Dude this deck is almost exactly what I’ve been running! It’s so nice and fun. I feel like most other UA-camr/people run way too many flyers and don’t focus on control enough. I’ve had some conversations with people saying I’m dumb for not running more flyers or quilbore but I feel like Rend needs the chain lightning and extra miner. Seeing you put this video out feels like some good validation haha. Keep up the great work!
I'm glad you're getting validation from it! All the top pvp rend players are playing 2 flyers at the most currently, the games all about gold control, and flyers can't claim chests, but they can sure help your other units claim them 😁 Thanks for watching!
You don't really need to for that bracket, but once you get above 3k, the level cap is 10, so you want all your units to match eventually. Thanks for watching 😁
Friendly battles would be amazing! My number one thing I want for this game is even pvp levels. It used to be that way in beta, but then they changed it 😕. Thanks for watching 😁
At this current moment I think they are both very solid, but if I had to pick one, I would probably choose drakkisath, but it's a very slim margin to be honest. Either one is an excellent choice
Fair enough, I feel like resist is just far and away the best talent though, at least right now. It's so good against the dragon towers. I'm sure the living bomb talent has more uses than I think it does. Thanks for watching!
@@Minimanlow1 when he dismounts the dragon tower takes him in seconds, in the normal map the armor is more consistant i think. Thanks for the reply, great vid!
I've been playing for a couple months, as soft launch players were able to keep their progress. I haven't spent a whole lot more then buying the zone bundles the shop offers you. Thanks for watching!
I would love some guides that doesn't include talents since Im f2p I have 3 uncommon minis in my collection and its really slow to progress without spending, and this army really doesnt perform without talents
Hey! I wanted to give you some advice for a new video you could make which would be very useful for anyone. I recently discovered that upgrading to gold in the dungeon first only to the Leader changes the fate of the game A LOT. because if the leader is higher level than the Dungeon... this automatically decrease difficulty level in color And even if your minis are high level but the leaders are much lower level this will affect the difficulty of the Dungeon. And having a greater difficulty also changes the quantity of enemies we will face, they are not always the same... for example you have 2 leaders, one level 12 and one level 17 and you want to face a level 15 boss and your minis in the team they are always the same all at level 17 if you use the lvl 12 leader the mission will automatically become red (hard) and the number of enemies to face will COMPLETELY change if you use the other lvl 17 leader the mission will become yellow (medium) and the number of enemies will be much fewer.
Interesting, it may be hard for me to test this, as all my leaders except for sylvanas and drakkisath have full gold slots, but I'll see what I can do. That sounds like an excellent idea! Thanks for the suggestion, and thanks for watching 😁
Are you sure? I supposed color is just an indication and doesn't change anything. Between a lvl 12 and lvl 17 leader with the same minis, for sure the lvl 12 dungeon should be easier
Dude this deck is almost exactly what I’ve been running! It’s so nice and fun. I feel like most other UA-camr/people run way too many flyers and don’t focus on control enough. I’ve had some conversations with people saying I’m dumb for not running more flyers or quilbore but I feel like Rend needs the chain lightning and extra miner. Seeing you put this video out feels like some good validation haha. Keep up the great work!
I'm glad you're getting validation from it! All the top pvp rend players are playing 2 flyers at the most currently, the games all about gold control, and flyers can't claim chests, but they can sure help your other units claim them 😁 Thanks for watching!
Good video!
Last battle was so sick! Clutch Bandits and defense at the end! 👌
Thanks! Played it a little bit sloppy, but man, maiev can really punish you 😂 Thanks for watching!
Bro, you make my day again. thank you for another great video.
Thanks for being here, I'm just happy you're enjoying them! ❤️
Great use of chain lightning! Love the video!
Thanks! Appreciate you being here 😁
Wow that Maiev match was intense!
RIGHT?! What a fun game, it's really hard to come back from a push like that when you don't defend it on time the first time. Thanks for watching!
Love the video frequency!
Thanks! Gonna try and keep at it as much as I can. Thanks for watching 😁
Those of us that are most focused on PvE would love to see you do some videos on how you cleared through the last few zones of Heroics and Onxyia :-)
Great idea! I'll gladly work on that, and will probably have something along the lines up next week 😁 Thanks for watching
Quick question: why do you match your families on pvp if lvl is capped on 5? tyvm. Im starting pvp now
You don't really need to for that bracket, but once you get above 3k, the level cap is 10, so you want all your units to match eventually. Thanks for watching 😁
hope they put friendly battles soon, tournaments without talents could incentivize F2P players to play more
Friendly battles would be amazing! My number one thing I want for this game is even pvp levels. It used to be that way in beta, but then they changed it 😕. Thanks for watching 😁
Which deck between this and Drakkisath you think is stronger in PvP?
At this current moment I think they are both very solid, but if I had to pick one, I would probably choose drakkisath, but it's a very slim margin to be honest. Either one is an excellent choice
Will you do any "no talents" videos?
Yes, I will soon! 😁 Thanks for watching!
Hey Man , have you maybe a good deck for grommash? :)
Yes! He's a little further down the list of things I want to do at the moment, but it's coming for sure. Thanks for watching! 😁
Thanks for the info.
Thanks for watching!
are you using bluestacks to play?
Yes I am 😁
Pulled him in beta. I cant wait to run him again
He's pretty good, hope you get the chance to use him again soon 😁
Idk... It seems like the living bomb talent has more impact on the matches tbh. I can't see this big difference on the survavability.
Fair enough, I feel like resist is just far and away the best talent though, at least right now. It's so good against the dragon towers. I'm sure the living bomb talent has more uses than I think it does. Thanks for watching!
@@Minimanlow1 when he dismounts the dragon tower takes him in seconds, in the normal map the armor is more consistant i think. Thanks for the reply, great vid!
@@EpicDio true, you gotta get him there mounted for sure. Glad you enjoyed the video, thanks for watching 😄
dude just how much was this invested to have all units upgrade to max talents
and how you manage to unlock all in so little times , just 14days after release
I've been playing for a couple months, as soft launch players were able to keep their progress. I haven't spent a whole lot more then buying the zone bundles the shop offers you. Thanks for watching!
I see, thats what i hv been wondering about beta players. Thank you
@@wahabtang7989no problem 😁
I would love some guides that doesn't include talents since Im f2p I have 3 uncommon minis in my collection and its really slow to progress without spending, and this army really doesnt perform without talents
Sounds good, I should have a guide of units that are super solid without talents soonish. Thanks for watching!
Hey! I wanted to give you some advice for a new video you could make which would be very useful for anyone.
I recently discovered that upgrading to gold in the dungeon first only to the Leader changes the fate of the game A LOT.
because if the leader is higher level than the Dungeon... this automatically decrease difficulty level in color And even if your minis are high level but the leaders are much lower level this will affect the difficulty of the Dungeon. And having a greater difficulty also changes the quantity of enemies we will face, they are not always the same...
for example you have 2 leaders, one level 12 and one level 17 and you want to face a level 15 boss and your minis in the team they are always the same all at level 17 if you use the lvl 12 leader the mission will automatically become red (hard) and the number of enemies to face will COMPLETELY change if you use the other lvl 17 leader the mission will become yellow (medium) and the number of enemies will be much fewer.
Interesting, it may be hard for me to test this, as all my leaders except for sylvanas and drakkisath have full gold slots, but I'll see what I can do. That sounds like an excellent idea! Thanks for the suggestion, and thanks for watching 😁
Are you sure? I supposed color is just an indication and doesn't change anything. Between a lvl 12 and lvl 17 leader with the same minis, for sure the lvl 12 dungeon should be easier
Wow nice free Palestin