its not hard to get back into rotation.
*yeah raid wise and less the risk u gon play where u relly are comfortable and class mastery really holds a lotta dps*
stoopzz saying couple hundred thousand gold isn't a lot as if everyone else had their gems donated to them or casually swipe hundred of dollars of gold in the game is hella cringe
Tbh couple hundred thousand gold is not hard hahaha i got none of My 10 gems donated i just have 12 alts and i do various buses to sustain My gold spent i make about 400k weekly with all My alts combined so monthly i make over 1m is not that hard i swiped at most 300 bucks for the spaces and some matts
i earn 200k a week so
200k is pretty doable in a week so it's not that much to a lot of players.
He's saying couple hundred thousand gold difference between a level 10 gem load out is not a basis for making a character weak (Atk gems vs cooldown gems). And no it's not a lot.
Dude is just salty af but most na player base makes over or 200k weekly without needing to be a whale, whale makes over 900k+ gold a week
I still believe that classes that are harder to play should do more damage, so GS for example, she’s squishy and she has the most abilities in the game. Reaper is also squishy but from what I’ve seen hunger is pretty straight forward, idk but I kinda hate that I removed my WD now cuz I just removed it because it does no damage and now they mega buff it lmfao
Lunar Reaper is harder to play but (now) weaker than Hunger. GS is hard to play but can't reach Slayer Predator damage levels (also Slayer punisher is weaker than Predator while being harder). I lost any confidence in this balance team a long time ago. The only balance metric they are using must be related to financial gain of new classes, reworked classes and rerolling classes...
25:03 sad deadeye noises
Entropy could go away- you can already swap sets. It would require a lot of balance changes, but it’s feasible. I think we’re stuck with Ambush Master until tier 4/Lost Ark 2.
but at the time it didn't make sense because in clown or brel times going lvl 10s was a whale territory anyway
and anything below lvl 10s is the exact same cost
Ceiling mean nothing. and shouldnt be used for balances.
DPS players complaing about classes, but if you see the tier list, less that 9 class are useless right now. when before tier list half of classes was dogshit and useless, balancing is going well, making more class viables to play and have fun with them. for sure you can complaing that class with 1-3 gems are better that full gems classes, or triple sinergy spells, sure but in the grand scheme of all classes been viable and good, they are going in the right directions, and they should keep updating classes and balancing
The Rant at minute 18 is funny now xD
I was doing dailies while listening and suddenly the cat is chilling on stoopz haha
There aren’t a lot of good surge players you know one when you see one tho when they have 3.5 surges per minute. 80% of surge players have just under 2.0 per gate or guardian
Building stacks for surge is like waiting for your dad to come back home after he went to get milk
People use low and high floor interchangeably. It's one of those -just let him cook and tell us what he means by that word-words
What breed is his cat? Could not stop staring at it the entire video
but is it not better to play the spec you know how to play in you sleep or just hunt the "MVP" spec
You linked this video in the description.
Yeap, fixed it! Thanks for letting me know.
idk why the dude overcomplicated the shit out of it (I lie, i know why, but kek) Floor, the bare minimum you need to not shit your pants. Ceiling, how the class plays with full mastery. Done.
What can I say? Tai scrapper has big gloves, but baby arms.
I love the outro
How can one say that surge is harder. Its literally piss easy i played both and RE has a giga high ceiling
i think both have a similar skill ceiling, but RE has lower skill floor, mainly bc you can miss a skill with RE, you cant with surge, you get a major dps lost with failing with surge than with RE, which is what skill floor means (bare minimum to dont get shit on with the class) but ceiliing? ye, they are both really high, maybe RE a bit higher once mastered, but i dont think its massive.
I don't think you played RE yourself yet, but basically you miss one main meter gen skill on RE? either wait an eternity to get 3 bubbles or surge with 2 bubbles and wait an eternity for cds to reset. For Surge? all you have to know is the raid itself incase you have to surge prematurely due to boss phasing and then void strike to get full meter again. Missed a skill? just use literally any other skill that is not on cd and get the surge out anyway. Uptime and especially back attack uptime is so much more important on RE than on Surge. For some reason i played RE for over a year and justified it with the cost of engravings etc, but i switched to surge and it is so much more fun and rewarding to play. Literally nothing really matters besides hitting your surge on back attack, which of course has knockdown immunity and no second animation as it does in RE. Bad players tend to do way better on surge than on RE. just for overgeared content you don't really want to play Surge tbf, for example clown g3. @@TheAlkarin
You have any logs to back this up or just saying random stuff? Caus from everything I have seen bad surge players do Z and RE usually has higher floor @@dstny5195
Sorc getting shit on so hard, shit synergy, shit meter gain, shit counter, shit dmg, shit to play on the newer content, shit mobility. But since I have a 9/7 I gotta stick to this shit, which is okay.
W flex
Did that guy actually get permanently banned 😂😂😂
I think ppl find Surge hard for probably 2 reasons in my experience: 1. too much of a percentage of your damage is loaded into 1 skill, surge for Surge DB is like 3 skills combined for RE. So when you do MISS that surge, you are punished much harder than RE, albeit RE needs to land more skills on the back; 2. for reclear content, it's much harder to do multiple 20-stack surges before the boss phases so you either have to settle for a lower-stack surge, which I think is the only class that you have to actively lower your dmg number to be able to do overall better dmg, or two, hold it after phasing. The latter has another problem of trance running out where you have to build stacks again. After you get to 20, it's possible that boss phases again and you get stuck in the cycle of building stacks and not surging.
RE is more punishing than surge, 1 missed soul absorber fucks up ir rotation for ages, this is also why 99,9% of re blades dont even get anywhere near its insane ceiling, but when they do its 100% mvp
@@blayzih That can absolutely be true. I don't know that much about RE. Just deducting from the dmg distribution. But why would a missed soul absorber fuck up the rotation tho?
@@RagingSorrowDR without 3 identity orbs you dont get max cd reduction which basically stops you from doing dps for a while, considering how re with higher lvl cd gems can continue doing rotation non-stop, it ends up being really punishing
@@blayzih oh I see, soul absorber gives quite a few orb gain. It is similar to missing a void strike on Malestrom with Surge.
@@RagingSorrowDR yeah, to be fair tho u can do decent dps on re even if u fuck up a bit, but when u dont fuck up re is like the most broken class in game rn, even before patch
A pretty reasonable roster could get you 100-200k gold and more if you sell tradable mats specially those that are inflated, so yeah give yourself 2 weeks and you’re solid on gold for any reasonable goal you have in mind
A couple of weeks sure that makes sense but have anyone notice how these streamers have over 4 million gold the next day.
The time/money needed to get that "pretty reasonable" roster is crazy though
@@nadra0755 with the events and hyper express passes not really, past 2 events got your character to 1540 and this current one gets it to 1580, 1520 is easy to get, it’s just learning the raids, future hyper express passes will get your character to 1580, so idk I think waiting for the next pass and using this pass and playing here and there to build a 1520-1540 roster is reasonable to me if you want to enjoy end game of a mmo game which is mean to be a long term game
Hey Entropy kinda went away. This didn't age well. 😂
Team Captain Callista Throat Goat
Your support is the difference between being an S tier class and garbage.
true.
Tbh jukwol is just parroting what legalia said.
what part
1. "Surge being a 1-3 DmgGem class and being easy to play now." - Its always been easy technically but for 1 he isnt explaining which part is easy. Obv. just doing a full stack surge and landing it is easy but the question is how many full stack surges can you fit in what amount of time constantly from the back. Its not as simple as people make it out to be yet again.
2. 20:20 "If you see a FI Wardancer - hes in" and following it up with basically the same explanation on why as legalia already said.
I went NE cuz I like Ghast Skills over Stygian
That's it. FMH doesn't use any Ghast so it didn't appeal to me. I didn't set anyone going NE besides me for any 4 days. It was wild. Now I see a lot more NE.
Honestly it's just fun af to play, too. Didn't even know you where shilling it lol.
harder to play Heavy class S tier like its should be why AI class should ez mvp in raid and then call them self skilled player when they litreally spam keybinds when other class really need to work in raid.....
because then they should just delete the weaker classes because no one will play them and if they are played they wont get into lobbies.
its obvious they want all classes on a similar level and its up to player to decide what difficulty they want to play on.
btw this is a scripted PVE game there is nothing skilled about it. all you need to the learn the patterns. even a child can learn patterns.
@@rjacks3284 i mean you right about the scripts and every kid can learn it but i dont think they're want get it balanced its make them money plus example maplestory all classes same attack speed plus aoe skills for all classes the only thing That can change the dmg is system and not developers ( balance patches) and btw they can just make all class uptime the same and let the wep/systems make u stronger developers should not be involved there is Elixer systems thiamne system cards hone quality so why should i do that if every 3months the developers will anyway decide what class should be OP...
@@almohlevy9008 greedy SG over extended itself. they expanded the game globally and are making a mobile version.
it takes 6 months for them to rework 2 obsolete classes....meanwhile they have time to develop new OP classes. greedy fkers i tell ya.
and as i said all classes should have similar performance. you pick your difficulty, you pick if u play uptime or burst, you pick if you want to be fast or slow.
if you want classes to be better then others they should just delete the bad classes becuase only 5 ppl will play them and they will be gatekept.
TRUE TRUE man i really hope this company will understand it before its late cuz People are very sensitive about these issues because you feel that it is not really worth it for you to move forward in this situation@@rjacks3284
The lengths y’all go to , to meta slave is crazy 🤦🏾♂️🤣🤣🤣
Meta Slaving sucks ass, but with this game you have almost no choice.
I hate it, but if I accept a sorc into Kayangel where the bosses love to spam their dashes/teleports, I'm clearing it slower than if I took in a Soul Eater or Glaivier.
Then the game doesn't offer much besides raiding, and time is valuable if ur a normal working human being.
If you're not gonna meta slave, the game straight up punishes you by making other players gatekeep you for a faster clear.
Deathblow sucks compared to ESO, which is why I dont trust Legalia. He puts tier list based on "Whale Efforts"
Koreans dont even have accurate results when rating classes its mainly on assumptions and feelings because they dont have a dps meter. NA/EU understand more about what is actually good because we have actual meters and have real feedback from them. Only thing that would improve this further is if we had public logs.
they do, they just don't say it on the stream/video.
@@ceacaralex3994 I watch a lot of kr streamers they dont use meter. Legalia mentioned there was a private meter that 1 guy used that only he had but no one else. They also the second its detected get perma banned there is a massive list of ppl who have been perma banned using a meter. The esther 8 or max ilvl 1650 thaemine groups are not using any meter I can tell you that much. If they did half those groups would disband because they would be able to see how some of their members underpreform. During the prog race it was clear how some are doing zdps but without meter they cant accurately know.
@@bellor123 your info is a bit outdated. current meter have no way to be detected due to the way it works.
and the meter sits in another screen that streamer could just park the screen there. and it has been this way for a very long time. every pug group i go to, people are openly chat about how their class dps sucks, they apparently have dps meter on. they usually have a very high roster.
@@ceacaralex3994 Are u talking about our region lol. I use meter in NA/EU and its not because its undectable its because amazon doesnt give shit about meter. They used to actively kick u from the game when detecting meters but they just gave up on that because they are not gonna ban literally at this point 50% of their playerbase for using a meter.
@@bellor123 there is more discrete way of running meter. i don't think people are this reckless to run meter in obvious way that easy anti cheat can detect.
judging from how rampant it is in NA/EU, i don't think KR would stay clear of this.